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	<id>https://wiki.horizonsend.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bwazedilla</id>
	<title>Horizon&#039;s End Wiki - User contributions [en]</title>
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	<updated>2026-08-01T07:55:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10911</id>
		<title>Crafted Resources</title>
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		<updated>2026-07-08T05:59:58Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Ammo Loader Processed Items|Loaded Breacher Shell]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039; - Processable into [[Processed Resources#Ammo Loader Processed Items|Loaded Stasis Charge]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039; - Processable into [[Processed Resources#Ammo Loader Processed Items|Loaded Entropic Charge]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Ammo Loader Processed Items|Loaded Helix Shell]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Ammo Loader Processed Items|Loaded Siege Shell]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039; - Processable into [[Processed Resources#Ammo Loader Processed Items|Loaded Stellar Prism]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Missile Loader Processed Items|EMP Missile]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Missile Loader Processed Items|Light Missile]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Missile Loader Processed Items|Heavy Missile]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Missile Loader Processed Items|Thermonuclear Missile]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Natural Resources#Data Chip|Data Chip]]&amp;lt;br&amp;gt;1x [[Natural Resources#Guidance System|Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10910</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10910"/>
		<updated>2026-07-08T05:57:52Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Breacher Shell|Loaded Breacher Shell]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Stasis Charge|Loaded Stasis Charge]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Entropic Charge|Loaded Entropic Charge]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Helix Shell|Loaded Helix Shell]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Siege Shell|Loaded Siege Shell]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Stellar Prism|Loaded Stellar Prism]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039; - Processable into [[Processed Resources#EMP Missile|EMP Missile]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Light Missile|Light Missile]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Heavy Missile|Heavy Missile]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039; - Processable into [[Processed Resources#Thermonuclear Missile|Thermonuclear Missile]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Natural Resources#Data Chip|Data Chip]]&amp;lt;br&amp;gt;1x [[Natural Resources#Guidance System|Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10909</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10909"/>
		<updated>2026-07-08T05:55:35Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039; - Processable into [[Processed Resources#Loaded Breacher Shell|Loaded Breacher Shell]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Natural Resources#Data Chip|Data Chip]]&amp;lt;br&amp;gt;1x [[Natural Resources#Guidance System|Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10906</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10906"/>
		<updated>2026-07-08T05:53:53Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Natural Resources#Data Chip|Data Chip]]&amp;lt;br&amp;gt;1x [[Natural Resources#Guidance System|Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Cosmic_Signatures&amp;diff=10905</id>
		<title>Cosmic Signatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Cosmic_Signatures&amp;diff=10905"/>
		<updated>2026-07-08T05:52:47Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Domion Update Feature ==&lt;br /&gt;
This Feature is one of the core features of the upcoming [[Dominion Update]] and is subject to more information and various changes as we get closer to the update.&lt;br /&gt;
&lt;br /&gt;
== Cosmic Signatures ==&lt;br /&gt;
Cosmic Signatures are randomly located events only in [[Deep Space]], which are detectable using the [[Probe]] multiblock. These can be one of a variety of points of interest offering opportunities for mining, scavenging, and PvE Combat. When they spawn, a message will be broadcast stating the system they are located in, after which point you will need to search that system with a scanner to locate the signature. Note: actual blocks at the signature will not spawn unless scanned by a probe, meaning you cannot just brute force around until you find a site unless you are tailing someone with a probe.&lt;br /&gt;
&lt;br /&gt;
=== Asteroid Fields ===&lt;br /&gt;
Once scanned, generates a rare asteroid field which can contain the rare resources for T2 ships of [[Natural Resources#Scordite|Scordite]], [[Natural Resources#Vanadium|Vanadium]], [[Natural Resources#Zircon|Zircon]] and [[Natural Resources#Atavum|Atavum]]. Fields will spawn randomly, with a minimum time between each one of 90 minutes and a maximum of 240 minutes. The rarities vary by type of asteroid field, with [[Natural Resources#Scordite|Scordite]] fields occuring 45% of the time, [[Natural Resources#Vanadium|Vanadium]] 35% of the time, [[Natural Resources#Zircon|Zircon]] 15% of the time, and [[Natural Resources#Atavum|Atavum]] 5% of the time. These are the only source of Atavum as of June 2026. &lt;br /&gt;
&lt;br /&gt;
=== Wreck Sites ===&lt;br /&gt;
Wreck sites spawn randomly in [[Deep Space]]. Once scanned, generates a wrecks site, which has chests locked behind minigames. Upon successful completion of the minigame the player will be able to loot the chest, potentially for rare materials, such as [[Natural Resources#Data Chip|Data Chips]], [[Natural Resources#Guidance System|Guidance Systems]], and [[Natural Resources#Superconductor|Superconductors]], used in [[Assembly Core|Assembly Cores]], a new component essential to new weaponry. It is also possible to get small amounts of [[Natural Resources#Scordite|Scordite]], [[Natural Resources#Vanadium|Vanadium]], and [[Natural Resources#Zircon|Zircon]]. If the player fails the minigame, the items will be lost.  &lt;br /&gt;
&lt;br /&gt;
=== NPC Ship Loci ===&lt;br /&gt;
NPC Loci spawn randomly in [[Deep Space]].These behave much like HE loci behaved prior to Dominion although they may be reworked after Dominion releases. The key difference is that instead of loci always being visible, you must scan them down. For those who are unaware, loci are locations where NPC factions will spawn a variety of ships. The size and strength of ship varies by the type of loci, and additionally, the rate at which ships spawn is related to the number of Player starships active in the area. As such it is advised to bring friends and allies if you wish to use a loci to its fullest, as with a larger fleet you can spawn more enemies and therefore get more loot. (Note: people often refer to NPC ships as &amp;quot;AI&amp;quot; or by their faction, such as the Privateers, Tsaii Raiders (Tsaii), Mining Guild, AI Pirates, Chifanren, and Watchers)&lt;br /&gt;
&lt;br /&gt;
== Scanning For Signatures ==&lt;br /&gt;
To scan for signatures, one must use the Probe multiblock. To use the probe multiblock for cosmic signatures, one must have a magazine with scanner probes in it and right click twice with a clock to prep the multiblock, which takes about 15 seconds. After this, the player can fire off probes with a 2-second cooldown between probes. This will show a text in chat indicating if there are any signatures within the range of your scanning and the location of the signatures. Shown below is an image of what you can expect for an output from your scanner after you launch a probe.&lt;br /&gt;
[[File:Scanner Probe Output.png|thumb|This is the output of the scanner probe.]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Natural_Resources&amp;diff=10904</id>
		<title>Natural Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Natural_Resources&amp;diff=10904"/>
		<updated>2026-07-08T05:51:21Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Natural resources&#039;&#039;&#039; are items that can be obtained by mining or collecting them.&lt;br /&gt;
== Ores ==&lt;br /&gt;
&#039;&#039;&#039;Ores&#039;&#039;&#039; are found in varying concentrations on planets and in asteroids, where they can be mined by hand or by using ship-mounted [[Starship Drills]] on planets or [[Mining Lasers]] in space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asteroids&#039;&#039;&#039; can be found in all systems except [[Horizon]], and most contain a single type of ore. Ore density, asteroid size, and asteroid type rarity is system dependent with the [[Trench]] containing the largest and most ore dense asteroids. Each of the four main systems has an asteroid type unique to that system with three ore types in one asteroid.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Aluminum&amp;quot;&amp;gt;Aluminum&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_aluminum.png&lt;br /&gt;
|secondaryimage = Aluminum_ingot.png&lt;br /&gt;
|secondaryimage2 = Aluminum_block.png&lt;br /&gt;
|secondaryimage3 = Aluminum_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Aluminum&#039;&#039;&#039; is a lightweight, silvery and ductile metal. Aluminum alloys are commonly used in applications where weight is a design consideration, such as vehicles, starships and portable devices.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kovfefe]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] ?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Chetherite&amp;quot;&amp;gt;Chetherite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_chetherite.png&lt;br /&gt;
|secondaryimage = Chetherite.png&lt;br /&gt;
|secondaryimage2 = Chetherite_block.png&lt;br /&gt;
|secondaryimage3 = Chetherite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Chetherite&#039;&#039;&#039; is a purple, crystalline mineral. Its ability to distort space-time is a topic of scientific interest and resulted in great technological advances in [[hyperdrive]] technology.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Coal&amp;quot;&amp;gt;Coal&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_coal.png&lt;br /&gt;
|secondaryimage = Coal.png&lt;br /&gt;
|secondaryimage2 = Coal_block.png&lt;br /&gt;
|secondaryimage3 = Coal_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Coal&#039;&#039;&#039; is a black, sedimentary rock formed from compressed dead plant material. Its ease of extraction from planets and high combustibility renders it an easy-to-access, albeit dirty, source of fuel.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Copper&amp;quot;&amp;gt;Copper&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_copper.png&lt;br /&gt;
|secondaryimage = Copper_ingot.png&lt;br /&gt;
|secondaryimage2 = Copper_block.png&lt;br /&gt;
|secondaryimage3 = Copper_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Copper&#039;&#039;&#039; is a red-orange, shiny and malleable metal. Due to its ease of procurement and high electrical conductivity, it is commonly used in electrical wires and nearly all general-purpose electronics.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Diamond&amp;quot;&amp;gt;Diamond&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_diamond.png&lt;br /&gt;
|secondaryimage = Diamond.png&lt;br /&gt;
|secondaryimage2 = Diamond_block.png&lt;br /&gt;
|secondaryimage3 = Diamond_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Diamond&#039;&#039;&#039; is a pure form of carbon arranged in a crystal lattice structure. Its hardness and electrical properties lend its use to industrial applications.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lioda]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Emerald&amp;quot;&amp;gt;Emerald&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_emerald.png&lt;br /&gt;
|secondaryimage = Emerald.png&lt;br /&gt;
|secondaryimage2 = Emerald_block.png&lt;br /&gt;
|secondaryimage3 = Emerald_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Emerald&#039;&#039;&#039; is a green gemstone formed from beryl minerals. Its hexagonal crystalline structure is excellent at focusing energy, finding uses in advanced hyperdrives and mining equipment.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Gold&amp;quot;&amp;gt;Gold&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_gold.png&lt;br /&gt;
|secondaryimage = Gold_ingot.png&lt;br /&gt;
|secondaryimage2 = Gold_block.png&lt;br /&gt;
|secondaryimage3 = Gold_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Gold&#039;&#039;&#039; is a yellow, highly malleable metal. Its inertness to chemical reactions, high electrical conductivity, and alluring luster resulted in gold being used in currency, jewelry, and (in recent times) high-performance electronics.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Sirius]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Iron&amp;quot;&amp;gt;Iron&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_iron.png&lt;br /&gt;
|secondaryimage = Iron_ingot.png&lt;br /&gt;
|secondaryimage2 = Iron_block.png&lt;br /&gt;
|secondaryimage3 = Iron_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Iron&#039;&#039;&#039; is a grayish, hard metal. Although iron, by itself, is not very durable, iron is very common and its alloys are used in many industrial machines and structural supports in [[starships]].&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Sirius]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Lapis Lazuli&amp;quot;&amp;gt;Lapis Lazuli&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_lapis_lazuli.png&lt;br /&gt;
|secondaryimage = Lapis lazuli.png&lt;br /&gt;
|secondaryimage2 = Lapis_block.png&lt;br /&gt;
|secondaryimage3 = Lapis_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; is a blue metamorphic rock and a precious stone. The stone can be crushed to form blue dyes, and has crystalline proprieties making it useful in the production of blaster ammunition.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Netherite&amp;quot;&amp;gt;Netherite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_netherite.png&lt;br /&gt;
|secondaryimage = Netherite_ingot.png&lt;br /&gt;
|secondaryimage2 = Netherite_block.png&lt;br /&gt;
|secondaryimage3 = Netherite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Netherite&#039;&#039;&#039; is a mysterious brown metal found in ancient debris. By itself, netherite is not useful, but a labor-intensive process of refinement and alloying the metal with gold forms an extremely durable and precious metal.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Quartz&amp;quot;&amp;gt;Quartz&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_quartz.png&lt;br /&gt;
|secondaryimage = Quartz.png&lt;br /&gt;
|secondaryimage2 = Quartz_block.png&lt;br /&gt;
|secondaryimage3 = Quartz_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Quartz&#039;&#039;&#039; is a classification of minerals, but most often manifests as a white crystal. It has interesting electrical properties that can be used to create accurate electronic clocks and oscillators.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Redstone&amp;quot;&amp;gt;Redstone&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_redstone.png&lt;br /&gt;
|secondaryimage = Redstone.png&lt;br /&gt;
|secondaryimage2 = Redstone_block.png&lt;br /&gt;
|secondaryimage3 = Redstone_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Redstone&#039;&#039;&#039; is a strange, conductive red mineral that crumbles easily into dust. Although superceded by copper and other metallic conductors, redstone is still sometimes used in very simple applications where the transmission line length is negligible. It can also be used as a source of power, although the cost of mining redstone usually does not justify the energy gained.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Sirius]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Titanium&amp;quot;&amp;gt;Titanium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_titanium.png&lt;br /&gt;
|secondaryimage = Titanium_ingot.png&lt;br /&gt;
|secondaryimage2 = Titanium_block.png&lt;br /&gt;
|secondaryimage3 = Titanium_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Titanium&#039;&#039;&#039; is a metal with an incredible strength-to-weight ratio. Titanium alloys are used in high-performance applications when durability is a consideration, such as [[weapon]] and [[starship]] components.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Uranium&amp;quot;&amp;gt;Uranium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_uranium.png&lt;br /&gt;
|secondaryimage = Uranium.png&lt;br /&gt;
|secondaryimage2 = Uranium_block.png&lt;br /&gt;
|secondaryimage3 = Uranium_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Uranium&#039;&#039;&#039; is a radioactive mineral that fluoresces green under ultraviolet light. The energy and particles emitted from each chunk of uranium can be harnessed to generate power.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Scordite&amp;quot;&amp;gt;Scordite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = scordite_asteroid.png&lt;br /&gt;
|secondaryimage = Scordite.png&lt;br /&gt;
|secondaryimage2 = Scordite_block.png&lt;br /&gt;
|secondaryimage3 = Scordite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Scordite&#039;&#039;&#039; is a mineral used in the production of all [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] and [[Supercapital Reactor|Tech 1 Supercapital Reactors]], as well as in [[Doomsday Laser Ammo]] and in [[Thermonuclear Missiles]].&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (either in [[Mining Systems]] or in asteroid field [[Cosmic Signatures]]) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|0-18 per successful hacked chest in wreck sites]] }}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name=&amp;lt;div id=&amp;quot;Vanadium&amp;quot;&amp;gt;Vanadium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage=vanadium_asteroid.png&lt;br /&gt;
|secondaryimage = Vanadium.png&lt;br /&gt;
|secondaryimage2 = Vanadium_block.png&lt;br /&gt;
|secondaryimage3 = Vanadium_ore.png&lt;br /&gt;
|description=&#039;&#039;&#039;Vanadium&#039;&#039;&#039; is a ductile transition metal on the periodic table, used in the creation of [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] of small size and above, and [[Supercapital Reactor|Tech 1 Supercapital Reactors]].&lt;br /&gt;
|properties=&#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No|obtaining=&#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (either rarely in [[Mining Systems]] or in asteroid field [[Cosmic Signatures]]) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|0-9 per successful hacked chest in wreck sites]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Zircon&amp;quot;&amp;gt;Zircon&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = zicronium_asteroid.png&lt;br /&gt;
|secondaryimage = Zircon.png&lt;br /&gt;
|secondaryimage2 = Zircon_block.png&lt;br /&gt;
|secondaryimage3 = Zircon_ore.png&lt;br /&gt;
|description =  &#039;&#039;&#039;Zircon&#039;&#039;&#039; is rare crystal neosilicate crystal used in the creation of medium and large [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] as well as [[Supercapital Reactor|Tech 1 Supercapital Reactors]]. Unlike other materials, Zircon only appears in spawning asteroid anomalies.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (only in spawning asteroid field [[Cosmic Signatures]])&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|25% chance for 1-4 Zircon per successful hacked chest in wreck sites]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|5% chance for 1-2 Zircon Blocks per successful hacked chest in wreck sites]] }}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name=&amp;lt;div id=&amp;quot;Atavum&amp;quot;&amp;gt;Atavum&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage= atavum_asteroid.png&lt;br /&gt;
|secondaryimage = Atavum.png&lt;br /&gt;
|secondaryimage2 = Atavum_block.png&lt;br /&gt;
|secondaryimage3 = Atavum_ore.png&lt;br /&gt;
|description=  &#039;&#039;&#039;Atavum&#039;&#039;&#039; is an exceedingly rare material, used in creating Large [[Reactor#Tech 2 Reactors|Tech 2 Reactors]]. Like Zircon, Atavum only appears in spawning asteroid anomalies.&lt;br /&gt;
|properties=&#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; no|obtaining=&#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (rarely spawns in asteroid field [[Cosmic Signatures]])}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gases ==&lt;br /&gt;
&#039;&#039;&#039;Gases&#039;&#039;&#039; are a state of matter characterized by a large separation between its atoms.&amp;lt;br&amp;gt;&lt;br /&gt;
Gases are stored in [[gas canisters]] and can be collected in [[gas collectors]].&amp;lt;br&amp;gt;&lt;br /&gt;
There are three types of gases: &#039;&#039;&#039;fuels&#039;&#039;&#039;, &#039;&#039;&#039;oxidizers&#039;&#039;&#039;, and &#039;&#039;&#039;inert gases&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Inert gases&#039;&#039;&#039; (Helium and Carbon Dioxide) do not react and cannot be used for energy production.&amp;lt;br&amp;gt;&lt;br /&gt;
==Fuels==&lt;br /&gt;
&#039;&#039;&#039;Fuels&#039;&#039;&#039; store large amounts of energy and are the primary reactant in chemical reactions. Fuels store a certain amount of energy per unit. These are burned in [[gas power plants]].&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Hydrogen&amp;quot;&amp;gt;Hydrogen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister hydrogen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; is the smallest and lightest element. It is the most abundant element in the universe and is found in many chemical compounds.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 1000&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 2&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 150&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] 90%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 60%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kovfefe]] 10%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] 40%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Monolith region.}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Nitrogen&amp;quot;&amp;gt;Nitrogen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister nitrogen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Nitrogen&#039;&#039;&#039; is a common element in the universe and is used in many biological processes.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 500&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 1&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 100&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] 40%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] 33%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lioda]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Ward/Fracture region.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Methane&amp;quot;&amp;gt;Methane&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister methane.png&lt;br /&gt;
|description = &#039;&#039;&#039;Methane&#039;&#039;&#039; contains plenty of energy for combustion.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 750&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 3&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 200&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 35%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] 45%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Spine region.}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Oxidizers==&lt;br /&gt;
&#039;&#039;&#039;Oxidizers&#039;&#039;&#039; are required for chemical reactions to take place. Oxidizers can multiply the amount of energy produced during a reaction. These are burned in [[gas power plants]].&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Oxygen&amp;quot;&amp;gt;Oxygen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister oxygen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Oxygen&#039;&#039;&#039; is used by nearly all living organisms for respiration.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 1000&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 1.0&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 10%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] 33%}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Chlorine&amp;quot;&amp;gt;Chlorine&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister chlorine.png&lt;br /&gt;
|description = &#039;&#039;&#039;Chlorine&#039;&#039;&#039; is extremely reactive in its elemental form and tends to form stable salts.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 500&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 1.5&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 20%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Fluorine&amp;quot;&amp;gt;Fluorine&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister fluorine.png&lt;br /&gt;
|description = &#039;&#039;&#039;Fluorine&#039;&#039;&#039; is an extremely reactive halogen and whitens teeth.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 750&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 2.0&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 60%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] 50%}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Superconductor&amp;quot;&amp;gt;Superconductor&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Superconductor.png&lt;br /&gt;
|description = &#039;&#039;&#039;Superconductors&#039;&#039;&#039; are advanced circuits developed by alien races. Destroying starships from the Alien faction yields a chance of dropping these.&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alien AI]] 100% from certain aliens (view [[Eyrzeke&#039;s PvE Guide]] for specific drop rates)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|3-13 per successful hacked chest in wreck sites]]}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Data Chip&amp;quot;&amp;gt;Data Chip&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Data chip.png&lt;br /&gt;
|description = &#039;&#039;&#039;Data Chips&#039;&#039;&#039; drop from [[Cosmic Signatures#Wreck Sites|wreck sites]].&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|5-13 per successful hacked chest in wreck sites]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Guidance System&amp;quot;&amp;gt;Guidance System&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Guidance system.png&lt;br /&gt;
|description = &#039;&#039;&#039;Guidance Systems&#039;&#039;&#039; drop from [[Cosmic Signatures#Wreck Sites|wreck sites]].&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|1-4 per successful hacked chest in wreck sites]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Natural_Resources&amp;diff=10903</id>
		<title>Natural Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Natural_Resources&amp;diff=10903"/>
		<updated>2026-07-08T05:47:37Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Natural resources&#039;&#039;&#039; are items that can be obtained by mining or collecting them.&lt;br /&gt;
== Ores ==&lt;br /&gt;
&#039;&#039;&#039;Ores&#039;&#039;&#039; are found in varying concentrations on planets and in asteroids, where they can be mined by hand or by using ship-mounted [[Starship Drills]] on planets or [[Mining Lasers]] in space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asteroids&#039;&#039;&#039; can be found in all systems except [[Horizon]], and most contain a single type of ore. Ore density, asteroid size, and asteroid type rarity is system dependent with the [[Trench]] containing the largest and most ore dense asteroids. Each of the four main systems has an asteroid type unique to that system with three ore types in one asteroid.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Aluminum&amp;quot;&amp;gt;Aluminum&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_aluminum.png&lt;br /&gt;
|secondaryimage = Aluminum_ingot.png&lt;br /&gt;
|secondaryimage2 = Aluminum_block.png&lt;br /&gt;
|secondaryimage3 = Aluminum_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Aluminum&#039;&#039;&#039; is a lightweight, silvery and ductile metal. Aluminum alloys are commonly used in applications where weight is a design consideration, such as vehicles, starships and portable devices.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kovfefe]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] ?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Chetherite&amp;quot;&amp;gt;Chetherite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_chetherite.png&lt;br /&gt;
|secondaryimage = Chetherite.png&lt;br /&gt;
|secondaryimage2 = Chetherite_block.png&lt;br /&gt;
|secondaryimage3 = Chetherite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Chetherite&#039;&#039;&#039; is a purple, crystalline mineral. Its ability to distort space-time is a topic of scientific interest and resulted in great technological advances in [[hyperdrive]] technology.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Coal&amp;quot;&amp;gt;Coal&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_coal.png&lt;br /&gt;
|secondaryimage = Coal.png&lt;br /&gt;
|secondaryimage2 = Coal_block.png&lt;br /&gt;
|secondaryimage3 = Coal_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Coal&#039;&#039;&#039; is a black, sedimentary rock formed from compressed dead plant material. Its ease of extraction from planets and high combustibility renders it an easy-to-access, albeit dirty, source of fuel.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Copper&amp;quot;&amp;gt;Copper&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_copper.png&lt;br /&gt;
|secondaryimage = Copper_ingot.png&lt;br /&gt;
|secondaryimage2 = Copper_block.png&lt;br /&gt;
|secondaryimage3 = Copper_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Copper&#039;&#039;&#039; is a red-orange, shiny and malleable metal. Due to its ease of procurement and high electrical conductivity, it is commonly used in electrical wires and nearly all general-purpose electronics.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Diamond&amp;quot;&amp;gt;Diamond&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_diamond.png&lt;br /&gt;
|secondaryimage = Diamond.png&lt;br /&gt;
|secondaryimage2 = Diamond_block.png&lt;br /&gt;
|secondaryimage3 = Diamond_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Diamond&#039;&#039;&#039; is a pure form of carbon arranged in a crystal lattice structure. Its hardness and electrical properties lend its use to industrial applications.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lioda]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Emerald&amp;quot;&amp;gt;Emerald&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_emerald.png&lt;br /&gt;
|secondaryimage = Emerald.png&lt;br /&gt;
|secondaryimage2 = Emerald_block.png&lt;br /&gt;
|secondaryimage3 = Emerald_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Emerald&#039;&#039;&#039; is a green gemstone formed from beryl minerals. Its hexagonal crystalline structure is excellent at focusing energy, finding uses in advanced hyperdrives and mining equipment.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Gold&amp;quot;&amp;gt;Gold&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_gold.png&lt;br /&gt;
|secondaryimage = Gold_ingot.png&lt;br /&gt;
|secondaryimage2 = Gold_block.png&lt;br /&gt;
|secondaryimage3 = Gold_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Gold&#039;&#039;&#039; is a yellow, highly malleable metal. Its inertness to chemical reactions, high electrical conductivity, and alluring luster resulted in gold being used in currency, jewelry, and (in recent times) high-performance electronics.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Sirius]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Iron&amp;quot;&amp;gt;Iron&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_iron.png&lt;br /&gt;
|secondaryimage = Iron_ingot.png&lt;br /&gt;
|secondaryimage2 = Iron_block.png&lt;br /&gt;
|secondaryimage3 = Iron_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Iron&#039;&#039;&#039; is a grayish, hard metal. Although iron, by itself, is not very durable, iron is very common and its alloys are used in many industrial machines and structural supports in [[starships]].&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Sirius]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Lapis Lazuli&amp;quot;&amp;gt;Lapis Lazuli&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_lapis_lazuli.png&lt;br /&gt;
|secondaryimage = Lapis lazuli.png&lt;br /&gt;
|secondaryimage2 = Lapis_block.png&lt;br /&gt;
|secondaryimage3 = Lapis_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; is a blue metamorphic rock and a precious stone. The stone can be crushed to form blue dyes, and has crystalline proprieties making it useful in the production of blaster ammunition.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Netherite&amp;quot;&amp;gt;Netherite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_netherite.png&lt;br /&gt;
|secondaryimage = Netherite_ingot.png&lt;br /&gt;
|secondaryimage2 = Netherite_block.png&lt;br /&gt;
|secondaryimage3 = Netherite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Netherite&#039;&#039;&#039; is a mysterious brown metal found in ancient debris. By itself, netherite is not useful, but a labor-intensive process of refinement and alloying the metal with gold forms an extremely durable and precious metal.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Quartz&amp;quot;&amp;gt;Quartz&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_quartz.png&lt;br /&gt;
|secondaryimage = Quartz.png&lt;br /&gt;
|secondaryimage2 = Quartz_block.png&lt;br /&gt;
|secondaryimage3 = Quartz_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Quartz&#039;&#039;&#039; is a classification of minerals, but most often manifests as a white crystal. It has interesting electrical properties that can be used to create accurate electronic clocks and oscillators.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Redstone&amp;quot;&amp;gt;Redstone&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_redstone.png&lt;br /&gt;
|secondaryimage = Redstone.png&lt;br /&gt;
|secondaryimage2 = Redstone_block.png&lt;br /&gt;
|secondaryimage3 = Redstone_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Redstone&#039;&#039;&#039; is a strange, conductive red mineral that crumbles easily into dust. Although superceded by copper and other metallic conductors, redstone is still sometimes used in very simple applications where the transmission line length is negligible. It can also be used as a source of power, although the cost of mining redstone usually does not justify the energy gained.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Sirius]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Titanium&amp;quot;&amp;gt;Titanium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_titanium.png&lt;br /&gt;
|secondaryimage = Titanium_ingot.png&lt;br /&gt;
|secondaryimage2 = Titanium_block.png&lt;br /&gt;
|secondaryimage3 = Titanium_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Titanium&#039;&#039;&#039; is a metal with an incredible strength-to-weight ratio. Titanium alloys are used in high-performance applications when durability is a consideration, such as [[weapon]] and [[starship]] components.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Uranium&amp;quot;&amp;gt;Uranium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_uranium.png&lt;br /&gt;
|secondaryimage = Uranium.png&lt;br /&gt;
|secondaryimage2 = Uranium_block.png&lt;br /&gt;
|secondaryimage3 = Uranium_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Uranium&#039;&#039;&#039; is a radioactive mineral that fluoresces green under ultraviolet light. The energy and particles emitted from each chunk of uranium can be harnessed to generate power.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Scordite&amp;quot;&amp;gt;Scordite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = scordite_asteroid.png&lt;br /&gt;
|secondaryimage = Scordite.png&lt;br /&gt;
|secondaryimage2 = Scordite_block.png&lt;br /&gt;
|secondaryimage3 = Scordite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Scordite&#039;&#039;&#039; is a mineral used in the production of all [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] and [[Supercapital Reactor|Tech 1 Supercapital Reactors]], as well as in [[Doomsday Laser Ammo]] and in [[Thermonuclear Missiles]].&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (either in [[Mining Systems]] or in asteroid field [[Cosmic Signatures]]) &amp;lt;br&amp;gt;&lt;br /&gt;
Wreck Sites }}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name=&amp;lt;div id=&amp;quot;Vanadium&amp;quot;&amp;gt;Vanadium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage=vanadium_asteroid.png&lt;br /&gt;
|secondaryimage = Vanadium.png&lt;br /&gt;
|secondaryimage2 = Vanadium_block.png&lt;br /&gt;
|secondaryimage3 = Vanadium_ore.png&lt;br /&gt;
|description=&#039;&#039;&#039;Vanadium&#039;&#039;&#039; is a ductile transition metal on the periodic table, used in the creation of [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] of small size and above, and [[Supercapital Reactor|Tech 1 Supercapital Reactors]].&lt;br /&gt;
|properties=&#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No|obtaining=&#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (either rarely in [[Mining Systems]] or in asteroid field [[Cosmic Signatures]]) &amp;lt;br&amp;gt;&lt;br /&gt;
Wreck Sites}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Zircon&amp;quot;&amp;gt;Zircon&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = zicronium_asteroid.png&lt;br /&gt;
|secondaryimage = Zircon.png&lt;br /&gt;
|secondaryimage2 = Zircon_block.png&lt;br /&gt;
|secondaryimage3 = Zircon_ore.png&lt;br /&gt;
|description =  &#039;&#039;&#039;Zircon&#039;&#039;&#039; is rare crystal neosilicate crystal used in the creation of medium and large [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] as well as [[Supercapital Reactor|Tech 1 Supercapital Reactors]]. Unlike other materials, Zircon only appears in spawning asteroid anomalies.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (only in spawning asteroid field [[Cosmic Signatures]])&lt;br /&gt;
Wreck sites }}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name=&amp;lt;div id=&amp;quot;Atavum&amp;quot;&amp;gt;Atavum&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage= atavum_asteroid.png&lt;br /&gt;
|secondaryimage = Atavum.png&lt;br /&gt;
|secondaryimage2 = Atavum_block.png&lt;br /&gt;
|secondaryimage3 = Atavum_ore.png&lt;br /&gt;
|description=  &#039;&#039;&#039;Atavum&#039;&#039;&#039; is an exceedingly rare material, used in creating Large [[Reactor#Tech 2 Reactors|Tech 2 Reactors]]. Like Zircon, Atavum only appears in spawning asteroid anomalies.&lt;br /&gt;
|properties=&#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; no|obtaining=&#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (rarely spawns in asteroid field [[Cosmic Signatures]])}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gases ==&lt;br /&gt;
&#039;&#039;&#039;Gases&#039;&#039;&#039; are a state of matter characterized by a large separation between its atoms.&amp;lt;br&amp;gt;&lt;br /&gt;
Gases are stored in [[gas canisters]] and can be collected in [[gas collectors]].&amp;lt;br&amp;gt;&lt;br /&gt;
There are three types of gases: &#039;&#039;&#039;fuels&#039;&#039;&#039;, &#039;&#039;&#039;oxidizers&#039;&#039;&#039;, and &#039;&#039;&#039;inert gases&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Inert gases&#039;&#039;&#039; (Helium and Carbon Dioxide) do not react and cannot be used for energy production.&amp;lt;br&amp;gt;&lt;br /&gt;
==Fuels==&lt;br /&gt;
&#039;&#039;&#039;Fuels&#039;&#039;&#039; store large amounts of energy and are the primary reactant in chemical reactions. Fuels store a certain amount of energy per unit. These are burned in [[gas power plants]].&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Hydrogen&amp;quot;&amp;gt;Hydrogen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister hydrogen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; is the smallest and lightest element. It is the most abundant element in the universe and is found in many chemical compounds.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 1000&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 2&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 150&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] 90%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 60%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kovfefe]] 10%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] 40%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Monolith region.}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Nitrogen&amp;quot;&amp;gt;Nitrogen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister nitrogen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Nitrogen&#039;&#039;&#039; is a common element in the universe and is used in many biological processes.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 500&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 1&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 100&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] 40%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] 33%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lioda]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Ward/Fracture region.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Methane&amp;quot;&amp;gt;Methane&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister methane.png&lt;br /&gt;
|description = &#039;&#039;&#039;Methane&#039;&#039;&#039; contains plenty of energy for combustion.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 750&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 3&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 200&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 35%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] 45%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Spine region.}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Oxidizers==&lt;br /&gt;
&#039;&#039;&#039;Oxidizers&#039;&#039;&#039; are required for chemical reactions to take place. Oxidizers can multiply the amount of energy produced during a reaction. These are burned in [[gas power plants]].&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Oxygen&amp;quot;&amp;gt;Oxygen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister oxygen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Oxygen&#039;&#039;&#039; is used by nearly all living organisms for respiration.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 1000&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 1.0&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 10%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] 33%}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Chlorine&amp;quot;&amp;gt;Chlorine&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister chlorine.png&lt;br /&gt;
|description = &#039;&#039;&#039;Chlorine&#039;&#039;&#039; is extremely reactive in its elemental form and tends to form stable salts.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 500&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 1.5&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 20%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Fluorine&amp;quot;&amp;gt;Fluorine&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister fluorine.png&lt;br /&gt;
|description = &#039;&#039;&#039;Fluorine&#039;&#039;&#039; is an extremely reactive halogen and whitens teeth.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 750&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 2.0&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 60%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] 50%}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Superconductor&amp;quot;&amp;gt;Superconductor&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Superconductor.png&lt;br /&gt;
|description = &#039;&#039;&#039;Superconductors&#039;&#039;&#039; are advanced circuits developed by alien races. Destroying starships from the Alien faction yields a chance of dropping these.&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alien AI]] 100% from certain aliens (view [[Eyrzeke&#039;s PvE Guide]] for specific drop rates)}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Data Chip&amp;quot;&amp;gt;Data Chip&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Data chip.png&lt;br /&gt;
|description = &#039;&#039;&#039;Data Chips&#039;&#039;&#039; drop from [[Cosmic Signatures#Wreck Sites|wreck sites]].&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|5-13 per successful hacked chest in wreck sites]]}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Natural_Resources&amp;diff=10902</id>
		<title>Natural Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Natural_Resources&amp;diff=10902"/>
		<updated>2026-07-08T05:47:06Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Natural resources&#039;&#039;&#039; are items that can be obtained by mining or collecting them.&lt;br /&gt;
== Ores ==&lt;br /&gt;
&#039;&#039;&#039;Ores&#039;&#039;&#039; are found in varying concentrations on planets and in asteroids, where they can be mined by hand or by using ship-mounted [[Starship Drills]] on planets or [[Mining Lasers]] in space.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asteroids&#039;&#039;&#039; can be found in all systems except [[Horizon]], and most contain a single type of ore. Ore density, asteroid size, and asteroid type rarity is system dependent with the [[Trench]] containing the largest and most ore dense asteroids. Each of the four main systems has an asteroid type unique to that system with three ore types in one asteroid.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Aluminum&amp;quot;&amp;gt;Aluminum&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_aluminum.png&lt;br /&gt;
|secondaryimage = Aluminum_ingot.png&lt;br /&gt;
|secondaryimage2 = Aluminum_block.png&lt;br /&gt;
|secondaryimage3 = Aluminum_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Aluminum&#039;&#039;&#039; is a lightweight, silvery and ductile metal. Aluminum alloys are commonly used in applications where weight is a design consideration, such as vehicles, starships and portable devices.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kovfefe]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] ?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Chetherite&amp;quot;&amp;gt;Chetherite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_chetherite.png&lt;br /&gt;
|secondaryimage = Chetherite.png&lt;br /&gt;
|secondaryimage2 = Chetherite_block.png&lt;br /&gt;
|secondaryimage3 = Chetherite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Chetherite&#039;&#039;&#039; is a purple, crystalline mineral. Its ability to distort space-time is a topic of scientific interest and resulted in great technological advances in [[hyperdrive]] technology.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Coal&amp;quot;&amp;gt;Coal&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_coal.png&lt;br /&gt;
|secondaryimage = Coal.png&lt;br /&gt;
|secondaryimage2 = Coal_block.png&lt;br /&gt;
|secondaryimage3 = Coal_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Coal&#039;&#039;&#039; is a black, sedimentary rock formed from compressed dead plant material. Its ease of extraction from planets and high combustibility renders it an easy-to-access, albeit dirty, source of fuel.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Copper&amp;quot;&amp;gt;Copper&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_copper.png&lt;br /&gt;
|secondaryimage = Copper_ingot.png&lt;br /&gt;
|secondaryimage2 = Copper_block.png&lt;br /&gt;
|secondaryimage3 = Copper_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Copper&#039;&#039;&#039; is a red-orange, shiny and malleable metal. Due to its ease of procurement and high electrical conductivity, it is commonly used in electrical wires and nearly all general-purpose electronics.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Diamond&amp;quot;&amp;gt;Diamond&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_diamond.png&lt;br /&gt;
|secondaryimage = Diamond.png&lt;br /&gt;
|secondaryimage2 = Diamond_block.png&lt;br /&gt;
|secondaryimage3 = Diamond_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Diamond&#039;&#039;&#039; is a pure form of carbon arranged in a crystal lattice structure. Its hardness and electrical properties lend its use to industrial applications.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lioda]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Emerald&amp;quot;&amp;gt;Emerald&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_emerald.png&lt;br /&gt;
|secondaryimage = Emerald.png&lt;br /&gt;
|secondaryimage2 = Emerald_block.png&lt;br /&gt;
|secondaryimage3 = Emerald_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Emerald&#039;&#039;&#039; is a green gemstone formed from beryl minerals. Its hexagonal crystalline structure is excellent at focusing energy, finding uses in advanced hyperdrives and mining equipment.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Gold&amp;quot;&amp;gt;Gold&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_gold.png&lt;br /&gt;
|secondaryimage = Gold_ingot.png&lt;br /&gt;
|secondaryimage2 = Gold_block.png&lt;br /&gt;
|secondaryimage3 = Gold_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Gold&#039;&#039;&#039; is a yellow, highly malleable metal. Its inertness to chemical reactions, high electrical conductivity, and alluring luster resulted in gold being used in currency, jewelry, and (in recent times) high-performance electronics.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Sirius]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Iron&amp;quot;&amp;gt;Iron&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_iron.png&lt;br /&gt;
|secondaryimage = Iron_ingot.png&lt;br /&gt;
|secondaryimage2 = Iron_block.png&lt;br /&gt;
|secondaryimage3 = Iron_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Iron&#039;&#039;&#039; is a grayish, hard metal. Although iron, by itself, is not very durable, iron is very common and its alloys are used in many industrial machines and structural supports in [[starships]].&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Asteri]], [[Sirius]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Lapis Lazuli&amp;quot;&amp;gt;Lapis Lazuli&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_lapis_lazuli.png&lt;br /&gt;
|secondaryimage = Lapis lazuli.png&lt;br /&gt;
|secondaryimage2 = Lapis_block.png&lt;br /&gt;
|secondaryimage3 = Lapis_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; is a blue metamorphic rock and a precious stone. The stone can be crushed to form blue dyes, and has crystalline proprieties making it useful in the production of blaster ammunition.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Netherite&amp;quot;&amp;gt;Netherite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_netherite.png&lt;br /&gt;
|secondaryimage = Netherite_ingot.png&lt;br /&gt;
|secondaryimage2 = Netherite_block.png&lt;br /&gt;
|secondaryimage3 = Netherite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Netherite&#039;&#039;&#039; is a mysterious brown metal found in ancient debris. By itself, netherite is not useful, but a labor-intensive process of refinement and alloying the metal with gold forms an extremely durable and precious metal.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Quartz&amp;quot;&amp;gt;Quartz&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_quartz.png&lt;br /&gt;
|secondaryimage = Quartz.png&lt;br /&gt;
|secondaryimage2 = Quartz_block.png&lt;br /&gt;
|secondaryimage3 = Quartz_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Quartz&#039;&#039;&#039; is a classification of minerals, but most often manifests as a white crystal. It has interesting electrical properties that can be used to create accurate electronic clocks and oscillators.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Redstone&amp;quot;&amp;gt;Redstone&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_redstone.png&lt;br /&gt;
|secondaryimage = Redstone.png&lt;br /&gt;
|secondaryimage2 = Redstone_block.png&lt;br /&gt;
|secondaryimage3 = Redstone_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Redstone&#039;&#039;&#039; is a strange, conductive red mineral that crumbles easily into dust. Although superceded by copper and other metallic conductors, redstone is still sometimes used in very simple applications where the transmission line length is negligible. It can also be used as a source of power, although the cost of mining redstone usually does not justify the energy gained.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Sirius]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Titanium&amp;quot;&amp;gt;Titanium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_titanium.png&lt;br /&gt;
|secondaryimage = Titanium_ingot.png&lt;br /&gt;
|secondaryimage2 = Titanium_block.png&lt;br /&gt;
|secondaryimage3 = Titanium_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Titanium&#039;&#039;&#039; is a metal with an incredible strength-to-weight ratio. Titanium alloys are used in high-performance applications when durability is a consideration, such as [[weapon]] and [[starship]] components.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] ★★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Ilios]], [[Trench]])}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Uranium&amp;quot;&amp;gt;Uranium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Asteroid_uranium.png&lt;br /&gt;
|secondaryimage = Uranium.png&lt;br /&gt;
|secondaryimage2 = Uranium_block.png&lt;br /&gt;
|secondaryimage3 = Uranium_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Uranium&#039;&#039;&#039; is a radioactive mineral that fluoresces green under ultraviolet light. The energy and particles emitted from each chunk of uranium can be harnessed to generate power.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; Yes&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] ★★&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (esp. [[Regulus]], [[Trench]])}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Scordite&amp;quot;&amp;gt;Scordite&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = scordite_asteroid.png&lt;br /&gt;
|secondaryimage = Scordite.png&lt;br /&gt;
|secondaryimage2 = Scordite_block.png&lt;br /&gt;
|secondaryimage3 = Scordite_ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Scordite&#039;&#039;&#039; is a mineral used in the production of all [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] and [[Supercapital Reactor|Tech 1 Supercapital Reactors]], as well as in [[Doomsday Laser Ammo]] and in [[Thermonuclear Missiles]].&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (either in [[Mining Systems]] or in asteroid field [[Cosmic Signatures]]) &amp;lt;br&amp;gt;&lt;br /&gt;
Wreck Sites }}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name=&amp;lt;div id=&amp;quot;Vanadium&amp;quot;&amp;gt;Vanadium&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage=vanadium_asteroid.png&lt;br /&gt;
|secondaryimage = Vanadium.png&lt;br /&gt;
|secondaryimage2 = Vanadium_block.png&lt;br /&gt;
|secondaryimage3 = Vanadium_ore.png&lt;br /&gt;
|description=&#039;&#039;&#039;Vanadium&#039;&#039;&#039; is a ductile transition metal on the periodic table, used in the creation of [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] of small size and above, and [[Supercapital Reactor|Tech 1 Supercapital Reactors]].&lt;br /&gt;
|properties=&#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No|obtaining=&#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (either rarely in [[Mining Systems]] or in asteroid field [[Cosmic Signatures]]) &amp;lt;br&amp;gt;&lt;br /&gt;
Wreck Sites}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Zircon&amp;quot;&amp;gt;Zircon&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = zicronium_asteroid.png&lt;br /&gt;
|secondaryimage = Zircon.png&lt;br /&gt;
|secondaryimage2 = Zircon_block.png&lt;br /&gt;
|secondaryimage3 = Zircon_ore.png&lt;br /&gt;
|description =  &#039;&#039;&#039;Zircon&#039;&#039;&#039; is rare crystal neosilicate crystal used in the creation of medium and large [[Reactor#Tech 2 Reactors|Tech 2 Reactors]] as well as [[Supercapital Reactor|Tech 1 Supercapital Reactors]]. Unlike other materials, Zircon only appears in spawning asteroid anomalies.&lt;br /&gt;
|properties = &#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; No&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (only in spawning asteroid field [[Cosmic Signatures]])&lt;br /&gt;
Wreck sites }}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name=&amp;lt;div id=&amp;quot;Atavum&amp;quot;&amp;gt;Atavum&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage= atavum_asteroid.png&lt;br /&gt;
|secondaryimage = Atavum.png&lt;br /&gt;
|secondaryimage2 = Atavum_block.png&lt;br /&gt;
|secondaryimage3 = Atavum_ore.png&lt;br /&gt;
|description=  &#039;&#039;&#039;Atavum&#039;&#039;&#039; is an exceedingly rare material, used in creating Large [[Reactor#Tech 2 Reactors|Tech 2 Reactors]]. Like Zircon, Atavum only appears in spawning asteroid anomalies.&lt;br /&gt;
|properties=&#039;&#039;&#039;Requires smelting:&#039;&#039;&#039; no|obtaining=&#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Asteroids (rarely spawns in asteroid field [[Cosmic Signatures]])}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gases ==&lt;br /&gt;
&#039;&#039;&#039;Gases&#039;&#039;&#039; are a state of matter characterized by a large separation between its atoms.&amp;lt;br&amp;gt;&lt;br /&gt;
Gases are stored in [[gas canisters]] and can be collected in [[gas collectors]].&amp;lt;br&amp;gt;&lt;br /&gt;
There are three types of gases: &#039;&#039;&#039;fuels&#039;&#039;&#039;, &#039;&#039;&#039;oxidizers&#039;&#039;&#039;, and &#039;&#039;&#039;inert gases&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Inert gases&#039;&#039;&#039; (Helium and Carbon Dioxide) do not react and cannot be used for energy production.&amp;lt;br&amp;gt;&lt;br /&gt;
==Fuels==&lt;br /&gt;
&#039;&#039;&#039;Fuels&#039;&#039;&#039; store large amounts of energy and are the primary reactant in chemical reactions. Fuels store a certain amount of energy per unit. These are burned in [[gas power plants]].&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Hydrogen&amp;quot;&amp;gt;Hydrogen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister hydrogen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Hydrogen&#039;&#039;&#039; is the smallest and lightest element. It is the most abundant element in the universe and is found in many chemical compounds.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 1000&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 2&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 150&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chandra]] 90%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Herdoli]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 60%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kovfefe]] 10%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Turms]] 40%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Monolith region.}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Nitrogen&amp;quot;&amp;gt;Nitrogen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister nitrogen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Nitrogen&#039;&#039;&#039; is a common element in the universe and is used in many biological processes.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 500&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 1&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 100&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] 40%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] 33%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lioda]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Ward/Fracture region.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Methane&amp;quot;&amp;gt;Methane&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister methane.png&lt;br /&gt;
|description = &#039;&#039;&#039;Methane&#039;&#039;&#039; contains plenty of energy for combustion.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Fuel&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 750&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power per unit:&#039;&#039;&#039; 3&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Cooldown (ticks):&#039;&#039;&#039; 200&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 35%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] 45%&amp;lt;br&amp;gt;&lt;br /&gt;
Planet %s to be revised. Found in Spine region.}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Oxidizers==&lt;br /&gt;
&#039;&#039;&#039;Oxidizers&#039;&#039;&#039; are required for chemical reactions to take place. Oxidizers can multiply the amount of energy produced during a reaction. These are burned in [[gas power plants]].&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Oxygen&amp;quot;&amp;gt;Oxygen&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister oxygen.png&lt;br /&gt;
|description = &#039;&#039;&#039;Oxygen&#039;&#039;&#039; is used by nearly all living organisms for respiration.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 1000&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 1.0&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ilius]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rubaciea]] 10%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aret]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aerach]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vask]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gahara]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 20%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Krio]] 33%}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Chlorine&amp;quot;&amp;gt;Chlorine&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister chlorine.png&lt;br /&gt;
|description = &#039;&#039;&#039;Chlorine&#039;&#039;&#039; is extremely reactive in its elemental form and tends to form stable salts.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 500&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 1.5&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Isik]] 50%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Chimgara]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Damkoth]] 30%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 20%}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Fluorine&amp;quot;&amp;gt;Fluorine&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Gas canister fluorine.png&lt;br /&gt;
|description = &#039;&#039;&#039;Fluorine&#039;&#039;&#039; is an extremely reactive halogen and whitens teeth.&lt;br /&gt;
|properties = &#039;&#039;&#039;Type:&#039;&#039;&#039; Oxidizer&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Capacity:&#039;&#039;&#039; 750&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Power multiplier:&#039;&#039;&#039; 2.0&lt;br /&gt;
|obtaining = &#039;&#039;&#039;Found on:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luxiterna]] 25%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Qatra]] 60%&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eden]] 50%}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Superconductor&amp;quot;&amp;gt;Superconductor&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Superconductor.png&lt;br /&gt;
|description = &#039;&#039;&#039;Superconductors&#039;&#039;&#039; are advanced circuits developed by alien races. Destroying starships from the Alien faction yields a chance of dropping these.&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alien AI]] 100% from certain aliens (view [[Eyrzeke&#039;s PvE Guide]] for specific drop rates)}}&lt;br /&gt;
|{{Resource&lt;br /&gt;
|name = &amp;lt;div id=&amp;quot;Data Chip&amp;quot;&amp;gt;Data Chip&amp;lt;/div&amp;gt;&lt;br /&gt;
|primaryimage = Data chip.png&lt;br /&gt;
|description = &#039;&#039;&#039;Data Chips&#039;&#039;&#039; drop from [[Cosmic Signatures#Wreck Sites|wreck sites]].&lt;br /&gt;
|properties = &lt;br /&gt;
|obtaining = &#039;&#039;&#039;Drop Rates:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cosmic Signatures#Wreck Sites|Wreck sites]]}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Processed_Resources&amp;diff=10901</id>
		<title>Processed Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Processed_Resources&amp;diff=10901"/>
		<updated>2026-07-08T05:41:52Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Ammo Loader]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Charged Shell&lt;br /&gt;
|image = Charged shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Uncharged Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Charged Shells&#039;&#039;&#039; are the ammo for [[Ion Turret]]s. They release an electromagnetic shockwave on impact, temporarily disrupting thruster systems that are caught within its blast radius.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Shell&lt;br /&gt;
|image = Loaded shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Unloaded Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Shells&#039;&#039;&#039; are the ammo for [[Quad Turret]]s. The heavy, high-density charges packed inside create a devastating blast upon detonation, tearing through shields and hull alike.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Breacher Shell&lt;br /&gt;
|image = Loaded breacher shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Breacher Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Breacher Shells&#039;&#039;&#039; are the ammo for [[Gauss Cannon]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Stasis Charge&lt;br /&gt;
|image = Loaded stasis charge.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Stasis Charge]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Stasis Charges&#039;&#039;&#039; are the ammo for [[Webifier]]s.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Entropic Charge&lt;br /&gt;
|image = Loaded entropic charge.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Entropic Charge]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Entropic Charges&#039;&#039;&#039; are the ammo for [[Neutralizer]]s and [[Heavy Neutralizer]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Helix Shell&lt;br /&gt;
|image = Loaded helix shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Helix Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Helix Shells&#039;&#039;&#039; are the ammo for [[Artillery]]s and [[Assault Turret]]s.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Siege Shell&lt;br /&gt;
|image = Loaded siege shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Siege Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Siege Shells&#039;&#039;&#039; are the ammo for [[ACAP Turret]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Stellar Prism&lt;br /&gt;
|image = Loaded stellar prism.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Stellar Prism]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Stellar Prisms&#039;&#039;&#039; are the ammo for [[Doomsday Device]]s.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
==[[Missile Loader]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Arsenal Missile&lt;br /&gt;
|image = Arsenal missile.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Unloaded Arsenal Missile]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Arsenal Missiles&#039;&#039;&#039; are the ammo used for [[Arsenal Missile Launcher]]s. They are long-range ballistic weapons that are especially effective against stationary targets.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Light Missile&lt;br /&gt;
|image = Light missile.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Light Missile]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Light Missiles&#039;&#039;&#039; are the ammo used for [[Light Missile Launcher]]s.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = EMP Missile&lt;br /&gt;
|image = EMP missile.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded EMP Missile]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;EMP Missiles&#039;&#039;&#039; are the ammo used for [[EMP Missile]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Heavy Missile&lt;br /&gt;
|image = Heavy missile.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Heavy Missile]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Heavy Missiles&#039;&#039;&#039; are the ammo used for [[Rapid Heavy Missile Launcher]]s.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Thermonuclear Missile&lt;br /&gt;
|image = Thermonuclear missile.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Thermonuclear Missile]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Thermonuclear Missiles&#039;&#039;&#039; are the ammo used for [[Thermonuclear Missile]]s.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
==[[Centrifuge]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Enriched Uranium&lt;br /&gt;
|image = Enriched uranium.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 100&lt;br /&gt;
&amp;lt;br&amp;gt;[[Uranium]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Enriched Uranium&#039;&#039;&#039; is a highly radioactive material made by removing unwanted isotopes within Uranium. No longer suitable for direct use in power generation.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Compressor]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Uranium Rod&lt;br /&gt;
|image = Uranium rod.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Uranium Core]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Uranium Rods&#039;&#039;&#039; are a fuel source made by further compacting large volumes of nuclear materials.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Circuit Fabricator]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Circuit Board&lt;br /&gt;
|image = Circuit board.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Circuitry]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Circuit Boards&#039;&#039;&#039; are sheets of insulating laminate which electrical components can be affixed to.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Fabricator]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Fabricated Assembly&lt;br /&gt;
|image = Fabricated assembly.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 72000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Reactive Assembly]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Fabricated Assemblies&#039;&#039;&#039; are improved constructs made to safely house sensitive components.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Fuel Cell&lt;br /&gt;
|image = Fuel cell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 72000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Fuel Rod Core]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Fuel Cells&#039;&#039;&#039; are components that contain large reserves of refined nuclear energy.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Reinforced Frame&lt;br /&gt;
|image = Reinforced frame.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 72000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Steel Assembly]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Reinforced Frames&#039;&#039;&#039; are rigid support structures used in a variety of fortified frameworks.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Gas Furnace]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Steel Ingot&lt;br /&gt;
|image = Steel ingot.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 100&lt;br /&gt;
&amp;lt;br&amp;gt;[[Iron Ingot]]: 1&lt;br /&gt;
&amp;lt;br&amp;gt;[[Oxygen]]: 5&lt;br /&gt;
|description = &#039;&#039;&#039;Steel Ingots&#039;&#039;&#039; are bars of a durable metal alloy made by removing impurities within Iron. Its incredible resilience makes it a common material in construction.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Plate Press]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Reactive Chassis&lt;br /&gt;
|image = Reactive chassis.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Reactive Plating]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Reactive Chassis&#039;&#039;&#039; are a structural framework used to create supple reactive constructs.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Steel Chassis&lt;br /&gt;
|image = Steel chassis.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Steel Plate]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Steel Chassis&#039;&#039;&#039; are a structural framework used to create sturdy steel constructs.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Processed_Resources&amp;diff=10900</id>
		<title>Processed Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Processed_Resources&amp;diff=10900"/>
		<updated>2026-07-08T05:37:39Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Ammo Loader]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Charged Shell&lt;br /&gt;
|image = Charged shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Uncharged Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Charged Shells&#039;&#039;&#039; are the ammo for [[Ion Turret]]s. They release an electromagnetic shockwave on impact, temporarily disrupting thruster systems that are caught within its blast radius.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Shell&lt;br /&gt;
|image = Loaded shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Unloaded Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Shells&#039;&#039;&#039; are the ammo for [[Quad Turret]]s. The heavy, high-density charges packed inside create a devastating blast upon detonation, tearing through shields and hull alike.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Breacher Shell&lt;br /&gt;
|image = Loaded breacher shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Breacher Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Breacher Shells&#039;&#039;&#039; are the ammo for [[Gauss Cannon]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Stasis Charge&lt;br /&gt;
|image = Loaded stasis charge.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Stasis Charge]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Stasis Charges&#039;&#039;&#039; are the ammo for [[Webifier]]s.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Entropic Charge&lt;br /&gt;
|image = Loaded entropic charge.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Entropic Charge]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Entropic Charges&#039;&#039;&#039; are the ammo for [[Neutralizer]]s and [[Heavy Neutralizer]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Helix Shell&lt;br /&gt;
|image = Loaded helix shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Helix Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Helix Shells&#039;&#039;&#039; are the ammo for [[Artillery]]s and [[Assault Turret]]s.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Siege Shell&lt;br /&gt;
|image = Loaded siege shell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Siege Shell]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Siege Shells&#039;&#039;&#039; are the ammo for [[ACAP Turret]]s.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Loaded Stellar Prism&lt;br /&gt;
|image = Loaded stellar prism.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 900&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crafted Resources|Unloaded Stellar Prism]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Loaded Stellar Prisms&#039;&#039;&#039; are the ammo for [[Doomsday Device]]s.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
==[[Missile Loader]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Arsenal Missile&lt;br /&gt;
|image = Arsenal missile.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Unloaded Arsenal Missile]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Arsenal Missiles&#039;&#039;&#039; are the ammo used for [[Arsenal Missile Launcher]]s. They are long-range ballistic weapons that are especially effective against stationary targets.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Centrifuge]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Enriched Uranium&lt;br /&gt;
|image = Enriched uranium.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 100&lt;br /&gt;
&amp;lt;br&amp;gt;[[Uranium]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Enriched Uranium&#039;&#039;&#039; is a highly radioactive material made by removing unwanted isotopes within Uranium. No longer suitable for direct use in power generation.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Compressor]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Uranium Rod&lt;br /&gt;
|image = Uranium rod.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Uranium Core]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Uranium Rods&#039;&#039;&#039; are a fuel source made by further compacting large volumes of nuclear materials.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Circuit Fabricator]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Circuit Board&lt;br /&gt;
|image = Circuit board.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Circuitry]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Circuit Boards&#039;&#039;&#039; are sheets of insulating laminate which electrical components can be affixed to.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Fabricator]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Fabricated Assembly&lt;br /&gt;
|image = Fabricated assembly.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 72000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Reactive Assembly]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Fabricated Assemblies&#039;&#039;&#039; are improved constructs made to safely house sensitive components.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Fuel Cell&lt;br /&gt;
|image = Fuel cell.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 72000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Fuel Rod Core]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Fuel Cells&#039;&#039;&#039; are components that contain large reserves of refined nuclear energy.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Reinforced Frame&lt;br /&gt;
|image = Reinforced frame.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 72000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Steel Assembly]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Reinforced Frames&#039;&#039;&#039; are rigid support structures used in a variety of fortified frameworks.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Gas Furnace]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Steel Ingot&lt;br /&gt;
|image = Steel ingot.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 100&lt;br /&gt;
&amp;lt;br&amp;gt;[[Iron Ingot]]: 1&lt;br /&gt;
&amp;lt;br&amp;gt;[[Oxygen]]: 5&lt;br /&gt;
|description = &#039;&#039;&#039;Steel Ingots&#039;&#039;&#039; are bars of a durable metal alloy made by removing impurities within Iron. Its incredible resilience makes it a common material in construction.&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==[[Plate Press]] Processed Items==&lt;br /&gt;
{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Reactive Chassis&lt;br /&gt;
|image = Reactive chassis.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Reactive Plating]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Reactive Chassis&#039;&#039;&#039; are a structural framework used to create supple reactive constructs.&lt;br /&gt;
}}&lt;br /&gt;
|{{Item nocraft&lt;br /&gt;
|name = Steel Chassis&lt;br /&gt;
|image = Steel chassis.png&lt;br /&gt;
|properties = &#039;&#039;&#039;Prerequisite Resources:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Power: 36000&lt;br /&gt;
&amp;lt;br&amp;gt;[[Steel Plate]]: 1&lt;br /&gt;
|description = &#039;&#039;&#039;Steel Chassis&#039;&#039;&#039; are a structural framework used to create sturdy steel constructs.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10899</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10899"/>
		<updated>2026-07-08T05:31:30Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Probe_Launcher&amp;diff=10898</id>
		<title>Probe Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Probe_Launcher&amp;diff=10898"/>
		<updated>2026-07-08T05:30:06Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Probe Launcher ==&lt;br /&gt;
{{Infobox multiblock|name=Basic Probe Launcher|image=ProbeLauncher.png|resource_title1=Note Block|resource_title2=Dispenser|resource_title3=Grindstone|resource_title4=Sponge|resource_title5=End Rod|resource_value1=1|resource_value2=1|resource_value3=1|resource_value4=1|resource_value5=2}}&lt;br /&gt;
Probe Launcher - T1 Version, can be fit on the following:  &lt;br /&gt;
&lt;br /&gt;
* [[Shuttle]]&lt;br /&gt;
* [[Transport]]&lt;br /&gt;
* [[Light Freighter]]&lt;br /&gt;
* [[Blockade Runner]]&lt;br /&gt;
* [[Medium Freighter]]&lt;br /&gt;
* [[Heavy Freighter]]This is a smaller version of the advanced multiblock.  This probe launcher can only use Scanner Probes, the recipe is listed below.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Advanced Probe Launcher ==&lt;br /&gt;
{{Infobox multiblock|name=Advanced Probe Launcher|image=probe.png|resource_title1=Iron block|resource_title2=End Rod|resource_title3=Grindstone|resource_title4=Note Block|resource_title5=Stair (any)|resource_title6=Sponge|resource_title7=Dispenser|resource_value1=2|resource_value2=2|resource_value3=2|resource_value4=1|resource_value5=1|resource_value6=1|resource_value7=1}}&lt;br /&gt;
The Advanced Probe Launcher gets additional combat capabilities in addition to the basic scanning abilities of the Basic Probe Launcher, with the ability to fire combat probes as well. This is the T2 Version, and can be fit on the following:  &lt;br /&gt;
&lt;br /&gt;
* [[Barge]]&lt;br /&gt;
* [[Recon Fighter|Recon]]&lt;br /&gt;
* [[Scrambler]]&lt;br /&gt;
* [[Stasis Corvette]]&lt;br /&gt;
* [[Missile Cruiser]]&lt;br /&gt;
* [[Industrial Command]]&lt;br /&gt;
&lt;br /&gt;
[[File:Probes.png|thumb|Image of texture of both probes]]&lt;br /&gt;
&lt;br /&gt;
== Probes ==&lt;br /&gt;
See [[Crafted Resources]] for more information on recipes.&lt;br /&gt;
&lt;br /&gt;
Scanner Probes can be crafted using 1 gold nugget and 1 iron nugget in a shapeless recipe.&lt;br /&gt;
&lt;br /&gt;
Combat Probes can be crafted using 1 iron nugget and 1 aluminum ingot in a shapeless recipe.&lt;br /&gt;
&lt;br /&gt;
The probes are a stackable item and must be loaded into a starship [[magazine]] to be usable.&lt;br /&gt;
&lt;br /&gt;
== Using The Probe Launcher ==&lt;br /&gt;
The first thing you need to know about using the probe multiblock, is that the multiblock itself launches probes. This means that your starship will need to be equipped with a [[magazine]]. Additionally, the launcher counts as a heavy weapon, and as such if you have any other heavy weapon on the ship (if possible), you will need nodes. To launch probes, once loaded into the magazine on an active ship, you simple use it like any other heavy weapon, by holding right click. From there after a short delay you will get info on  [[Cosmic Signatures]] within a 7500(Recon)/5000 block radius in the system you&#039;re in using Scanner Probes, and other [[starship]]s in the same radius if using Combat Probes.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10897</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10897"/>
		<updated>2026-07-08T05:28:54Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10896</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10896"/>
		<updated>2026-07-08T05:28:10Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher|Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10895</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10895"/>
		<updated>2026-07-08T05:26:29Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039; - Ammo for [[Probe Launcher#Basic Probe Launcher]] and [[Probe Launcher#Advanced Probe Launcher]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10894</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10894"/>
		<updated>2026-07-08T05:21:02Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Bread.png&lt;br /&gt;
|2 = Tomato.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Cooked ground beef.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Bread&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;1x [[Lettuce]]&amp;lt;br&amp;gt;1x [[Cheese]]&amp;lt;br&amp;gt;1x [[Cooked Ground Beef]]&lt;br /&gt;
|product = Cheeseburger.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cheeseburger&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cheeseburger&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Salami.png&lt;br /&gt;
|2 = Salami.png&lt;br /&gt;
|3 = Salami.png&lt;br /&gt;
|4 = Cheese.png&lt;br /&gt;
|5 = Tomato.png&lt;br /&gt;
|6 = Cheese.png&lt;br /&gt;
|7 = Wheat.png&lt;br /&gt;
|8 = Wheat.png&lt;br /&gt;
|9 = Wheat.png&lt;br /&gt;
|requirements = 3x [[Salami]]&amp;lt;br&amp;gt;2x [[Cheese]]&amp;lt;br&amp;gt;1x [[Tomato]]&amp;lt;br&amp;gt;3x Wheat&lt;br /&gt;
|product = Pepperoni pizza.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pepperoni Pizza&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pepperoni Pizza&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Milk bucket.png&lt;br /&gt;
|2 = Sugar.png&lt;br /&gt;
|3 = Ice.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Milk Bucket&amp;lt;br&amp;gt;1x Sugar&amp;lt;br&amp;gt;1x Ice&lt;br /&gt;
|product = Ice cream mixture.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Ice Cream Mixture&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Ice Cream Mixture&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Rotten flesh.png&lt;br /&gt;
|4 = Rotten flesh.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Rotten Flesh&lt;br /&gt;
|product = Nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Wheat.png&lt;br /&gt;
|2 = Wheat.png&lt;br /&gt;
|3 = Oak sapling.png&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x Wheat&amp;lt;br&amp;gt;2x Any Sapling&lt;br /&gt;
|product = Vegetarian nutrient cube.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Vegetarian Nutrient Cube&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Vegetarian Nutrient Cube&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Lettuce.png&lt;br /&gt;
|2 = Lettuce.png&lt;br /&gt;
|3 = Lettuce.png&lt;br /&gt;
|4 = Lettuce.png&lt;br /&gt;
|5 = Bowl.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Lettuce]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Salad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Salad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Salad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Brown mushroom.png&lt;br /&gt;
|3 = Brown mushroom.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Stick&amp;lt;br&amp;gt;2x Any Mushroom&lt;br /&gt;
|product = Mushroom skewer.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Mushroom Skewer&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Mushroom Skewer&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tomato.png&lt;br /&gt;
|2 = Bowl.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Tomato]]&amp;lt;br&amp;gt;1x Bowl&lt;br /&gt;
|product = Tomato soup.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Tomato Soup&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Tomato Soup&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dandelion.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dandelion&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dandelion.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dandelion&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dandelion&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Poppy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Poppy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Poppy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Poppy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Poppy&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Blue orchid.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Blue Orchid&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Blue orchid.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Blue Orchid&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Blue Orchid&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Allium.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Allium&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Allium.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Allium&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Allium&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Azure bluet.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Azure Bluet&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Azure bluet.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Azure Bluet&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Azure Bluet&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Pink tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Pink Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Orange tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Orange Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Orange tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Orange Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Orange Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = White tulip.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x White Tulip&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = White tulip.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;White Tulip&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x White Tulip&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Oxeye daisy.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Oxeye Daisy&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Oxeye daisy.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Oxeye Daisy&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Oxeye Daisy&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Cornflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Cornflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Cornflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Cornflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Cornflower&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily of the valley.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily of the Valley&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily of the valley.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily of the Valley&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily of the Valley&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Sunflower.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Sunflower&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Sunflower.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sunflower&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Sunflower&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lilac.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lilac&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lilac.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lilac&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lilac&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Rose bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Rose Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Rose bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Rose Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Rose Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Peony.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Peony&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Peony.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Peony&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Peony&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Hanging roots.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Hanging Roots&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Hanging roots.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Hanging Roots&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Hanging Roots&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Dead bush.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Dead Bush&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Dead bush.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Dead Bush&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Dead Bush&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Lily pad.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Lily Pad&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Lily pad.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Lily Pad&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Lily Pad&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Red mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Red Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Red mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Red Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Red Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Brown mushroom.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Brown Mushroom&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Brown mushroom.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Brown Mushroom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Brown Mushroom&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Mangrove propagule.png&lt;br /&gt;
|2 = Mangrove propagule.png&lt;br /&gt;
|3 = Mangrove propagule.png&lt;br /&gt;
|4 = Mangrove propagule.png&lt;br /&gt;
|5 = Wither rose.png&lt;br /&gt;
|6 = Mangrove propagule.png&lt;br /&gt;
|7 = Mangrove propagule.png&lt;br /&gt;
|8 = Short grass.png&lt;br /&gt;
|9 = Mangrove propagule.png&lt;br /&gt;
|requirements = 7x Mangrove Propagule&amp;lt;br&amp;gt;1x Wither Rose&amp;lt;br&amp;gt;1x Short Grass&lt;br /&gt;
|product = Wither rose.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Wither Rose&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;8x Wither Rose&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10888</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10888"/>
		<updated>2026-07-08T02:28:41Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded thermonuclear missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Thermonuclear Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Thermonuclear Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10887</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10887"/>
		<updated>2026-07-08T02:25:30Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Combat Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Combat Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10886</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10886"/>
		<updated>2026-07-08T02:23:50Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Scordite.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Uranium block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Uranium block.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;2x [[Uranium]] Block&amp;lt;br&amp;gt;1x [[Scordite]]&amp;lt;br&amp;gt;1x [[Gold]] Block&lt;br /&gt;
|product = Unloaded heavy missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Heavy Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Heavy Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Data chip.png&lt;br /&gt;
|2 = Data chip.png&lt;br /&gt;
|3 = Data chip.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Guidance system.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Data chip.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Data chip.png&lt;br /&gt;
|requirements = 5x [[Data Chip]]&amp;lt;br&amp;gt;1x [[Guidance System]]&amp;lt;br&amp;gt;3x [[Superconductor]]&lt;br /&gt;
|product = Assembly core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Assembly Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Assembly Core&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10885</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10885"/>
		<updated>2026-07-08T02:18:52Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10884</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10884"/>
		<updated>2026-07-08T02:18:31Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Gold]] Nugget&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x Glass Pane&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10883</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10883"/>
		<updated>2026-07-08T02:17:53Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Iron ingot.png&lt;br /&gt;
|3 = Iron ingot.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Gold ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Iron]] Ingot&amp;lt;br&amp;gt;2x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Nugget]]&amp;lt;br&amp;gt;1x [[Gold Nugget]]&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x [[Glass Pane]]&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10882</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10882"/>
		<updated>2026-07-08T02:14:26Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Nugget]]&amp;lt;br&amp;gt;1x [[Gold Nugget]]&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Nugget&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x [[Glass Pane]]&amp;lt;br&amp;gt;1x [[Uranium]] Block&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond]] Block&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron]] Ingot&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10881</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10881"/>
		<updated>2026-07-08T02:11:35Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Nugget]]&amp;lt;br&amp;gt;1x [[Gold Nugget]]&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Nugget]]&amp;lt;br&amp;gt;1x [[Aluminum Ingot]]&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold Ingot]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x [[Glass Pane]]&amp;lt;br&amp;gt;1x [[Uranium Block]]&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond Block]]&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron Ingot]]&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10880</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10880"/>
		<updated>2026-07-08T02:09:50Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Gold nugget.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Nugget]]&amp;lt;br&amp;gt;1x [[Gold Nugget]]&lt;br /&gt;
|product = Scanner probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron nugget.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Nugget]]&amp;lt;br&amp;gt;1x [[Aluminum Ingot]]&lt;br /&gt;
|product = Combat probe.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Scanner Probe&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Scanner Probe&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Iron ingot.png&lt;br /&gt;
|2 = Lapis Lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Iron Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded breacher shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Breacher Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Breacher Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Diamond.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Diamond]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded stasis charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stasis Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stasis Charge&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Gold Ingot]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded entropic charge.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Entropic Charge&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Entropic Charge&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Lapis Lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded helix shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Helix Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Helix Shell&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Lapis Lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium Ingot]]&amp;lt;br&amp;gt;1x [[Lapis Lazuli]]&lt;br /&gt;
|product = Unloaded siege shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Siege Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Siege Shell&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Glass pane.png&lt;br /&gt;
|2 = Uranium block.png&lt;br /&gt;
|3 = Glass pane.png&lt;br /&gt;
|4 = Scordite.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = Scordite.png&lt;br /&gt;
|7 = Glass pane.png&lt;br /&gt;
|8 = Scordite.png&lt;br /&gt;
|9 = Glass pane.png&lt;br /&gt;
|requirements = 4x [[Glass Pane]]&amp;lt;br&amp;gt;1x [[Uranium Block]]&amp;lt;br&amp;gt;3x [[Scordite]]&amp;lt;br&amp;gt;1x [[Diamond Block]]&lt;br /&gt;
|product = Unloaded stellar prism.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Stellar Prism&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Stellar Prism&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Diamond.png&lt;br /&gt;
|5 = Diamond.png&lt;br /&gt;
|6 = Iron ingot.png&lt;br /&gt;
|7 = Iron ingot.png&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Redstone]]&amp;lt;br&amp;gt;2x [[Diamond]]&amp;lt;br&amp;gt;2x [[Iron Ingot]]&lt;br /&gt;
|product = Unloaded emp missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded EMP Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded EMP Missile&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Aluminum Ingot]]&amp;lt;br&amp;gt;1x [[Redstone]]&lt;br /&gt;
|product = Unloaded light missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Light Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Light Missile&#039;&#039;&#039;}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10877</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10877"/>
		<updated>2026-07-08T01:59:29Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10876</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10876"/>
		<updated>2026-07-08T01:59:06Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10875</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10875"/>
		<updated>2026-07-08T01:57:10Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;4x Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10874</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10874"/>
		<updated>2026-07-08T01:56:49Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Prismarine Crystals&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Prismarine Crystals&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10873</id>
		<title>Crafted Resources</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Crafted_Resources&amp;diff=10873"/>
		<updated>2026-07-08T01:56:07Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;background-color:#ffffff; border:0px solid black&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Stick.png&lt;br /&gt;
|2 = Oak log.png&lt;br /&gt;
|3 = Stick.png&lt;br /&gt;
|4 = Iron block.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Iron block.png&lt;br /&gt;
|7 = Gold block.png&lt;br /&gt;
|8 = Gold block.png&lt;br /&gt;
|9 = Gold block.png&lt;br /&gt;
|requirements = 4x [[Gold]] block&amp;lt;br&amp;gt;2x [[Iron]] block&amp;lt;br&amp;gt;2x Stick&amp;lt;br&amp;gt;1x Oak Log&lt;br /&gt;
|product = Bell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Bell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Bells&#039;&#039;&#039; are a metallic instrument that produces a single harmonic tone when struck. Its resonating properties make it useful in the formation of [[Phasers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Warped planks.png&lt;br /&gt;
|5 = Ender pearl.png&lt;br /&gt;
|6 = Warped planks.png&lt;br /&gt;
|7 = End stone.png&lt;br /&gt;
|8 = End stone.png&lt;br /&gt;
|9 = End stone.png&lt;br /&gt;
|requirements = 3x End Stone&amp;lt;br&amp;gt;2x Warped Planks&amp;lt;br&amp;gt;1x [[Enderman|Ender Pearl]]&lt;br /&gt;
|product = End portal frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Portal Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Portal Frames&#039;&#039;&#039; are normally used to transport objects to the mysterious End dimension. Intergalactic law prohibits the formation of new End portals, but their teleportation properties can still be utilized to transport items across short distances in real space, as demonstrated by [[Magazines]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Copper ingot.png&lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 = Copper ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&lt;br /&gt;
|product = End rod.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;End Rod&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;div id=&amp;quot;Wire&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;End Rods&#039;&#039;&#039;, also known as &#039;&#039;&#039;Wires&#039;&#039;&#039;, are used to connect power machines together. Creates 16 Wires per craft. Read the [[Power Guide]] for more information on how to transfer power between machines.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Honeycomb.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Honeycomb.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Honeycomb.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Honey Comb&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Ochre froglight.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Froglight&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Amethyst shard.png&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Amethyst shard.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Amethyst shard.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Amethyst Shard&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Pearlescent froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 = Slime ball.webp&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Slime ball.webp&lt;br /&gt;
|5 = Shroomlight.png&lt;br /&gt;
|6 = Slime ball.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Slime ball.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x Slime Ball&amp;lt;br&amp;gt;1x Shroomlight&lt;br /&gt;
|product = Verdant froglight.png&lt;br /&gt;
|description = &#039;&#039;&#039;Froglights&#039;&#039;&#039; are the byproduct of a polymerization between a Frog and a Magma Cube. Advances in technology allow for the artificial creation of Froglights in an animal-cruelty-free process.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Prismarine crystals.png&lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Prismarine Crystals]]&lt;br /&gt;
|product = Sea lantern.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Sea lantern.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Sea Lantern]]&lt;br /&gt;
|product = Prismarine crystals.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sea Lantern&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sea Lanterns&#039;&#039;&#039; are luminescent blocks formed by combining Prismarine Crystals. Sea Lanterns may be converted back into their constituent crystals if required (all four.)}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = White wool.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Wool (any color)&lt;br /&gt;
|product = String.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;String&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;String&#039;&#039;&#039; is a long, twisted structure primarily used to tie or bind objects together. It can also be woven to form more complex materials. Advanced crafting mechanics allow one to deconstruct a woven material (such as Melon Slice.webp) into its constituent materials (4 String).}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Melon.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Melon&lt;br /&gt;
|product = Melon Slice.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Melon Slice&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Melon Slices&#039;&#039;&#039; are succulent food items harvested from Melons. 4 Melon Slices can be extracted from a single Melon without the need to physically interact with it.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Nether Wart Block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x Nether Wart Block&lt;br /&gt;
|product = Nether Wart.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nether Wart&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nether Wart&#039;&#039;&#039; is a fungal growth that thrives in specific soil conditions. They can be compacted into Nether Wart Blocks, which can later be broken back down into its constituent 9 Nether Wart.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Gold Nugget.webp&lt;br /&gt;
|2 = Blackstone.png&lt;br /&gt;
|3 = Gold Nugget.webp&lt;br /&gt;
|4 = Blackstone.png&lt;br /&gt;
|5 = Gold Nugget.webp&lt;br /&gt;
|6 = Blackstone.png&lt;br /&gt;
|7 = Gold Nugget.webp&lt;br /&gt;
|8 = Blackstone.png&lt;br /&gt;
|9 = Gold Nugget.webp&lt;br /&gt;
|requirements = 5x [[Gold]] Nugget&amp;lt;br&amp;gt;4x Blackstone&lt;br /&gt;
|product = Gilded Blackstone.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gilded Blackstone&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gilded Blackstone&#039;&#039;&#039; is a variant form of Blackstone that is inlaid with gold fragments. Once an exceedingly rare resource, it can nowadays be created artificially.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Tripwire hook.png&lt;br /&gt;
|2 = &lt;br /&gt;
|3 = Tripwire hook.png&lt;br /&gt;
|4 = Leather.png&lt;br /&gt;
|5 = Leather.png&lt;br /&gt;
|6 = Leather.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x Leather&amp;lt;br&amp;gt;2x Tripwire Hook&lt;br /&gt;
|product = Saddle.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Saddle&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Saddles&#039;&#039;&#039; are supportive structures fastened to a tamed animal&#039;s back to securely seat a rider. Used to ride horses and pigs, in case ships and rocket boots get too convenient for you.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = String.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Tripwire hook.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Paper.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x String&amp;lt;br&amp;gt;1x Tripwire Hook&amp;lt;br&amp;gt;1x Paper&lt;br /&gt;
|product = Nametag.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Nametag&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Nametags&#039;&#039;&#039; are items used to identify livestock and other animals. Requires a name engraved onto it via an anvil in order to be used.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Amethyst shard.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Moss carpet.webp&lt;br /&gt;
|5 = Pink tulip.png&lt;br /&gt;
|6 = Moss carpet.webp&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Moss block.webp&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements= 2x Moss Carpet&amp;lt;br&amp;gt;1x Moss Block&amp;lt;br&amp;gt;1x Pink Tulip&amp;lt;br&amp;gt;1x Amethyst Shard&lt;br /&gt;
|product = Spore blossom.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Spore Blossom&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Spore Blossoms&#039;&#039;&#039; are a rare ceiling-hanging flower found in lush caves. Pink Tulips can be modified to create a hypoallergenic substitute.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 =&lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Cherry Leaves.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x Cherry Leaves&lt;br /&gt;
|product = Pink Petals.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pink Petal&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pink Petals&#039;&#039;&#039; are a type of flora often found scattered on the ground in Cherry Groves. They can be extracted from a Cherry Tree&#039;s leaves.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Red Terracotta.png&lt;br /&gt;
|2 = Dark Prismarine.png&lt;br /&gt;
|3 = Red Terracotta.png&lt;br /&gt;
|4 = Dark Prismarine.png&lt;br /&gt;
|5 = Turtle Egg.webp&lt;br /&gt;
|6 = Dark Prismarine.png&lt;br /&gt;
|7 = Red Terracotta.png&lt;br /&gt;
|8 = Dark Prismarine.png&lt;br /&gt;
|9 = Red Terracotta.png&lt;br /&gt;
|requirements = 4x Red [[Printer|Terracotta]]&amp;lt;br&amp;gt;4x Dark Prismarine&amp;lt;br&amp;gt;1x Turtle Egg&lt;br /&gt;
|product = Sniffer Egg.webp&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Sniffer Egg&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniffer Eggs&#039;&#039;&#039; are the unhatched offspring of an extinct ancient species. Through a process of gene splicing, a Turtle Egg can be made to instead bear a resurrected Sniffer.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Quartz.png&lt;br /&gt;
|2 = Green dye.png&lt;br /&gt;
|3 = Quartz.png&lt;br /&gt;
|4 = Gold ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Copper ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Copper ingot.png&lt;br /&gt;
|requirements = 3x [[Copper]] Ingot&amp;lt;br&amp;gt;2x [[Quartz]]&amp;lt;br&amp;gt;1x Green Dye&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Redstone]]&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Circuitry.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Circuitry&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Circuitry&#039;&#039;&#039; connects various electrical components with metal traces, facilitating the flow of electric current. They are the backbone of all advanced crafting recipies.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Aluminum ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glass pane.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Aluminum ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x Glass Pane&lt;br /&gt;
|product = Gas canister empty.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Empty gas canister&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Empty gas canisters&#039;&#039;&#039; can store gases via a [[gas collector]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium.png&lt;br /&gt;
|2 = Enriched uranium.png&lt;br /&gt;
|3 = Enriched uranium.png&lt;br /&gt;
|4 = Enriched uranium.png&lt;br /&gt;
|5 = Enriched uranium.png&lt;br /&gt;
|6 = Enriched uranium.png&lt;br /&gt;
|7 = Enriched uranium.png&lt;br /&gt;
|8 = Enriched uranium.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium]]&lt;br /&gt;
|product = Enriched uranium block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Enriched Uranium Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Enriched Uranium Blocks&#039;&#039;&#039; are a form of compact storage for Enriched Uranium. The amount of energy it holds makes it a sought-after fuel source.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fuel cell.png&lt;br /&gt;
|2 = Fuel cell.png&lt;br /&gt;
|3 = Fuel cell.png&lt;br /&gt;
|4 = Fuel cell.png&lt;br /&gt;
|5 = Fuel cell.png&lt;br /&gt;
|6 = Fuel cell.png&lt;br /&gt;
|7 = Fuel cell.png&lt;br /&gt;
|8 = Fuel cell.png&lt;br /&gt;
|9 = Fuel cell.png&lt;br /&gt;
|requirements = 9x [[Fuel Cell]]&lt;br /&gt;
|product = Fuel control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They regulate the massive amounts of condensed nuclear energy stored within them.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Uranium rod.png&lt;br /&gt;
|2 = Uranium rod.png&lt;br /&gt;
|3 = Uranium rod.png&lt;br /&gt;
|4 = Uranium rod.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Uranium rod.png&lt;br /&gt;
|7 = Uranium rod.png&lt;br /&gt;
|8 = Uranium rod.png&lt;br /&gt;
|9 = Uranium rod.png&lt;br /&gt;
|requirements = 9x [[Uranium Rod]]&lt;br /&gt;
|product = Fuel rod core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Fuel Rod Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Fuel Rod Cores&#039;&#039;&#039; are an assembly made to house a collection of fuel rods.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Circuit board.png&lt;br /&gt;
|2 = Circuit board.png&lt;br /&gt;
|3 = Circuit board.png&lt;br /&gt;
|4 = Circuit board.png&lt;br /&gt;
|5 = Circuit board.png&lt;br /&gt;
|6 = Circuit board.png&lt;br /&gt;
|7 = Circuit board.png&lt;br /&gt;
|8 = Circuit board.png&lt;br /&gt;
|9 = Circuit board.png&lt;br /&gt;
|requirements = 9x [[Circuit Board]]&lt;br /&gt;
|product = Motherboard.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Motherboard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Motherboards&#039;&#039;&#039; are the main component in computer systems, enabling communication between all other devices connected to it.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Netherite block.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = Netherite block.png&lt;br /&gt;
|4 = Netherite block.png&lt;br /&gt;
|5 = Steel plate.png&lt;br /&gt;
|6 = Netherite block.png&lt;br /&gt;
|7 = Netherite block.png&lt;br /&gt;
|8 = Reactive housing.png&lt;br /&gt;
|9 = Netherite block.png&lt;br /&gt;
|requirements = 6x [[Netherite]] Block&amp;lt;br&amp;gt;2x [[Reactive Housing]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&lt;br /&gt;
|product = Netherite casing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Netherite Casing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Netherite Casing&#039;&#039;&#039; is a reinforced block of dense material, primarily used to contain radiation.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive membrane.png&lt;br /&gt;
|2 = Reactive membrane.png&lt;br /&gt;
|3 = Reactive membrane.png&lt;br /&gt;
|4 = Reactive membrane.png&lt;br /&gt;
|5 = Reactive membrane.png&lt;br /&gt;
|6 = Reactive membrane.png&lt;br /&gt;
|7 = Reactive membrane.png&lt;br /&gt;
|8 = Reactive membrane.png&lt;br /&gt;
|9 = Reactive membrane.png&lt;br /&gt;
|requirements = 9x [[Reactive Membrane]]&lt;br /&gt;
|product = Reactive assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Assemblies&#039;&#039;&#039; are flexible constructs that can absorb and withstand strong physical shocks.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone block.png&lt;br /&gt;
|2 = Redstone block.png&lt;br /&gt;
|3 = Redstone block.png&lt;br /&gt;
|4 = Copper block.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Copper block.png&lt;br /&gt;
|7 = Redstone block.png&lt;br /&gt;
|8 = Redstone block.png&lt;br /&gt;
|9 = Redstone block.png&lt;br /&gt;
|requirements = 6x [[Redstone]] Block&amp;lt;br&amp;gt;3x [[Copper]] Block&lt;br /&gt;
|product = Reactive component.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Component&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Components&#039;&#039;&#039; are tough items with inductive properties.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Cyan terracotta.png&lt;br /&gt;
|2 = Cyan terracotta.png&lt;br /&gt;
|3 = Cyan terracotta.png&lt;br /&gt;
|4 = Sponge.png&lt;br /&gt;
|5 = Sponge.png&lt;br /&gt;
|6 = Sponge.png&lt;br /&gt;
|7 = Cyan terracotta.png&lt;br /&gt;
|8 = Cyan terracotta.png&lt;br /&gt;
|9 = Cyan terracotta.png&lt;br /&gt;
|requirements = 6x [[Printer|Terracotta]] (any color)&amp;lt;br&amp;gt;3x [[Printer|Sponge]]&lt;br /&gt;
|product = Reactive housing.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Housing&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Housing&#039;&#039;&#039; is a springy outer frame made to hold various items.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive chassis.png&lt;br /&gt;
|2 = Reactive chassis.png&lt;br /&gt;
|3 = Reactive chassis.png&lt;br /&gt;
|4 = Reactive chassis.png&lt;br /&gt;
|5 = Reactive chassis.png&lt;br /&gt;
|6 = Reactive chassis.png&lt;br /&gt;
|7 = Reactive chassis.png&lt;br /&gt;
|8 = Circuitry.png&lt;br /&gt;
|9 = Enriched uranium.png&lt;br /&gt;
|requirements = 7x [[Reactive Chassis]]&amp;lt;br&amp;gt;1x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Enriched Uranium]]&lt;br /&gt;
|product = Reactive membrane.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Membrane&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Membranes&#039;&#039;&#039; are electronic devices that can deform in response to external stimuli.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive component.png&lt;br /&gt;
|2 = Reactive housing.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 =&lt;br /&gt;
|requirements = 1x [[Reactive Component]]&amp;lt;br&amp;gt;1x [[Reactive Housing]]&lt;br /&gt;
|product = Reactive plating.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactive Plating&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactive Plating&#039;&#039;&#039; is a pliable sheet that holds motion-sensitive devices.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Fabricated assembly.png&lt;br /&gt;
|2 = Fabricated assembly.png&lt;br /&gt;
|3 = Fabricated assembly.png&lt;br /&gt;
|4 = Fabricated assembly.png&lt;br /&gt;
|5 = Fabricated assembly.png&lt;br /&gt;
|6 = Fabricated assembly.png&lt;br /&gt;
|7 = Motherboard.png&lt;br /&gt;
|8 = Motherboard.png&lt;br /&gt;
|9 = Motherboard.png&lt;br /&gt;
|requirements = 6x [[Fabricated Assembly]]&amp;lt;br&amp;gt;3x [[Motherboard]]&lt;br /&gt;
|product = Reactor control.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Control&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Controls&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They monitor all other components and direct them accordingly.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reinforced frame.png&lt;br /&gt;
|2 = Reinforced frame.png&lt;br /&gt;
|3 = Reinforced frame.png&lt;br /&gt;
|4 = Reinforced frame.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Reinforced Frame]]&lt;br /&gt;
|product = Reactor frame.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Reactor Frame&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Reactor Frames&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They house all other components in a durable steel casing.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel module.png&lt;br /&gt;
|2 = Steel module.png&lt;br /&gt;
|3 = Steel module.png&lt;br /&gt;
|4 = Steel module.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Steel Module]]&lt;br /&gt;
|product = Steel assembly.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Assembly&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Assemblies&#039;&#039;&#039; are an arrangement of metal strutures used in building firm constructs.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel ingot.png&lt;br /&gt;
|2 = Steel ingot.png&lt;br /&gt;
|3 = Steel ingot.png&lt;br /&gt;
|4 = Steel ingot.png&lt;br /&gt;
|5 = Steel ingot.png&lt;br /&gt;
|6 = Steel ingot.png&lt;br /&gt;
|7 = Steel ingot.png&lt;br /&gt;
|8 = Steel ingot.png&lt;br /&gt;
|9 = Steel ingot.png&lt;br /&gt;
|requirements = 9x [[Steel Ingot]]&lt;br /&gt;
|product = Steel block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Blocks&#039;&#039;&#039; are a form of compact storage for Steel Ingots. Its solid strength gives it a variety of heavy industrial applications.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel chassis.png&lt;br /&gt;
|2 = Steel chassis.png&lt;br /&gt;
|3 = Steel chassis.png&lt;br /&gt;
|4 = Steel chassis.png&lt;br /&gt;
|5 = Steel chassis.png&lt;br /&gt;
|6 = Steel chassis.png&lt;br /&gt;
|7 = Steel chassis.png&lt;br /&gt;
|8 = Steel chassis.png&lt;br /&gt;
|9 = Steel chassis.png&lt;br /&gt;
|requirements = 9x [[Steel Chassis]]&lt;br /&gt;
|product = Steel module.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Module&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Modules&#039;&#039;&#039; are a modular frame used as the basis for strong steel formations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Steel block.png&lt;br /&gt;
|2 = Steel block.png&lt;br /&gt;
|3 = Steel block.png&lt;br /&gt;
|4 = Steel block.png&lt;br /&gt;
|5 = Steel block.png&lt;br /&gt;
|6 = Steel block.png&lt;br /&gt;
|7 = Steel block.png&lt;br /&gt;
|8 = Steel block.png&lt;br /&gt;
|9 = Steel block.png&lt;br /&gt;
|requirements = 9x [[Steel Block]]&lt;br /&gt;
|product = Steel plate.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Steel Plate&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Steel Plates&#039;&#039;&#039; are sheets of metal made from pressing steel into flattened shapes.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Superconductor.png&lt;br /&gt;
|2 = Superconductor.png&lt;br /&gt;
|3 = Superconductor.png&lt;br /&gt;
|4 = Superconductor.png&lt;br /&gt;
|5 = Superconductor.png&lt;br /&gt;
|6 = Superconductor.png&lt;br /&gt;
|7 = Superconductor.png&lt;br /&gt;
|8 = Superconductor.png&lt;br /&gt;
|9 = Superconductor.png&lt;br /&gt;
|requirements = 9x [[Superconductor]]&lt;br /&gt;
|product = Superconductor block.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Block&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Blocks&#039;&#039;&#039; are a form of compact storage for Superconductors. Contains sheer amounts of raw processing power.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Motherboard.png&lt;br /&gt;
|2 = Motherboard.png&lt;br /&gt;
|3 = Motherboard.png&lt;br /&gt;
|4 = Motherboard.png&lt;br /&gt;
|5 = Superconductor block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 4x [[Motherboard]]&amp;lt;br&amp;gt;1x [[Superconductor Block]]&lt;br /&gt;
|product = Superconductor core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Superconductor Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Superconductor Cores&#039;&#039;&#039; are a component in creating supercapital Reactor Cores. They are capable of making several thousand split-second calculations.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Enriched uranium block.png&lt;br /&gt;
|2 = Enriched uranium block.png&lt;br /&gt;
|3 = Enriched uranium block.png&lt;br /&gt;
|4 = Enriched uranium block.png&lt;br /&gt;
|5 = Enriched uranium block.png&lt;br /&gt;
|6 = Enriched uranium block.png&lt;br /&gt;
|7 = Enriched uranium block.png&lt;br /&gt;
|8 = Enriched uranium block.png&lt;br /&gt;
|9 = Enriched uranium block.png&lt;br /&gt;
|requirements = 9x [[Enriched Uranium Block]]&lt;br /&gt;
|product = Uranium core.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uranium Core&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uranium Cores&#039;&#039;&#039; are items that contain large volumes of concentrated Uranium isotope.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Prismarine crystals.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Copper ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Prismarine Crystals]]&amp;lt;br&amp;gt;1x [[Copper]] Ingot&lt;br /&gt;
|product = Uncharged shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Uncharged Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Uncharged Shells&#039;&#039;&#039; are the empty casing for a [[Charged Shell]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Lapis lazuli.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Titanium ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Lapis Lazuli]]&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Unloaded shell.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Shell&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Shells&#039;&#039;&#039; are the empty casing for a [[Loaded Shell]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Reactive housing.png&lt;br /&gt;
|2 = Steel plate.png&lt;br /&gt;
|3 = Reactive housing.png&lt;br /&gt;
|4 = Circuitry.png&lt;br /&gt;
|5 = Uranium rod.png&lt;br /&gt;
|6 = Circuitry.png&lt;br /&gt;
|7 = Gas canister hydrogen.png&lt;br /&gt;
|8 = Lapis block.png&lt;br /&gt;
|9 = Gas canister oxygen.png&lt;br /&gt;
|requirements = 2x [[Reactive Housing]]&amp;lt;br&amp;gt;2x [[Circuitry]]&amp;lt;br&amp;gt;1x [[Steel Plate]]&amp;lt;br&amp;gt;1x [[Uranium Rod]]&amp;lt;br&amp;gt;1x [[Lapis]] Block&amp;lt;br&amp;gt;1x [[Hydrogen]] Gas Canister&amp;lt;br&amp;gt;1x [[Oxygen]] Gas Canister&lt;br /&gt;
|product = Arsenal missile.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Unloaded Arsenal Missile&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Unloaded Arsenal Missiles&#039;&#039;&#039; are the empty housing for an [[Arsenal Missile]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Glowstone dust.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Glowstone dust.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Glowstone dust.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Glowstone]] Dust&lt;br /&gt;
|product = Battery a.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery A&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery A&#039;&#039;&#039; is a small battery size. }}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Redstone.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Redstone]]&lt;br /&gt;
|product = Battery m.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery M&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery M&#039;&#039;&#039; is a medium battery size, useful in Power Tools.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Aluminum ingot.png&lt;br /&gt;
|2 = Sea lantern.png&lt;br /&gt;
|3 = Aluminum ingot.png&lt;br /&gt;
|4 = Aluminum ingot.png&lt;br /&gt;
|5 = Sea lantern.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Aluminum ingot.png&lt;br /&gt;
|8 = Sea lantern.png&lt;br /&gt;
|9 = Aluminum ingot.png&lt;br /&gt;
|requirements = 6x [[Aluminum]] Ingot&amp;lt;br&amp;gt;3x [[Sea Lantern]]&lt;br /&gt;
|product = Battery g.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Battery G&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Battery G&#039;&#039;&#039; is a large battery size, useful for Power Armor.}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Titanium ingot.png&lt;br /&gt;
|2 = Copper ingot.png&lt;br /&gt;
|3 = Titanium ingot.png&lt;br /&gt;
|4 = Prismarine crystals.png&lt;br /&gt;
|5 = Prismarine crystals.png&lt;br /&gt;
|6 = Prismarine crystals.png&lt;br /&gt;
|7 = Titanium ingot.png&lt;br /&gt;
|8 = Copper ingot.png&lt;br /&gt;
|9 = Titanium ingot.png&lt;br /&gt;
|requirements = 4x [[Titanium]] Ingot&amp;lt;br&amp;gt;3x [[Prismarine Crystals]]&amp;lt;br&amp;gt;2x [[Copper]] Ingot&lt;br /&gt;
|product = Gun barrel.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Gun Barrel&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Gun Barrels&#039;&#039;&#039; are used to craft all [[Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Redstone block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 =&lt;br /&gt;
|8 = &lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Redstone]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&lt;br /&gt;
|product = Pistol receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Pistol Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pistol Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Pistols]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Gold block.png&lt;br /&gt;
|6 = Titanium ingot.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Rifle receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Rifle Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Rifle Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Rifles]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Emerald block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|rqeuirements = 3x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Emerald]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Sniper receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Sniper Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Sniper Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Snipers]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 =&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Copper block.png&lt;br /&gt;
|6 = Titanium block.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Titanium]] Block&amp;lt;br&amp;gt;1x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Copper]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Shotgun receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Shotgun Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Shotgun Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Shotguns]].}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Titanium ingot.png&lt;br /&gt;
|3 = &lt;br /&gt;
|4 = Iron trapdoor.png&lt;br /&gt;
|5 = Diamond block.png&lt;br /&gt;
|6 = &lt;br /&gt;
|7 = &lt;br /&gt;
|8 = Titanium ingot.png&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 2x [[Titanium]] Ingot&amp;lt;br&amp;gt;1x [[Diamond]] Block&amp;lt;br&amp;gt;1x [[Iron]] Trapdoor&lt;br /&gt;
|product = Smb receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;SMB Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;SMB Receiver&#039;&#039;&#039; is a key crafting component for [[Submachine Blasters]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = &lt;br /&gt;
|3 = &lt;br /&gt;
|4 = &lt;br /&gt;
|5 = Aluminum block.png&lt;br /&gt;
|6 = Aluminum ingot.png&lt;br /&gt;
|7 = Gold ingot.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements = 1x [[Aluminum]] Block&amp;lt;br&amp;gt;1x [[Aluminum]] Ingot&amp;lt;br&amp;gt;1x [[Gold]] Ingot&lt;br /&gt;
|product = Cannon receiver.png&lt;br /&gt;
|description = The &amp;lt;div id=&amp;quot;Cannon Receiver&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Cannon Receiver&#039;&#039;&#039; is a key crafting component for [[Blaster Cannons]].}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Oak sapling.png&lt;br /&gt;
|5 = Bone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|requirements = 1x Bone&amp;lt;br&amp;gt;1x Oak Sapling&lt;br /&gt;
|product = Pale oak sapling.png&lt;br /&gt;
|description = &amp;lt;div id=&amp;quot;Pale Oak Sapling&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&#039;&#039;&#039;Pale Oak Saplings&#039;&#039;&#039; are used to grow Pale Oak trees.}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Raw_gold.webp&lt;br /&gt;
|2 = Deepslate.png&lt;br /&gt;
|3 = Raw_gold.webp&lt;br /&gt;
|4 = Deepslate.png&lt;br /&gt;
|5 = Raw_gold.webp&lt;br /&gt;
|6 = Deepslate.png&lt;br /&gt;
|7 = Raw_gold.webp&lt;br /&gt;
|8 = Deepslate.png&lt;br /&gt;
|9 = Raw_gold.webp&lt;br /&gt;
|requirements=x5 Raw [[Gold]]&amp;lt;br&amp;gt;x4 Deepslate&lt;br /&gt;
|product=Deepslate_Gold_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Gold Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|String.png&lt;br /&gt;
|1 =String.png&lt;br /&gt;
|2 =&lt;br /&gt;
|3 = String.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = String.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 = String.png&lt;br /&gt;
|8 =&lt;br /&gt;
|9 = String.png&lt;br /&gt;
|requirements=5x String&lt;br /&gt;
|product=Cobweb.png&lt;br /&gt;
|description = &#039;&#039;&#039;Cobweb&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft|iron nugget&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =iron_nugget.png&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 =iron_ingot.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =iron_nugget.png&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=2x Iron nugget&amp;lt;br&amp;gt;1x Iron ingot&lt;br /&gt;
|product=Iron_chain.png&lt;br /&gt;
|description = &#039;&#039;&#039;4x Iron Chain&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 = Moss_block.webp&lt;br /&gt;
|5 = Pale_oak_leaves.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Moss block&amp;lt;br&amp;gt;1x Pale Oak Leaves&lt;br /&gt;
|product=pale_moss_block.png&lt;br /&gt;
|description = &#039;&#039;&#039;Pale Moss Block&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Redstone.png&lt;br /&gt;
|2 = Redstone.png&lt;br /&gt;
|3 = Redstone.png&lt;br /&gt;
|4 = Redstone.png&lt;br /&gt;
|5 = Deepslate.png&lt;br /&gt;
|6 = Redstone.png&lt;br /&gt;
|7 = Redstone.png&lt;br /&gt;
|8 = Redstone.png&lt;br /&gt;
|9 = Redstone.png&lt;br /&gt;
|requirements=8x Redstone&amp;lt;br&amp;gt;1x Deepslate&lt;br /&gt;
|product=Deepslate_Redstone_Ore.png&lt;br /&gt;
|description = &#039;&#039;&#039;Deepslate Redstone Ore&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Honeycomb_block.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Honeycomb Block&lt;br /&gt;
|product=Honeycomb.png&lt;br /&gt;
|description = A Honeycomb Block broken down into &#039;&#039;&#039;9x Honeycomb&#039;&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 =&lt;br /&gt;
|2 =&lt;br /&gt;
|3 =&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = Glowstone.png&lt;br /&gt;
|6 =&lt;br /&gt;
|7 =&lt;br /&gt;
|8 =&lt;br /&gt;
|9 =&lt;br /&gt;
|requirements=1x Glowstone Block&lt;br /&gt;
|product=Glowstone_dust.png&lt;br /&gt;
|description = A Glowstone Block broken down into &#039;&#039;&#039;4x Glowstone Dust&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Oak_Leaves.png&lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = Bamboo.png&lt;br /&gt;
|requirements=3x Oak Leaves&amp;lt;br&amp;gt;2x Bamboo&lt;br /&gt;
|product=Big_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Big Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = &lt;br /&gt;
|2 = Oak_Leaves.png&lt;br /&gt;
|3 = Oak_Leaves.png&lt;br /&gt;
|4 =&lt;br /&gt;
|5 = &lt;br /&gt;
|6 = Bamboo.png&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Oak leaves&amp;lt;br&amp;gt;1x Bamboo&lt;br /&gt;
|product=Small_Dripleaf.png&lt;br /&gt;
|description = &#039;&#039;&#039;Small Dripleaf&#039;&#039;&#039;}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{Craft&lt;br /&gt;
|1 = Honeycomb.png&lt;br /&gt;
|2 = Honeycomb.png&lt;br /&gt;
|3 = Cobblestone.png&lt;br /&gt;
|4 = Cobblestone.png&lt;br /&gt;
|5 = &lt;br /&gt;
|6 =&lt;br /&gt;
|7 = &lt;br /&gt;
|8 =&lt;br /&gt;
|9 = &lt;br /&gt;
|requirements=2x Honeycomb&amp;lt;br&amp;gt;2x Cobblestone&lt;br /&gt;
|product=Resin_clump.png&lt;br /&gt;
|description = &#039;&#039;&#039;Resin Clump&#039;&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Items]]&lt;br /&gt;
[[Category: Manuals]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:End_card.png&amp;diff=9495</id>
		<title>File:End card.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:End_card.png&amp;diff=9495"/>
		<updated>2026-06-13T16:15:31Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Main_Page&amp;diff=9482</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Main_Page&amp;diff=9482"/>
		<updated>2026-06-12T07:44:12Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:HE Transparent small.png|HE wiki banner|600px|center]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; margin-top:7px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border:1px solid #cef2e0; background-color:#f5fffa; padding:5px 15px 15px 8px; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#cef2e0; border-color: #a3bfb1;&amp;quot;&amp;gt;What is Horizon&#039;s End? &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horizon&#039;s End&#039;&#039;&#039; is a Minecraft server set in space. The server&#039;s [[Ion|custom mechanics]], which are fully Vanilla-compatible, allow players to:&lt;br /&gt;
* Create and fly their own [[starship]]s&lt;br /&gt;
* Visit 18 [[:Category:Planet|planets]] across 7 [[system]]s&lt;br /&gt;
* Develop their own [[settlement]]s and [[nation]]&lt;br /&gt;
* Form allies and engage in [[:Category:Politics|geopolitics]]&lt;br /&gt;
* Engage in [[SvS|starship combat]] with both players and advanced custom AI (Page pending)&lt;br /&gt;
* Build [[Wiring|intricate technical infrastructure]]&lt;br /&gt;
&lt;br /&gt;
This wiki documents Horizon&#039;s End, the mechanics that drive it, and the rise and fall of its players and civilizations.&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:4px&amp;quot; |&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #cedff2; background-color:#f5faff; padding:5px 15px 15px 8px; width:49.7%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#cedff2; border-color: #a3b0bf;&amp;quot;&amp;gt;Contributing &amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Horizon&#039;s End wiki welcomes anyone who wishes to contribute to documenting Horizon&#039;s End. To see what needs to be written, check out [[Special:WantedPages]].&lt;br /&gt;
&lt;br /&gt;
To communicate with other wiki editors, we recommend visiting the #wiki channel on the [https://discord.gg/JFRWHnc42s Horizon&#039;s End discord]. We&#039;re happy to answer any questions!&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; margin-top:7px&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
{{Center|&#039;&#039;Join on Minecraft Java Editon 1.21.4-1.21.11 at&#039;&#039;}}&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size:32px; text-align:center;&amp;quot;&amp;gt;horizonsend.net&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:100%; border:none;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Quick links:&#039;&#039;&#039; !! &#039;&#039;&#039;Socials:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Rules|Server Rules]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[New Player Guide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Space]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Items]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Multiblocks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Starships]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Guides]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nations]]&lt;br /&gt;
||&lt;br /&gt;
&#039;&#039;&#039;[https://horizonsend.net Website]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://discord.horizonsend.net Discord]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.youtube.com/@horizonsend782 YouTube]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://bsky.app/profile/horizonsend.net Bluesky]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[https://www.planetminecraft.com/server/horizon-s-end/ Planet Minecraft]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:4px&amp;quot; |&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #cef2e0; background-color:#f5fffa; padding:5px 15px 15px 8px; width:30%; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#cef2e0; border-color: #a3b0bf;&amp;quot;&amp;gt;Quickstart&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{NUMBEROFARTICLES}} articles, {{NUMBEROFEDITS}} edits, [[Special:ActiveUsers|{{NUMBEROFUSERS}} users]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Try these articles:&lt;br /&gt;
&lt;br /&gt;
*[[Piloting Guide]] - A wiki page guide to piloting mechanics&lt;br /&gt;
*[https://www.youtube.com/watch?v=nl0QE42_yAc Watchable Piloting Guide] - A player-made YouTube video guide to piloting mechanics&lt;br /&gt;
&lt;br /&gt;
Or explore some history of the server:&lt;br /&gt;
&lt;br /&gt;
*[[Horizon Federation]]&lt;br /&gt;
*[[Damkoth Blockade]]&lt;br /&gt;
&lt;br /&gt;
If you want to edit, consider joining the Horizon&#039;s End discord:&lt;br /&gt;
[https://discord.gg/JFRWHnc42s JFRWHnc42s]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Featured}}&lt;br /&gt;
{| style=&amp;quot;width:100%; margin-top:7px&amp;quot;&lt;br /&gt;
| style=&amp;quot;border:1px solid #ddcef2; background-color:#faf5ff; padding:0px 15px 15px 8px; vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-width:1px; border-style:solid; margin-top:3px; margin-bottom:0.5em; padding:0.2em 0.4em; font-size:120%; font-weight:bold; font-family:inherit; background:#ddcef2; border-color: #a3b0bf;&amp;quot;&amp;gt;Featured gallery images&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;300px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
    File:Luxiterna.jpg|The planet [[Luxiterna]] in the [[Asteri System]].&lt;br /&gt;
    File:Chimgara.jpg|The planet [[Chimgara]] in the [[Ilios System]].&lt;br /&gt;
    File:Vask.jpg|The planet [[Vask]] in the [[Regulus System]].&lt;br /&gt;
    File:Eden.jpg|The planet [[Eden]] in the [[Horizon System]].&lt;br /&gt;
    File:Lioda.jpg|The planet [[Lioda]] in the [[Sirius System]].&lt;br /&gt;
    File:Krio.jpg|The planet [[Krio]] in the [[Ilios System]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__ __NOTITLE__&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9420</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9420"/>
		<updated>2026-06-02T02:38:01Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2026-06-01&lt;br /&gt;
* Modified Rule 1a to allow for political or religious speech&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-05-21&lt;br /&gt;
&lt;br /&gt;
* Added Rule 1a (No politics, religion, or sensitive topics)&lt;br /&gt;
* Clarified definition of &amp;quot;saving&amp;quot; in Rule 14&lt;br /&gt;
* Added Rule 25 (Server-protected Regions)&lt;br /&gt;
* Added Rule 26 (Rights of Assets Submitted For The Server&#039;s Use)&lt;br /&gt;
* Removed errata of Rule 18, allowing the use of hyperspace to evade combat tag again&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Erratas ==&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
==== 1a. No discussion of sensitive topics ====&lt;br /&gt;
Do not discuss or reference controversial real-world topics, especially charged current events like armed conflicts, or other similarly extreme topics that may make others uncomfortable or are likely to incite anger. Staff reserves the right to determine if a topic is considered controversial and will enforce corrective action if necessary.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not save blueprints, world downloads, or any type of schematic, or claim creation of something that you did not make or receive permission from the owner to save. “Saving” is defined as making a digital copy of a creation, whether it be through the blueprint command or WorldEdit actions like copying or downloading a schematic.&lt;br /&gt;
 &lt;br /&gt;
Access to a design made by another player can be revoked by the original creator at any time, for any reason, unless a contract with ample proof is decided upon by both parties.&lt;br /&gt;
&lt;br /&gt;
Manipulating a found starship/creation is allowed, on the survival or the creative server, as long as the creation was not inside a protected region (territory/plot) and no digital copy was created of the creation.&lt;br /&gt;
&lt;br /&gt;
Staff will ultimately decide who owns the rights to a blueprint, or if a derivative design is considered stolen from an original copy, if there is a disagreement.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;br /&gt;
&lt;br /&gt;
=== 25. Server-protected Regions ===&lt;br /&gt;
The staff team may define regions via the WorldGuard plugin to protect certain builds or assets on the server. The range of protection within the regions may vary, such as preventing players from building or explosions from taking place. __Server-protected regions are not to be treated as safezones under Rule 22, or claimed land under Rule 15__, unless the region is already contained within a safezone or claimed land.&lt;br /&gt;
&lt;br /&gt;
The “Take ownership” feature will usually be enabled around server-protected regions. If it is unavailable, and a starship is within a WorldGuard region that would prevent a player from accessing it, the player may ask staff to unlock the ship for them.&lt;br /&gt;
&lt;br /&gt;
Usual world features that are considered server-protected regions:&lt;br /&gt;
* Hyperspace beacons&lt;br /&gt;
* Spawn stations&lt;br /&gt;
* Collector stations&lt;br /&gt;
&lt;br /&gt;
=== 26. Rights of Assets Submitted For The Server&#039;s Use ===&lt;br /&gt;
Assets contributed to a Horizon’s End repository (code, resource pack files, etc.) may be used by the creator in accordance with the license within the respective repository.&lt;br /&gt;
&lt;br /&gt;
Assets created in-game (builds) may be reused by the creator, as long as the use of the asset does not attempt to represent itself as an official gameplay feature of Horizon’s End, or mislead players into thinking that the reused asset is an official gameplay feature.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9419</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9419"/>
		<updated>2026-06-02T02:36:51Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2026-05-21&lt;br /&gt;
&lt;br /&gt;
* Added Rule 1a (No politics, religion, or sensitive topics)&lt;br /&gt;
* Clarified definition of &amp;quot;saving&amp;quot; in Rule 14&lt;br /&gt;
* Added Rule 25 (Server-protected Regions)&lt;br /&gt;
* Added Rule 26 (Rights of Assets Submitted For The Server&#039;s Use)&lt;br /&gt;
* Removed errata of Rule 18, allowing the use of hyperspace to evade combat tag again&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Erratas ==&lt;br /&gt;
* Using hyperspace to avoid combat tag will be considered a violation of rule 18.&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
==== 1a. No discussion of sensitive topics ====&lt;br /&gt;
Do not discuss or reference controversial real-world topics, especially charged current events like armed conflicts, or other similarly extreme topics that may make others uncomfortable or are likely to incite anger. Staff reserves the right to determine if a topic is considered controversial and will enforce corrective action if necessary.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not save blueprints, world downloads, or any type of schematic, or claim creation of something that you did not make or receive permission from the owner to save. “Saving” is defined as making a digital copy of a creation, whether it be through the blueprint command or WorldEdit actions like copying or downloading a schematic.&lt;br /&gt;
 &lt;br /&gt;
Access to a design made by another player can be revoked by the original creator at any time, for any reason, unless a contract with ample proof is decided upon by both parties.&lt;br /&gt;
&lt;br /&gt;
Manipulating a found starship/creation is allowed, on the survival or the creative server, as long as the creation was not inside a protected region (territory/plot) and no digital copy was created of the creation.&lt;br /&gt;
&lt;br /&gt;
Staff will ultimately decide who owns the rights to a blueprint, or if a derivative design is considered stolen from an original copy, if there is a disagreement.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;br /&gt;
&lt;br /&gt;
=== 25. Server-protected Regions ===&lt;br /&gt;
The staff team may define regions via the WorldGuard plugin to protect certain builds or assets on the server. The range of protection within the regions may vary, such as preventing players from building or explosions from taking place. __Server-protected regions are not to be treated as safezones under Rule 22, or claimed land under Rule 15__, unless the region is already contained within a safezone or claimed land.&lt;br /&gt;
&lt;br /&gt;
The “Take ownership” feature will usually be enabled around server-protected regions. If it is unavailable, and a starship is within a WorldGuard region that would prevent a player from accessing it, the player may ask staff to unlock the ship for them.&lt;br /&gt;
&lt;br /&gt;
Usual world features that are considered server-protected regions:&lt;br /&gt;
* Hyperspace beacons&lt;br /&gt;
* Spawn stations&lt;br /&gt;
* Collector stations&lt;br /&gt;
&lt;br /&gt;
=== 26. Rights of Assets Submitted For The Server&#039;s Use ===&lt;br /&gt;
Assets contributed to a Horizon’s End repository (code, resource pack files, etc.) may be used by the creator in accordance with the license within the respective repository.&lt;br /&gt;
&lt;br /&gt;
Assets created in-game (builds) may be reused by the creator, as long as the use of the asset does not attempt to represent itself as an official gameplay feature of Horizon’s End, or mislead players into thinking that the reused asset is an official gameplay feature.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9393</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9393"/>
		<updated>2026-05-22T04:46:35Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2026-05-21&lt;br /&gt;
&lt;br /&gt;
* Added Rule 1a (No politics, religion, or sensitive topics)&lt;br /&gt;
* Clarified definition of &amp;quot;saving&amp;quot; in Rule 14&lt;br /&gt;
* Added Rule 25 (Server-protected Regions)&lt;br /&gt;
* Added Rule 26 (Rights of Assets Submitted For The Server&#039;s Use)&lt;br /&gt;
* Removed errata of Rule 18, allowing the use of hyperspace to evade combat tag again&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Erratas ==&lt;br /&gt;
* Using hyperspace to avoid combat tag will be considered a violation of rule 18.&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
==== 1a. No politics, religion, or sensitive topics ====&lt;br /&gt;
Do not discuss or reference controversial topics, such as politics, religion, certain current events like armed conflicts, or other topics that may make others uncomfortable or are likely to incite anger. Staff reserves the right to determine if a topic is considered controversial and will enforce corrective action if necessary.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not save blueprints, world downloads, or any type of schematic, or claim creation of something that you did not make or receive permission from the owner to save. “Saving” is defined as making a digital copy of a creation, whether it be through the blueprint command or WorldEdit actions like copying or downloading a schematic.&lt;br /&gt;
 &lt;br /&gt;
Access to a design made by another player can be revoked by the original creator at any time, for any reason, unless a contract with ample proof is decided upon by both parties.&lt;br /&gt;
&lt;br /&gt;
Manipulating a found starship/creation is allowed, on the survival or the creative server, as long as the creation was not inside a protected region (territory/plot) and no digital copy was created of the creation.&lt;br /&gt;
&lt;br /&gt;
Staff will ultimately decide who owns the rights to a blueprint, or if a derivative design is considered stolen from an original copy, if there is a disagreement.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;br /&gt;
&lt;br /&gt;
=== 25. Server-protected Regions ===&lt;br /&gt;
The staff team may define regions via the WorldGuard plugin to protect certain builds or assets on the server. The range of protection within the regions may vary, such as preventing players from building or explosions from taking place. __Server-protected regions are not to be treated as safezones under Rule 22, or claimed land under Rule 15__, unless the region is already contained within a safezone or claimed land.&lt;br /&gt;
&lt;br /&gt;
The “Take ownership” feature will usually be enabled around server-protected regions. If it is unavailable, and a starship is within a WorldGuard region that would prevent a player from accessing it, the player may ask staff to unlock the ship for them.&lt;br /&gt;
&lt;br /&gt;
Usual world features that are considered server-protected regions:&lt;br /&gt;
* Hyperspace beacons&lt;br /&gt;
* Spawn stations&lt;br /&gt;
* Collector stations&lt;br /&gt;
&lt;br /&gt;
=== 26. Rights of Assets Submitted For The Server&#039;s Use ===&lt;br /&gt;
Assets contributed to a Horizon’s End repository (code, resource pack files, etc.) may be used by the creator in accordance with the license within the respective repository.&lt;br /&gt;
&lt;br /&gt;
Assets created in-game (builds) may be reused by the creator, as long as the use of the asset does not attempt to represent itself as an official gameplay feature of Horizon’s End, or mislead players into thinking that the reused asset is an official gameplay feature.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9392</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9392"/>
		<updated>2026-05-22T04:40:33Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2026-05-21&lt;br /&gt;
&lt;br /&gt;
* Added Rule 1a (No politics, religion, or sensitive topics)&lt;br /&gt;
* Clarified definition of &amp;quot;saving&amp;quot; in Rule 14&lt;br /&gt;
* Added Rule 25 (Server-protected Regions)&lt;br /&gt;
* Added Rule 26 (Rights of Assets Submitted For The Server&#039;s Use)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Erratas ==&lt;br /&gt;
* Using hyperspace to avoid combat tag will be considered a violation of rule 18.&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
==== 1a. No politics, religion, or sensitive topics ====&lt;br /&gt;
Do not discuss or reference controversial topics, such as politics, religion, certain current events like armed conflicts, or other topics that may make others uncomfortable or are likely to incite anger. Staff reserves the right to determine if a topic is considered controversial and will enforce corrective action if necessary.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not save blueprints, world downloads, or any type of schematic, or claim creation of something that you did not make or receive permission from the owner to save. “Saving” is defined as making a digital copy of a creation, whether it be through the blueprint command or WorldEdit actions like copying or downloading a schematic.&lt;br /&gt;
 &lt;br /&gt;
Access to a design made by another player can be revoked by the original creator at any time, for any reason, unless a contract with ample proof is decided upon by both parties.&lt;br /&gt;
&lt;br /&gt;
Manipulating a found starship/creation is allowed, on the survival or the creative server, as long as the creation was not inside a protected region (territory/plot) and no digital copy was created of the creation.&lt;br /&gt;
&lt;br /&gt;
Staff will ultimately decide who owns the rights to a blueprint, or if a derivative design is considered stolen from an original copy, if there is a disagreement.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;br /&gt;
&lt;br /&gt;
=== 25. Server-protected Regions ===&lt;br /&gt;
The staff team may define regions via the WorldGuard plugin to protect certain builds or assets on the server. The range of protection within the regions may vary, such as preventing players from building or explosions from taking place. __Server-protected regions are not to be treated as safezones under Rule 22, or claimed land under Rule 15__, unless the region is already contained within a safezone or claimed land.&lt;br /&gt;
&lt;br /&gt;
The “Take ownership” feature will usually be enabled around server-protected regions. If it is unavailable, and a starship is within a WorldGuard region that would prevent a player from accessing it, the player may ask staff to unlock the ship for them.&lt;br /&gt;
&lt;br /&gt;
Usual world features that are considered server-protected regions:&lt;br /&gt;
* Hyperspace beacons&lt;br /&gt;
* Spawn stations&lt;br /&gt;
* Collector stations&lt;br /&gt;
&lt;br /&gt;
=== 26. Rights of Assets Submitted For The Server&#039;s Use ===&lt;br /&gt;
Assets contributed to a Horizon’s End repository (code, resource pack files, etc.) may be used by the creator in accordance with the license within the respective repository.&lt;br /&gt;
&lt;br /&gt;
Assets created in-game (builds) may be reused by the creator, as long as the use of the asset does not attempt to represent itself as an official gameplay feature of Horizon’s End, or mislead players into thinking that the reused asset is an official gameplay feature.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9391</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=9391"/>
		<updated>2026-05-22T04:38:40Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2016-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Erratas ==&lt;br /&gt;
* Using hyperspace to avoid combat tag will be considered a violation of rule 18.&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
==== 1a. No politics, religion, or sensitive topics ====&lt;br /&gt;
Do not discuss or reference controversial topics, such as politics, religion, certain current events like armed conflicts, or other topics that may make others uncomfortable or are likely to incite anger. Staff reserves the right to determine if a topic is considered controversial and will enforce corrective action if necessary.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not save blueprints, world downloads, or any type of schematic, or claim creation of something that you did not make or receive permission from the owner to save. “Saving” is defined as making a digital copy of a creation, whether it be through the blueprint command or WorldEdit actions like copying or downloading a schematic.&lt;br /&gt;
 &lt;br /&gt;
Access to a design made by another player can be revoked by the original creator at any time, for any reason, unless a contract with ample proof is decided upon by both parties.&lt;br /&gt;
&lt;br /&gt;
Manipulating a found starship/creation is allowed, on the survival or the creative server, as long as the creation was not inside a protected region (territory/plot) and no digital copy was created of the creation.&lt;br /&gt;
&lt;br /&gt;
Staff will ultimately decide who owns the rights to a blueprint, or if a derivative design is considered stolen from an original copy, if there is a disagreement.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;br /&gt;
&lt;br /&gt;
=== 25. Server-protected Regions ===&lt;br /&gt;
The staff team may define regions via the WorldGuard plugin to protect certain builds or assets on the server. The range of protection within the regions may vary, such as preventing players from building or explosions from taking place. __Server-protected regions are not to be treated as safezones under Rule 22, or claimed land under Rule 15__, unless the region is already contained within a safezone or claimed land.&lt;br /&gt;
&lt;br /&gt;
The “Take ownership” feature will usually be enabled around server-protected regions. If it is unavailable, and a starship is within a WorldGuard region that would prevent a player from accessing it, the player may ask staff to unlock the ship for them.&lt;br /&gt;
&lt;br /&gt;
Usual world features that are considered server-protected regions:&lt;br /&gt;
* Hyperspace beacons&lt;br /&gt;
* Spawn stations&lt;br /&gt;
* Collector stations&lt;br /&gt;
&lt;br /&gt;
=== 26. Rights of Assets Submitted For The Server&#039;s Use ===&lt;br /&gt;
Assets contributed to a Horizon’s End repository (code, resource pack files, etc.) may be used by the creator in accordance with the license within the respective repository.&lt;br /&gt;
&lt;br /&gt;
Assets created in-game (builds) may be reused by the creator, as long as the use of the asset does not attempt to represent itself as an official gameplay feature of Horizon’s End, or mislead players into thinking that the reused asset is an official gameplay feature.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=AU-0821&amp;diff=9043</id>
		<title>AU-0821</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=AU-0821&amp;diff=9043"/>
		<updated>2026-04-16T01:33:12Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox system&lt;br /&gt;
| name = AU-0821&lt;br /&gt;
| image = au0821mapside.jpg&lt;br /&gt;
| caption = The AU-0821 system, viewed from the side&lt;br /&gt;
| size = 60000, 60000&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AU-0821&#039;&#039;&#039; is a deep sector in space filled with shipwrecks of unknown origin. Valuable materials can be found within chests aboard the wrecks, though they&#039;re often secured by lethal traps.&lt;br /&gt;
&lt;br /&gt;
Resets every Wednesday when the server restarts.&lt;br /&gt;
&lt;br /&gt;
==Gates==&lt;br /&gt;
===Gates to Trench===&lt;br /&gt;
AU-0821 to [[Trench]] (5000, 15000) (to Trench to AU-0821)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{Navbox_space}}&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Geography]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Trench&amp;diff=9042</id>
		<title>Trench</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Trench&amp;diff=9042"/>
		<updated>2026-04-16T01:33:01Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox system&lt;br /&gt;
| name = The Trench&lt;br /&gt;
| image = Trenchmapside.jpg&lt;br /&gt;
| caption = The Trench system, viewed from the side&lt;br /&gt;
| size = 60000, 60000&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Trench&#039;&#039;&#039; is a deep sector of space brimming with [[asteroids]]. Nearly all known asteroid types can be found here along with the highest ore rates for asteroids. This makes natural resource collection on a large scale fairly easy yet unsafe within this hostile system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Resets every Wednesday when the server restarts.&lt;br /&gt;
&lt;br /&gt;
==Gates==&lt;br /&gt;
===Gates to Horizon===&lt;br /&gt;
Trench to [[Horizon]] (55000, 55000) (to Horizon to Trench)&lt;br /&gt;
===Gates to AU-0821===&lt;br /&gt;
Trench to [[AU-0821]] (45000, 5000) (to AU-0821 to Trench)&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
{{Navbox_space}}&lt;br /&gt;
[[Category:Systems]]&lt;br /&gt;
[[Category:Geography]]&lt;br /&gt;
[[Category:Trench]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=8994</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=8994"/>
		<updated>2026-04-01T02:30:31Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2016-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Erratas ==&lt;br /&gt;
* Using hyperspace to avoid combat tag will be considered a violation of rule 18.&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not attempt to steal another player’s design, including ships / buildings / BDPs, to use for your own purposes. Additionally, if you are granted blueprint rights to a ship, the main contributor of the build is able to revoke your rights at any time for the printing of said ship. If anyone disagrees, staff action will be taken.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=8976</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=8976"/>
		<updated>2026-03-21T09:59:20Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2016-03-21&lt;br /&gt;
&lt;br /&gt;
* Clarified Rule 15 (Griefing and Stealing)&lt;br /&gt;
* Added paid self-promotion as a disallowed action under Rule 6 (Advertising)&lt;br /&gt;
&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers or your paid services. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.   &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Attempting to sell paid goods or services to community members or server staff&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not attempt to steal another player’s design, including ships / buildings / BDPs, to use for your own purposes. Additionally, if you are granted blueprint rights to a ship, the main contributor of the build is able to revoke your rights at any time for the printing of said ship. If anyone disagrees, staff action will be taken.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
This rule may not be broken even if you have been given permission to access the asset (such as build permissions in a territory, or being added to a pilot as a ship). If you were not the original builder or collector of an asset, you should ask the territory owner before you take it. Staff reserves the right to determine if a player has stolen from another player’s assets, even if they had access to them, on a case-by-case basis. Regardless, you should only trust assets like territory build permissions or ships to players if you trust them.&lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory, meaning that you are allowed to access your own ship’s doors or chests, and to move the ship into and out of other players’ claimed territory. In other words, moving or modifying your ship and its contents inside of another player’s territory is not considered griefing or stealing from that player, unless they perform one of the tasks below to transfer ownership of your ship to them.&lt;br /&gt;
&lt;br /&gt;
The owner or authorized members of the territory can take ownership of that ship, even if it is locked, by accessing the ship computer. Owners and authorized members are also allowed to break blocks of another player’s ship within their territory (if the ship is not locked) or otherwise impede the movement of the ship to prevent escape. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=8973</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Rules&amp;diff=8973"/>
		<updated>2026-03-17T05:29:23Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rules&#039;&#039;&#039; are subject to change at any time. We will do our best to inform the community of each instance. Ultimately, it is the players responsibility to stay up-to-date with the rules. We may decide to deviate from these rules when there is cause to do so, however doing so should be rare, and in such cases changes to this document should be made to reflect this.&lt;br /&gt;
&lt;br /&gt;
This community also enforces the Discord Community Guidelines and Terms of Service. You may be reported to Discord and promptly removed from the server should you violate them.&lt;br /&gt;
&lt;br /&gt;
Any attempt to violate these rules via loopholes may be addressed with punishment. Please submit a ticket should you find such a loophole. Additionally, evidence is favored when reporting a player, we will not take you at your word, or punish based on your opinion alone.&lt;br /&gt;
&lt;br /&gt;
=== Recent Changes: ===&lt;br /&gt;
Updated: 2026-03-16&lt;br /&gt;
&lt;br /&gt;
Most recent additions:&lt;br /&gt;
&lt;br /&gt;
* Expanded protected categories and examples under Rule 1 and Rule 2&lt;br /&gt;
* Added Rule 3 (Statute of Limitations)&lt;br /&gt;
* Added Rule 4 (Staff Jurisdiction)&lt;br /&gt;
* Clarified Rule 6 (Advertising) to provide examples of advertising&lt;br /&gt;
* Added Rules 6a (Advertising HE On Other Servers)&lt;br /&gt;
* Added Rule 7 (Misrepresenting Rules)&lt;br /&gt;
* Added Rule 8a (English Only)&lt;br /&gt;
* Added Rule 9 (Deceiving Server Staff)&lt;br /&gt;
* Added Rule 10 (Unfit for Community)&lt;br /&gt;
* Added Rule 11 (Rule Lawyering and Discussion of Staff Actions)&lt;br /&gt;
* Moved Rule 12 (Exploits) examples to within the rules&lt;br /&gt;
* Added examples to Rule 13 (Hacked Clients/Mods)&lt;br /&gt;
* Added Rule 13a (Definition of &amp;quot;hack&amp;quot; vs. &amp;quot;exploit&amp;quot;)&lt;br /&gt;
* Added clarification to Rule 15 (Griefing Claimed Land) for accidental damage&lt;br /&gt;
* Expanded Rule 16 (One Account Per Player) to describe actions that alternate accounts are used for&lt;br /&gt;
* Expanded Rule 17 (New Players) to clarify exceptions&lt;br /&gt;
* Expanded Rule 18 (Combat Tag) with the in-game definitions of what causes combat tag and what combat tag prevents&lt;br /&gt;
* Added examples to Rule 21 (Destruction of Planets)&lt;br /&gt;
* Added Rule 22 (Bypassing Safezone Protection)&lt;br /&gt;
* Added Rule 23 (Transfer of Assets)&lt;br /&gt;
* Added Rule 24 (Abandoned Assets)&lt;br /&gt;
&lt;br /&gt;
== Community Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Respect All Players ===&lt;br /&gt;
We take our player&#039;s privacy and safety very seriously. Any threat of malicious actions such as harm, exposure of personal information, or DDOS attacks will be met with an immediate ban.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Constant petty insults that create a toxic atmosphere, or sustained arguments with no productive value, are also not allowed. Staff members have the right to temporarily mute community members to defuse a situation, and issue punishments afterwards if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any violation of Discord&#039;s policies will additionally be reported directly to Discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hate speech, homophobia, transphobia, racism, sexism, ableism, defamation, and other forms of harassment will not be tolerated. This includes the use of racial, ethnic, or homophobic slurs. Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server staff may not be aware that something is considered hate speech or offensive; in this instance, please open a report.&lt;br /&gt;
&lt;br /&gt;
Rule 1 is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 1 based on evidence from any public and private chats, Discord servers, direct messages (DMs), other Minecraft servers, other games, and all other methods of communication, online or in real life, if the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, or a &amp;lt;u&amp;gt;group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, or other categories. Staff reserve the right to determine if evidence obtained outside the Horizon’s End community should be considered in a player report. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 2. No Harassment ===&lt;br /&gt;
Actions aimed at making the server unplayable, or a significantly worse experience, for another player, in-game or out of the game, will not be tolerated.  &lt;br /&gt;
&lt;br /&gt;
These actions include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Continuously messaging a player after that player has taken reasonable steps to prevent the offending player (i.e. blocking the player, telling them to stop, etc.)&lt;br /&gt;
* Placing automatic defenses near another player’s base with the intent of spawn killing them&lt;br /&gt;
* Building around someone’s settlement/station with the purpose of obstructing their movement or making their surroundings less visually appealing&lt;br /&gt;
* Repeatedly killing player(s) once all value from doing so has evaporated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Punishments will be situational, but we reserve the right to ban a user should we judge the incident to be severe. Staff reserve the right to determine what actions constitute harassment and the punishment for the type of harassment done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rule 2, like Rule 1, is exempt from the normal jurisdiction restrictions in Rule 4. Staff will enforce Rule 2 based on evidence from any form of communication if the target/victim of the offense is/was a member of the Horizon’s End community, or one of the aforementioned groups. See Rule 4 for specifics on staff jurisdiction.&lt;br /&gt;
&lt;br /&gt;
=== 3. Report Infractions Within 30 Days (Statute of Limitations) ===&lt;br /&gt;
If you see a player breaking the rules, report them in a timely manner. Reporting a player must be done within 30 days of the possible offense taking place, verified with in-game logs or message timestamps. Any report made afterwards will not be handled except in extreme circumstances (as determined by staff.)&lt;br /&gt;
&lt;br /&gt;
=== 4. Staff Will Only Moderate Within Official Horizon&#039;s End Channels (with exceptions) (Jurisdiction) ===&lt;br /&gt;
Members of the staff team will only perform moderation duties within official Horizon’s End channels, such as the game and the Discord server, and will only consider evidence in player reports if the evidence originated within official Horizon’s End channels. The staff team will not attempt to moderate or investigate players outside of official Horizon’s End channels, unless it is suspected that one of the rules that are exempt from Rule 4 was broken.&lt;br /&gt;
&lt;br /&gt;
For rules that are exempt from the normal jurisdiction restrictions outlined in this rule, staff will not normally attempt to investigate outside the official Horizon’s End channels unless there is existing evidence submitted via player report, or there is reason to believe that the safety of a Horizon’s End community member is at risk. Staff will take action under the following conditions:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rule 1, Rule 2:&#039;&#039;&#039; Evidence is submitted via player report containing, or a staff member witnessing:&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense &amp;lt;u&amp;gt;is a present or past member or group of the Horizon’s End community&amp;lt;/u&amp;gt;, OR&lt;br /&gt;
** A possible offense committed by a player where the target/victim of the offense is &amp;lt;u&amp;gt;a group of people&amp;lt;/u&amp;gt; identified by race, color, religion, sex, gender, sexual orientation, national origin, disability, age, and other categories, OR&lt;br /&gt;
** An &amp;lt;u&amp;gt;excessive&amp;lt;/u&amp;gt; amount of possible offenses where the target/victim of the offense is neither of the above categories but is otherwise unbecoming of a member of the Horizon’s End community&lt;br /&gt;
* &#039;&#039;&#039;Rule 6:&#039;&#039;&#039; Evidence is submitted via player report containing, a staff member witnessing, or a staff member of another community contacts the Horizon’s End staff team about:&lt;br /&gt;
** A possible case of advertising without permission in another community where the suspect &amp;lt;u&amp;gt;did not have the community staff team’s permission&amp;lt;/u&amp;gt; to do so&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a possible offense falls under the above categories on a case-by-case basis. The staff team also reserves the right to exempt additional rules from these jurisdiction restrictions on a case-by-case basis, but only for the most severe offenses where the suspect is deemed a threat to the safety of the Horizon’s End community.&lt;br /&gt;
&lt;br /&gt;
The intent of these exceptions is to ensure that all players maintain respect for one another and that Horizon’s End remains a safe space for all involved. These exceptions are not an attempt for the staff team to police a player’s behavior everywhere, nor are they an excuse to try and get a player banned based solely on their actions in another community where the rules are different. The staff team will only invoke these exceptions against players that actively harm members of the community or show a blatant disregard for our values.&lt;br /&gt;
&lt;br /&gt;
=== 5. No Sexual/Adult Content ===&lt;br /&gt;
We do not allow any sexual or adult content. We have no channels in which such content would be appropriate or allowed. Sexual or adult content includes:&lt;br /&gt;
&lt;br /&gt;
* Nudity/sexual acts&lt;br /&gt;
* Excessive violence/gore&lt;br /&gt;
* Discussion of illegal activities&lt;br /&gt;
* Hard drugs&lt;br /&gt;
&lt;br /&gt;
If you are unsure if content could be considered NSFW/suggestive, do not share it.&lt;br /&gt;
&lt;br /&gt;
=== 6. No Advertising ===&lt;br /&gt;
This is not the place for you to promote other Minecraft servers. This does not mean talking about other servers is outright banned. However, if you are slandering Horizon’s End or found to be subtly attempting advertisement, moderators will take action.  &lt;br /&gt;
&lt;br /&gt;
Appropriate discussion of other servers should be:&lt;br /&gt;
&lt;br /&gt;
* Infrequent (discussion of other servers should not be a significant portion of your message history)&lt;br /&gt;
* A constructive suggestion with the purpose of improving Horizon’s End&lt;br /&gt;
&lt;br /&gt;
Inappropriate discussion includes:&lt;br /&gt;
&lt;br /&gt;
* Telling other players to play on another server&lt;br /&gt;
* Comparing gameplay, community, etc. of another server to Horizon’s End without the constructive mindset mentioned above&lt;br /&gt;
* Extended discussion of another server, whether positive or negative, without the constructive mindset mentioned above&lt;br /&gt;
&lt;br /&gt;
The staff team reserves the right to determine if a message is considered advertising or not.&lt;br /&gt;
&lt;br /&gt;
Discussion of any game or server that is not related to Minecraft is allowed in their respective channels on Discord.&lt;br /&gt;
&lt;br /&gt;
==== 6a. No Advertising Horizon’s End On Other Servers Without Permission ====&lt;br /&gt;
Do not advertise Horizon’s End in other communities without the consent of both the community’s staff and Horizon’s End staff. Message a staff member if you would like to advertise Horizon’s End. This specific rule is exempt from the normal jurisdiction restrictions of Rule 4; staff will take action if a player is found to be advertising in another community without the consent of that community’s staff team.&lt;br /&gt;
&lt;br /&gt;
=== 7. Do Not Misrepresent Rules ===&lt;br /&gt;
Do not give other players a false impression of the rules. Players manipulated into illegal action, such as being wrongly informed that it is legal, will not be punished. Similarly, players will be reimbursed if they are manipulated out of a legal action for fear of breaking a rule that they were lied to about. If you have any questions about the rules, please ask a moderator or open a ticket.&lt;br /&gt;
&lt;br /&gt;
=== 8. No Spamming ===&lt;br /&gt;
Do not send/post repeated messages, messages with excessive capitalization, excessive emotes, excessive arguments with no constructive value, and unnecessary pings/mentions of other people. Make a reasonable effort to use channels for their respective purposes. If you aren&#039;t sure of a channel&#039;s topic, check its description.   &lt;br /&gt;
&lt;br /&gt;
==== 8a. English Only ====&lt;br /&gt;
English is the only language to be used in public channels. Most players here only understand English, as do the moderators. Please keep discussions in other languages to private messages or communities with others who may understand. &lt;br /&gt;
&lt;br /&gt;
=== 9. No Deceiving Server Staff ===&lt;br /&gt;
Do not attempt to manipulate staff members, whether that be through lying (presenting a false case), not cooperating with staff investigation/requests, using editing software to manipulate evidence, or using generative AI to fabricate text/image/video evidence.&lt;br /&gt;
&lt;br /&gt;
=== 10. Unfit For Community Definition ===&lt;br /&gt;
A player may be deemed unfit for the community of Horizons End if they: &lt;br /&gt;
&lt;br /&gt;
* Persistently break the rules / try to find loopholes.&lt;br /&gt;
* Have no intention in playing besides causing real harm to others. &lt;br /&gt;
* Are a danger to others.&lt;br /&gt;
&lt;br /&gt;
Players that are unfit for the community will be permanently banned.&lt;br /&gt;
&lt;br /&gt;
=== 11. No Rule Lawyering or Discussion of Staff Actions ===&lt;br /&gt;
Staff has the last word in moderation. Arguments about staff actions or punishments are not allowed in public channels, except in player report tickets or punishment appeal tickets. This includes, but is not limited:&lt;br /&gt;
&lt;br /&gt;
* Arguing with staff over the definition of a rule&lt;br /&gt;
* Discussing a punished player’s offense or punishment beyond discussing the facts available on the Horizon’s End ban website (https://bans.horizonsend.net/)&lt;br /&gt;
* Making fun of a player for breaking the rules&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have a question about the rules, it is best to open a general support ticket or to message a moderator.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 12. Do Not Exploit Bugs or Glitches or Mechanics ===&lt;br /&gt;
Do not attempt to gain an unfair advantage by abusing unintended mechanics/bugs. If you are confused as to whether something is considered a bug or a feature, ask a moderator or make a ticket asking about it. If a dubious practice is not included in the list of known exploits, then players are liable to be punished for bug abuse if the practice is deemed to be illegal by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Exploits include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* Item duplication&lt;br /&gt;
* Blowing up locked ships to unlock them or steal them&lt;br /&gt;
* Moving server NPCs&lt;br /&gt;
* Buying &amp;amp; transporting more crates than your ship can carry from an exporter&lt;br /&gt;
* Waterlogging blocks to make wet sponges in piloted ships&lt;br /&gt;
* Excessively killing friends / allies to gain xp and/or bounty money&lt;br /&gt;
* Quitting to title, instead of respawning after death, creating a bugged combat NPC&lt;br /&gt;
* Creating a nation (“puppet nation”) for the purpose of bypassing the sieges per day or claims per planet limits. Staff will use their best judgement to decide whether the nation is legitimate or not.&lt;br /&gt;
&lt;br /&gt;
=== 13. No Hacked Clients or Unfair Mods ===&lt;br /&gt;
The use of any mods, resource packs, or clients that do one or more of the following are on survival are strictly forbidden:&lt;br /&gt;
&lt;br /&gt;
* Provide the player with, or directly utilize, information that they could not legitimately obtain on a vanilla client (such as x-ray, freecam, or player radar/highlighters)&lt;br /&gt;
* Perform actions that the player could not legitimately perform on a vanilla client (such as flight, speed, kill-aura, or anti-knockback)&lt;br /&gt;
&lt;br /&gt;
If an otherwise acceptable mod, such as a minimap or QOL mod, has a feature matching this description, then it must be disabled.&lt;br /&gt;
&lt;br /&gt;
Horizon’s End has a zero-tolerance policy for hacked clients/mods and will issue permanent bans for offenders.&lt;br /&gt;
&lt;br /&gt;
==== 13a. Difference between &amp;quot;Exploit&amp;quot; vs. &amp;quot;Hacking&amp;quot; ====&lt;br /&gt;
Exploits and hacks are both forms of cheating, or gaining an unfair advantage over other players. However, “exploits” are caused by deficiencies in the server’s code and can be corrected by the staff or development team, whereas “hacks” are client-side modifications that the staff/development team have little to no capability of fixing. The punishment for hacking will always be a permanent ban. The punishment for exploiting depends on the severity of the exploit.&lt;br /&gt;
&lt;br /&gt;
=== 14. Do Not Steal Designs ===&lt;br /&gt;
Do not attempt to steal another player’s design, including ships / buildings / BDPs, to use for your own purposes. Additionally, if you are granted blueprint rights to a ship, the main contributor of the build is able to revoke your rights at any time for the printing of said ship. If anyone disagrees, staff action will be taken.&lt;br /&gt;
&lt;br /&gt;
=== 15. Do Not Grief or Steal from Claimed Land ===&lt;br /&gt;
Even when granted membership or access to claimed land, do not break blocks, take items from containers, kill mobs, or take ships unless you have explicit permission from the land owner or authorized members. This rule does not apply if the land that the assets are located on is unclaimed (i.e. not in a territory, not in a space station, etc.)  &lt;br /&gt;
&lt;br /&gt;
Ship ownership overrides that of the territory. This includes the ability to remove the ship from the claim. However, the owner or authorized members of the territory can take ownership of that ship, even if it is locked. Players may also request staff to unlock a ship for them if they are the owner or an authorized member of the land that the ship is located in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stealing crates or activating pistons to push crates also falls under this category, when the ship is in claimed land or a trade city. &lt;br /&gt;
&lt;br /&gt;
In an attack on claimed land, any permanent damage such as water/lava leakage, animal deaths, item frames being destroyed, etc, will be refunded. The attacker will not be punished unless there is explicit proof of the action being intentional.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Authorized members:&#039;&#039;&#039; A member that has explicit permission over the claim given to them by the claim owner. &#039;&#039;&#039;e.g&#039;&#039;&#039; a co-owner/high officer&lt;br /&gt;
&lt;br /&gt;
=== 16. One Account Per Player; No Alternate Accounts Allowed ===&lt;br /&gt;
Players may not benefit from, through the claiming of land, sieging of stations, or any other method, any of the following:&lt;br /&gt;
&lt;br /&gt;
* Alternate accounts&lt;br /&gt;
* Otherwise legitimate accounts with no intention of seriously playing&lt;br /&gt;
* “Puppet nations” which are politically indistinct from and in cooperation with another nation&lt;br /&gt;
* Single-player settlements meant to hold land with no legitimate development&lt;br /&gt;
* Space stations designed to obstruct the creation / expansion of existing or future stations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like any other rule, legitimacy of players, nations, or settlements will be determined on a case-by-case basis by staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only one account per individual may be used to play on Horizon’s End. Alternate accounts are not allowed and will be banned if detected. A user may request staff to set their alternate account as their main account, after which the old main account will be banned.&lt;br /&gt;
&lt;br /&gt;
=== 17. Do Not Harm or Threaten New Players ===&lt;br /&gt;
New players are granted a grace period upon login, which allows them to play without fear of being attacked. This is indicated by a &#039;&#039;&#039;golden star&#039;&#039;&#039; next to their name and in the player list. Do not attack, threaten, grief, or steal from protected players.&lt;br /&gt;
&lt;br /&gt;
New players with protection may not attack other players. If they wish to do so, they must forfeit their protection first with /removeprotection. New players that attack without doing so will have their protection removed by staff.&lt;br /&gt;
&lt;br /&gt;
New players may be attacked in self-defense if the new player initiates a fight, or if another player informs them that they are trespassing on their land. The new player must be given a reasonable amount of time to leave and may only be attacked if the new player has not left after this time.&lt;br /&gt;
Similarly, a new player is allowed to attack in self-defense without forfeiting their protection, if another player initiates a fight with them.&lt;br /&gt;
In very rare cases, unprotected players that display an extreme lack of skill and lack of in-game resources comparable to or below that of a brand-new player may have their protection reinstated.&lt;br /&gt;
&lt;br /&gt;
=== 18. No Circumventing the Combat Tag System ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Combat is mechanically enforced with a combat tag system.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the event that fails or there are issues with said system this rule will be enforced until the issue is resolved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Combat tags are applied in the following situations:&lt;br /&gt;
&lt;br /&gt;
* While piloting a starship, you attack or are attacked by another starship&lt;br /&gt;
* While piloting a starship, you enter the gravity well of an enemy starship&lt;br /&gt;
* While piloting a starship, you enter within 500 blocks of an enemy starship&lt;br /&gt;
* While piloting a starship, you initiate a station siege&lt;br /&gt;
* While on the ground/in space, you attack or are attacked by another player&lt;br /&gt;
* While on the ground/in space, you enter within 1000 blocks of an enemy starship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combat tag is removed if none of the above conditions are activated for the duration of the combat tag, or upon player death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While combat tagged:&lt;br /&gt;
&lt;br /&gt;
* You cannot release your ship (it will be unpiloted but active, allowing it to be damaged)&lt;br /&gt;
* You cannot claim territories, settlements, or space stations&lt;br /&gt;
* You cannot use the /suicide command&lt;br /&gt;
* You cannot enter a safe zone if your ship is a warship&lt;br /&gt;
* Combat NPCs created when you log off persist for the duration of the combat tag, and can be killed in safe zones&lt;br /&gt;
* The Drill, Mining Laser, Decomposer, and Ship Factory multiblocks cannot be activated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any attempt to circumvent the above restrictions is not allowed. Staff discretion will be used to determine if an action done while under combat breaks the spirit of the combat tag.&lt;br /&gt;
&lt;br /&gt;
=== 19. No Boosting ===&lt;br /&gt;
Boosting is the act of giving a player a substantial amount of credits for free in order to help them level up. This system was built with the idea of players working to level themselves. Any offense will be investigated and determined on a case-by-case basis, and the staff team will be determining whether a loophole was used or not.&lt;br /&gt;
&lt;br /&gt;
=== 20. Ship Design Restrictions ===&lt;br /&gt;
To keep within the spirit of Ship vs Ship combat, purposefully awkward ships that are designed only to break the meta will not be allowed. This may include spindly ships that are impossible to hit, abusing the small minimum block counts of shuttles, or anything designed to give an overwhelming advantage at the cost of immersion. This does not apply to immobile ships. Staff discretion is used to determine what is in violation of this rule.&lt;br /&gt;
&lt;br /&gt;
=== 21. No Wanton Destruction of Planet Surfaces ===&lt;br /&gt;
Projects having the express purpose or effect of destroying the usability of somebody else’s land or harassing its residents are not permitted. This includes, but is not necessarily limited to, the following:&lt;br /&gt;
&lt;br /&gt;
* Structures intended to obstruct or deny access to an area outside of the claim(s) they reside in, such as border walls&lt;br /&gt;
* Infrastructure that poses a passive hazard to residents of a neighboring claim, such as border Base Defense Platforms (BDPs)&lt;br /&gt;
* Pointless destruction or defacement of unclaimed land (or land which is unclaimed shortly following the destruction)&lt;br /&gt;
&lt;br /&gt;
=== 22. Do Not Bypass Safezone Protection ===&lt;br /&gt;
The following actions are illegal in a safezone:&lt;br /&gt;
&lt;br /&gt;
* Stealing other players’ items or crates dropped on the ground&lt;br /&gt;
* Suffocating players inside of blocks &lt;br /&gt;
* Transporting or pushing players out of the safezone against their will to kill them&lt;br /&gt;
* Preventing players from leaving the safezone or locking players in/out of their ships&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If a player willingly boards a ship, they may be transported out of the safezone and killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Players within a safezone cannot attack players outside of a safezone, and vice versa.&lt;br /&gt;
&lt;br /&gt;
Despite their protection, owners and approved members of Trade Cities can still take possession of and control of any ships within the settlement. This includes locking players out of their ships and stealing the players’ crates.&lt;br /&gt;
&lt;br /&gt;
=== 23. Transfer of Assets ===&lt;br /&gt;
A player may request to take ownership of another player’s assets (settlements, space stations, starships, items, etc.) if the current owner of the assets:&lt;br /&gt;
&lt;br /&gt;
* Is unable to log in for an extended period of time&lt;br /&gt;
* Is banned for longer than thirty days/permanently&lt;br /&gt;
&lt;br /&gt;
The owner of the assets must give their permission for the requesting player to take their assets, through Discord or other communication means. The transfer will then be made at staff’s discretion.&lt;br /&gt;
&lt;br /&gt;
Similarly, an owner of assets may request that their assets be transferred to another player if they are in similar circumstances listed above, and the receiving player must also give permission.&lt;br /&gt;
&lt;br /&gt;
=== 24. Abandoned Assets ===&lt;br /&gt;
A locked starship in unclaimed territory, or territory that you are the owner of, may be unlocked by staff if the owner of the starship has not logged in for thirty days or more.&lt;br /&gt;
&lt;br /&gt;
The starship must be completely inside your territory/unclaimed territory and not overlapping any other territory that you do not have access to. If the ship is within claimed territory, you must be the owner of the territory. If you are not the owner of the territory, you must ask the owner to contact staff on your behalf, even if the owner has given you build permissions in their territory.&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Module:Effective_protection_level&amp;diff=6646</id>
		<title>Module:Effective protection level</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Module:Effective_protection_level&amp;diff=6646"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;local p = {}&lt;br /&gt;
&lt;br /&gt;
-- Returns the permission required to perform a given action on a given title.&lt;br /&gt;
-- If no title is specified, the title of the page being displayed is used.&lt;br /&gt;
function p._main(action, pagename)&lt;br /&gt;
	local title&lt;br /&gt;
	if type(pagename) == &#039;table&#039; and pagename.prefixedText then&lt;br /&gt;
		title = pagename&lt;br /&gt;
	elseif pagename then&lt;br /&gt;
		title = mw.title.new(pagename)&lt;br /&gt;
	else&lt;br /&gt;
		title = mw.title.getCurrentTitle()&lt;br /&gt;
	end&lt;br /&gt;
	pagename = title.prefixedText&lt;br /&gt;
	if action ~= &#039;edit&#039; and action ~= &#039;move&#039; and action ~= &#039;create&#039; and action ~= &#039;upload&#039; then&lt;br /&gt;
		error( &#039;First parameter must be one of edit, move, create, upload&#039;, 2 )&lt;br /&gt;
	end&lt;br /&gt;
	if title.namespace == 8 then -- MediaWiki namespace&lt;br /&gt;
		if title.contentModel == &#039;javascript&#039; or title.contentModel == &#039;css&#039; then -- site JS or CSS page&lt;br /&gt;
			return &#039;interfaceadmin&#039;&lt;br /&gt;
		else -- any non-JS/CSS MediaWiki page&lt;br /&gt;
			return &#039;sysop&#039;&lt;br /&gt;
		end&lt;br /&gt;
	elseif title.namespace == 2 and title.isSubpage then&lt;br /&gt;
		if title.contentModel == &#039;javascript&#039; or title.contentModel == &#039;css&#039; then -- user JS or CSS page&lt;br /&gt;
			return &#039;interfaceadmin&#039;&lt;br /&gt;
		elseif title.contentModel == &#039;json&#039; then -- user JSON page&lt;br /&gt;
			return &#039;sysop&#039;&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	local level = title.protectionLevels[action] and title.protectionLevels[action][1]&lt;br /&gt;
	if level == &#039;sysop&#039; or level == &#039;editprotected&#039; then&lt;br /&gt;
		return &#039;sysop&#039;&lt;br /&gt;
	elseif title.cascadingProtection.restrictions[action] and title.cascadingProtection.restrictions[action][1] then -- used by a cascading-protected page&lt;br /&gt;
		return &#039;sysop&#039;&lt;br /&gt;
	elseif action == &#039;move&#039; then&lt;br /&gt;
		local blacklistentry = mw.ext.TitleBlacklist.test(&#039;edit&#039;, pagename) -- Testing action edit is correct, since this is for the source page. The target page name gets tested with action move.&lt;br /&gt;
		if blacklistentry and not blacklistentry.params.autoconfirmed then&lt;br /&gt;
			return &#039;sysop&#039;&lt;br /&gt;
		elseif title.namespace == 6 then&lt;br /&gt;
			return &#039;sysop&#039;&lt;br /&gt;
		else&lt;br /&gt;
			return &#039;autoconfirmed&#039;&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	local blacklistentry = mw.ext.TitleBlacklist.test(action, pagename)&lt;br /&gt;
	if blacklistentry then&lt;br /&gt;
		if not blacklistentry.params.autoconfirmed then&lt;br /&gt;
			return &#039;sysop&#039;&lt;br /&gt;
		else&lt;br /&gt;
			return &#039;autoconfirmed&#039;&lt;br /&gt;
		end&lt;br /&gt;
	elseif level == &#039;editsemiprotected&#039; then -- create-semiprotected pages return this for some reason&lt;br /&gt;
		return &#039;autoconfirmed&#039;&lt;br /&gt;
	elseif level then&lt;br /&gt;
		return level&lt;br /&gt;
	elseif action == &#039;upload&#039; then&lt;br /&gt;
		return &#039;uploader&#039;&lt;br /&gt;
	else&lt;br /&gt;
		return &#039;*&#039;&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
setmetatable(p, { __index = function(t, k)&lt;br /&gt;
	return function(frame)&lt;br /&gt;
		return t._main(k, frame.args[1])&lt;br /&gt;
	end&lt;br /&gt;
end })&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Module_other&amp;diff=6644</id>
		<title>Template:Module other</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Module_other&amp;diff=6644"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:&lt;br /&gt;
  &amp;lt;!--If no or empty &amp;quot;demospace&amp;quot; parameter then detect namespace--&amp;gt;&lt;br /&gt;
  {{#if:{{{demospace|}}}&lt;br /&gt;
  | {{lc: {{{demospace}}} }}    &amp;lt;!--Use lower case &amp;quot;demospace&amp;quot;--&amp;gt;&lt;br /&gt;
  | {{#ifeq:{{NAMESPACE}}|{{ns:Module}}&lt;br /&gt;
    | module&lt;br /&gt;
    | other&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
| module = {{{1|}}}&lt;br /&gt;
| other&lt;br /&gt;
| #default = {{{2|}}}&lt;br /&gt;
}}&amp;lt;!--End switch--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;!-- Add categories to the /doc subpage, not here! --&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Pp-template&amp;diff=6642</id>
		<title>Template:Pp-template</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Pp-template&amp;diff=6642"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#invoke:Protection banner|main}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;!-- Categories go on the /doc subpage, and interwikis go on Wikidata. --&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Tl&amp;diff=6640</id>
		<title>Template:Tl</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Tl&amp;diff=6640"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:Template link]]&lt;br /&gt;
&lt;br /&gt;
{{Redirect category shell|&lt;br /&gt;
{{R from move}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Warning/en&amp;diff=6638</id>
		<title>Template:Warning/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Warning/en&amp;diff=6638"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#if: {{{msg|{{{1|}}}}}}|&amp;lt;table class=&amp;quot;warning-message&amp;quot; style=&amp;quot;background-color: var( --background-color-error-subtle, #ffe9e5 ); color: var( --color-base, #202122 ); border: 1px var( --border-color-error, #9f3526 ) solid; box-sizing: border-box; margin: 0.5em 0; padding: 0.5em;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;white-space: nowrap; vertical-align: top;&amp;quot;&amp;gt;}}&amp;lt;span style=&amp;quot;position: relative; top: -2px;&amp;quot;&amp;gt;[[File:OOjs_UI_icon_notice-destructive.svg|18px|alt=Warning|link=]]&amp;lt;/span&amp;gt; &#039;&#039;&#039;Warning:&#039;&#039;&#039; {{#if: {{{msg|{{{1|}}}}}}|&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;padding-{{dir|{{pagelang}}|right|left}}: 0.5em vertical-align: top;&amp;quot;&amp;gt;{{{msg|{{{1|}}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Documentation|content=&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
This template has two possible usages:&lt;br /&gt;
&lt;br /&gt;
# Will have the text flow below when the warning text is too long&lt;br /&gt;
# Uses a table to indent the text.&lt;br /&gt;
&lt;br /&gt;
=== Method 1 ===&lt;br /&gt;
The following displays the warning icon and the word &amp;quot;Warning:&amp;quot;.&lt;br /&gt;
You can follow this with whatever text/images/markup you like.&lt;br /&gt;
&lt;br /&gt;
Wiki Code:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{warning}}&amp;lt;/nowiki&amp;gt; Don&#039;t do that!&lt;br /&gt;
&lt;br /&gt;
{{warning}} Don&#039;t do that!&lt;br /&gt;
&lt;br /&gt;
=== Method 2 ===&lt;br /&gt;
&lt;br /&gt;
The following includes the text passed to the template, and uses a table to stop the text flowing round the icon.&lt;br /&gt;
&lt;br /&gt;
Wiki Code:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{warning|1=&amp;lt;/nowiki&amp;gt;Here is a long warning, which is sufficiently wordy to run onto a second line (unless you have a really large screen!), which would normally cause it to wrap round the icon, but because we passed it as a parameter it keeps its left alignment straight.&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{warning|1=Here is a long warning, which is sufficiently wordy to run onto a second line (unless you have a really large screen!), which would normally cause it to wrap round the icon, but because we passed it as a parameter it keeps its left alignment straight.}}&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{tl|Caution}}&lt;br /&gt;
* {{tl|Fixtext}}&lt;br /&gt;
* {{tl|Note}}&lt;br /&gt;
* {{tl|Tip}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Warning templates{{#translation:}}]]&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Module:Documentation/styles.css&amp;diff=6636</id>
		<title>Module:Documentation/styles.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Module:Documentation/styles.css&amp;diff=6636"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.ts-doc-sandbox .mbox-image	{&lt;br /&gt;
	padding:.75em 0 .75em .75em;&lt;br /&gt;
}&lt;br /&gt;
	&lt;br /&gt;
.ts-doc-doc {&lt;br /&gt;
	clear: both;&lt;br /&gt;
	background-color: #eaf3ff;&lt;br /&gt;
	color: var(--color-base, #202122);&lt;br /&gt;
	border: 1px solid #a3caff;&lt;br /&gt;
	margin-top: 1em;&lt;br /&gt;
	border-top-left-radius: 2px;&lt;br /&gt;
	border-top-right-radius: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-header {&lt;br /&gt;
	background-color: #cbd6f6;&lt;br /&gt;
	color: var(--color-base, #202122);&lt;br /&gt;
	padding: .642857em 1em .5em;&lt;br /&gt;
	border-top-left-radius: 2px;&lt;br /&gt;
	border-top-right-radius: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-heading {&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	padding-left: 30px;&lt;br /&gt;
	background: center left / 24px 24px no-repeat;&lt;br /&gt;
	/* @noflip */&lt;br /&gt;
	background-image: url( //upload.wikimedia.org/wikipedia/commons/f/fb/OOjs_UI_icon_puzzle-ltr.svg );&lt;br /&gt;
	height: 24px;&lt;br /&gt;
	line-height: 24px;&lt;br /&gt;
	font-size: 13px;&lt;br /&gt;
	font-weight: 600;&lt;br /&gt;
	letter-spacing: 1px;&lt;br /&gt;
	text-transform: uppercase;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-header .ts-tlinks-tlinks {&lt;br /&gt;
	line-height: 24px;&lt;br /&gt;
	margin-left: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-header .ts-tlinks-tlinks a {&lt;br /&gt;
	color: var(--color-progressive, #36c);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-header .ts-tlinks-tlinks a:active {&lt;br /&gt;
	color: var(--color-progressive--active, #233566);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-header .ts-tlinks-tlinks a:visited {&lt;br /&gt;
	color: var(--color-visited, #6a60b0);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-header .ts-tlinks-tlinks a:visited:active {&lt;br /&gt;
	color: var(--color-visited--active, #233566);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-content {&lt;br /&gt;
	padding: .214286em 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-content:after {&lt;br /&gt;
	content: &#039;&#039;;&lt;br /&gt;
	clear: both;&lt;br /&gt;
	display: block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-content &amp;gt; :first-child {&lt;br /&gt;
	margin-top: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-content &amp;gt; :last-child {&lt;br /&gt;
	margin-bottom: .5em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ts-doc-footer {&lt;br /&gt;
	background-color: #eaf3ff;&lt;br /&gt;
	color: var(--color-base, #202122);&lt;br /&gt;
	border: 1px solid #a3caff;&lt;br /&gt;
	padding: .214286em 1em;&lt;br /&gt;
	margin-top: .214286em;&lt;br /&gt;
	font-style: italic;&lt;br /&gt;
	border-bottom-left-radius: 2px;&lt;br /&gt;
	border-bottom-right-radius: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media all and (min-width: 720px) { &lt;br /&gt;
	.ts-doc-header .ts-tlinks-tlinks {&lt;br /&gt;
		float: right;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.skin-theme-clientpref-night .ts-doc-header {&lt;br /&gt;
	background-color: #3056a9;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.skin-theme-clientpref-night .ts-doc-heading {&lt;br /&gt;
	background-image: url( &#039;//upload.wikimedia.org/wikipedia/commons/d/d3/OOjs_UI_icon_puzzle-ltr-invert.svg&#039; );	&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.skin-theme-clientpref-night .ts-doc-doc,&lt;br /&gt;
html.skin-theme-clientpref-night .ts-doc-footer {&lt;br /&gt;
	background-color: #1b223d;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (prefers-color-scheme: dark) {&lt;br /&gt;
	html.skin-theme-clientpref-os .ts-doc-header {&lt;br /&gt;
		background-color: #3056a9;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	html.skin-theme-clientpref-os .ts-doc-heading {&lt;br /&gt;
		background-image: url( &#039;//upload.wikimedia.org/wikipedia/commons/d/d3/OOjs_UI_icon_puzzle-ltr-invert.svg&#039; );	&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	html.skin-theme-clientpref-os .ts-doc-doc,&lt;br /&gt;
	html.skin-theme-clientpref-os .ts-doc-footer {&lt;br /&gt;
		background-color: #1b223d;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Translatable/en&amp;diff=6634</id>
		<title>Template:Translatable/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Translatable/en&amp;diff=6634"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{{#ifeq:{{pagelang|{{{1|{{FULLPAGENAME}}}}}}}|&lt;br /&gt;
|{{{1|{{FULLPAGENAME}}}}}&lt;br /&gt;
|{{#invoke:String|sub|{{{1|{{FULLPAGENAME}}}}}&lt;br /&gt;
  |1&lt;br /&gt;
  |{{#expr:{{#invoke:String|len|{{{1|{{FULLPAGENAME}}}}}}}-{{#invoke:String|len|{{pagelang|{{{1|{{FULLPAGENAME}}}}}}}}}-1}}&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Documentation|content=&lt;br /&gt;
{{Lua|Module:String}}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
* {{tlx|translatable}}&lt;br /&gt;
{{translatable}}&lt;br /&gt;
* {{tlx|translatable|2=Page name}}&lt;br /&gt;
{{translatable|1=Page name}}&lt;br /&gt;
* {{tlx|translatable|2=Page name/{{PAGELANGUAGE}} }}&lt;br /&gt;
{{translatable|1=Page name/{{PAGELANGUAGE}} }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Internationalization templates{{#translation:}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Documentation/en&amp;diff=6632</id>
		<title>Template:Documentation/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Documentation/en&amp;diff=6632"/>
		<updated>2025-07-01T04:00:25Z</updated>

		<summary type="html">&lt;p&gt;Bwazedilla: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;languages/&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#invoke:documentation|main|_content={{ {{#invoke:documentation|contentTitle}}}}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation|content=&lt;br /&gt;
&lt;br /&gt;
{{Lua|Module:Documentation}}&lt;br /&gt;
This template automatically displays a documentation box like the one you are seeing now, of which the content is sometimes transcluded from another page.&lt;br /&gt;
It is intended for pages which are [[Special:MyLanguage/Help:Transclusion|transcluded]] in other pages, i.e. templates, whether in the template namespace or not.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
=== Customising display ===&lt;br /&gt;
&lt;br /&gt;
Overrides exist to customise the output in special cases:&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;documentation{{!}}&#039;&#039;&#039;heading&#039;&#039;&#039;=&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt; - change the text of the &amp;quot;documentation&amp;quot; heading. If this is set to blank, the entire heading line (including the first [edit] link) will also disappear.&lt;br /&gt;
&lt;br /&gt;
== Rationale ==&lt;br /&gt;
This template allows any page to use any documentation page, and makes it possible to protect templates while allowing anyone to edit the template&#039;s documentation and categories.&lt;br /&gt;
It also reduces server resources by circumventing a [[w:Wikipedia:Template limits|technical limitation of templates]] (see a [[:en:Special:Diff/69888944|developer&#039;s explanation]]).&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[w:Template:Documentation subpage]]&lt;br /&gt;
* {{tim|Documentation}}&lt;br /&gt;
* [[w:Wikipedia:Template documentation]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Formatting templates{{#translation:}}|Template documentation]]&lt;br /&gt;
[[Category:Template documentation{{#translation:}}| ]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#if:{{{content|}}}|&lt;br /&gt;
[[Category:Template documentation pages{{#translation:}}]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bwazedilla</name></author>
	</entry>
</feed>