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	<title>Horizon&#039;s End Wiki - User contributions [en]</title>
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	<updated>2026-10-29T13:50:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Vask_Authority_Leak&amp;diff=13644</id>
		<title>Vask Authority Leak</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Vask_Authority_Leak&amp;diff=13644"/>
		<updated>2026-10-11T05:49:37Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Vask Authority]] Leak was a leak of the primary Discord channel used by the members of Vask Authority and [[Vega]] to communicate with each other. It was the premier example of utilizing the server [[Rules]] to get one&#039;s enemies banned rather than fighting them within the game. [[AdelieXY]] effectuated the leak by infiltrating the Vask Authority discord under the trust of his former friends. [[Yodabird19]] would go on to post the leaks in the server news channel, rather than simply in a report. &lt;br /&gt;
&lt;br /&gt;
This leak resulted in the bans of FellOffBridge, [[_Clone1137]], and Vandrayk. All have since been overturned through the appeals process.&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Ilios_Alliance&amp;diff=13643</id>
		<title>Ilios Alliance</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Ilios_Alliance&amp;diff=13643"/>
		<updated>2026-10-11T05:41:18Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox alliance&lt;br /&gt;
| above = Ilios Alliance&lt;br /&gt;
| image1 = Ilios alliance.png&lt;br /&gt;
| caption1 = Symbol of the Ilios Alliance&lt;br /&gt;
| abbreviation = IA&lt;br /&gt;
| membership = &#039;&#039;&#039;Through 2025:&#039;&#039;&#039;&lt;br /&gt;
{{flag|CDM FlagP.png|Cortesia Del Mar}}&amp;lt;br&amp;gt;{{flag|Radiance Emblem.png|Radiance}}&amp;lt;br&amp;gt;{{flag|Orovika logo.webp|Orovika}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Through 2024:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}&amp;lt;br&amp;gt;{{flag|Arimfea Flag.png|Arimfea}}&lt;br /&gt;
| discord = [https://discord.gg/2hjWNCF3zR 2hjWNCF3zR]&lt;br /&gt;
| formation = 23 April 2024&lt;br /&gt;
| dissolution = 13 March 2025&lt;br /&gt;
| preceded_by = {{flag|Ineviter.png|Horizon Federation}}&lt;br /&gt;
}} &lt;br /&gt;
The &#039;&#039;&#039;Ilios Alliance&#039;&#039;&#039; was an alliance of nations on [[Horizon&#039;s End]]. It was primarily a colonist and privateer alliance, and was in its later months the largest single active political body on Horizon&#039;s End.&lt;br /&gt;
&lt;br /&gt;
The Ilios Alliance styled itself as &amp;quot;an institutional bloc for...mutual betterment&amp;quot;, and primarily functioned as a shared body in which its member nations pursued joint goals and mutual defense; the Ilios Alliance did not obligate its membership to join members who pursued offensive conflicts. The Alliance was been responsible for supporting such projects as the city of [[Cicatrix]], the [[Woolworths Production Complex]], and the space station [[Miami]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
==Early Days==&lt;br /&gt;
The Ilios Alliance was originally proposed by [[scar_litty]] and [[_omni]], then diplomatic leaders of [[Shadow]] and [[Orovika]] respectively, to [[yodabird19]], President of [[Cortesia Del Mar]], as a tripartite alliance between the three states. The alliance was precipitated by existing individual direct alliances between all three founding member states, which had persisted since the February dissolution of the [[Horizon Federation]].&lt;br /&gt;
&lt;br /&gt;
Following negotiations to determine the nature of the body, the Ilios Alliance was formally announced on April 23, 2024, as a pact with a goal of &amp;quot;deepening our relations, mutual defense, and advancing the prosperity of our nations&amp;quot;. All members of the Ilios Alliance had formerly been members of the Horizon Federation, which led some to accuse it of simply being another iteration thereof; however the Alliance made efforts to distinguish itself from the Horizon Federation&#039;s legacy, chiefly by pointing out that the Alliance was founded in peacetime, and its existence was not dependent on the pursuit of conflict with an enemy state.&lt;br /&gt;
&lt;br /&gt;
==Vask Authority Conflict==&lt;br /&gt;
{{Main|Ilios Alliance-Vask Authority Conflict}}&lt;br /&gt;
On May 3, 2024, the nation of [[Vask Authority]] was established by [[FellOffBridge]], replacing the former [[Andurian Federation]]. Vask Authority supported piracy among its members, leading to a steady decline in its relations with the Ilios Alliance, which consisted mostly of colonists and pro-colonist combatants (privateers). &lt;br /&gt;
&lt;br /&gt;
On June 10, 2024, in response to a rapidly deteriorating situation with Vask Authority, the Ilios Alliance admitted the former Horizon Federation states of [[Imperial Nova]] and [[Arimfea]] as &amp;quot;associate&amp;quot; members - a limited status within the alliance created specifically for the pair of new members, who shared the Ilios Alliance&#039;s distaste for Vask Authority. The following day, an incident in [[Regulus]] between Vask Authority and Imperial Nova prompted the outbreak of war between Vask Authority and the Alliance, which continued until Vask Authority offered a white peace to the alliance on July 26.&lt;br /&gt;
&lt;br /&gt;
==Radiance Revolution==&lt;br /&gt;
On July 3, the members of the nation of [[Shadow]], in response to controlling behavior from the largely-inactive in-game nation leader [[Ae0n]], seceded en masse from Shadow and established a replacement nation called [[Radiance]]. &lt;br /&gt;
&lt;br /&gt;
All members of the Ilios Alliance quickly responded by politically recognizing Radiance as the legitimate successor of Shadow and inheritor of its diplomatic relations, leading to the substitution of Radiance for Shadow in the Ilios Alliance&#039;s member list. The revolution also caused sudden instability and impoverishment to the members of Radiance, to which the Ilios Alliance responded with what yodabird19 described as a &amp;quot;Marshall Plan-like&amp;quot; support program, which rapidly re-established Radiance&#039;s industrial and military base.&lt;br /&gt;
&lt;br /&gt;
==Long Peace==&lt;br /&gt;
{{Main|Long Peace}}&lt;br /&gt;
Following the conclusion of the conflict with Vask Authority, the Ilios Alliance has returned to a peacetime bloc supporting its members internally. Several members of the Ilios Alliance have changed nations within the Alliance in this time, such as the settlement of [[Astolfo]] moving from Orovika to Radiance, or the player [[ItsAlreadyGold]] moving from Orovika to Cortesia Del Mar.&lt;br /&gt;
&lt;br /&gt;
On October 27, [[Imperial Nova]] formally left the Ilios Alliance, stating that while there&#039;s &amp;quot;nothing wrong with them...now that the war is over it doesn&#039;t seem necessary&amp;quot;. This exit was accepted by both sides, and the Alliance retains friendly relations with Imperial Nova.&lt;br /&gt;
&lt;br /&gt;
On 13 March 2025, the Ilios Alliance was formally disbanded after Radiance left to pursue a more neutral and independent path, with Cortesia Del Mar and Orovika retaining their pre-existing alliance. As would later be revealed, Radiance&#039;s departure was motivated by frequent infighting with and strongarming from Cortesia Del Mar.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
When the Ilios Alliance was founded, all three founding nations had major settlements in the [[Ilios System|Ilios system]]: [[Spatzyosa]] of Orovika on [[Damkoth]], [[Setra Maria]] of Cortesia Del Mar on [[Chimgara]], and [[ThievesHaven]] of Shadow on Chimgara. Setra Maria is now the only one that remains.&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Long_Peace&amp;diff=13642</id>
		<title>Long Peace</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Long_Peace&amp;diff=13642"/>
		<updated>2026-10-11T05:39:51Z</updated>

		<summary type="html">&lt;p&gt;China: small detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;&amp;quot;Long Peace&amp;quot;&#039;&#039;&#039; is a term used to describe the era of [[Horizon&#039;s End]] server politics between August 2024 and March 2025. This era was notable for a relative lack of [[:Category:Conflicts|conflict]] on the server, impending threat of conflict, and very low player counts. This term is borrowed from the [https://en.wikipedia.org/wiki/Long_Peace real-world concept of the &amp;quot;Long Peace&amp;quot;], which describes the era of relative global peace since the end of World War II.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The &amp;quot;Long Peace&amp;quot; is generally held to have started with the end of the Ilios Alliance-Vask Authority War on 29 July 2024. The conclusion of this war (and the shortly-following [[Vask Authority Leak]]) saw the end of [[Vask Authority]] as a large pirating force; the players of Vask Authority had also been the leaders of other piracy-oriented groups unpopular with colonists such as [[RentDueYesterday]], and so their removal from server politics eliminated the chief source of chaos that rankled Horizon&#039;s End server politics in 2023 and 2024. Additionally, this moment in time saw a significant shift in the foreign policy of [[Vega]], which reduced in player count and activity, and transitioned towards more inward-focusing gameplay under the leadership of [[MaidPierce]] and [[Solesey]]. &lt;br /&gt;
&lt;br /&gt;
=== Dominant Political Regime ===&lt;br /&gt;
The result of these developments was that the [[Ilios Alliance]] became the most potent political bloc shaping server culture and politics. Unlike previous groups to occupy such a position, the Ilios Alliance was dominated by [[colonist]] players, and consequently maintained a non-interventionist and anti-war foreign policy (as [[Radiance]] leader [[star_litty]] described it, &amp;quot;we don&#039;t really fight, we just are gay and rich&amp;quot;). This resulted in a server political regime distinguished by a lack of either large-scale conflict or the imminent threat thereof.&lt;br /&gt;
&lt;br /&gt;
In the Long Peace, server activity both within and without the Ilios Alliance was predominantly focused on city- &amp;amp; station-building and national development, as well as wide-reaching initiatives to promote Horizon&#039;s End and retain new players to increase the server&#039;s player count. These latter initiatives, such as [[yodabird19]]&#039;s [https://www.reddit.com/r/mcservers/search/?q=Horizon&#039;s+End r/mcservers Reddit advertisements] and [[Consue]]&#039;s [https://bsky.app/profile/horizonsend.bsky.social Horizon&#039;s End Bluesky account], were motivated by the belief held by many players on the server that the existing player-base of Horizon&#039;s End could no longer support large-scale [[:Category:Conflicts|conflict]], and that the rise of new nations would be needed to ensure that the server&#039;s politics remained interesting in the long term.&lt;br /&gt;
&lt;br /&gt;
[[File:BCstockpiling.png|thumb|250px|Multiple [[Imperial Nova|Novan]] [[Battlecruiser|battlecruisers]] piloted at the same time on [[survival]], an example of the battlecruiser stockpiling issue perpetuating the long peace.]]&lt;br /&gt;
=== Battlecruiser Stockpiling ===&lt;br /&gt;
During this era of the server, large nations such as [[Imperial Nova]] and [[Cortesia Del Mar]] stockpiled large fleets of warships and [[battlecruisers]]. &lt;br /&gt;
&lt;br /&gt;
=== Minor Conflicts ===&lt;br /&gt;
Some minor conflicts still occurred during the Long Peace. &lt;br /&gt;
&lt;br /&gt;
==== Continued Piracy ====&lt;br /&gt;
Players such as [[z4nityy]], the sole remaining active member of [[Vask Authority]], as well as [[Zealandia1]] of [[SettlerGod]], and briefly [[Sherbet_S]] of [[walkemdownand_kickintheydoors]], continued to pursue piracy in this time. This regime of piracy was far less intense than that of Vask Authority during the [[Ilios Alliance-Vask Authority War]].&lt;br /&gt;
&lt;br /&gt;
==== Nova-Luxit War ====&lt;br /&gt;
The first substantial novel conflict to arise on the server after the end of the [[Ilios Alliance-Vask Authority War]] was the [[Nova-Luxit War]], a minor conflict between Imperial Nova and the [[United Luxit States]] lasting from 17 November to 8 December, 2024.&lt;br /&gt;
&lt;br /&gt;
==== Vega-Ekatera War ====&lt;br /&gt;
{{main|Vega-Ekatera War}}&lt;br /&gt;
The Vega-Ekatera War was the largest conflict of the Long Peace, and the first international conflict to directly involve [[Vega]] since the [[Horizon Federation-RentDueYesterday War]]. The war was initiated by the impoundment of a Vegan-owned ship by [[Ekatera]] at the [[Trade City]] [[Altar Sanctorium]], and resulted in a substantial reduction in Ekatera&#039;s size and activity.&lt;br /&gt;
&lt;br /&gt;
===End of the Long Peace===&lt;br /&gt;
The Long Peace is widely held to have ended in March 2025, due to a confluence of factors.&lt;br /&gt;
&lt;br /&gt;
On 8 March 2025, [[Vega]] and [[Imperial Nova]] mutually declared [[Vega-Nova War|war]] following the [[7 March Vega-Nova Siege]], and after several smaller sieges and battles over the prior weeks.&lt;br /&gt;
&lt;br /&gt;
On 13 March 2025, the [[Ilios Alliance]] formally disbanded after [[Radiance]] left to pursue a more neutral and independent path, with its other members [[Cortesia Del Mar]] and [[Orovika]] choosing to retain their alliance.&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Player-Created]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Ilios_Alliance-Vask_Authority_War&amp;diff=13641</id>
		<title>Ilios Alliance-Vask Authority War</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Ilios_Alliance-Vask_Authority_War&amp;diff=13641"/>
		<updated>2026-10-11T05:35:53Z</updated>

		<summary type="html">&lt;p&gt;China: cleaned up the garbage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
|name = Ilios Alliance - Vask Authority War&lt;br /&gt;
|image = VAwar.png&lt;br /&gt;
|caption = Vask Authority [[Light Frigate|frigates]] down an Imperial Novan [[Attack Destroyer|destroyer]] at the [[Battle of Asteri]]&lt;br /&gt;
|date = 11 June 2024 - 29 July 2024 &amp;lt;br&amp;gt;(48 days)&lt;br /&gt;
|place = Server-wide&lt;br /&gt;
|combatants_header = Participants&lt;br /&gt;
|combatant1 = {{flag|Ilios alliance.png|Ilios Alliance}}&lt;br /&gt;
* {{flag|Orovika logo.webp|Orovika}}&lt;br /&gt;
* {{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
* {{flag|CDM FlagP.png|Cortesia Del Mar}}&lt;br /&gt;
* {{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
* {{flag|Arimfea Flag.png|Arimfea}}&lt;br /&gt;
{{flag|Rsz 3carthageflag.png|Republic of Carthage}}&lt;br /&gt;
|combatant2 = {{flag|VAAFFlag.png|Vask Authority}}&lt;br /&gt;
{{flag|Vega logo.jpg|Vega}}&lt;br /&gt;
&amp;lt;small&amp;gt;(material aid, minimal direct involvement)&amp;lt;/small&amp;gt;&lt;br /&gt;
|casualties1 = 171685 [[warship]] blocks lost&lt;br /&gt;
* 127685 to Vask Authority&lt;br /&gt;
* 44000 to Vega at the [[Battle of Asteri]] &lt;br /&gt;
46274 [[freighter]] blocks lost&lt;br /&gt;
|casualties2 = 91819 [[warship]] blocks lost&lt;br /&gt;
&amp;lt;br&amp;gt;2 [[battlecruiser]]s lost (1 captured intact)&lt;br /&gt;
684 [[freighter]] blocks lost&lt;br /&gt;
|result = White peace struck with Vegan involvement on 29 July.&lt;br /&gt;
Majority of Vask Authority players subsequently [[Vask Authority Leak|banned from server]], remnant of Vask Authority resumes pirating to present.&lt;br /&gt;
|width = 450px&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Ilios Alliance-Vask Authority War&#039;&#039;&#039; was a major military conflict on Horizon&#039;s End fought between the forces of the [[Ilios Alliance]] and the [[Republic of Carthage]] against the pirating nation of [[Vask Authority]], which was materially supported by [[Vega]], in the summer of 2024.&lt;br /&gt;
&lt;br /&gt;
This war was the first conflict in [[Horizon&#039;s End]] history to see the use of [[supercapital]] warships in combat, and established the dominance of [[starfighters]] and 500-block [[Tackle Gunship|tackle gunships]] in the (post-[[gunship]] nerf) 2024 starship combat meta. It was the largest conflict of 2024.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
== Prelude ==&lt;br /&gt;
=== Andurian Federation ===&lt;br /&gt;
Following the conclusion of the [[Horizon Federation-RentDueYesterday War]] on 8 January 2024, [[RentDueYesterday]], a major pirating nation led by [[FellOffBridge]], was re-formed by [[pqio]] into the [[Andurian Federation]]. Unlike its predecessor or successor, the Andurian Federation presented itself as a respectable participant in server politics, and did not allow its members to engage in unrestrained [[piracy]]. &lt;br /&gt;
&lt;br /&gt;
From 11 February 2024, the [[Andurian Federation]] engaged in [[Arimfea-Anduria War|a military conflict]] with [[Arimfea]], with [[Imperial Nova]] intervening on behalf of [[Arimfea]]  on 26 February. This war ended on 18 April 2024 with a white peace, leaving the Andurian Federation&#039;s combat-inclined player-base without anyone to fight.&lt;br /&gt;
&lt;br /&gt;
Three weeks later, on 3 May 2024, pqio formally handed control of the Andurian Federtion back to FellOffBridge, who renamed it first to &amp;quot;HorsemenOfThe[[Vegapocalypse]],&amp;quot; before settling on &amp;quot;Vask Authority&amp;quot; the following day. &lt;br /&gt;
&lt;br /&gt;
=== Vask Authority ===&lt;br /&gt;
Under FellOffBridge&#039;s leadership, Vask Authority adopted a policy of allowing its members to [[pirate]] other players on the server as they wished.&lt;br /&gt;
&lt;br /&gt;
As the largest [[colonist]] and [[privateer]] alliance on the server at the time, the [[Ilios Alliance]] served as the primary responders to piracy. Seeking to avoid sparking an all-out war with the whole of Vask Authority, the Alliance settled on a policy of attacking members of Vask Authority only when they were engaging in acts of piracy. &lt;br /&gt;
&lt;br /&gt;
Additionally, on account of a convergence of interests in anti-piracy activity, and viewing the prospect of all-out war with Vask Authority as an increasingly inevitable one, the Ilios Alliance admitted the nations of Imperial Nova and Arimfea as associate members of the alliance on 10 June 2024. This brought the two nations, who had already been combating Vask Authority piracy on their own, under the Ilios Alliance&#039;s mutual-defense umbrella, and facilitated coordinated fleet actions between all five alliance members.&lt;br /&gt;
&lt;br /&gt;
=== 11 June Incident ===&lt;br /&gt;
On 11 June 2024, at 12:15PM EDT, [[DearGhost]] attacked [[SammaSystem]], a member of [[Imperial Nova]], at her space station in Ilios, killing her in [[PvP]]. Novan forces scrambled to hunt down DearGhost in retribution (in accordance with Alliance policy); however, DearGhost quickly fled south to Vask Authority&#039;s shielded main space station, [[Apollyon]], and sought refuge inside the structure. Vask Authority leadership [[_Clone1137]] and [[FellOffBridge]] had previously declared Apollyon to be off-limits to non-members of Vask Authority, and declared that DearGhost was under Vask Authority protection while inside the station, regardless of the act of piracy he had committed minutes earlier. &lt;br /&gt;
&lt;br /&gt;
The Novan response force elected to assault Apollyon regardless, prompting a fleet battle in which Vask Authority forces directly engaged Ilios Alliance ones. This event is broadly considered to be the start of the Ilios Alliance-Vask Authority War.&lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
=== Fleet Doctrine ===&lt;br /&gt;
Once formal war began, the fleet doctrines of the Ilios Alliance and Vask Authority quickly solidified.&lt;br /&gt;
&lt;br /&gt;
As of the start of the war, the Ilios Alliance was much better prepared for combat than its predecessor the [[Horizon Federation]], counting among its ranks some [[SvS]]ers, such as [[_omni]], [[EloMilo]], [[NovaManGood2110]], [[yodabird19]], and [[_Longy]]. This enabled the Alliance to occasionally attack members of Vask Authority proactively (as opposed to exclusively responding to incidents of [[piracy]]). However, similarly to the Horizon Federation, Ilios Alliance combatants sought to leverage their extreme numerical superiority in combat, seeking to only engage in a fight against Vask Authority when they had the numerical advantage, and quickly disengaging from any unfavorable matchup. These incentives produced a fleet doctrine centered on skilled strike teams employing smaller ships than their adversaries, most often [[starfighters]] and [[gunships]].&lt;br /&gt;
&lt;br /&gt;
Vask Authority fleet doctrine was nearly diametrically opposed to that of the Alliance. With material support from [[Vega]], whose non-involvement in the war ensured that their industrial output was unimpeded, Vask Authority were able to mint several [[supercapital]] warships: [[cruisers]] and [[battlecruisers]]. These ships offered disproportionate health and firepower per pilot, allowing Vask Authority to partially compensate for their numerical disadvantage. A majority of fleet engagements involving more than one Vask Authority pilot would involve the use of one of their battlecruisers, as these ships were competitive in combat against 2-3 [[capital]] ships, and were nearly untouchable for the small ship classes that the Ilios Alliance favored.&lt;br /&gt;
&lt;br /&gt;
These incompatible fleet doctrines resulted in a large number of matchups between Ilios Alliance and Vask Authority forces ending in stalemate, with Ilios Alliance small ships unable to sink Vask Authority supercapitals, and Vask Authority supercapitals unable to catch up to Ilios Alliance small ships.&lt;br /&gt;
&lt;br /&gt;
=== Battle of Asteri ===&lt;br /&gt;
{{main|Battle of Asteri}}&lt;br /&gt;
The Battle of Asteri was the single largest fleet engagement in the war, caused when FellOffBridge released the battlecruiser &amp;quot;ARMAGEDDON&amp;quot; inside a Vask Authority-controlled siege station on 26 June. Ilios Alliance forces attempted to prevent Vask Authority from recovering ARMAGEDDON until the station&#039;s siege window re-opened after 22 hours, resulting in [[Vega]]n forces intervening on behalf of [[Vask Authority]] to flush the Ilios Alliance garrison from the station. &lt;br /&gt;
&lt;br /&gt;
Vegan leadership, in a diplomatic communique to Ilios Alliance leadership 3 hours prior to the battle, claimed that their impending involvement was due to Vask Authority paying them 1,000,000 credits for a mercenary contract, and that they did not want anything to do with the war beyond this, even posting purported private message logs between themselves and Vask Authority leadership as proof. It was subsequently discovered that this premise was a ruse, and that the logs were faked, to justify Vegan involvement without incurring diplomatic consequences. This became known to the Ilios Alliance after they observed [[z4nityy]]&#039;s payment of 1,000,000 credits to [[Vandrayk]] being quietly refunded a few days after the battle; the Battle of Asteri is widely understood among Ilios Alliance members to be the moment at which the true extent of Vegan support for Vask Authority was understood.&lt;br /&gt;
&lt;br /&gt;
The Battle of Asteri was a blowout defeat for the Ilios Alliance, claiming 44,000 blocks&#039; worth of Alliance warships - over 25% of the Alliance&#039;s total warship losses across the 7 weeks that the war lasted.&lt;br /&gt;
&lt;br /&gt;
=== Siege of Cicatrix ===&lt;br /&gt;
[[Radiance]] was the largest member of the Ilios Alliance measured by active player count during the war, and its population had relatively few combat- or tech-oriented players. This made Radiance players prime targets for Vask Authority piracy, due to their number and their relative inexperience in defending themselves at the time. This was most acutely realized in the city of [[Cicatrix]], the capital of Radiance, which is located on [[Aerach]], a single jump away from Vask Authority&#039;s central operations base of [[Apollyon]] in [[Regulus]]. &lt;br /&gt;
&lt;br /&gt;
Members of Vask Authority, especially z4nityy, attacked players in Cicatrix frequently over the course of the war, most often killing them on foot in [[PvP]]. &lt;br /&gt;
&lt;br /&gt;
These attacks resulted in a large number of battles taking place on or outside of Aerach, and a large number of casualties for both the Alliance and Vask Authority. As a majority of Ilios Alliance defenders lived far from Aerach ([[yodabird19]] on [[Chimgara]]; [[_omni]] on [[Kovfefe]]; [[_Longy]] and [[NovaManGood2110]] on [[Aret]] (opposite the [[Regulus]] star from Aerach)), bringing in outside defenders to Cicatrix proved a time-consuming endeavor for the Alliance, leading to several members of Radiance ([[SmolPotatoLord]], [[Kay_2905]], and [[TonyTheMage_]]) teaching themselves ship combat in order to defend themselves. &lt;br /&gt;
&lt;br /&gt;
However, the Alliance&#039;s ability to punish Vask Authority pirates for attacks on Cicatrix proved limited, as Aerach had a [[Trade Outpost]] (Aerost) at the south of the planet, a safezone to which attacking pirates could quickly escape when confronted. This dynamic led to widespread calls among server players for a mechanic that would prevent players in combat from hiding in safezones, ultimately leading to the implementation of the [[Combat Tag]] system on 9 November 2024.&lt;br /&gt;
&lt;br /&gt;
=== Capture of ARMAGEDDON ===&lt;br /&gt;
On 16 July 2024, [[_omni]] found himself in a 1v2 engagement against Vask Authority forces in southern [[Ilios]]. _omni was piloting a 2,000 block [[gunship]], while FellOffBridge piloted the battlecruiser ARMAGEDDON, and z4nityy pursued him in a starfighter. For unknown reasons, FellOffBridge elected to unpilot his battlecruiser (leaving it active, but immobile) and exit into space on foot, in an attempt to board _omni&#039;s ship and kill him in [[PvP]]. Instead, however, _omni successfully killed FellOffBridge in the ensuing engagement with a [[Blaster Shotgun]], leaving the battlecruiser ARMAGEDDON unattended.&lt;br /&gt;
&lt;br /&gt;
[[yodabird19]] quickly responded to the situation from [[Chimgara]], sprinting south in a starfighter to assist in capturing the orphaned battlecruiser; by the time she arrived, the battlecruiser had automatically released. While _omni engaged z4nityy in combat to keep him from claiming the battlecruiser, yodabird19 created a 150-block radius station claim called &amp;quot;mogged&amp;quot; to secure the battlecruiser for the Alliance. z4nityy initially protested that, as he was still engaged in combat with _omni, the claim was not valid; however, _omni proceeded to kill z4nityy in [[PvP]] as well, conclusively securing ARMAGEDDON for the Ilios Alliance.&lt;br /&gt;
&lt;br /&gt;
The capture of ARMAGEDDON, which was worth over 81 blockstacks of [[iron]], was the Ilios Alliance&#039;s first headline victory in the war. To many in the Alliance, it served as a vindication of the [[Battle of Asteri]], as the capture of ARMAGEDDON had been the object of that battle, which the Alliance had lost.&lt;br /&gt;
&lt;br /&gt;
=== 500 block Gunships ===&lt;br /&gt;
Among the most notable developments in the starship combat meta during the war was the popularization of a new subclass of warship: the 500-block [[Tackle Gunship|tackle gunship]]. While this class of ship was known to the server, and had been used before in combat (for example, three of them were involved in the [[Battle of Asteri]]), their employment by the Ilios Alliance in the latter weeks of the war proved a decisive divergence from previous [[SvS]] doctrine.&lt;br /&gt;
&lt;br /&gt;
[[yodabird19]] is credited with the idea to pivot alliance [[SvS]] strategy towards heavy employment of 500s, circa 4 July 2024. As a [[starfighter]] main, she observed that a large number of Ilios Alliance strike teams consisted primarily of groups of skilled starfighter players (so-called &amp;quot;starfighter mogsquads&amp;quot;) working in concert, and that these teams tended to see the most success; however, as starfighters could not employ [[Starship Gravity Well]]s, these teams typically included one 2000-block [[gunship]] to provide an allied gravity well to the engagement, which provided a slower and more vulnerable target for Vask Authority opponents to focus on. &lt;br /&gt;
&lt;br /&gt;
A 500 block gunship is the smallest size ship in the game that can still deploy a gravity well; at only 143% the size of a 350-block [[starfighter]], these ships behave more like starfighters than like larger subclasses of gunship: they employ [[plasma cannon]]s and [[torpedo]]es for weapons, have a single [[Particle Shield|shield]], and can achieve both [[cruise]] and [[direct control]] speeds comparable to that of a 350-block ship (~33-35 and 16.9, respectively).&lt;br /&gt;
&lt;br /&gt;
The introduction of 500s to Ilios Alliance fleets - typically one per strike team, in place of a 2K - removed a critical weak spot in Ilios Alliance attack squads, which caused a measurable improvement in Ilios Alliance [[SvS]] performance in the latter half of the war. Furthermore, due to being nearly as difficult to kill as a 350-block starfighter, 500s were optimal choices for trapping Vask Authority supercapitals inside gravity wells, preventing them from reaching an ongoing fleet engagement by blocking their access to [[Hyperspace]]. &lt;br /&gt;
&lt;br /&gt;
This style of 1:1 removal of players from a fleet engagement was advantageous to the Ilios Alliance, as it favored their numerical advantage.&lt;br /&gt;
&lt;br /&gt;
=== Sinking of CATACLYSM ===&lt;br /&gt;
[[File:Cataclysm sunk.png|thumb|400px|The [[battlecruiser]] &amp;quot;CATACLYSM&amp;quot; is sunk by [[Ilios Alliance]] forces on 26 July 2024]]&lt;br /&gt;
[[CATACLYSM]] was sunk in a fleet battle on 26 July 2024 by [[NovaManGood2110]], [[_Longy]], [[Vortexion]], [[_omni]], [[LuvaCz]], and [[ItsAlreadyGold]], with _omni claiming the kill. Vask Authority combatants included [[FellOffBridge]] and [[_Clone1137]].&lt;br /&gt;
&lt;br /&gt;
== Peace Negotiations ==&lt;br /&gt;
At 2:49PM EDT on 26 July 2024, approximately 1 hour after the sinking of the battlecruiser CATACLYSM, [[Vega]]n diplomats reached out on behalf of Vask Authority, offering an immediate cease-fire to the war and terms of white peace between the Ilios Alliance and Vask Authority. Based on chat logs obtained in the [[Vask Authority Leak]], it is understood that the impetus for this offer of peace was a consensus among members of Vask Authority, spurred on by the sinking of CATACLYSM (which represented the first time Ilios Alliance forces defeated a Vask Authority supercapital in fair combat, and the first supercapital sink in server history), that Vask Authority&#039;s small group of elite combat players would not be able to keep up in the future with the Ilios Alliance&#039;s growing war proficiency. As [[Vandrayk]] put it in his opening statement during negotiations:&lt;br /&gt;
 VA is looking to negotiate peace and end the war. They are tired of fighting with uneven odds and have no allies other than Vega to rely on, which we are obviously not looking to join in the war so we advised for surrender. After the second lost BC today, I think that it is reparation enough for the toll of the war on top of the other you guys already took. I propose In regards to the end of the war:&lt;br /&gt;
 -Full peace for both sides, neither side shall attack the other&lt;br /&gt;
 -Stations remain as they are as of now (similar if not the same to how they were at start of the war)&lt;br /&gt;
Vegan diplomats implied that they intended to strongarm the Ilios Alliance (who very much did not want to risk a conflict with Vega) into accepting these terms of peace, stating, &amp;quot;if you&#039;re unwilling to give peace against an enemy who has surrendered, there will be a larger discussion that has an ending that nobody wants&amp;quot;. It was later revealed in [[Vask Authority Leak|the leak]] that the intent of these peace terms was to give the Ilios Alliance time to create their own [[supercapital]] warfleet, which would give Vega an excuse to directly involve themselves in a subsequent war against the Alliance.&lt;br /&gt;
{{multiple image&lt;br /&gt;
 | align = left&lt;br /&gt;
 | direction = horizontal&lt;br /&gt;
 | total_width = 600px&lt;br /&gt;
 | caption_align = left&lt;br /&gt;
 | header_align = center&lt;br /&gt;
 | image1 = Logs1.png&lt;br /&gt;
 | image2 = Logs2.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A cease-fire was declared between the Ilios Alliance and Vask Authority on 29 July 2024, to allow for negotiations to progress. Negotiations stalled, however, as the Ilios Alliance were hesitant to accept terms that they believed would simply set them up for another war a few months in the future. The negotiations ended up being moot, however, as on 4 August 2024, the [[Vask Authority Leak]] resulted in [[FellOffBridge]], [[_Clone1137]], and [[Vandrayk]] all being permanently banned from the server (which compounded with a previous ban against [[DearGhost]] for exploiting), crippling [[Vask Authority]] as a fighting force, and restoring [[Vega]] to more friendly leadership.&lt;br /&gt;
&lt;br /&gt;
[[z4nityy]], as the sole active participant in Vask Authority not to be banned from the server, ended the cease-fire and resumed solo pirating under the Vask Authority banner, which continues to the present.&lt;br /&gt;
&lt;br /&gt;
= Legacy =&lt;br /&gt;
The end of the Ilios Alliance-Vask Authority War marked the beginning of a distinct political era of server history, characterized by unipolar political dominance of the [[Ilios Alliance]], commonly referred to as the [[Long Peace]]. This period of reduced conflict on Horizon&#039;s End lasted approximately half a year, until the start of the [[Vega-Nova War]] in March 2025, and had the unintended consequence of dramatically reducing server activity and average player counts in spite of its proponents&#039; proclaimed goals.&lt;br /&gt;
&lt;br /&gt;
The captured BC was built into a memorial in [[Cadia]], where it sits today.&lt;br /&gt;
&lt;br /&gt;
[[Category:Conflicts]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Player-Created]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Talk:Vega&amp;diff=13364</id>
		<title>Talk:Vega</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Talk:Vega&amp;diff=13364"/>
		<updated>2026-10-01T03:38:01Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;why does it matter if they sunk something first? ([[User:Kingsheep3|Kingsheep3]] | [[Special:Contributions/Kingsheep3|Contribs]])&lt;br /&gt;
&lt;br /&gt;
They&#039;re put down as the first nation to use large core warships to show that they were dominant during the early days of Dominion. It&#039;s also important to note, and I&#039;m pretty sure the [[Battlecruiser]] and [[Barge]] pages have similar information about their first uses in combat. ([[User:Bronze|Bronze]] | [[Special:Contributions/Bronze|Contribs]])&lt;br /&gt;
&lt;br /&gt;
Would maybe be better suited to add a &#039;&#039;history&#039;&#039; page for some ships, like &#039;&#039;Vega used the first MCR to kill a recon fighter!&#039;&#039; or something.&lt;br /&gt;
&lt;br /&gt;
Yeah, that was done. Thank you griffffff! &amp;lt;span style=&amp;quot;color:#aa00aa;&amp;quot;&amp;gt;&#039;&#039;&#039;||&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7ec3de;&amp;quot;&amp;gt;&#039;&#039;&#039;29/9/26&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[User:Bronze|Bronze]] ([[User_talk:Bronze|Talk]] | [[Special:Contributions/Bronze|Contribs]])&lt;br /&gt;
&lt;br /&gt;
Anyways, more importantly in my professional opinion, battle of Axis was noted as a larger fleet than battle of OQ by blockcount, though I believe it was also by pilots? Worst case, they were tied for pilots on the VEGA side. I&#039;ve not seen many Vegans camping core system gates excl when we&#039;re waiting to jump to someone&#039;s aide, and I CERTAINLY haven&#039;t seen anyone camp an OST. I mean, what, you gain a single small core sink for camping at Axis for an hour? Not worthwhile in the slightest. &amp;lt;span style=&amp;quot;color:#aa00aa;&amp;quot;&amp;gt;&#039;&#039;&#039;||&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7ec3de;&amp;quot;&amp;gt;&#039;&#039;&#039;29/9/26&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[User:Bronze|Bronze]] ([[User_talk:Bronze|Talk]] | [[Special:Contributions/Bronze|Contribs]])&lt;br /&gt;
&lt;br /&gt;
its happene before a n also like im not gonna remember EVERY incient . Ive seen Annicton, Bluenextcrystal an a few otherrsr camp core gates an such&lt;br /&gt;
&lt;br /&gt;
A lot of the &amp;quot;Ost Camping&amp;quot; probably stems from me just chatting with my boys while i cargo trade and being like &amp;quot;oh there&#039;s a guy here&amp;quot; and then one of them mobilizes while I buy my crates lol -Griff&lt;br /&gt;
&lt;br /&gt;
who cares -Jak&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Vega&amp;diff=13363</id>
		<title>Vega</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Vega&amp;diff=13363"/>
		<updated>2026-10-01T03:35:34Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| above = Vega&lt;br /&gt;
|name=Vega|subheader=VEGA Security| image1 = Vega_Emblem.png&lt;br /&gt;
| caption1 = The VEGA Logo&lt;br /&gt;
| demonym = Vegan&lt;br /&gt;
| capital_city = [[New Baker Street]]&lt;br /&gt;
| national_color = #b218000&lt;br /&gt;
| nat_color_desc = Red&lt;br /&gt;
|government_type=Communist Oligarchic Monarchy| position_title1 = Emperors&lt;br /&gt;
|position_title2=Operations Director| position_name1 = [[MaidPierce]], [[WitherV]]&lt;br /&gt;
&lt;br /&gt;
|position_name2=[[Solesey]], [[GigaJeff]], [[LebronJamesonEsq]]|activity_level=High&lt;br /&gt;
|settlements= [[New Baker Street]], [[Augustgrad]], [[Hegemony]]&lt;br /&gt;
|foundation_date=4 January, 2023&amp;lt;br&amp;gt;&lt;br /&gt;
2 April, 2019 [[Star Legacy]]|preceded_by=[[Echelon]]|language=English|motto=&amp;quot;In strength, VEGA&amp;quot;}}&lt;br /&gt;
&#039;&#039;&#039;VEGA&#039;&#039;&#039; &#039;&#039;&#039;Security&#039;&#039;&#039;, more commonly referred to as &#039;&#039;&#039;Vega&#039;&#039;&#039; or &#039;&#039;&#039;VEGA&#039;&#039;&#039; and also the &#039;&#039;&#039;Vega Empire&#039;&#039;&#039;, is one of the oldest and most powerful nations on [[Horizon&#039;s End]], widely considered a major power or even the server [[Hegemony|hegemon]] since the launch of the server in 2022 (when it was called [[Echelon]]).&lt;br /&gt;
&lt;br /&gt;
VEGA prides itself on its military prowess and on being home to the largest collection of server veterans (especially combatants), as well as being a close friend group outside of the server. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Founding ===&lt;br /&gt;
VEGA was founded on [[Star Legacy]] in 2019 as a weapons corporation consisting of veteran players from [[Arimfean|Arimfea]] and [[Oblivion]]. It was well known for defeating the then-dominant [[Andromedan Republic]] in two consecutive [[Andromedan Republic-Vega War|wars]]. Many of the old VEGA players joined Horizon&#039;s End when it launched, but initially decided not to recreate their nation, opting to form Echelon instead. On the 4th of January, 2023&amp;lt;!-- Assuming this is right, since that&#039;s the first january after HE launched in april(?) 2022. --&amp;gt;, this nation was renamed to VEGA.&lt;br /&gt;
&lt;br /&gt;
=== Cheth Wars ===&lt;br /&gt;
{{Main|Cheth Wars}}&lt;br /&gt;
&lt;br /&gt;
=== AR-Vega War ===&lt;br /&gt;
{{Main|Alliance of Regulus-Vega War}}&lt;br /&gt;
&lt;br /&gt;
=== HF-RDY War ===&lt;br /&gt;
{{Main|Horizon Federation-RentDueYesterday War}}&lt;br /&gt;
&lt;br /&gt;
=== IA-VA War Involvement ===&lt;br /&gt;
{{Main|Ilios Alliance-Vask Authority War}}&lt;br /&gt;
Vega gave limited material support to the Vask Authority during the war, and provided direct military support during the [[Battle of Asteri]]. After the start of the [[Long Peace]] VEGA mostly remained isolationist, usually only intervening when provoked.&lt;br /&gt;
&lt;br /&gt;
=== Vega-Ekatera War ===&lt;br /&gt;
{{Main|Vega-Ekatera War}}&lt;br /&gt;
&lt;br /&gt;
=== Vega-Nova War (2025) ===&lt;br /&gt;
{{Main|Vega-Nova War (2025)}}&lt;br /&gt;
&lt;br /&gt;
=== Solar War (2025) ===&lt;br /&gt;
{{Main|Solar War (2025)}}The Solar War was roughly when Vega stopped being considered the sole powerful nation on the server. Large alliances and nations with similar productive output have occasionally been able to win battles as the gap between Vega and the next most powerful nations slowly closed, although other nations remain inferior in combat prowess and technology.&lt;br /&gt;
&lt;br /&gt;
=== Post Dominion Update (2026) ===&lt;br /&gt;
Most of the original VEGA veterans had disappeared in the years following the server&#039;s founding, most notably [[Vandrayk]], who was generally considered to be the effective leader of VEGA .&lt;br /&gt;
&lt;br /&gt;
After the [[Dominion Update]], several of these veterans returned to experience new combat mechanics, such as new [[Tech 2 Reactors|Tech 2 warships]]. Their main opponent since then has generally been [[lonestar]] (And, for the second month of the Update, [[Fortuna Sequence]]). &lt;br /&gt;
&lt;br /&gt;
As Dominion progressed, VEGA strategically placed their [[Claimable System|Claims]], gaining unrivaled access to and policing [[Vertigo]], a mining system in [[Spine]], from their primary base in [[Claimable System|URT-8]]. This allowed them to deploy the [[Battle of OQ-04|Largest Fleets]]&amp;lt;!-- I had Battle of Axis here, not because it was larger by playercount, but because it was like twice the blockcount of oq04 lol; there were way less corvs there and TWO LANCERS!!! --&amp;gt; on the server, while their opponents struggled to catch up in raw resource stockpiles. &lt;br /&gt;
&lt;br /&gt;
VEGA often pirates players in [[Deep Space]], especially those foolish enough to enter systems which they &amp;quot;own.&amp;quot; (Including [[Vertigo]], which is not a claimable system, and URT-8) Vegan pirates have been known to, on occasion, camp [[Core System]] gates and [[Trade System|Trade Systems]]. &lt;br /&gt;
&lt;br /&gt;
= Claims =&lt;br /&gt;
&lt;br /&gt;
* [[New Jita]] - Abandoned city on Eden, built when mob defenders stopped warden spawns&lt;br /&gt;
* Seoulixie - Abandoned settlement on [[Aerach]], owned by AlanDragon85&lt;br /&gt;
* [[Druskelle]] - Lost city of [[Clone1137]] on [[Vask]], willed to Vega by the previous owner&lt;br /&gt;
* [[Perimeter]] - Old city on [[Luxiterna]]&lt;br /&gt;
* [[Panacea]] - Abandoned city on [[Rubaciea]]&lt;br /&gt;
* Magnisia Plains - [[MaidPierce|MaidPierce&#039;s]] [[Aret]] base&lt;br /&gt;
* URT-8 - A [[Claimable System]], which has acted as VEGA&#039;s primary military outpost since the launch of the [[Dominion Update]].&lt;br /&gt;
&lt;br /&gt;
==Cities==&lt;br /&gt;
&lt;br /&gt;
* [[New Baker Street]] - Capitol of Vega, on [[Damkoth]]&lt;br /&gt;
* [[Hegemony]] - Large Industrial [[Trade City|trade city]] on [[Qatra]]&lt;br /&gt;
* [[Anthill]] - A relatively new [[Trade City]] on [[Aret]]&lt;br /&gt;
* [[Augustgrad]] - Abandoned city project on [[Vask]]&lt;br /&gt;
* [[Babylonia]] - [[AssassinXX]]&#039;s base on [[Lioda]]&lt;br /&gt;
* [[Bach]] - [[GigaJeff]]&#039;s Farm base on [[Turms]]&lt;br /&gt;
* [[Aokigahara]] - [[LeMaire]]&#039;s city on [[Lioda]]&lt;br /&gt;
* Skaro - Hroom&#039;s settlement on [[Turms]]&lt;br /&gt;
* Marliengrad - Peern&#039;s settlement on [[Aerach]]&lt;br /&gt;
* Item_Store - Item_Store&#039;s settlement on [[Aerach]]&lt;br /&gt;
* [[New_Vegas]] - [[vikator]]2583&#039;s settlement on [[Vask]]&lt;br /&gt;
* [[Sanctum]] - [[Jangiot]]&#039;s settlement on [[Eden]]&lt;br /&gt;
=== Historical ===&lt;br /&gt;
&lt;br /&gt;
* VegaTaxHaven2 - Land claim on Aret at Arta Plateau, also named AretGaming&lt;br /&gt;
* VegaTaxHaven3 - Land claim on Vask at Mando Valley&lt;br /&gt;
* VegaTaxHaven4 - Land claim on Aret at Ionian Rise South, also named MVGA (Make Vega Great Again)&lt;br /&gt;
* RichardShelbyMemorialHegemonyWorkCamp - Founded in the smallest chunk of land on the server before the [[Qatra]] redraw by The_Nebula_1000&lt;br /&gt;
&lt;br /&gt;
= Internal Politics =&lt;br /&gt;
VEGA internal operations are an enigma to most, as their discord access is highly limited, for even citizens. VEGA&#039;s organisational structure is the &#039;&#039;Operations Division&#039;&#039;, beginning with the Director(s) at the top and going down to the Operatives at the bottom. Citizens are not part of this structure, and usually not considered &#039;true VEGAns&#039; by most. Since Vandrayk&#039;s departure, the role of the Emperor has largely become symbolic, with VEGA functioning more as an oligarchic regime rather than an autocratic one. VEGA&#039;s operations division also extends beyond their nation, as many of their operatives are part of others. Whether these are actual agents of VEGA is disputed, and likely varies from case to case. &lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Vega&amp;diff=13299</id>
		<title>Vega</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Vega&amp;diff=13299"/>
		<updated>2026-09-28T23:18:49Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| above = Vega&lt;br /&gt;
|name=Vega|subheader=VEGA Security| image1 = Vega_Emblem.png&lt;br /&gt;
| caption1 = The VEGA Logo&lt;br /&gt;
| demonym = Vegan&lt;br /&gt;
| capital_city = [[New Baker Street]]&lt;br /&gt;
| national_color = #b218000&lt;br /&gt;
| nat_color_desc = Red&lt;br /&gt;
|government_type=Communist Oligarchic Monarchy| position_title1 = Emperors&lt;br /&gt;
|position_title2=Operations Director| position_name1 = [[MaidPierce]], [[WitherV]]&lt;br /&gt;
&lt;br /&gt;
|position_name2=[[Solesey]], [[GigaJeff]], [[LebronJamesonEsq]]|activity_level=High&lt;br /&gt;
|settlements= [[New Baker Street]], [[Augustgrad]], [[Hegemony]]&lt;br /&gt;
|foundation_date=4 January, 2023&amp;lt;br&amp;gt;&lt;br /&gt;
2 April, 2019 [[Star Legacy]]|preceded_by=[[Echelon]]|language=English|motto=&amp;quot;In strength, VEGA&amp;quot;}}&lt;br /&gt;
&#039;&#039;&#039;VEGA&#039;&#039;&#039; &#039;&#039;&#039;Security&#039;&#039;&#039;, more commonly referred to as &#039;&#039;&#039;Vega&#039;&#039;&#039; or &#039;&#039;&#039;VEGA&#039;&#039;&#039; and also the &#039;&#039;&#039;Vega Empire&#039;&#039;&#039;, is one of the oldest and most powerful nations on [[Horizon&#039;s End]], widely considered a major power or even the server [[Hegemony|hegemon]] since the launch of the server in 2022 (when it was called [[Echelon]]).&lt;br /&gt;
&lt;br /&gt;
VEGA prides itself on its military prowess and on being home to the largest collection of server veterans (especially combatants), as well as being a close friend group outside of the server. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Founding ===&lt;br /&gt;
VEGA was founded on [[Star Legacy]] in 2019 as a weapons corporation consisting of veteran players from [[Arimfean|Arimfea]] and [[Oblivion]]. It was well known for defeating the then-dominant [[Andromedan Republic]] in two consecutive [[Andromedan Republic-Vega War|wars]]. Many of the old VEGA players joined Horizon&#039;s End when it launched, but initially decided not to recreate their nation, opting to form Echelon instead. On the 4th of January, 2023&amp;lt;!-- Assuming this is right, since that&#039;s the first january after HE launched in april(?) 2022. --&amp;gt;, this nation was renamed to VEGA.&lt;br /&gt;
&lt;br /&gt;
=== Cheth Wars ===&lt;br /&gt;
{{Main|Cheth Wars}}&lt;br /&gt;
&lt;br /&gt;
=== AR-Vega War ===&lt;br /&gt;
{{Main|Alliance of Regulus-Vega War}}&lt;br /&gt;
&lt;br /&gt;
=== HF-RDY War ===&lt;br /&gt;
{{Main|Horizon Federation-RentDueYesterday War}}&lt;br /&gt;
&lt;br /&gt;
=== IA-VA War Involvement ===&lt;br /&gt;
{{Main|Ilios Alliance-Vask Authority War}}&lt;br /&gt;
Vega gave limited material support to the Vask Authority during the war, and provided direct military support during the [[Battle of Asteri]]. After the start of the [[Long Peace]] VEGA mostly remained isolationist, usually only intervening when provoked.&lt;br /&gt;
&lt;br /&gt;
=== Vega-Ekatera War ===&lt;br /&gt;
{{Main|Vega-Ekatera War}}&lt;br /&gt;
&lt;br /&gt;
=== Vega-Nova War (2025) ===&lt;br /&gt;
{{Main|Vega-Nova War (2025)}}&lt;br /&gt;
&lt;br /&gt;
=== Solar War (2025) ===&lt;br /&gt;
{{Main|Solar War (2025)}}The Solar War was roughly when Vega stopped being considered the sole powerful nation on the server. Large alliances and nations with similar productive output have occasionally been able to win battles as the gap between Vega and the next most powerful nations slowly closed, although other nations had remained inferior in combat prowess and technology.&lt;br /&gt;
&lt;br /&gt;
=== Post Dominion Update (2026) ===&lt;br /&gt;
Most of the original VEGA veterans had disappeared in the years following the server&#039;s founding, most notably [[Vandrayk]], who was generally considered to be the effective leader of VEGA .&lt;br /&gt;
&lt;br /&gt;
After the [[Dominion Update]], several of these veterans returned to experience new combat mechanics, such as new [[Tech 2 Reactors|Tech 2 warships]]. Their main opponent since then has generally been [[lonestar]] (And, for the second month of the Update, [[Fortuna Sequence]]), although independent Vegan players still occasionally pirate players foolish enough to venture into deep space with their [[transponder|transponders]] on. &lt;br /&gt;
&lt;br /&gt;
As Dominion progressed, VEGA strategically placed their [[Claimable System|Claims]], gaining unrivaled access to [[Vertigo]], a mining system in [[Spine]], from their primary base in [[Claimable System|URT-8]]. This allowed them to deploy the [[Battle of OQ-04|Largest Fleets]] on the server—[[Battle of Axis|twice]]—while their opponents struggled to gather large enough fleets to counter them. &lt;br /&gt;
&lt;br /&gt;
= Claims =&lt;br /&gt;
&lt;br /&gt;
* [[New Jita]] - Abandoned city on Eden, built when mob defenders stopped warden spawns&lt;br /&gt;
* Seoulixie - Abandoned settlement on [[Aerach]], owned by AlanDragon85&lt;br /&gt;
* [[Druskelle]] - Lost city of [[Clone1137]] on [[Vask]], willed to Vega by the previous owner&lt;br /&gt;
* [[Perimeter]] - Old city on [[Luxiterna]]&lt;br /&gt;
* [[Panacea]] - Abandoned city on [[Rubaciea]]&lt;br /&gt;
* Magnisia Plains - [[MaidPierce|MaidPierce&#039;s]] [[Aret]] base&lt;br /&gt;
* URT-8 - A [[Claimable System]], which has acted as VEGA&#039;s primary military outpost since the launch of the [[Dominion Update]].&lt;br /&gt;
&lt;br /&gt;
==Cities==&lt;br /&gt;
&lt;br /&gt;
* [[New Baker Street]] - Capitol of Vega, on [[Damkoth]]&lt;br /&gt;
* [[Hegemony]] - Large Industrial [[Trade City|trade city]] on [[Qatra]]&lt;br /&gt;
* [[Anthill]] - A relatively new [[Trade City]] on [[Aret]]&lt;br /&gt;
* [[Augustgrad]] - Abandoned city project on [[Vask]]&lt;br /&gt;
* [[Babylonia]] - [[AssassinXX]]&#039;s base on [[Lioda]]&lt;br /&gt;
* [[Bach]] - [[GigaJeff]]&#039;s Farm base on [[Turms]]&lt;br /&gt;
* [[Aokigahara]] - [[LeMaire]]&#039;s city on [[Lioda]]&lt;br /&gt;
* Skaro - Hroom&#039;s settlement on [[Turms]]&lt;br /&gt;
* Marliengrad - Peern&#039;s settlement on [[Aerach]]&lt;br /&gt;
* Item_Store - Item_Store&#039;s settlement on [[Aerach]]&lt;br /&gt;
* [[New_Vegas]] - [[vikator]]2583&#039;s settlement on [[Vask]]&lt;br /&gt;
* [[Sanctum]] - [[Jangiot]]&#039;s settlement on [[Eden]]&lt;br /&gt;
=== Historical ===&lt;br /&gt;
&lt;br /&gt;
* VegaTaxHaven2 - Land claim on Aret at Arta Plateau, also named AretGaming&lt;br /&gt;
* VegaTaxHaven3 - Land claim on Vask at Mando Valley&lt;br /&gt;
* VegaTaxHaven4 - Land claim on Aret at Ionian Rise South, also named MVGA (Make Vega Great Again)&lt;br /&gt;
* RichardShelbyMemorialHegemonyWorkCamp - Founded in the smallest chunk of land on the server before the [[Qatra]] redraw by The_Nebula_1000&lt;br /&gt;
&lt;br /&gt;
= Internal Politics =&lt;br /&gt;
VEGA internal operations are an enigma to most, as their discord access is highly limited, for even citizens. VEGA&#039;s organisational structure is the &#039;&#039;Operations Division&#039;&#039;, beginning with the Director(s) at the top and going down to the Operatives at the bottom. Citizens are not part of this structure, and usually not considered &#039;true VEGAns&#039; by most. Since Vandrayk&#039;s departure, the role of the Emperor has largely become symbolic, with VEGA functioning more as an oligarchic regime rather than an autocratic one. VEGA&#039;s operations division also extends beyond their nation, as many of their operatives are part of others. Whether these are actual agents of VEGA is disputed, and likely varies from case to case. &lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Missile_Cruiser&amp;diff=12905</id>
		<title>Missile Cruiser</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Missile_Cruiser&amp;diff=12905"/>
		<updated>2026-09-21T04:40:11Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Missile Cruiser|subheader=Large Core|image=Mcr.png|caption=VS Rasetsu, a Vega-operated Missile Cruiser|blockcount=13500-16500|shields=22 (20+2i)|shieldstrengthmult=.95|shieldregenmult=0.80|cruisemult=.85|hyperrangemult=1.9|hyperwarm=30s|weapons=2x [[Rapid Heavy Missile Launcher]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Thermonuclear Missile Launcher]] &amp;lt;br&amp;gt;&lt;br /&gt;
4x [[Arsenal Missile Launcher]]|wellstrength=2|jumpstrength=3|multiblocks=1x [[Disruptor]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Jump Field Generator]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Probe_Launcher#Advanced_Probe_Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Missile Cruiser&#039;&#039;&#039; is a Tech 2 variant of the [[Cruiser]] with powerful mid-range capabilities and damage application. Designed as a [[Supercapital]] &amp;quot;glass cannon,&amp;quot; it is capable of outputting large damage, but with somewhat weak shields for a supercapital ship and a slightly lower cruise speed. It performs very well against [[Capital]] ships and, with [[Logistics Ships|Logistics]] support, against [[Subcapital]] ships or other supercapitals. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Reactor#Large Reactor|Large Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
** Uses [[Xenon]] as Fuel&lt;br /&gt;
* Can uses [[Rapid Heavy Missile Launcher|Rapid Heavy Missile Launchers]], [[Thermonuclear Missile Launcher|Thermonuclear Missile Launchers]], and [[Arsenal Missile Launcher|Arsenal Missile Launchers]] as weapons&lt;br /&gt;
* Can use a [[Jump Field Generator]]&lt;br /&gt;
* Can use the [[Advanced Probe|Advanced Probe Launcher]]&lt;br /&gt;
* [[File:Forseqtransmutation.png|thumb|AWS160-1MCR Transmutation, another example of a Missile Cruiser built by Fortuna Sequence]]Has a Jump Strength of 3 meaning only the [[Interdictor Destroyer]], or multiple smaller Interdictors/[[Disruptor|Disruptors]] can stop it from jumping.&lt;br /&gt;
[[Category:Ship_Class]]&lt;br /&gt;
[[Category:Supercapital]]&lt;br /&gt;
[[Category:Missile]]&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Mcr.png&amp;diff=12904</id>
		<title>File:Mcr.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Mcr.png&amp;diff=12904"/>
		<updated>2026-09-21T04:32:34Z</updated>

		<summary type="html">&lt;p&gt;China: mcr&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
mcr&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Missile_Cruiser&amp;diff=12903</id>
		<title>Missile Cruiser</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Missile_Cruiser&amp;diff=12903"/>
		<updated>2026-09-21T04:24:15Z</updated>

		<summary type="html">&lt;p&gt;China: rewrite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Missile Cruiser|subheader=Large Core|image=forseqtransmutation.png|caption=AWS160-1MCR Transmutation, Fortuna Sequence&#039;s Missile Cruiser|blockcount=13500-16500|shields=22 (20+2i)|shieldstrengthmult=.95|shieldregenmult=0.80|cruisemult=.85|hyperrangemult=1.9|hyperwarm=30s|weapons=2x [[Rapid Heavy Missile Launcher]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Thermonuclear Missile Launcher]] &amp;lt;br&amp;gt;&lt;br /&gt;
4x [[Arsenal Missile Launcher]]|wellstrength=2|jumpstrength=3|multiblocks=1x [[Disruptor]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Jump Field Generator]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Probe_Launcher#Advanced_Probe_Launcher|Advanced Probe Launcher]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Missile Cruiser&#039;&#039;&#039; is a Tech 2 variant of the [[Cruiser]] with powerful mid-range capabilities and damage application. Designed as a [[Supercapital]] &amp;quot;glass cannon,&amp;quot; it is capable of outputting large damage, but with somewhat weak shields for a supercapital ship and a slightly lower cruise speed. It performs very well against [[Capital]] ships and, with [[Logistics Ships|Logistics]] support, against [[Subcapital]] ships or other supercapitals. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Reactor#Large Reactor|Large Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
** Uses [[Xenon]] as Fuel&lt;br /&gt;
* Can uses [[Rapid Heavy Missile Launcher|Rapid Heavy Missile Launchers]], [[Thermonuclear Missile Launcher|Thermonuclear Missile Launchers]], and [[Arsenal Missile Launcher|Arsenal Missile Launchers]] as weapons&lt;br /&gt;
* Can use a [[Jump Field Generator]]&lt;br /&gt;
* Can use the [[Advanced Probe|Advanced Probe Launcher]]&lt;br /&gt;
* Has a Jump Strength of 3 meaning only the [[Interdictor Destroyer]], or multiple smaller Interdictors/[[Disruptor|Disruptors]] can stop it from jumping.&lt;br /&gt;
[[Category:Ship_Class]]&lt;br /&gt;
[[Category:Supercapital]]&lt;br /&gt;
[[Category:Missile]]&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Talk:Dominion_War&amp;diff=12643</id>
		<title>Talk:Dominion War</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Talk:Dominion_War&amp;diff=12643"/>
		<updated>2026-09-12T16:29:53Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;we are absolutely not naming it this we gotta call it something actually cool. I suggested Dominion War a while back -Neb&lt;br /&gt;
&lt;br /&gt;
this page only exists because kingsheep wanted to write about the qatra fight as evident by the complete lack of effort put into anything else on it -Jak&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Vega&amp;diff=12598</id>
		<title>Vega</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Vega&amp;diff=12598"/>
		<updated>2026-09-11T14:59:27Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| above = Vega&lt;br /&gt;
|name=Vega|subheader=VEGA Security| image1 = Vega_Emblem.png&lt;br /&gt;
| caption1 = The VEGA Logo&lt;br /&gt;
| demonym = Vegan&lt;br /&gt;
| capital_city = [[New Baker Street]]&lt;br /&gt;
| national_color = #b218000&lt;br /&gt;
| nat_color_desc = Red&lt;br /&gt;
|government_type=Communist Oligarchic Monarchy| position_title1 = Emperor&lt;br /&gt;
|position_title2=Operations Director| position_name1 = [[MaidPierce]]&lt;br /&gt;
&lt;br /&gt;
|position_name2=[[WitherV]], [[Solesey]]|activity_level=High&lt;br /&gt;
|settlements= [[New Baker Street]], [[Augustgrad]], [[Hegemony]]&lt;br /&gt;
|foundation_date=4 January, 2023&amp;lt;br&amp;gt;&lt;br /&gt;
2 April, 2019 [[Star Legacy]]|preceded_by=[[Echelon]]|language=English|motto=&amp;quot;In strength, VEGA&amp;quot;}}&lt;br /&gt;
&#039;&#039;&#039;VEGA&#039;&#039;&#039; &#039;&#039;&#039;Security&#039;&#039;&#039;, more commonly referred to as &#039;&#039;&#039;Vega&#039;&#039;&#039; or &#039;&#039;&#039;VEGA&#039;&#039;&#039; and also the &#039;&#039;&#039;Vega Empire&#039;&#039;&#039;, is one of the oldest and most powerful nations on [[Horizon&#039;s End]], widely considered a major power or even the server [[Hegemony|hegemon]] since the launch of the server in 2022 (when it was called [[Echelon]]).&lt;br /&gt;
&lt;br /&gt;
VEGA prides itself on its military prowess and on being home to the largest collection of server veterans (especially combatants), as well as being a close friend group outside of the server. &lt;br /&gt;
&lt;br /&gt;
As of August 21, 2026, Vega is the first and only nation to sink ships using both combat-focused Large-Reactor ships: they sunk a ship with a [[Lancer]] first, then a [[Missile Cruiser]].   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Founding ===&lt;br /&gt;
VEGA was founded on [[Star Legacy]] in 2019 as a weapons corporation consisting of veteran players from [[Arimfean|Arimfea]] and [[Oblivion]]. It was well known for defeating the then-dominant [[Andromedan Republic]] in two consecutive [[Andromedan Republic-Vega War|wars]]. Many of the old VEGA players joined Horizon&#039;s End when it launched, but initially decided not to recreate their nation, opting to form Echelon instead. On the 4th of January, 2023&amp;lt;!-- Assuming this is right, since that&#039;s the first january after HE launched in april(?) 2022. --&amp;gt;, this nation was renamed to VEGA.&lt;br /&gt;
&lt;br /&gt;
=== Cheth Wars ===&lt;br /&gt;
{{Main|Cheth Wars}}&lt;br /&gt;
&lt;br /&gt;
=== AR-Vega War ===&lt;br /&gt;
{{Main|Alliance of Regulus-Vega War}}&lt;br /&gt;
&lt;br /&gt;
=== HF-RDY War ===&lt;br /&gt;
{{Main|Horizon Federation-RentDueYesterday War}}&lt;br /&gt;
&lt;br /&gt;
=== IA-VA War Involvement ===&lt;br /&gt;
{{Main|Ilios Alliance-Vask Authority War}}&lt;br /&gt;
Vega gave limited material support to the Vask Authority during the war, and provided direct military support during the [[Battle of Asteri]]. After the start of the [[Long Peace]] VEGA mostly remained isolationist, usually only intervening when provoked.&lt;br /&gt;
&lt;br /&gt;
=== Vega-Ekatera War ===&lt;br /&gt;
{{Main|Vega-Ekatera War}}&lt;br /&gt;
&lt;br /&gt;
=== Vega-Nova War (2025) ===&lt;br /&gt;
{{Main|Vega-Nova War (2025)}}&lt;br /&gt;
&lt;br /&gt;
=== Solar War (2025) ===&lt;br /&gt;
{{Main|Solar War (2025)}}The Solar War was roughly when Vega stopped being considered the sole powerful nation on the server. Large alliances and nations with similar productive output have occasionally been able to win battles as the gap between Vega and the next most powerful nations slowly closes, although other nations have remained inferior in combat and technology.&lt;br /&gt;
&lt;br /&gt;
=== Post Dominion Update (2026) ===&lt;br /&gt;
Most of the original VEGA veterans had disappeared several years after the server&#039;s founding, most notably [[Vandrayk]], who was generally considered to be the effective leader of VEGA .&lt;br /&gt;
&lt;br /&gt;
After the [[Dominion Update]], several of these veterans returned to experience new combat mechanics, such as new [[Tech 2 Reactors|Tech 2 warships]]. Their main opponent since then has generally been lonestar (And, for the second month of the Update, [[Fortuna Sequence]]), although independent Vegan players occasionally pirate players foolish enough to venture into deep space with their [[transponder|transponders]] on. &lt;br /&gt;
&lt;br /&gt;
= Claims =&lt;br /&gt;
&lt;br /&gt;
* [[New Jita]] - Abandoned city on Eden, built when mob defenders stopped warden spawns&lt;br /&gt;
* Seoulixie - Abandoned settlement on [[Aerach]], owned by AlanDragon85&lt;br /&gt;
* [[Druskelle]] - Lost city of [[Clone1137]] on [[Vask]], willed to Vega by the previous owner&lt;br /&gt;
* [[Perimeter]] - Old city on [[Luxiterna]]&lt;br /&gt;
* [[Panacea]] - Abandoned city on [[Rubaciea]]&lt;br /&gt;
* Magnisia Plains - [[MaidPierce|MaidPierce&#039;s]] [[Aret]] base&lt;br /&gt;
&lt;br /&gt;
==Cities==&lt;br /&gt;
&lt;br /&gt;
* [[New Baker Street]] - Capitol of Vega, on [[Damkoth]]&lt;br /&gt;
* [[Hegemony]] - Large Industrial [[Trade City|trade city]] on [[Qatra]]&lt;br /&gt;
* [[Augustgrad]] - Abandoned city project on [[Vask]]&lt;br /&gt;
* [[Babylonia]] - [[AssassinXX]]&#039;s base on [[Lioda]]&lt;br /&gt;
* [[Bach]] - [[GigaJeff]]&#039;s Farm base on [[Turms]]&lt;br /&gt;
* [[Aokigahara]] - [[LeMaire]]&#039;s city on [[Lioda]]&lt;br /&gt;
* Skaro - Hroom&#039;s settlement on [[Turms]]&lt;br /&gt;
* Marliengrad - Peern&#039;s settlement on [[Aerach]]&lt;br /&gt;
* Item_Store - Item_Store&#039;s settlement on [[Aerach]]&lt;br /&gt;
* Evil_and_Intimidating_Farm - CZ10_XP&#039;s settlement on [[Qatra]]&lt;br /&gt;
* [[New_Vegas]] - [[vikator]]2583&#039;s settelment on [[Vask]]&lt;br /&gt;
=== Historical ===&lt;br /&gt;
&lt;br /&gt;
* VegaTaxHaven2 - Land claim on Aret at Arta Plateau, also named AretGaming&lt;br /&gt;
* VegaTaxHaven3 - Land claim on Vask at Mando Valley&lt;br /&gt;
* VegaTaxHaven4 - Land claim on Aret at Ionian Rise South, also named MVGA (Make Vega Great Again)&lt;br /&gt;
* RichardShelbyMemorialHegemonyWorkCamp - Founded in the smallest chunk of land on the server before the [[Qatra]] redraw by The_Nebula_1000&lt;br /&gt;
* [[Anthill]] - Joined Vega from July 20, 2024, to November 16, 2024.&lt;br /&gt;
&lt;br /&gt;
= Internal Politics =&lt;br /&gt;
VEGA internal operations are an enigma to most, as their discord access is highly limited for even citizens. VEGA&#039;s organisational structure is the &#039;&#039;Operations Division&#039;&#039;, beginning with the Director(s) at the top and going down to the Operatives at the bottom. Citizens are not part of this structure, and usually not considered &#039;true VEGA&#039; by most. Since Vandrayk&#039;s departure the role of the Emperor has largely become symbolic, with VEGA functioning more as an oligarchic regime rather than an autocratic one. VEGA&#039;s operations division also extends beyond their nation, as many of their operatives are part of others. Whether these are actual agents of VEGA is disputed and likely varies from case to case. &lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Battle_of_OQ-04&amp;diff=12468</id>
		<title>Battle of OQ-04</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Battle_of_OQ-04&amp;diff=12468"/>
		<updated>2026-09-03T04:40:06Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Battle of OQ-04|image=Tf is happeinng.png|caption=A dynmap image showing the early stages of the battle.|place=[[Claimable System]] OQ-04 (Owned at the time by [[Duckington_(nation)|Duckington]])|date=August 30, 2026|combatants_header=Participants|combatant1={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Duckenslava.png|Duckington (nation)}}|combatant2={{flag|Vega_logo.jpg|Vega}}&lt;br /&gt;
[[Oblivion (2025)]]|strength1=4.2k [[Assault Corvette]] ([[Luxwoeld]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Assault Corvette]] ([[RougeTuna]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Assault Corvette]] ([[ShadowProXX3000]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Logistics Corvette]] ([[eyrzeke]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Logistics Corvette]] ([[Hextagon]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Stasis Corvette]] ([[JoyfulLjk]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Stasis Corvette]] ([[Norvd]])&lt;br /&gt;
&amp;lt;br&amp;gt;7.6k [[Frigate]] ([[darkphoenix233]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;8k [[Frigate]] ([[Jp_ToasT]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;9.8k [[Assault Destroyer]] ([[ArtfulWarrior13]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;9.8k [[Assault Destroyer]] ([[SmartFlyngWarior]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;16k [[Cruiser]] ([[YourPalNova]])☠&lt;br /&gt;
&amp;lt;br&amp;gt;|strength2=499 [[Scrambler]] ([[Aviforma]])&lt;br /&gt;
&amp;lt;br&amp;gt;1.55k [[Assault Gunship]] ([[Aviforma]])☠&lt;br /&gt;
&amp;lt;br&amp;gt; 1.98k [[Gunship]] ([[GriffMinester]]) (MIA) (Late arrival, Abandoned)&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Assault Corvette]] ([[Anniction]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Assault Corvette]] ([[BlockBuster019]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Assault Corvette]] ([[Solesey]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Logistics Corvette]] ([[MaidPierce]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.2k [[Stasis Corvette]] ([[NoMoreThumbs]])&lt;br /&gt;
&amp;lt;br&amp;gt;9.8k [[Assault Destroyer]] ([[Bluenextcrystal]])&lt;br /&gt;
&amp;lt;br&amp;gt;9.8k [[Assault Destroyer]] ([[Jangiot]])&lt;br /&gt;
&amp;lt;br&amp;gt;16k [[Cruiser]] ([[FellOffBridge]])&lt;br /&gt;
&amp;lt;br&amp;gt;16.5k [[Logistics Cruiser]] ([[WitherV]])&lt;br /&gt;
&amp;lt;br&amp;gt;16.5k [[Missile Cruiser]] ([[LebronJamesonEsq]])&lt;br /&gt;
&amp;lt;br&amp;gt;20k [[Battlecruiser]] ([[GigaJeff]])&lt;br /&gt;
&amp;lt;br&amp;gt;32k [[Lancer]] ([[Vandrayk]])|casualties1=8 ships lost. (63.8k blocks)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Total of:&amp;lt;br&amp;gt;7 [[Small Reactor]] lost.&amp;lt;br&amp;gt;1 [[Cruiser Reactor]] lost.&amp;lt;br&amp;gt;2 [[Medium Reactor]] lost.|casualties2=One ship lost. (1.55k blocks)&lt;br /&gt;
&amp;lt;br&amp;gt;One ship abandoned (1.98k Blocks)&lt;br /&gt;
&amp;lt;br&amp;gt;Total of:&amp;lt;br&amp;gt;1 [[Mini Reactor]] lost.|result=Decisive [[Vega]] victory.}}&lt;br /&gt;
[[File:Oqwarpin.png|thumb|A participant&#039;s view of the battle]]&lt;br /&gt;
The &#039;&#039;&#039;Battle of OQ-04&#039;&#039;&#039; was a major engagement in the Lonestar-Vega War fought between [[Vega]] and its allies and [[Lonestar]] and its allies. It marked the first time a Tech-2 [[:Category:Supercapital|Supercapital]] [[Starship]] was deployed in real combat, and included the largest fleet (12 Vegan players, totalling 145,000 blocks) to ever be deployed on [[Horizon&#039;s End]] to date. A combination of Supercapital starships being used in [[Direct control]] and the sheer amount of ships in combat led to the server&#039;s TPS being perpetually locked at 9 for the duration of the battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the leadup to this battle, a bug related to the dissolution of the [[Fortuna Sequence]] led to four of the six [[Regional Objective|Regional Objectives]] despawning, leaving only the two in the [[Trade System|Axis]] system. Lonestar had amassed a fleet of eleven people, and sieged the stations without resistance from Vega. Afterwards, looking for a fight (and to get use out of their mobilized fleet), they moved to the OQ-04 [[Claimable System|System]]. There, they sat in wait for approximately thirty minutes as Vega mobilized their own forces. [[ShadowProXX3000]] was a late arrival, [[Combat Tag|Tagging]] the entire Vegan fleet with an [[Assault Corvette]]. This, as [[Eyrzeke]] later noted, would have allowed Lonestar to release before the battle and leave without any losses. However, in a show of great sportsmanship, Lonestar stayed piloted in OQ-04 as the Vegan forces arrived.&lt;br /&gt;
&lt;br /&gt;
As Lonestar had so many combatants on, Vega was expecting multiple Tech-1 [[Battlecruisers]] (from their pre-[[Dominion Update|Dominion]] stockpile) to be mobilized. Because of this, they prepared a Supercapital fleet. The combination of a [[Lancer]], [[Logistics Cruiser]], and [[Cruiser]], supported with multiple [[Assault Ships]] to deal chip damage against Supercapital opponents, was hand-picked for damaging and destroying fleets relying heavily on the bulk and DPS of Battlecruisers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Oqwarpin.png&amp;diff=12467</id>
		<title>File:Oqwarpin.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Oqwarpin.png&amp;diff=12467"/>
		<updated>2026-09-03T04:36:12Z</updated>

		<summary type="html">&lt;p&gt;China: .&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=LebronJamesonEsq&amp;diff=12393</id>
		<title>LebronJamesonEsq</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=LebronJamesonEsq&amp;diff=12393"/>
		<updated>2026-08-31T04:45:59Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = LebronJamesonEsq&lt;br /&gt;
|image = Lebronjameson.png&lt;br /&gt;
|nationalities = {{flag|Vega_Emblem.png|Vega}}&lt;br /&gt;
|main_residence = [[Akiba Station]]&lt;br /&gt;
|discord = @jakovich&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;LebronJamesonEsq&#039;&#039;&#039; (formerly XiJinping_, also known as &amp;quot;Jak&amp;quot;) is a semi-active player on [[Horizon&#039;s End]] and former player of [[StarQuest]]. He was once the sitting Chairman of [[Lonestar]], and directed its corporatization era from December 1, 2024, to March 19, 2025. During a brief period from late March through early May he co-led [[Vikyrian Syndicate]] with [[Sovrah]]. He is now an Operations Director of [[Vega]] and openly a [[pirate]].&lt;br /&gt;
&lt;br /&gt;
== Known For ==&lt;br /&gt;
&lt;br /&gt;
* Leading and transforming Lonestar in late 2024 and early 2025&lt;br /&gt;
* Stealing the entire Cortesian battlecruiser fleet&lt;br /&gt;
* Training several individuals such as Abu_42069_, CursedSaturn, and Juuliett&lt;br /&gt;
* Piracy &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Lebronjameson.png&amp;diff=12392</id>
		<title>File:Lebronjameson.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Lebronjameson.png&amp;diff=12392"/>
		<updated>2026-08-31T04:45:27Z</updated>

		<summary type="html">&lt;p&gt;China: lebron&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
lebron&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=12362</id>
		<title>XiJinping</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=12362"/>
		<updated>2026-08-30T07:42:29Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = LebronJamesonEsq&lt;br /&gt;
|image = Xiavatarnew.png&lt;br /&gt;
|nationalities = {{flag|Vega_Emblem.png|Vega}}&lt;br /&gt;
|main_residence = [[Akiba Station]]&lt;br /&gt;
|discord = @jakovich&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;XiJinping_&#039;&#039;&#039; (now LebronJamesonEsq, or &amp;quot;Jak&amp;quot;) is a rarely-active player on [[Horizon&#039;s End]] and former player of [[StarQuest]]. He was once the sitting Chairman of [[Lonestar]], and directed its corporatization era from December 1, 2024, to March 19, 2025. During a brief period from late March through early May he co-led [[Vikyrian Syndicate]] with [[Sovrah]]. He is now an Operations Director of [[Vega]] and openly a [[pirate]].&lt;br /&gt;
&lt;br /&gt;
== Known For ==&lt;br /&gt;
&lt;br /&gt;
* Leading and transforming Lonestar in late 2024 and early 2025&lt;br /&gt;
* Stealing the entire Cortesian battlecruiser fleet&lt;br /&gt;
* Training several individuals such as Abu_42069_, CursedSaturn, and Juuliett&lt;br /&gt;
* Piracy &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Template:Navbox_nations&amp;diff=12350</id>
		<title>Template:Navbox nations</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Template:Navbox_nations&amp;diff=12350"/>
		<updated>2026-08-29T20:49:38Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
| name   = Navbox_nations&lt;br /&gt;
| title  = [[Nations]]&lt;br /&gt;
| state  = {{{state|autocollapse}}}&lt;br /&gt;
| listclass = hlist&lt;br /&gt;
&lt;br /&gt;
| group1 = Major&lt;br /&gt;
| list1 = *{{flag|Vega logo.jpg|Vega}}*{{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{Navbox&lt;br /&gt;
| subgroup&lt;br /&gt;
| group1 = Defunct&lt;br /&gt;
| list1 = *{{flag|CDM FlagP.png|Cortesia Del Mar}}*{{flag|Shadow logo.jpg|Shadow}}*{{flag|VikyriaFlag.png|Vikyria}}*{{flag|ForColFlag.jpg|Fortuna Sequence}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Medium&lt;br /&gt;
| list2 = *{{flag|Carthage emblem.png|Republic of Carthage}}*{{flag|Eurelia.png|Eurelia}}*{{flag|Nova Flag.png|Ascendant Nova}}*{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{Navbox&lt;br /&gt;
| subgroup&lt;br /&gt;
| group1 = Defunct&lt;br /&gt;
| list1 = *{{flag|Amcar flag.png|Amcaran Social Republic}}*{{flag|United_Luxit_States.png|United Luxit States}}*{{flag|ArimfeaRepublicFlag.png|Arimfea}}*{{flag|Imperial_Emblem.png|The Galactic Empire}}*{{flag|Ekatera.png|Ekatera}}*{{flag|CrimsonDawnFlag.png|Crimson Dawn}}*[[Cerberus Federation]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group3 = Minor&lt;br /&gt;
| list3 = &lt;br /&gt;
*{{flag|Orovika logo.webp|Orovika}}*{{flag|Tc3 flag.png|Tau Ceti Cleaning Company}}*{{flag|duckenslava.png|Duckington_(nation)|Duckington}}*{{flag|Esperia logo.png|Esperia}}*{{flag|Separatist_flag.png|Separatist Alliance}}*[[CTF]]*{{flag|UFP Emblem.webp|United Federation of Planets}}*{{flag|VAAFFlag.png|Anduria}}&lt;br /&gt;
*[[Oblivion (2025)]]&lt;br /&gt;
{{Navbox&lt;br /&gt;
| subgroup&lt;br /&gt;
| group4 = Defunct&lt;br /&gt;
| list4 = *{{flag|Pegasvs1.png|PEGASVS}}*{{flag|Rdylogo.png|RentDueYesterday}}*{{flag|VAAFFlag.png|Andurian Federation}}{{flag|Weda kitd flag.png|walkemdownand_kickintheydoors}}*{{flag|Vexor flag.png|Vexor}}*{{flag|Vikyria_Logo.png|Vikyrian Syndicate}}*{{flag|Halastian_Imperium.png|Halastian Imperium}}*{{flag|DRAS.png|DRAS|Democratic Republic of Arionic States}}*{{flag|BluesUits.png|VerucianAuthority}}&lt;br /&gt;
* [[Vulnere]]&lt;br /&gt;
* [[VTF]]&lt;br /&gt;
* [[Hybrasil]]&lt;br /&gt;
* [[Civia]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| group5 = Alliances&lt;br /&gt;
| list5 = &lt;br /&gt;
{{Navbox&lt;br /&gt;
| subgroup&lt;br /&gt;
| group1 = Defunct&lt;br /&gt;
| list1 = &lt;br /&gt;
* [[Aret Gang]]&lt;br /&gt;
* [[Allied Sovereign States|Allied Sovereign States (ASS)]]&lt;br /&gt;
* [[Bastion of Neutral Groups|Bastion of Neutral Groups (BoNG)]]&lt;br /&gt;
* [[Coalition Against Piracy]]&lt;br /&gt;
* [[Aret Treaty Organization|Aret Treaty Organization (ATO)]]&lt;br /&gt;
* [[Alliance of Regulus|Alliance of Regulus (AR)]]&lt;br /&gt;
* {{flag|Ineviter.png|Horizon Federation}}*{{flag|Ilios_alliance.png|Ilios Alliance}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Deep_Space&amp;diff=12343</id>
		<title>Deep Space</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Deep_Space&amp;diff=12343"/>
		<updated>2026-08-29T16:55:32Z</updated>

		<summary type="html">&lt;p&gt;China: /* Trade Systems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dominion Map Final Compressed.png|thumb|Map of all systems in the game given relative locations, with regions outlined in colored rectangles.]]&lt;br /&gt;
&#039;&#039;&#039;Deep Space&#039;&#039;&#039; systems are a group containing a variety of systems with some unique mechanics. Some Deep Space Systems can be claimed by nations under the Sovereignty&amp;lt;!-- This may warrant its own page. I&#039;ll see after I write this on. --&amp;gt; system. As of the release of the [[Dominion Update]] there will be 26 [[Claimable System]]s, in addition to a number of Trade Systems, Mining Systems, and Border Systems. &lt;br /&gt;
&lt;br /&gt;
Additionally, compared to [[Core System]]s, the contacts range is halved, down to 1250m. &lt;br /&gt;
&lt;br /&gt;
Deep Space Systems are shown in the map to the right using square icons, with Green indicating [[Claimable System]]s, Yellow indicating Trade Systems, and Red indicating Border Systems. &lt;br /&gt;
&lt;br /&gt;
== Cosmic Signatures ==&lt;br /&gt;
[[Cosmic Signatures]] are wrecks, asteroid fields, and NPC loci which can only be found in Deep Space. For more information see the dedicated page on them, and for additional information on locating them, see the page on [[Probe]]s. Cosmic signatures are the only source of [[Natural Resources#Atavum|Atavum]] and [[Natural Resources#Zircon|Zircon]], and the primary source of [[Natural Resources#Scordite|Scordite]] and [[Natural Resources#Vanadium|Vanadium]]. &lt;br /&gt;
&lt;br /&gt;
== Trade Systems ==&lt;br /&gt;
A &#039;&#039;&#039;Trade System&#039;&#039;&#039; is a type of system specializing in trade. These are the only systems in Deep Space regions where you can buy and sell [[Cargo Trading#Crates|Cargo Crates]], and access the [[Bazaar]]. Sunder, Axis, and Conduit are the trade systems of Fracture, Spine, and Monolith respectively. Crate runs between deep space trade systems are substantially more profitable than those between trade cities or between a trade system and a trade city. These systems are unclaimable.&lt;br /&gt;
&lt;br /&gt;
== Mining Systems ==&lt;br /&gt;
&#039;&#039;&#039;Mining Systems&#039;&#039;&#039; are systems in deep space that are unclaimable and reset weekly. Within them you can find rare naturally-spawning [[Natural Resources#Scordite|Scordite]] and [[Natural Resources#Vanadium|Vanadium]] as well as extreme amounts of regular ores. Current mining systems are Fault, Reliquary, Vertigo, and Anchor.  &lt;br /&gt;
&lt;br /&gt;
== Border Systems ==&lt;br /&gt;
&#039;&#039;&#039;Border Systems&#039;&#039;&#039; are systems in Deep Space that are unclaimable and currently serve little special purpose.  &lt;br /&gt;
&lt;br /&gt;
== Claimable Systems ==&lt;br /&gt;
{{Main|Claimable System}}&lt;br /&gt;
Claimable Systems are a type of space under the Sovereignty system. Nations must have sufficient power and complete certain objectives to gain control of these systems. Once claimed by a nation, these systems can only be sieged/claimed by other nations if the controlling nation has insufficient power for their number of claimed systems.&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lancer&amp;diff=12342</id>
		<title>Lancer</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lancer&amp;diff=12342"/>
		<updated>2026-08-29T16:50:33Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Lancer|subheader=Large Core|image=lancer.png|blockcount=25,000-32,000|shields=39 (36+3i)|shieldstrengthmult=1.9|cruisemult=1.05|hyperrangemult=2.5|hyperwarm=30s|weapons=2x [[Anti-Capital Turret]]&amp;lt;br&amp;gt;1x [[Doomsday Device]]|wellstrength=3|jumpstrength=6|multiblocks=1x [[Disruptor]]&amp;lt;br&amp;gt;1x [[Jump Field Generator]]&amp;lt;br&amp;gt;1x [[Fuel Tank]]&amp;lt;br&amp;gt;1x [[Large Reactor]]&amp;lt;br&amp;gt;|info=Interdiction range: 1,500}}&lt;br /&gt;
The &#039;&#039;&#039;Lancer&#039;&#039;&#039; a Tech-2 variant of the [[Battlecruiser]], and the largest [[Warship]] in the game, boasting absolutely devastating capabilities against [[:Category:Capital|Capital]] ships and any other ships that stray into its line of fire. The [[Doomsday Device]] is a powerful heavy weapon capable of outright annihilating multiple shields on impact against most ships. The [[Anti-Capital Turret]]s are also highly damaging, with slow projectiles. While both these weapons are powerful, they struggle to hit smaller foes, and as such are best used on larger, Capital, ships, with a supporting fleet to kill [[:Category:Subcapital|Subcapital]] opponents. On top of this, the Lancer has a [[Jump Strength]] of 6, meaning two [[Interdictor Destroyer]]s are needed to hold it down.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Large Reactor]] to function &lt;br /&gt;
* Requires a [[fuel tank|Fuel Tank]] with [[Xenon]] to&amp;lt;nowiki/&amp;gt; function&lt;br /&gt;
* Requires 30% concrete &lt;br /&gt;
* Can use the [[Anti-Capital Turret]], [[Doomsday Device]], and [[Tri-Turret]]&lt;br /&gt;
[[Category:Supercapital]]&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Lancer.png&amp;diff=12341</id>
		<title>File:Lancer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Lancer.png&amp;diff=12341"/>
		<updated>2026-08-29T16:49:37Z</updated>

		<summary type="html">&lt;p&gt;China: lancer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
lancer&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Industrial_Command_Ship&amp;diff=12340</id>
		<title>Industrial Command Ship</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Industrial_Command_Ship&amp;diff=12340"/>
		<updated>2026-08-29T15:59:59Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Industrial Command Ship|image=ics.png|blockcount=24000-32000|speed=MAX Cruise of 15 bps|shieldstrengthmult=1.5|cruisemult=1.2|hyperrangemult=3|hyperwarm=60s|weapons=4x [[Heavy Turret]] &amp;lt;br&amp;gt;1x [[Tri Turret]]|jumpstrength=4|multiblocks=14x [[Mining Laser#Tier 4 Mining Laser|Mining Laser]] Tier 4 &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Advanced Probe Launcher]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Industrial Invulnerability Unit]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Jump Beacon]] &amp;lt;br&amp;gt; 1x [[Jump Field Generator]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Industrial Command Ship&#039;&#039;&#039; is a [[Starship#Tech 2 Ships|Tech 2]] [[civilian ship]] capable of mining vast amounts of resources. The ship is capable of carrying 14 of the most powerful mining lasers on the server, granting great mining speed. On top of that, the ship can carry an [[Advanced Probe Launcher]], for scanning resources or threats. Additionally, a core feature of the ship is its combination of the [[Industrial Invulnerability Unit]] and a [[Jump Beacon]]. This combination allows the vessel to become temporarily indestructible while calling for backup directly to its position, which helps keep it safe despite its lack of weapons. With few allies online, it can use its [[Jump Field Generator]] to escape to friendly space within 15 seconds of spotting a recon, as multiple [[Disruptor|Disruptors]] are needed to hold it down. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Reactor#Large Reactor|Large Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
** Uses [[Xenon]] as fuel&lt;br /&gt;
&lt;br /&gt;
* Can have 14 Tier 4 [[Mining Laser#Tier 4 Mining Laser|Mining Lasers]]&lt;br /&gt;
* Can use a [[Advanced Probe Launcher]]&lt;br /&gt;
* Can use an [[Industrial Invulnerability Unit]]&lt;br /&gt;
* Can use a [[Jump Beacon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Supercapital]]&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Ics.png&amp;diff=12339</id>
		<title>File:Ics.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Ics.png&amp;diff=12339"/>
		<updated>2026-08-29T15:59:10Z</updated>

		<summary type="html">&lt;p&gt;China: ics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
ics&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=12336</id>
		<title>XiJinping</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=12336"/>
		<updated>2026-08-28T23:20:57Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = XiJinping_&lt;br /&gt;
|image = Xiavatarnew.png&lt;br /&gt;
|nationalities = {{flag|Vega_Emblem.png|Vega}}&lt;br /&gt;
|main_residence = [[Akiba Station]]&lt;br /&gt;
|discord = @jakovich&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;XiJinping_&#039;&#039;&#039; is a rarely-active player on [[Horizon&#039;s End]] and former player of [[StarQuest]]. He was once the sitting Chairman of [[Lonestar]], and directed its corporatization era from December 1, 2024, to March 19, 2025. During a brief period from late March through early May he co-led [[Vikyrian Syndicate]] with [[Sovrah]]. He is now an Operations Director of [[Vega]] and openly a [[pirate]].&lt;br /&gt;
&lt;br /&gt;
== Known For ==&lt;br /&gt;
&lt;br /&gt;
* Leading and transforming Lonestar in late 2024 and early 2025&lt;br /&gt;
* Stealing the entire Cortesian battlecruiser fleet&lt;br /&gt;
* Training several individuals such as Abu_42069_, CursedSaturn, and Juuliett&lt;br /&gt;
* Piracy &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=12335</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=12335"/>
		<updated>2026-08-28T23:20:23Z</updated>

		<summary type="html">&lt;p&gt;China: /* Notable Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader =Yee haw! &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Newcoruscant]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Hextagon]], [[YourPalNova]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Versatility. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] designs, general neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]], the heart of its ship production. However, in recent months, [[Elysium]] has risen as the main population center of lonestar.&lt;br /&gt;
&lt;br /&gt;
Lonestar usually enjoys high player activity and political stability, and paired with its focus on training new players, its community in game and on discord alike are both very active.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on February 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Reconstruction Era ===&lt;br /&gt;
After the Solar War ended in January 2026, LoneStar entered a period of active reconstruction and internal change as several prominent members departed. Around this same period, many of the executives of LoneStar retired, creating a major shift in leadership and organization before the later promotions of newer figures within the faction.&lt;br /&gt;
&lt;br /&gt;
During the Solar War, YourPalNova of Elysium joined LoneStar on November 20, 2025. However, in March 2026, they left LoneStar, and Abu_42069_ became the new Emperor of Orlandia in Imperial Nova. This marked the beginning of a new era for LoneStar, focused on internal restructuring. Around the same period, Twile would also eventually leave in April 2026.&lt;br /&gt;
&lt;br /&gt;
Earlier, in March 2025, Ruinati0n left Alabama to reform NewCoruscant, merging several smaller settlements together to create a medium-sized hub that would continue growing in later months. At the same time, Elysium experienced a rise in player activity and influence.&lt;br /&gt;
&lt;br /&gt;
This period became known as the Elysium–NewCoruscant Era because both settlements emerged as major centers of activity and leadership within the community. While Texas and Farpoint continued to lead the nation politically and economically, Elysium and NewCoruscant increasingly acted as the primary residential hubs for the growing player base.&lt;br /&gt;
&lt;br /&gt;
In May 2026, YourPalNova was promoted to Executive, while Ruinati0n was Secretariat (role is now internally called Director). As leaders of their respective settlements, both played major roles in developing and guiding these expanding player communities. This era was prone with small conflicts and wars until June 23 2025 launched, and everything changed.&lt;br /&gt;
&lt;br /&gt;
=== Growth Era ===&lt;br /&gt;
As Lonestar transitioned away from its reconstruction phase, YourPalNova, SmartFlyingWarrior, and Ruinati0n spearheaded a massive recruitment drive for new players. This period saw the emergence of key rising figures like Karnoskill, Football_44, ArtfulWarrior13, and Potionite. Serving as a talent scout, Ruinati0n identified Potionite as the very first of these recruits, who arrived alongside others during the Clown-Pierce Wave.&lt;br /&gt;
&lt;br /&gt;
Following the drop of the infamous Yeah Jaron video, Lonestar experienced an unprecedented population boom, surging up to 80 concurrent actives before stabilizing at a steady average of 50. During the height of the video&#039;s release, it was common to see new members being onboarded every 5 to 15 minutes for 2 to 4 hours straight. The players recruited during the Clown-Pierce wave, alongside Lonestar&#039;s veteran core, managed this massive onboarding effort. During this time, both Ruinati0n and GunningBanana reached the rank of executive.&lt;br /&gt;
&lt;br /&gt;
This era was also marked by significant settlement expansion and spinoffs. With the exception of Potionite, all the key players from the Yeah Jaron wave went on to establish their own settlements: ArtfulWarrior13 founded Gatinsir with 13 members, while Karnoskill and Football_44 established Korinthia on Eden. Additionally, later recruit Luxeworld was handed Arizona by retiring Lonestar officer Ruinati0n to grow and nurture a claim that had previously passed through Zelnrod, Hellfire (until it purged), Crimson Dawn, Witherblood, and Ruinati0n.&lt;br /&gt;
&lt;br /&gt;
Eventually, declining playtime and real-life commitments prompted Ruinati0n to step down after 3 weeks as an executive. In mid-July, he formally handed over the leadership of NewCoruscant to GunningBanana before exiting Lonestar.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. Lonestar&#039;s leadership is composed of the chairman as well as the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains. The current center of lonestar&#039;s starship production.&lt;br /&gt;
&lt;br /&gt;
NewCoruscant, a sprawling Star Wars themed brutalist city, sprawling with player activity, located on Illius in the Micle Forest.&lt;br /&gt;
&lt;br /&gt;
Elysium, is an intricate city port side city filled with life with a roman inspired Roman name.&lt;br /&gt;
&lt;br /&gt;
== Former Claims ==&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean. This was converted into Illinois.&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum heavy interplanetary station.&lt;br /&gt;
&lt;br /&gt;
Illinois, an industrialized factory settlement mostly fitted with supercapital core production facilities.&lt;br /&gt;
&lt;br /&gt;
ArchZenith, a philosophical area located at Lone Mathur, Krio.&lt;br /&gt;
&lt;br /&gt;
Leafside, was a fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering and outmaneuvering opponents on the battlefield, with an emphasis on less expensive ships, moderate training across many pilots, and balanced fleet compositions to nullify the drawbacks of a generally lower skill level.  &lt;br /&gt;
&lt;br /&gt;
[[Zekeship|Zekeships]] were the core of lonestar&#039;s pre-Dominion military. Lonestar forces often used specially modified mil-spec &amp;quot;navy issue&amp;quot; variants, which boast better armor and firepower than their standard counterparts. Even with such modifications, though, navy issue zekeships are still much cheaper than most contenders.  &lt;br /&gt;
&lt;br /&gt;
After the [[Dominion Update]], zekeships have been relegated to backline duties like AI hunting and occasionally filling empty spaces alongside the more potent [[Tech 2 Reactors|Tech 2]] ships introduced in that update.  &lt;br /&gt;
&lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current chairman.&lt;br /&gt;
*[[SIG130]], the second leader of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios, as well as the initial founder of the nation of lonestar.&lt;br /&gt;
*[[XiJinping_]], the first chairman and third governor of texas. A militaristic former StarQuest player and pirate, now a leader of Vega.&lt;br /&gt;
*[[Hextagon]], a highly skilled combatant and the primary military advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], the fourth chairman of Lonestar and engineer.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], an executive of lonestar, whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]]. Generally handles logistics alongside combat duties.&lt;br /&gt;
*[[_Twille_]], a former executive of lonestar.&lt;br /&gt;
*[[YourPalNova]] of Elysium, an executive of lonestar. A veteran of other movecraft and politics servers.&lt;br /&gt;
*[[SmartFlyngWarior]] of Elysium, an executive of lonestar. A veteran of other movecraft and politics servers.&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Tackle_Gunship&amp;diff=9193</id>
		<title>Tackle Gunship</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Tackle_Gunship&amp;diff=9193"/>
		<updated>2026-04-25T01:01:15Z</updated>

		<summary type="html">&lt;p&gt;China: wow that was old info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Tackle Gunship&lt;br /&gt;
|subheader = Mini Weller&lt;br /&gt;
|title=Tackle Gunship&lt;br /&gt;
|image=CDMGS.png&lt;br /&gt;
|caption= [[Yodabird19]]&#039;s famous Tackle Gunship, which is used by [[Cortesia Del Mar]]&lt;br /&gt;
|blockcount = 500&lt;br /&gt;
|shields = 1&lt;br /&gt;
|speed = 31/16.9&lt;br /&gt;
|weapons = 2x [[Torpedo]]&amp;lt;br&amp;gt;1x [[Plasma Cannon]]&lt;br /&gt;
|info = &lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tackle Gunships&#039;&#039;&#039; were a subclass of [[Gunships]] which functioned as larger [[Starfighter|Starfighters]] with a [[Starship Gravity Well]]. As of late 2025, they can no longer use gravity wells.&lt;br /&gt;
&lt;br /&gt;
Tackle Gunships are countered by [[Interceptors]], [[Light Gunships]], and [[Gunships]], and are evenly matched by [[Starfighters]]. Tackle Gunships are an indirect counter to [[Frigates]], [[Destroyers]], [[Cruisers]], and [[Battlecruisers]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were largely popularized by their use by [[Yodabird19]]. However, they saw use before then such as [[Imperial Nova]]&#039;s Anaconda.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Multiblock_Workbench&amp;diff=9192</id>
		<title>Multiblock Workbench</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Multiblock_Workbench&amp;diff=9192"/>
		<updated>2026-04-25T00:56:46Z</updated>

		<summary type="html">&lt;p&gt;China: wrote the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}The Multiblock Workbench is a block that, when interacted with, presents the user with a list of every [[Multiblocks|Multiblock]] and the materials required to build them. By placing the required materials into the workbench&#039;s inventory, users can acquire a [[Packaged Multiblock]] which can then be placed as if it were a single block. The workbench is crafted by combining an iron block with a crafting table or by using /kit starter.&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=8630</id>
		<title>Light Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=8630"/>
		<updated>2025-09-28T04:43:12Z</updated>

		<summary type="html">&lt;p&gt;China: laser info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,896&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger [[Frigate|Frigates]]. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and usually have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are evenly matched by [[Corvettes]], are countered directly by [[Attack Frigates]] and full size [[Frigates]], and are countered indirectly by [[Attack Destroyers]] and [[Destroyers]]. Light Frigates are a counter to [[Cruisers]] and [[Battlecruisers]].&lt;br /&gt;
&lt;br /&gt;
Capable of firing 11 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=8629</id>
		<title>XiJinping</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=8629"/>
		<updated>2025-09-28T04:38:26Z</updated>

		<summary type="html">&lt;p&gt;China: updated ancient info, removed irrelevant bs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = XiJinping_&lt;br /&gt;
|image = Xiavatarnew.png&lt;br /&gt;
|nationalities = {{flag|Vega_Emblem.png|Vega}}&lt;br /&gt;
|main_residence = [[Akiba Station]]&lt;br /&gt;
|discord = @jakovich&lt;br /&gt;
}}&lt;br /&gt;
XiJinping_ is a rarely-active player on Horizon&#039;s End and former player of StarQuest. He was once the sitting Chairman of [[Lonestar]], and directed its corporatization era from December 1st, 2024 to March 19th, 2025. During a brief period from late March through early May he co-led [[Vikyrian Syndicate]] with [[Sovrah]]. He is now a member of [[Vega]] and openly a pirate.&lt;br /&gt;
&lt;br /&gt;
= Known For =&lt;br /&gt;
&lt;br /&gt;
* Leading and transforming Lonestar in late 2024 and early 2025&lt;br /&gt;
* Stealing the entire Cortesian battlecruiser fleet&lt;br /&gt;
* Training several individuals such as Abu_42069_, CursedSaturn, and Juuliett&lt;br /&gt;
* Piracy &lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8628</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8628"/>
		<updated>2025-09-28T04:31:35Z</updated>

		<summary type="html">&lt;p&gt;China: cleaned up the history section, divided into eras since lonestar does have notable historical periods, added relevant legacy info, updated some other out of date info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] production, neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. At the head of Lonestar is the Chairman, who largely acts unilaterally--the Chairman&#039;s decisions require no approval. However, the Chairman generally accepts input and advice from the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains&lt;br /&gt;
&lt;br /&gt;
Leafside, an extremely fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum interplanetary war station&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar fields a respectable military. Its fleet is composed of numerous custom-designed advanced warships, as well as the less sophisticated but more economically viable “zekeships.” &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second and fourth governor of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a veteran engineer, and advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a talented builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Second_Horizon_Federation-CDM_War&amp;diff=6668</id>
		<title>Second Horizon Federation-CDM War</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Second_Horizon_Federation-CDM_War&amp;diff=6668"/>
		<updated>2025-07-06T02:47:58Z</updated>

		<summary type="html">&lt;p&gt;China: added full history so it doesn&amp;#039;t get forgotten&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Second Horizon Federation-CDM War|image=Funny.png|place=Server-wide|date=26 April 2025 - 1 May 2025 (5 Days)|combatants_header=Participants|combatant1={{flag|Nova_Flag.png|Imperial Nova}}&lt;br /&gt;
{{flag|Separatist_flag.png|Separatist Alliance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}&lt;br /&gt;
{{flag|Imperial Emblem.png|The Galactic Empire (2025)}}&lt;br /&gt;
{{flag|Vikyria Logo.png|Vikyrian Syndicate}}&lt;br /&gt;
{{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
Independent anti-CDM Actors|combatant2={{flag|CDM_FlagP.png|Cortesia Del Mar}}&lt;br /&gt;
{{flag|Orovika_logo.webp|Orovika}}|result=Cortesia Del Mar departed HE&amp;lt;br&amp;gt;Second Horizon Federation disbanded&amp;lt;br&amp;gt;3 Battlecruisers sunk}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Second Horizon Federation-CDM War&#039;&#039;&#039; was a conflict between the reformed Second Horizon Federation, and the combined forces of Cortesia Del Mar and Orovika. The war lasted from 26 April 2025 to 1 May 2025, making it the shortest war in HE History.&lt;br /&gt;
&lt;br /&gt;
The war consisted of the Battle of Presidia Alenasirith, several minor skirmishes, and the sinking of CDMN Aldenfult.&lt;br /&gt;
&lt;br /&gt;
== Prelude to War ==&lt;br /&gt;
In the months leading up to the conflict, Cortesia Del Mar had become a large server power independently of its involvement in the [[Ilios Alliance]], which disbanded shortly before the war began. In March, it would be revealed that CDM had amassed a large stockpile of 10 [[Battlecruiser|Battlecruisers]]. At the same time, CDM would begin publishing monthly economic reports indicating that they possessed by far the most credits of any single group on the server. Because of their military alliance with Orovika and the fact that the two nations contained a very large portion of the server&#039;s userbase between the two of them, this led to many other groups feeling that they were beginning to stifle server politics.&lt;br /&gt;
[[File:Leaderchat.png|thumb|The beginning of an effort to form an anti-CDM coalition by Lonestar leadership]]&lt;br /&gt;
Meanwhile, in mid-February, Lonestar suffered a crisis of leadership as none of its current leaders desired to continue leading and no suitable replacements could be determined at the time. This led to then-leader Xi Jinping suggesting that, rather than quietly fade away, the faction engage in a massive war of aggression against CDM utilizing the then-unknown laser array ships (see: [[Laser Cannon Incident]]) to effectively go out with a bang. Over time, this idea would spread and be refined as an increasing number of trusted individuals were brought into the conspiracy, beginning first with [[Sovrah]] and [[Juuliett]], then spreading to The Galactic Empire, the Separatist Alliance, Imperial Nova, Vask Authority, and other actors large and small. &lt;br /&gt;
&lt;br /&gt;
The idea of forming a coalition against CDM proved to be a popular one among many actors on the server who had either felt they had been wronged by CDM at some point, that CDM&#039;s position was too strong, or who simply wanted a war against a challenging foe. Eventually, this culminated in [[Longy]]&#039;s formation of the Second Horizon Federation with a leadership council comprised of leaders from most of the involved nations, who pledged varying levels of direct and indirect support and coordination with independent actors outside of their nations. Many of these nations would never publicly get involved due to the swift end to the war, despite plans to do so.&lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== Beginning of the War ===&lt;br /&gt;
The war between the Second Horizon Federation and CDM began on 26 April 2025, when a 4000 block Light Freighter piloted by Orovikan Chewywooki09 was sunk in Regulus. Imperial Nova joined the Separatist forces in engaging Cortesian aerobar200, sinking a 12k Destroyer. Additional ships on both sides were sunk in the following skirmish, before a Battlecruiser was piloted at Presidia Alenarith, prompting Novan and Separatist forces to attack, beginning the Battle of Presidia Alenarith.&lt;br /&gt;
&lt;br /&gt;
=== Battle of Presidia Alenarith ===&lt;br /&gt;
{{Main|Battle of Presidia Alenarith}}&lt;br /&gt;
&lt;br /&gt;
=== Course of the War ===&lt;br /&gt;
Following the Battle of Presidia Alenarith, several minor conflicts occurred between mainly the nations of Separatist Alliance and Orovika, involving Separatist forces sieging CDM and Orovika siege stations. &lt;br /&gt;
&lt;br /&gt;
==== Yodabird19 Ban ====&lt;br /&gt;
After reviewing footage taken by neutral observing parties, it was discovered that CDM player Yodabird19 was deliberately using a hacked client to gain a speed advantage during the battle of Presidia Alenarith. Yodabird19 was permanently banned on 29 April 2025. Following the ban, CDM announced they would no longer be active on Horizon&#039;s End.&lt;br /&gt;
&lt;br /&gt;
=== End of the War ===&lt;br /&gt;
Following Yodabird19&#039;s ban, Lonestar, Vikyrian Syndicate, and Separatist Alliance would chain-siege all of CDM&#039;s [[Siege Stations]] in a bid to bait out remaining Cortesian Battlecruisers. Imperial Nova would withdraw from the war and announce the victory and dissolution of the Second Horizon Federation, though in truth the other actors within it continued to coordinate in targeting CDM and Orovika members, especially Battlecruisers for some time following the announcement until both nations essentially ceased to exist.&lt;br /&gt;
&lt;br /&gt;
=== Sinking of CDMN Aldenfult ===&lt;br /&gt;
The final conflict of the war was the sinking of CDMN Aldenfult, a Battlecruiser piloted by Equiila of CDM. Equiila left the nation 2 hours after the Battlecruiser was sunk.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
The Horizon Federation was disbanded on 29 April 2025&lt;br /&gt;
&lt;br /&gt;
Most still-active CDM and Orovika members left their nations to either join others or form their own&lt;br /&gt;
&lt;br /&gt;
The sinking of CDMN Adenfult was the final conflict of the war.&lt;br /&gt;
[[Category:Conflicts]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Player-Created]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Funny.png&amp;diff=6667</id>
		<title>File:Funny.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Funny.png&amp;diff=6667"/>
		<updated>2025-07-06T02:47:11Z</updated>

		<summary type="html">&lt;p&gt;China: bucharest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
bucharest&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Leaderchat.png&amp;diff=6666</id>
		<title>File:Leaderchat.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Leaderchat.png&amp;diff=6666"/>
		<updated>2025-07-06T02:41:25Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;screenshot&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Vikyrian_Syndicate&amp;diff=6109</id>
		<title>Vikyrian Syndicate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Vikyrian_Syndicate&amp;diff=6109"/>
		<updated>2025-04-19T11:09:42Z</updated>

		<summary type="html">&lt;p&gt;China: not even as a joke lmao&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vikyria Logo.png|thumb|Logo of the Vikyrian Syndicate]]&lt;br /&gt;
= Overview =&lt;br /&gt;
The Vikyrian Syndicate is a fledgling nation with its technical capital of Pasadena on Eden, but with it&#039;s powerbase in the space station Vikyria in Sirius and it&#039;s nation claim on the Sedna Isles on Lioda. It was founded on the 18th of March, 2025. It exists isolated from the rest of the galaxy save for it&#039;s alliances with Stardust and Lonestar. &lt;br /&gt;
= Members =&lt;br /&gt;
&lt;br /&gt;
* Sovrah (Founder)&lt;br /&gt;
* XiJinping_ (Founder)&lt;br /&gt;
&lt;br /&gt;
= Settlements and Claims =&lt;br /&gt;
&lt;br /&gt;
* Pasadena, the capital on Eden&lt;br /&gt;
* Sedna Isles, a nation claim on Lioda&lt;br /&gt;
* Vikyria, a station and shipyard in Sirius&lt;br /&gt;
* Akiba, a station in Ilios&lt;br /&gt;
* Outpost01, a station in Ilios&lt;br /&gt;
&lt;br /&gt;
= Military =&lt;br /&gt;
[[File:Vikyrian ships 2.png|left|thumb|The standard fleet-lineup of Vikyrian Shipyards.]]&lt;br /&gt;
The Syndicate is one of the handful of nations to possess a [[Battlecruiser]], and utilizes Sovrah&#039;s Vikyrian shipline.&lt;br /&gt;
[[Category:Nations]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Ship_Factory&amp;diff=6108</id>
		<title>Ship Factory</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Ship_Factory&amp;diff=6108"/>
		<updated>2025-04-19T10:55:05Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox multiblock&lt;br /&gt;
| name = Ship Factory&lt;br /&gt;
| image = Ship factory.png&lt;br /&gt;
| caption = A ship factory&lt;br /&gt;
| resource_title1 = Furnace&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Iron]] Block&lt;br /&gt;
| resource_value2 = 2&lt;br /&gt;
| resource_title3 = Sign (any)&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = [[Container]] (any)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship factories&#039;&#039;&#039; can print a saved blueprint design (including buildings) at a cost of materials and credits. The blueprint to be printed is selected by rightclicking the sign and entering the blueprint&#039;s name in the text field on the factory menu.&amp;lt;br&amp;gt;Ship factories can be detected with the sign text [shipfactory].&amp;lt;br&amp;gt;Materials must be placed in the chest. The ship factory can be set to &#039;&#039;intentionally not print the last block of a material&#039;&#039; so that pipe systems have an easier time transporting items if the Item Setting &amp;quot;Leave one item remaining&amp;quot; is enabled in the factory&#039;s settings menu.&lt;br /&gt;
&amp;lt;br&amp;gt;Right click the sign to start the printing process. Materials in the chest will automatically be consumed. Credits will also be withdrawn, based on the type of block. Most hull blocks are relatively cheap, while items like mineral blocks, signs, and other rarer components are much more expensive.&lt;br /&gt;
&amp;lt;br&amp;gt;Blocks will not print if there are not enough materials, the player does not have enough credits, or there are blocks obstructing the printed structure. If only some of the materials for a blueprint are available, the blueprint will be partially printed.&lt;br /&gt;
&amp;lt;br&amp;gt;The structure will print starting from two blocks behind the chest (chest - air - blueprint corner). The direction in which the structure was saved will be inherited, regardless of the current direction of the ship factory.&lt;br /&gt;
By aligning all of the edges of one&#039;s ship accordingly, it is possible to use a ship factory to easily repair a damaged starship.&lt;br /&gt;
&amp;lt;br&amp;gt;The price of printing each block can be found by type in the table below and on the [https://github.com/HorizonsEndMC/Ion/blob/ce28c648ca69e705fda04b5b8a683a4a6ef2c4cc/server/src/main/kotlin/net/horizonsend/ion/server/miscellaneous/registrations/ShipFactoryMaterialCosts.kt#L4 Horizon&#039;s End github repository]. Any other block that isn&#039;t listed costs 1.0c to print.&lt;br /&gt;
&lt;br /&gt;
== Advanced Ship Factory ==&lt;br /&gt;
It is also possible to create an advanced ship factory which will pull from a much wider storage system automatically while printing to circumvent the need to cycle items through a single factory chest. The storage chests to be drawn from must extract into a pipe system connected to the stained glass blocks of the advanced ship factory, the advanced ship factory must be powered, and the &amp;quot;Grab from networked pipes&amp;quot; setting must be enabled in the Item Settings portion of the ship factory&#039;s menu. Once set up, the advanced ship factory effectively automates the entire printing process.&lt;br /&gt;
{{Infobox multiblock|name=Advanced Ship Factory|image=Advshipfac.PNG|image2=Advshipfac2.PNG|resource_title1=Iron Block|resource_title2=Sponge|resource_title3=Stained Glass (any)|resource_title4=Stair (any)|resource_title5=Lodestone|resource_title6=Container (any)|resource_title7=Note Block|resource_title8=Sign (any)|resource_value1=8|resource_value2=5|resource_value3=4|resource_value4=8|resource_value5=2|resource_value6=2|resource_value7=1|resource_value8=1}}&lt;br /&gt;
&lt;br /&gt;
== Printing Costs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Print Cost (credits)&lt;br /&gt;
|-&lt;br /&gt;
|End Portal Frame&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Titanium Block&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Copper Block&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|Aluminum Block&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Chetherite Block&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Block&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Iron Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Diamond Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Gold Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Uranium Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Bell&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Grindstone&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Hopper&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Iron Trapdoor&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Jukebox&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Sticky Piston&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Magma Block&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|Crafting Table&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Dispenser&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Lamp&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Sea Lantern&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Sign (Any)&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Note Block&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Piston&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Dropper&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Furnace&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Iron Bars&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Barrel&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Chest&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|End Rod (wire)&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Observer&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Trapped Chest&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|All Other Blocks Not Listed here&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Sponge&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lever&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Redstone&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Andesite (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Blackstone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Bricks (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Cobblestone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Concrete (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Deepslate (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Diorite (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|End Stone Bricks (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Glass (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Glass Pane (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Glazed Terracotta (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Granite (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Mud Bricks (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Nether Bricks (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Planks (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Prismarine (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Purpur Block (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Quartz Block (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Red Sandstone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Sandstone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Slab (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Smooth Stone (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stained Terracotta (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stairs (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stone (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Bricks (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Wall (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Calcite&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Dirt&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Grass&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Grass Block&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to print ships==&lt;br /&gt;
While piloting a ship, run the command &amp;lt;code&amp;gt;/blueprint save (name_of_your_ship)&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This will create a save state for your ship in the current configuration.&lt;br /&gt;
&lt;br /&gt;
On your ship factory sign, write in the words as described above&lt;br /&gt;
&lt;br /&gt;
==How to print buildings==&lt;br /&gt;
Buildings can contain blocks that are illegal in starships. This makes a challenge in piloting a building as a ship.&lt;br /&gt;
&lt;br /&gt;
The method for saving a building requires utilizing the [[worldedit]] plug-in.&lt;br /&gt;
&lt;br /&gt;
#using worldedit, select the area containing building&lt;br /&gt;
# run the command &amp;lt;code&amp;gt;//replace {whatever color} concrete&amp;lt;/code&amp;gt;.&lt;br /&gt;
This will replace all your builds blocks with concrete that IS pilotable.&lt;br /&gt;
# place a jukebox near or on your building and using a clock, left click it as you would to register a ship.&lt;br /&gt;
# register the building as a shipfactory and right click with a clock to pilot it&lt;br /&gt;
# run the worldedit command &amp;lt;code&amp;gt;//undo&amp;lt;/code&amp;gt;&lt;br /&gt;
# run the `/save blueprint (name_of_building) just as you would with a ship&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/release&amp;lt;/code&amp;gt; the ship/building and follow the same steps to print as you would with a ship&lt;br /&gt;
{{Navbox_multiblocks}}&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
[[Category:Multiblocks]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Advshipfac2.PNG&amp;diff=6107</id>
		<title>File:Advshipfac2.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Advshipfac2.PNG&amp;diff=6107"/>
		<updated>2025-04-19T10:53:53Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Advshipfac.PNG&amp;diff=6106</id>
		<title>File:Advshipfac.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Advshipfac.PNG&amp;diff=6106"/>
		<updated>2025-04-19T10:53:39Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Ship_Factory&amp;diff=6105</id>
		<title>Ship Factory</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Ship_Factory&amp;diff=6105"/>
		<updated>2025-04-19T10:53:14Z</updated>

		<summary type="html">&lt;p&gt;China: updated; added advanced ship factory info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{Infobox multiblock&lt;br /&gt;
| name = Ship Factory&lt;br /&gt;
| image = Ship factory.png&lt;br /&gt;
| caption = A ship factory&lt;br /&gt;
| resource_title1 = Furnace&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Iron]] Block&lt;br /&gt;
| resource_value2 = 2&lt;br /&gt;
| resource_title3 = Sign (any)&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = [[Container]] (any)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship factories&#039;&#039;&#039; can print a saved blueprint design (including buildings) at a cost of materials and credits. The blueprint to be printed is selected by rightclicking the sign and entering the blueprint&#039;s name in the text field on the factory menu.&amp;lt;br&amp;gt;Ship factories can be detected with the sign text [shipfactory].&amp;lt;br&amp;gt;Materials must be placed in the chest. The ship factory can be set to &#039;&#039;intentionally not print the last block of a material&#039;&#039; so that pipe systems have an easier time transporting items if the Item Setting &amp;quot;Leave one item remaining&amp;quot; is enabled in the factory&#039;s settings menu.&lt;br /&gt;
&amp;lt;br&amp;gt;Right click the sign to start the printing process. Materials in the chest will automatically be consumed. Credits will also be withdrawn, based on the type of block. Most hull blocks are relatively cheap, while items like mineral blocks, signs, and other rarer components are much more expensive.&lt;br /&gt;
&amp;lt;br&amp;gt;Blocks will not print if there are not enough materials, the player does not have enough credits, or there are blocks obstructing the printed structure. If only some of the materials for a blueprint are available, the blueprint will be partially printed.&lt;br /&gt;
&amp;lt;br&amp;gt;The structure will print starting from two blocks behind the chest (chest - air - blueprint corner). The direction in which the structure was saved will be inherited, regardless of the current direction of the ship factory.&lt;br /&gt;
By aligning all of the edges of one&#039;s ship accordingly, it is possible to use a ship factory to easily repair a damaged starship.&lt;br /&gt;
&amp;lt;br&amp;gt;The price of printing each block can be found by type in the table below and on the [https://github.com/HorizonsEndMC/Ion/blob/ce28c648ca69e705fda04b5b8a683a4a6ef2c4cc/server/src/main/kotlin/net/horizonsend/ion/server/miscellaneous/registrations/ShipFactoryMaterialCosts.kt#L4 Horizon&#039;s End github repository]. Any other block that isn&#039;t listed costs 1.0c to print.&lt;br /&gt;
&lt;br /&gt;
== Advanced Ship Factory ==&lt;br /&gt;
It is also possible to create an advanced ship factory which will pull from a much wider storage system automatically while printing to circumvent the need to cycle items through a single factory chest. The storage chests to be drawn from must extract into a pipe system connected to the stained glass blocks of the advanced ship factory, the advanced ship factory must be powered, and the &amp;quot;Grab from networked pipes&amp;quot; setting must be enabled in the Item Settings portion of the ship factory&#039;s menu. Once set up, the advanced ship factory effectively automates the entire printing process.&lt;br /&gt;
{{Infobox multiblock|name=Advanced Ship Factory|image=advshipfac.png|image2=advshipfac2.png|resource_title1=Iron Block|resource_title2=Sponge|resource_title3=Stained Glass (any)|resource_title4=Stair (any)|resource_title5=Lodestone|resource_title6=Container (any)|resource_title7=Note Block|resource_title8=Sign (any)|resource_value1=8|resource_value2=5|resource_value3=4|resource_value4=8|resource_value5=2|resource_value6=2|resource_value7=1|resource_value8=1}}&lt;br /&gt;
&lt;br /&gt;
== Printing Costs ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Print Cost (credits)&lt;br /&gt;
|-&lt;br /&gt;
|End Portal Frame&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|Titanium Block&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Copper Block&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|Aluminum Block&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Chetherite Block&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Block&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Iron Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Diamond Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Gold Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Uranium Block&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Bell&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Grindstone&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Hopper&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Iron Trapdoor&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Jukebox&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Sticky Piston&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Magma Block&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
|Crafting Table&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Dispenser&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Redstone Lamp&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Sea Lantern&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Sign (Any)&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|Note Block&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Piston&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Dropper&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Furnace&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Iron Bars&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Barrel&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Chest&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|End Rod (wire)&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Observer&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Trapped Chest&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|All Other Blocks Not Listed here&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Sponge&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Lever&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Redstone&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Andesite (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Blackstone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Bricks (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Cobblestone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Concrete (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Deepslate (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Diorite (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|End Stone Bricks (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Glass (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Glass Pane (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Glazed Terracotta (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Granite (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Mud Bricks (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Nether Bricks (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Planks (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Prismarine (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Purpur Block (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Quartz Block (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Red Sandstone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Sandstone (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Slab (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Smooth Stone (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stained Terracotta (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stairs (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stone (Solid Block)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Stone Bricks (Solid Block) (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Wall (Any)&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Calcite&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Dirt&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Grass&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|Grass Block&lt;br /&gt;
|0.1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==How to print ships==&lt;br /&gt;
While piloting a ship, run the command &amp;lt;code&amp;gt;/blueprint save (name_of_your_ship)&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This will create a save state for your ship in the current configuration.&lt;br /&gt;
&lt;br /&gt;
On your ship factory sign, write in the words as described above&lt;br /&gt;
&lt;br /&gt;
==How to print buildings==&lt;br /&gt;
Buildings can contain blocks that are illegal in starships. This makes a challenge in piloting a building as a ship.&lt;br /&gt;
&lt;br /&gt;
The method for saving a building requires utilizing the [[worldedit]] plug-in.&lt;br /&gt;
&lt;br /&gt;
#using worldedit, select the area containing building&lt;br /&gt;
# run the command &amp;lt;code&amp;gt;//replace {whatever color} concrete&amp;lt;/code&amp;gt;.&lt;br /&gt;
This will replace all your builds blocks with concrete that IS pilotable.&lt;br /&gt;
# place a jukebox near or on your building and using a clock, left click it as you would to register a ship.&lt;br /&gt;
# register the building as a shipfactory and right click with a clock to pilot it&lt;br /&gt;
# run the worldedit command &amp;lt;code&amp;gt;//undo&amp;lt;/code&amp;gt;&lt;br /&gt;
# run the `/save blueprint (name_of_building) just as you would with a ship&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/release&amp;lt;/code&amp;gt; the ship/building and follow the same steps to print as you would with a ship&lt;br /&gt;
{{Navbox_multiblocks}}&lt;br /&gt;
[[Category:Machines]]&lt;br /&gt;
[[Category:Multiblocks]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=6104</id>
		<title>XiJinping</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=6104"/>
		<updated>2025-04-19T10:13:42Z</updated>

		<summary type="html">&lt;p&gt;China: removed most of the stupid history and shit (nobody cares), updated page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = XiJinping_&lt;br /&gt;
|image = Xiavatarnew.png&lt;br /&gt;
|nationalities = {{flag|Vikyria_Logo.png|Vikyrian Syndicate}}&lt;br /&gt;
|main_residence = [[Akiba Station]]&lt;br /&gt;
|discord = @jakovich&lt;br /&gt;
}}&lt;br /&gt;
XiJinping_ is a semi-active player on Horizon&#039;s End.&lt;br /&gt;
&lt;br /&gt;
= Known For =&lt;br /&gt;
Leading Lonestar once&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
* Joined HE on September 14th, 2024&lt;br /&gt;
* Formerly played StarQuest versions 3.0 and 4.0&lt;br /&gt;
* Led Lonestar from December 1, 2024, to February 12, 2025&lt;br /&gt;
* Would go on to co-found Vikyrian Syndicate &lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Talk:SvS&amp;diff=6103</id>
		<title>Talk:SvS</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Talk:SvS&amp;diff=6103"/>
		<updated>2025-04-19T10:07:36Z</updated>

		<summary type="html">&lt;p&gt;China: /* Is it worth it to have this as a page? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Is it worth it to have this as a page? ==&lt;br /&gt;
&lt;br /&gt;
--[[User:SherbetS|SherbetS]] ([[User talk:SherbetS|talk]]) 22:25, 17 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t need its own page, but could be an entry on a broader &amp;quot;common terms and acronyms&amp;quot; dictionary page.&lt;br /&gt;
--[[User:China|XiJinping]] ([[User talk:XiJinping|talk]]) 10:07, 9 April 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=6098</id>
		<title>Light Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=6098"/>
		<updated>2025-04-18T21:51:39Z</updated>

		<summary type="html">&lt;p&gt;China: who wrote this and how bad is their aim (removed misinfo)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,896&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger [[Frigate|Frigates]]. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and usually have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are evenly matched by [[Corvettes]], are countered directly by [[Attack Frigates]] and full size [[Frigates]], and are countered indirectly by [[Attack Destroyers]] and [[Destroyers]]. Light Frigates are a counter to [[Cruisers]] and [[Battlecruisers]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Battle_of_Skull_Crusher%27s_Barge&amp;diff=5528</id>
		<title>Battle of Skull Crusher&#039;s Barge</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Battle_of_Skull_Crusher%27s_Barge&amp;diff=5528"/>
		<updated>2025-03-18T08:18:45Z</updated>

		<summary type="html">&lt;p&gt;China: those who find it hilarious that a battlecruiser reinforcement was valued at 17,500 credits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
|name = Battle of Skull Crusher&#039;s Barge&lt;br /&gt;
|partof = [[Vega-Nova War (2025)]]&lt;br /&gt;
|image = Battle of skull crushers Barge.png&lt;br /&gt;
|caption =The Vegan fleet engaging the Novan Battlecruiser after reinforcements had been sunk &lt;br /&gt;
|place = [[Trench]], [[Regulus]]&lt;br /&gt;
|date = March 17, 2025&lt;br /&gt;
|combatants_header = Participants&lt;br /&gt;
|combatant1 = {{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
|combatant2 = {{flag|Vega logo.jpg|Vega}}&lt;br /&gt;
{{flag|Flag placeholder.png|Oblivion}}&lt;br /&gt;
|strength1 = 20k [[Battlecruiser]] ([[NovaManGood2110]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[_Longy]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[_Longy]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[_Longy]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[Thrawn31]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt; 350 [[Starfighter]] ([[_Longy]]) ☠&lt;br /&gt;
1k [[Light Gunship|Gunship]] ([[NovaManGood2110]]) ☠&lt;br /&gt;
|strength2 = 20k [[Battlecruiser]] ([[AssassinXX]]) &lt;br /&gt;
&amp;lt;br&amp;gt; 20k [[Barge]] ([[Skull Crusher]])&lt;br /&gt;
&amp;lt;br&amp;gt; 12k [[Destroyer]] ([[Solesey]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt; 12k [[Destroyer]] ([[Solesey]])&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[BlockBuster019]])&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[GigaJeff]])&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[MaidPierce]])&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt; 1k [[Light Gunship|Gunship]] ([[Sherbet_S]])&lt;br /&gt;
1k [[Light Gunship|Gunship]] ([[Skull Crusher]]) ☠&lt;br /&gt;
|casualties1 = 7 ships lost (39620 blocks, including 1 Battlecruiser) &lt;br /&gt;
|casualties2 = 4 ships lost (15154 blocks)&lt;br /&gt;
|result = Decisive [[Vega]]/[[Oblivion]] victory.Novan [[Battlecruiser]] &amp;quot;NIF Repentance&amp;quot; sunk.&lt;br /&gt;
|width = 450px&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Battle of Skull Crusher&#039;s Barge&#039;&#039;&#039; was a major military engagement between the nations of [[Imperial Nova]] and Vega.&lt;br /&gt;
&lt;br /&gt;
The battle was fought over [[Skull Crusher]]&#039;s [[barge]], which the Novans planned to ambush and sink. &lt;br /&gt;
&lt;br /&gt;
The Battle of Skull Crusher&#039;s Barge resulted in  the second [[Battlecruiser]] to be sunk in server history, and is the largest loss in the [[Vega-Nova War (2025)|Vega-Nova War]].&lt;br /&gt;
&lt;br /&gt;
== Context ==&lt;br /&gt;
Skull Crusher, a citizen of [[Vega]] had traveled to [[Trench]] with the Vegan Barge, VS Malibu alone while the Vega military was offline. The Novans, seeing an undefended barge in Trench, deployed 2 1k [[Gunship|Gunships]] to sink the barge uncontested.&lt;br /&gt;
&lt;br /&gt;
Vega received notice from Skull Crusher that the Novans were in Trench shortly before the barge was attacked, prompting the Vegan forces to log on and defend the barge.&lt;br /&gt;
&lt;br /&gt;
== Summary of Events ==&lt;br /&gt;
The original assault force consisted of [[_Longy]] and [[NovaManGood2110]] both in 1k gunships. The barge, unable to escape the [[Gravity Well|gravity well]], simply played evasively until backup was able to arrive. The original relief force consisted of [[Sherbet_S]], [[MaidPierce]], [[GigaJeff]], and [[BlockBuster019]], all also in 1k Gunships. The first 2 1ks were sunk, and the Vegan forces then moved to escape Trench. The Novans then deployed their [[Battlecruiser]] to trench, but were unable to catch the Vegan Barge before it evacuated to safety. The Battlecruiser was shortly followed by a 1k Gunship and [[Starfighter]] backup from [[_Longy]] and [[Thrawn31]].&amp;lt;!-- wasn&#039;t sure about this part please verify --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Vegans, seeing the Battlecruiser, chose to engage, with the hopes of sinking the Battlecruiser. Vegan forces further rallied [[AssassinXX]] and [[Solesey]] to assist in the fight, bringing the Vegan Battlecruiser and a 12k, respectively. The 1k and Starfighter were sunk, then the focus was directed towards the Battlecruiser, while the Vegans awaited the arrival of their own Battlecruiser.&amp;lt;!-- not 100% on this either&lt;br /&gt;
 --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
_Longy came back to counter the fleet with a Starfighter, but was again sunk. He then returned to [[Orlandia]] to pilot a 12k [[Destroyer]]. The Destroyer jumped into Trench, successfully bypassing Sherbet_S&#039; attempt to well, and joined the fight.&lt;br /&gt;
&lt;br /&gt;
The 12k engaged with the Vegan forces, and was able to sink Sherbet_S&#039; Gunship. The 12k and Battlecruiser continued to fight the Vegans until Solesey was able to sink the 12k, sacrificing his own 12k in the process.&lt;br /&gt;
&lt;br /&gt;
Thrawn31 during this time was traveling in a Vesta from [[Ilius]] to [[Aret]] in order to redeploy with _Longy, but by the time both pilots had left Aret to reengage, Sherbet_S had already arrived in another 1k Gunship, and was able to hold both ships down in a well for the rest of the fight between the Novan Battlecruiser and the remaining Vegans. &lt;br /&gt;
&lt;br /&gt;
The Novan Battlecruiser, now having no support, continued to be fired upon, until the Vegans were able to land the finishing blow.&lt;br /&gt;
&lt;br /&gt;
Solesey&#039;s second 12k took major hull damage, MaidPierce&#039;s 1k took minor hull damage, and the remaining fleet including AssassinXX&#039;s Battlecruiser remained undamaged.&lt;br /&gt;
&lt;br /&gt;
Vegan forces then escorted their Battlecruiser to safety at [[Station|space station]] Fraternity outside [[Qatra]]. After securing the Battlecruiser, the Vegans were notified that _Longy and Thrawn31 were still pinned by Sherbet_S&#039; gravity well in [[Regulus System|Regulus]]. Forces regrouped and traveled to Regulus, where they were able to sink Thrawn31&#039;s 1k, and then _Longy&#039;s 12k, with the only casualty being [[Skull Crusher]]&#039;s 1k. _Longy successfully navigated to the Novan space station Threshold outside Aret before sinking, ensuring the Vegan forces were unable to recover the wreck.&lt;br /&gt;
&lt;br /&gt;
== Related Events ==&lt;br /&gt;
Before the Novan Battlecruiser sunk, Thrawn31, on behalf of Nova, offered 17,500 credits to [[Lonestar]] Executive [[Sovrah]] in exchange for bringing his own Battlecruiser to reinforce the Novans, which Sovrah refused and publicly disclosed.&lt;br /&gt;
&lt;br /&gt;
Skull Crusher, while securing the [[Regulus System|Regulus]] to [[Trench]] gate, encountered player [[emeraldknight57]], who was trying to pass into Trench. after Skull Crusher declined entry, emeraldknight57 became surly, declaring &amp;quot;Vega is my arch nemesis.&amp;quot; The Vegan forces then recognized emeraldknight57 from [[Star Legacy]], recalling fights they&#039;d had in the distant past. The order was then given to Skull Crusher to dispatch emeraldknight57&#039;s Vulture, which he successfully did.&lt;br /&gt;
&lt;br /&gt;
== Legacy ==&lt;br /&gt;
The Battle of Skull Crusher&#039;s Barge was the second Battlecruiser sink, and the third Battlecruiser loss on HE.&lt;br /&gt;
&lt;br /&gt;
The battle is also one of the biggest fleet battles of the [[Vega-Nova War (2025)|Vega-Nova War]].&lt;br /&gt;
[[Category:Conflicts]]&lt;br /&gt;
[[Category:Historic Battles]]&lt;br /&gt;
[[Category:Player-Created]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Laser_Cannon_Incident&amp;diff=5490</id>
		<title>Laser Cannon Incident</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Laser_Cannon_Incident&amp;diff=5490"/>
		<updated>2025-03-16T21:32:43Z</updated>

		<summary type="html">&lt;p&gt;China: those who add context&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
|name = Laser Cannon Incident&lt;br /&gt;
|partof = [[Vega-Nova War]]&lt;br /&gt;
|image = Lasercannons.png&lt;br /&gt;
|caption = [[_Longy]]&#039;s [[Destroyer]] opens fire with [[Laser Cannon]]s on [[AssassinXX]]&#039;s [[Light Gunship]] (POV)&lt;br /&gt;
|place = [[Siege Station|Ilios Research Station]], [[Ilios]]&lt;br /&gt;
|date = March 15, 2025&lt;br /&gt;
|combatants_header = Participants&lt;br /&gt;
|combatant1 = {{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
{{flag|Separatist flag.png|Separatist Alliance}}&lt;br /&gt;
|combatant2 = {{flag|Vega logo.jpg|Vega}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}&lt;br /&gt;
{{flag|Oblivion}}&lt;br /&gt;
{{flag|United Luxit States.png|United Luxit States}}&lt;br /&gt;
{{flag|LonestarFlag.png|Lonestar}}&amp;lt;small&amp;gt;(mercenaries)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;{{flag|Adro Corporation}}&amp;lt;small&amp;gt;(mercenaries)&amp;lt;/small&amp;gt;&lt;br /&gt;
|strength1 = 12k [[Destroyer]] ([[NovaManGood2110]]&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[_Longy]])&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[Thrawn31]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[Thrawn31]]) &lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[TheGamingBananaV]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[henryberto]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[henryberto]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[TheGamingBananaV]])&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Gabrielhulk10]])&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|strength2 = 6.5k [[Frigate]] ([[eyrzeke]]) &amp;lt;small&amp;gt;(repossessed Novan wreck)&amp;lt;/small&amp;gt; ☠&lt;br /&gt;
&amp;lt;br&amp;gt;4.9k [[Frigate]] ([[nungal]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.9k [[Frigate]] ([[XiJinping_]])&lt;br /&gt;
&amp;lt;br&amp;gt;4k [[Corvette]] ([[GigaJeff]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;2k [[Corvette]] ([[eyrzeke]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sciath]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[GigaJeff]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[AssassinXX]]) &lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sky_Horizon]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sherbet_S]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[BlockBuster019]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sciath]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Solesey]])&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] ([[CursedSaturn]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] ([[CursedSaturn]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] ([[GigaJeff]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[StarlingAurora]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[od03]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[braersss]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[z4nityy]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[braersss]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[dark_v12]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|casualties1 = 4 ships lost (14443 blocks) &lt;br /&gt;
|casualties2 = 20 ships lost (12650 blocks)&lt;br /&gt;
|result = [[Imperial Nova]] victory.&amp;lt;br&amp;gt;[[Siege Station|Ilios Research Station]] captured.&amp;lt;br&amp;gt;[[Laser Cannon]]s immediately thereafter nerfed.&lt;br /&gt;
|width = 450px&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Laser Cannon Incident&#039;&#039;&#039; was a major military engagement in the [[Vega-Nova War]] located at [[Siege Station|Ilios Research Station]] in western [[Ilios]]. The battle saw the deployment of experimental [[Laser Cannon]]-based [[Destroyer]]s by [[Imperial Nova]], by means of which a small [[Nova]]n force sunk an extremely large [[Vega]]n-allied armada with comparatively few casualties. The battle was the first and only significant usage of such powerful [[Laser Cannon]] arrays on [[Survival]]; even prior to the incident on 15 March, Laser Cannons were already slated for a significant nerf the following evening due to a widespread consensus that they were unbalanced. The Laser Cannon Incident was the most lethal battle of any in [[Horizon&#039;s End]] history, with a total of 24 ships being sunk over the course of the 90-minute engagement.&lt;br /&gt;
&lt;br /&gt;
= Context =&lt;br /&gt;
On November 9th 2024, the server received an update that included a change reducing Laser Cannon weapon capacitor power drain to 160 from 1600, allowing [[Destroyers]] to fire over 70 of them at a time. The change occurred with little fanfare and was an open secret among a small number of players until the following March, at which point the change&#039;s potential became widely recognized. By this time, the [[Vega-Nova War]] had begun, and Imperial Nova opted to use the tactic before its inevitable nerf.&lt;br /&gt;
&lt;br /&gt;
= Summary of Events =&lt;br /&gt;
[[File:Lasercannonvideo.gif|thumb|[[_Longy]]&#039;s [[Destroyer]] opens fire with [[Laser Cannon]]s on [[AssassinXX]]&#039;s [[Light Gunship]]&amp;lt;br&amp;gt;(Video credit: [[AssassinXX]])|350px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Invictus.png|thumb|Novan [[Destroyer]], the Invictus Class|500px]]Eyreke piloted thrawn&#039;s wrecked destroyer and used its still-functioning lasers against nova for about 30 seconds before it got sunk again.&lt;br /&gt;
&lt;br /&gt;
(WIP)&lt;br /&gt;
[[Category:Player-Created]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Historic Battles]]&lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=5471</id>
		<title>XiJinping</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=XiJinping&amp;diff=5471"/>
		<updated>2025-03-16T01:09:19Z</updated>

		<summary type="html">&lt;p&gt;China: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = XiJinping_&lt;br /&gt;
|image = Xiavatarnew.png&lt;br /&gt;
|nationalities = {{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
|main_residence = [[Akiba Station]]&lt;br /&gt;
|discord = @jakovich&lt;br /&gt;
}}&lt;br /&gt;
XiJinping_ is an active player on Horizon&#039;s End and former player of StarQuest. He was once the sitting Chairman of [[Lonestar]] and is now its Auditor, responsible for fleet command and wartime negotiation.&lt;br /&gt;
&lt;br /&gt;
= Known For =&lt;br /&gt;
=== Lonestar ===&lt;br /&gt;
==== Leadership ====&lt;br /&gt;
Trained a generation of Lonestar combatants and began a rapid reform effort to militarize and more seriously industrialize the faction. Likely best known for transforming Texas/Lonestar into a &amp;quot;proper faction&amp;quot; from a &amp;quot;noob faction&amp;quot; and for putting effort into rebranding Lonestar from simply being Texas but bigger.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
=== StarQuest Days ===&lt;br /&gt;
XiJinping_ initially became involved in the &amp;quot;Minecraft in space&amp;quot; community nearly a decade ago on the server StarQuest in its 3.0 iteration. Most of his activity in that time centered around shipbuilding and home defense on Loyavas, a forest planet. He would eventually come to befriend [[Oriomium]], a friendship which would continue into StarQuest 4.0 as the two both joined the Arator Empire. During this time, XiJinping_ would befriend and occasionally fight alongside numerous SkyDogs in the never-ending war.&lt;br /&gt;
&lt;br /&gt;
=== Horizon&#039;s End ===&lt;br /&gt;
On Horizon&#039;s End, XiJinping_ would find himself in a very different community to the one that he left. Joining on September 14th, 2024, he found himself in the middle of the [[Long Peace]], a deeply unfamiliar political landscape, and dealing with deeply unfamiliar mechanics. However, his time with StarQuest many years prior gave him an edge in learning the new mechanics, and after joining the settlement [[Texas]], then part of [[Radiance]], he rapidly progressed under eyrzeke&#039;s tutelage.&lt;br /&gt;
&lt;br /&gt;
By the time eyrzeke was departing on September 28th, a mere two weeks later, XiJinping_ had become knowledgeable enough to be granted an officer position in the newly-formed Lonestar, then under [[SIG130]]&#039;s leadership. He began leading a handful of small projects and training new players during this time, a role which he took on an increasing amount of responsibility in until, on December 1st, he was granted full leadership of Lonestar. He rapidly began to implement sweeping reforms to increase the faction&#039;s cohesion, identity, industrial output, and military power. &lt;br /&gt;
&lt;br /&gt;
On February 12th 2025, shortly after the anti-Ekatera coalition&#039;s victory in the [[Vega-Ekatera War]], he would return leadership of Lonestar to SIG130. &lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Laser_Cannon_Incident&amp;diff=5469</id>
		<title>Laser Cannon Incident</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Laser_Cannon_Incident&amp;diff=5469"/>
		<updated>2025-03-16T00:32:32Z</updated>

		<summary type="html">&lt;p&gt;China: aura&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
|name = Laser Cannon Incident&lt;br /&gt;
|partof = [[Vega-Nova War]]&lt;br /&gt;
|image = Lasercannons.png&lt;br /&gt;
|caption = [[_Longy]]&#039;s [[Destroyer]] opens fire with [[Laser Cannon]]s on [[AssassinXX]]&#039;s [[Light Gunship]] (POV)&lt;br /&gt;
|place = [[Siege Station|Ilios Research Station]], [[Ilios]]&lt;br /&gt;
|date = March 15, 2025&lt;br /&gt;
|combatants_header = Participants&lt;br /&gt;
|combatant1 = {{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
{{flag|Separatist flag.png|Separatist Alliance}}&lt;br /&gt;
|combatant2 = {{flag|Vega logo.jpg|Vega}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}&lt;br /&gt;
{{flag|Oblivion}}&lt;br /&gt;
{{flag|United Luxit States.png|United Luxit States}}&lt;br /&gt;
{{flag|LonestarFlag.png|Lonestar}}&amp;lt;small&amp;gt;(mercenaries)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;{{flag|Adro Corporation}}&amp;lt;small&amp;gt;(mercenaries)&amp;lt;/small&amp;gt;&lt;br /&gt;
|strength1 = 12k [[Destroyer]] ([[NovaManGood2110]]&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[_Longy]])&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[Thrawn31]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;12k [[Destroyer]] ([[Thrawn31]]) &lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[TheGamingBananaV]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[henryberto]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[henryberto]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[TheGamingBananaV]])&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Gabrielhulk10]])&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|strength2 = 6.5k [[Frigate]] ([[eyrzeke]]) &amp;lt;small&amp;gt;(repossessed Novan wreck)&amp;lt;/small&amp;gt; ☠&lt;br /&gt;
&amp;lt;br&amp;gt;4.9k [[Frigate]] ([[nungal]])&lt;br /&gt;
&amp;lt;br&amp;gt;4.9k [[Frigate]] ([[XiJinping_]])&lt;br /&gt;
&amp;lt;br&amp;gt;4k [[Corvette]] ([[GigaJeff]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;2k [[Corvette]] ([[eyrzeke]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sciath]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[GigaJeff]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[AssassinXX]]) &lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sky_Horizon]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sherbet_S]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[BlockBuster019]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Sciath]])&lt;br /&gt;
&amp;lt;br&amp;gt;1k [[Gunship]] ([[Solesey]])&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] ([[CursedSaturn]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] ([[CursedSaturn]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] ([[GigaJeff]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[StarlingAurora]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[od03]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[braersss]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[Sherbet_S]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[z4nityy]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[braersss]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[dark_v12]]) ☠&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|casualties1 = 4 ships lost &lt;br /&gt;
|casualties2 = 20 ships lost&lt;br /&gt;
|result = Decisive [[Imperial Nova]] victory.&amp;lt;br&amp;gt;[[Siege Station|Ilios Research Station]] captured.&amp;lt;br&amp;gt;[[Laser Cannon]]s immediately thereafter nerfed.&lt;br /&gt;
|width = 450px&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Laser Cannon Incident&#039;&#039;&#039; was a major military engagement in the [[Vega-Nova War]] located at [[Siege Station|Ilios Research Station]] in western [[Ilios]]. The battle saw the deployment of experimental [[Laser Cannon]]-based [[Destroyer]]s by [[Imperial Nova]], by means of which a small [[Nova]]n force sunk an extremely large [[Vega]]n-allied armada with comparatively few casualties. The battle was the first and only significant usage of such powerful [[Laser Cannon]] arrays on [[Survival]]; even prior to the incident on 15 March, Laser Cannons were already slated for a significant nerf the following evening due to a widespread consensus that they were unbalanced. The Laser Cannon Incident was the most lethal battle of any in [[Horizon&#039;s End]] history, with a total of 24 ships being sunk over the course of the 90-minute engagement.&lt;br /&gt;
&lt;br /&gt;
= Summary of Events =&lt;br /&gt;
[[File:Lasercannonvideo.gif|thumb|[[_Longy]]&#039;s [[Destroyer]] opens fire with [[Laser Cannon]]s on [[AssassinXX]]&#039;s [[Light Gunship]]&amp;lt;br&amp;gt;(Video credit: [[AssassinXX]])|350px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Invictus.png|thumb|Novan [[Destroyer]], the Invictus Class|500px]]zeke piloted thrawn&#039;s wrecked destroyer and used its still-functioning lasers against nova for about 30 seconds before it got sunk again, which was by far the funniest thing to happen on the server since adelie, the president of the galaxy, was ejected into hyperspace&lt;br /&gt;
&lt;br /&gt;
(WIP)&lt;br /&gt;
[[Category:Player-Created]]&lt;br /&gt;
[[Category:Politics]]&lt;br /&gt;
[[Category:Historic Battles]]&lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Battlecruiser&amp;diff=5413</id>
		<title>Battlecruiser</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Battlecruiser&amp;diff=5413"/>
		<updated>2025-03-14T01:32:02Z</updated>

		<summary type="html">&lt;p&gt;China: bruh we still own one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Battlecruiser&lt;br /&gt;
|subheader = Biggest Guns&lt;br /&gt;
|title=Battlecruiser&lt;br /&gt;
|image=Repentance.png&lt;br /&gt;
|caption=The Repentance is [[Imperial Nova]]&#039;s premier battlecruiser design.&lt;br /&gt;
|blockcount = 16,000-20,000&lt;br /&gt;
|shields = 26&lt;br /&gt;
|speed = 14/0&lt;br /&gt;
|weapons = 3x [[Quad Turret]]&amp;lt;br&amp;gt;8x [[Arsenal Missile Launcher]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|multiblocks = [[Fuel Tank]]&amp;lt;br&amp;gt; [[Supercapital Reactor]]&lt;br /&gt;
|info = Interdiction Range: 4,500m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Battlecruiser&#039;&#039;&#039; is a supercapital [[Starship]] class between 16,000 to 20,000 blocks. They are also the largest, the most expensive, and most power-dense starships on the server. They are very rarely seen, and no two battlecruisers have ever engaged each other in combat on [[survival]] as of 2024. &lt;br /&gt;
&lt;br /&gt;
*Only five nations currently possess battlecruisers. Namely, Vega, Cortesia Del Mar, Imperial Nova, Lonestar, and Radiance.&lt;br /&gt;
&lt;br /&gt;
Sporting the incredibly destructive [[Quad Turret]], battlecruisers possess combat power previously unheard of. They’re capable of outgunning entire squadrons, and even small fighters and gunships can’t avoid their firepower; a single hit can destroy an entire ship outright.&lt;br /&gt;
&lt;br /&gt;
Battlecruisers are countered by other Battlecruisers, [[Attack Frigates]], [[Light Frigates]], [[Tackle Gunships]], and [[Starfighters]]. Battlecruisers are a counter to [[Frigates]], [[Destroyers]], [[Attack Destroyers]], and [[Cruisers]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*[[Vega]] is the first nation to ever acquire a battlecruiser, [[Vask Authority]] is the second, and [[Imperial Nova]] is the third.&lt;br /&gt;
&lt;br /&gt;
*Vega deployed a battlecruiser in the famed [[Battle of Asteri]], where it played a role in breaking the Ilios Alliance’s hold on a Vask Authority station containing another battlecruiser.&lt;br /&gt;
&lt;br /&gt;
*[[Vask Authority]]&#039;s [[ARMAGEDDON]] was captured in PvP combat by [[_omni]].&lt;br /&gt;
&lt;br /&gt;
*[[Vask Authority]]&#039;s [[CATACLYSM]] is the first Battlecruiser to have been sunk in combat, by the [[Ilios Alliance]].&lt;br /&gt;
&lt;br /&gt;
*[[Lonestar]] temporarily possessed one Repentance-class battlecruiser, which it acquired when its owner Sovrah joined the nation. Its core was later moved into a hull of Lonestar design.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
[[Category:Supercapital]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=5052</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=5052"/>
		<updated>2025-03-04T09:19:18Z</updated>

		<summary type="html">&lt;p&gt;China: updated information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Farpoint]], [[Aarmance]], [[Elodia]], [[SyrosRepublic]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[SIG130]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[SIG130]], [[Gvazdika]], [[Hextagon]], [[Veloquent]], [[Quart_zy]], [[Sovrah]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] production, neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is [[XiJinping_]], the president of China itself.&lt;br /&gt;
&lt;br /&gt;
Since its founding, lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to XiJinping_. He quickly began to implement sweeping reforms, most notably including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia, as well as appointing Aarmance governor Gvazdika to the Lonestar Executive Panel.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On February 6th, Lonestars [[XiJinping_]] and [[CursedSaturn]] would participate in [[February 6th Zealandia Manhunt|hunting Zealandia1]], a notorious pirate and assassin who had racked up a bounty of over 170,000 credits. The final assault on Zealandia’s tunnel ended with Saturn killing Zealandia with her rifle, collecting the bounty and marking one of the first times that Lonestar deployed ground troops in PVP combat.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. At the head of Lonestar is the Chairman, who largely acts unilaterally--the Chairman&#039;s decisions require no approval. However, the Chairman generally accepts input and advice from the Executive Panel, currently comprised of [[Eyrzeke]], [[Sovrah]], [[Hextagon]], [[Gvazdika]], [[Veloquent]], and Quart_zy. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains&lt;br /&gt;
&lt;br /&gt;
Bluescreen, an asteroid station in the Ilios System&lt;br /&gt;
&lt;br /&gt;
Akiba, a factory station and shipyard in the Ilios System and the former Chairman XiJinping_&#039;s primary residence&lt;br /&gt;
&lt;br /&gt;
Vikyria, a large fleet and shipyard station in the Sirius System, and the current residence of Sovrah.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar fields a respectable military. Its fleet is composed of numerous custom-designed advanced warships, as well as the less sophisticated but more economically viable “zekeships.” Little is known or will be disclosed about it beyond this, save that it is unfazed by the loss of ships as large as destroyers. Nonstandard ships of its fleet have no prefix, but standard-issue modern warships produced at Akiba for the Debt Collection Fleet use the &amp;quot;A.C.S.&amp;quot; prefix, for &amp;quot;Akiba Collector Ship.&amp;quot; &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas and designer of the “[[zekeship]]” series of starships.&lt;br /&gt;
*[[SIG130]], the second and fourth governor of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios.&lt;br /&gt;
*[[XiJinping_]], the third governor of texas. A militaristic former StarQuest player.&lt;br /&gt;
*Hextagon, a veteran engineer.&lt;br /&gt;
*WanderingOtter, a skilled builder.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a talented builder constructing a trade city project on Aerach.&lt;br /&gt;
*CursedSaturn, an adept fighter.&lt;br /&gt;
*Sovrah, an executive, builder, and fighter.&lt;br /&gt;
*Thrawn31, one of the former higher-ups of The Galactic Empire.&lt;br /&gt;
*Abu_42069_, a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Particle_Shield&amp;diff=4967</id>
		<title>Particle Shield</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Particle_Shield&amp;diff=4967"/>
		<updated>2025-02-25T01:04:26Z</updated>

		<summary type="html">&lt;p&gt;China: (also made the first bit a bullet list to make it slightly more legible)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&#039;Particle shields&#039;&#039;&#039; prevent starships from taking hull damage.&lt;br /&gt;
* Particle shields can be detected with [shield] or [particleshield] on the first line of the sign. Put the shield &#039;&#039;name&#039;&#039; on the second line.&lt;br /&gt;
* Particle shields provide coverage of starship blocks and prevents them from being destroyed.&lt;br /&gt;
* Classes of particle shields are spherical and have a set size, with the exception of box shields.&lt;br /&gt;
* Particle shield &amp;quot;Shield Capacity&amp;quot;, or health, is only based on the total block count of the ship that it is mounted on, not the shield&#039;s total size.&lt;br /&gt;
* The center of a particle shield is the sign. Because of this, parts of ships that absorb more incoming fire can be reinforced by placing a greater number of smaller shields in those areas, while placing fewer large shields will tend to make them weaker.&lt;br /&gt;
* Don&#039;t spam shields! Every ship has an optimal number of shields based on its block count. You can see what this is for your ship via /starshipinfo. Going over or under this optimal shield count for your ship&#039;s class will result in penalties to shield regeneration and health.&amp;lt;br&amp;gt;Minimize shield overlap - explosions will deal the same damage to both shields at once.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 0.8==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 0.8&lt;br /&gt;
| image = Shield 0.8.png&lt;br /&gt;
| caption = Particle shield, class 0.8&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~9.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]] &lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0.8 Class Particle Shields&#039;&#039;&#039; provide a modest shield coverage for small ships. This shield can be built mirrored.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 2.0==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 2.0&lt;br /&gt;
| image = Shield 2.0.png&lt;br /&gt;
| caption = Particle shield, class 2.0&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~13.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title1 = [[Iron]] Block&lt;br /&gt;
| resource_value1 = 4&lt;br /&gt;
| resource_title1 = Sign (any type)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title1 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;2.0 Class Particle Shields&#039;&#039;&#039; provide a good shield coverage for small to medium ships.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 3.0==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 3.0&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield 3.0.png|Normal&lt;br /&gt;
Shield 3.0 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = Particle shield, class 3.0&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~21.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 6&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 4&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
| resource_title6 = Stairs (any type)&lt;br /&gt;
| resource_value6 = 5&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;3.0 Class Particle Shields&#039;&#039;&#039; provide a decent shield coverage for medium ships.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 6.5==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 6.5&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield 6.5.png|Normal&lt;br /&gt;
Shield 6.5 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = Particle shield, class 6.5&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~21.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 5&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 9&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 6&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value5 = 2&lt;br /&gt;
| resource_title6 = Stairs (any type)&lt;br /&gt;
| resource_value6 = 8&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;6.5 Class Particle Shields&#039;&#039;&#039; provide a massive shield coverage for large ships.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 8.5==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 8.5&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield 8.5.png|Normal&lt;br /&gt;
Shield 8.5 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = Particle shield, class 8.5&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~29.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 11&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 14&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 11&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]] &lt;br /&gt;
| resource_value5 = 5&lt;br /&gt;
| resource_title6 = Stairs (any type)&lt;br /&gt;
| resource_value6 = 18&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;8.5 Class Particle Shields&#039;&#039;&#039; provide a colossal shield coverage for the largest ships.&lt;br /&gt;
&lt;br /&gt;
==Box Shield==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Box Shield&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield box.png|Normal&lt;br /&gt;
Shield box 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = A box particle shield&lt;br /&gt;
| custom_property_title1 = Minimum dimension&lt;br /&gt;
| custom_property_value1 = 5&lt;br /&gt;
| custom_property_title2 = Maximum dimension&lt;br /&gt;
| custom_property_value2 = 21&lt;br /&gt;
| custom_property_title3 = Minimum volume&lt;br /&gt;
| custom_property_value3 = 256&lt;br /&gt;
| custom_property_title4 = Maximum volume&lt;br /&gt;
| custom_property_value4 = 8192&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 8&lt;br /&gt;
| resource_title4 = [[Titanium]] Block&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = Sign (any type)&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Box Particle Shields&#039;&#039;&#039; protect a cuboid region instead of a spherical region.&lt;br /&gt;
&amp;lt;br&amp;gt;On the third line of the sign, specify the dimensions of the shield (w) (h) (l)&lt;br /&gt;
&amp;lt;br&amp;gt;The first number is the width of the shield, relative to the sides of the sign.&lt;br /&gt;
&amp;lt;br&amp;gt;The second number is the height of the shield.&lt;br /&gt;
&amp;lt;br&amp;gt;The third number is the length of the shield, relative to the front of the sign.&lt;br /&gt;
&amp;lt;br&amp;gt;Dimensions must be odd numbers.&lt;br /&gt;
&lt;br /&gt;
A primary advantage of box shields is the greater level of control they give shipbuilders over their shield layouts.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 0.8i==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 0.8i&lt;br /&gt;
| image = Shield 0.8i.png&lt;br /&gt;
| caption2 = Particle shield, class 0.8i&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~9.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 2&lt;br /&gt;
| resource_title3 = [[Chetherite]] Block&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value5 = 2&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0.8i Class Particle Shields&#039;&#039;&#039; are used to protect vital starship components. The shield takes &#039;&#039;&#039;90% less damage&#039;&#039;&#039; as long as the shield&#039;s health is &#039;&#039;&#039;above 80%&#039;&#039;&#039;. A ship can use one 0.8i shield for every &#039;&#039;&#039;7500 blocks&#039;&#039;&#039; it has.&lt;br /&gt;
&lt;br /&gt;
{{Navbox_starships}}&lt;br /&gt;
{{Navbox_multiblocks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Starship Multiblocks]]&lt;br /&gt;
[[Category:Multiblocks]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Particle_Shield&amp;diff=4966</id>
		<title>Particle Shield</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Particle_Shield&amp;diff=4966"/>
		<updated>2025-02-25T01:02:44Z</updated>

		<summary type="html">&lt;p&gt;China: explained utility of box shields + explained why more small shields tends to be better than fewer big ones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Particle shields&#039;&#039;&#039; prevent starships from taking hull damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Particle shields can be detected with [shield] or [particleshield] on the first line of the sign. Put the shield &#039;&#039;name&#039;&#039; on the second line.&lt;br /&gt;
&amp;lt;br&amp;gt;Particle shields provide coverage of starship blocks and prevents them from being destroyed.&lt;br /&gt;
&amp;lt;br&amp;gt;Classes of particle shields are spherical and have a set size, with the exception of box shields.&lt;br /&gt;
&amp;lt;br&amp;gt;Particle shield &amp;quot;Shield Capacity&amp;quot;, or health, is only based on the total block count of the ship that it is mounted on, not the shield&#039;s total size.&lt;br /&gt;
&amp;lt;br&amp;gt;The center of a particle shield is the sign.&lt;br /&gt;
Because of this, parts of ships that absorb more incoming fire can be reinforced by placing a greater number of smaller shields in those areas, while placing fewer large shields will tend to make them weaker.&amp;lt;br&amp;gt;Don&#039;t spam shields! Every ship has an optimal number of shields based on its block count. You can see what this is for your ship via /starshipinfo.&lt;br /&gt;
Going over or under this optimal shield count for your ship&#039;s class will result in penalties to shield regeneration and health.&amp;lt;br&amp;gt;Minimize shield overlap - explosions will deal the same damage to both shields at once.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 0.8==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 0.8&lt;br /&gt;
| image = Shield 0.8.png&lt;br /&gt;
| caption = Particle shield, class 0.8&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~9.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]] &lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0.8 Class Particle Shields&#039;&#039;&#039; provide a modest shield coverage for small ships. This shield can be built mirrored.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 2.0==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 2.0&lt;br /&gt;
| image = Shield 2.0.png&lt;br /&gt;
| caption = Particle shield, class 2.0&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~13.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title1 = [[Iron]] Block&lt;br /&gt;
| resource_value1 = 4&lt;br /&gt;
| resource_title1 = Sign (any type)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title1 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;2.0 Class Particle Shields&#039;&#039;&#039; provide a good shield coverage for small to medium ships.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 3.0==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 3.0&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield 3.0.png|Normal&lt;br /&gt;
Shield 3.0 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = Particle shield, class 3.0&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~21.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 6&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 4&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
| resource_title6 = Stairs (any type)&lt;br /&gt;
| resource_value6 = 5&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;3.0 Class Particle Shields&#039;&#039;&#039; provide a decent shield coverage for medium ships.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 6.5==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 6.5&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield 6.5.png|Normal&lt;br /&gt;
Shield 6.5 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = Particle shield, class 6.5&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~21.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 5&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 9&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 6&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value5 = 2&lt;br /&gt;
| resource_title6 = Stairs (any type)&lt;br /&gt;
| resource_value6 = 8&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;6.5 Class Particle Shields&#039;&#039;&#039; provide a massive shield coverage for large ships.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 8.5==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 8.5&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield 8.5.png|Normal&lt;br /&gt;
Shield 8.5 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = Particle shield, class 8.5&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~29.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 11&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 14&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 11&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]] &lt;br /&gt;
| resource_value5 = 5&lt;br /&gt;
| resource_title6 = Stairs (any type)&lt;br /&gt;
| resource_value6 = 18&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;8.5 Class Particle Shields&#039;&#039;&#039; provide a colossal shield coverage for the largest ships.&lt;br /&gt;
&lt;br /&gt;
==Box Shield==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Box Shield&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Shield box.png|Normal&lt;br /&gt;
Shield box 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = A box particle shield&lt;br /&gt;
| custom_property_title1 = Minimum dimension&lt;br /&gt;
| custom_property_value1 = 5&lt;br /&gt;
| custom_property_title2 = Maximum dimension&lt;br /&gt;
| custom_property_value2 = 21&lt;br /&gt;
| custom_property_title3 = Minimum volume&lt;br /&gt;
| custom_property_value3 = 256&lt;br /&gt;
| custom_property_title4 = Maximum volume&lt;br /&gt;
| custom_property_value4 = 8192&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 8&lt;br /&gt;
| resource_title4 = [[Titanium]] Block&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = Sign (any type)&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Box Particle Shields&#039;&#039;&#039; protect a cuboid region instead of a spherical region.&lt;br /&gt;
&amp;lt;br&amp;gt;On the third line of the sign, specify the dimensions of the shield (w) (h) (l)&lt;br /&gt;
&amp;lt;br&amp;gt;The first number is the width of the shield, relative to the sides of the sign.&lt;br /&gt;
&amp;lt;br&amp;gt;The second number is the height of the shield.&lt;br /&gt;
&amp;lt;br&amp;gt;The third number is the length of the shield, relative to the front of the sign.&lt;br /&gt;
&amp;lt;br&amp;gt;Dimensions must be odd numbers.&lt;br /&gt;
&lt;br /&gt;
A primary advantage of box shields is the greater level of control they give shipbuilders over their shield layouts.&lt;br /&gt;
&lt;br /&gt;
==Particle Shield 0.8i==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Particle Shield 0.8i&lt;br /&gt;
| image = Shield 0.8i.png&lt;br /&gt;
| caption2 = Particle shield, class 0.8i&lt;br /&gt;
| custom_property_title1 = Radius&lt;br /&gt;
| custom_property_value1 = ~9.5&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Glass]] Pane (any color)&lt;br /&gt;
| resource_value2 = 2&lt;br /&gt;
| resource_title3 = [[Chetherite]] Block&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value5 = 2&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;0.8i Class Particle Shields&#039;&#039;&#039; are used to protect vital starship components. The shield takes &#039;&#039;&#039;90% less damage&#039;&#039;&#039; as long as the shield&#039;s health is &#039;&#039;&#039;above 80%&#039;&#039;&#039;. A ship can use one 0.8i shield for every &#039;&#039;&#039;7500 blocks&#039;&#039;&#039; it has.&lt;br /&gt;
&lt;br /&gt;
{{Navbox_starships}}&lt;br /&gt;
{{Navbox_multiblocks}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Starship Multiblocks]]&lt;br /&gt;
[[Category:Multiblocks]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Thanksforlunch&amp;diff=4887</id>
		<title>Thanksforlunch</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Thanksforlunch&amp;diff=4887"/>
		<updated>2025-02-20T23:59:50Z</updated>

		<summary type="html">&lt;p&gt;China: those who remember, those who know, those who wikimaxx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
|name = thanksforlunch&lt;br /&gt;
|place = Regulus&lt;br /&gt;
|date = December 29, 2024&lt;br /&gt;
|combatants_header = Participants&lt;br /&gt;
|combatant1 = {{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
|combatant2 = {{flag|Vega logo.jpg|Vega}}&lt;br /&gt;
{{flag|Rdyflag.png|RepublicofDemocraticYachtsman}}&lt;br /&gt;
|strength1 = 12k [[Destroyer]] (XiJinping_)&lt;br /&gt;
&amp;lt;br&amp;gt;8k [[Frigate]] (Equilla)&lt;br /&gt;
|strength2 = 350 [[Starfighter]] ([[Solesey]])&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] (Sherbet_S)&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] ([[AdelieXY]])&lt;br /&gt;
&amp;lt;br&amp;gt;350 [[Starfighter]] (AssassinXX)&lt;br /&gt;
&amp;lt;br&amp;gt;500 [[Gunship]] (GigaJeff)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;thanksforlunch&#039;&#039;&#039; is a space station in [[Regulus System|Regulus]] at 23593, 29765. The station houses the wreck of player XiJinping&#039;s 12k [[Destroyer]]: Armisael.&lt;br /&gt;
&lt;br /&gt;
== Context ==&lt;br /&gt;
On 29 December 2024, Gutin launched a meme attack on the [[Imperial Nova]] Siege station RegulusCargoDepotBeta, which prompted XiJinping_ to respond with his destroyer. Gutin left the battle, but players [[AdelieXY]] and Solesey continued to engage XiJinping_ while killer666dog observed. Sherbet_S would join the fight as it approached Vask. The chase led from the station to space near [[Vask]], space near [[Aerach]], then deep space between Aerach and [[Aret]].&lt;br /&gt;
&lt;br /&gt;
Before leaving the siege station, Xijinping_ successfully sunk a 350 block starfighter, &amp;quot;VS Childersberg&amp;quot; piloted by Solesey. The ship had been borrowed from Sherbet_S earlier that evening.&lt;br /&gt;
&lt;br /&gt;
XiJinping_ was able to sink the RDY starfighter &amp;quot;Spitfire&amp;quot;, which was unpiloted as its pilot, AdelieXY, attempted to hijack an 8k belonging to Equiila. Equiila would later recover the 8k. &lt;br /&gt;
&lt;br /&gt;
The attacking force, now AssassinXX, GigaJeff, and Sherbet_S in starfighters with AdelieXY on foot caught up to XiJinping_ between Aerach and Aret, and were able to successfully sink the 12k, allowing Sherbet_S to claim the wreck in station thanksforlunch.&lt;br /&gt;
&lt;br /&gt;
== Results ==&lt;br /&gt;
&lt;br /&gt;
=== Lonestar ===&lt;br /&gt;
&lt;br /&gt;
==== Sinks ====&lt;br /&gt;
&lt;br /&gt;
* VS Childersberg - 350 block starfighter piloted by Solesey&lt;br /&gt;
* Spitfire - 350 block starfighter piloted by AdelieXY&lt;br /&gt;
&lt;br /&gt;
==== Kills ====&lt;br /&gt;
&lt;br /&gt;
* AdelieXY&lt;br /&gt;
&lt;br /&gt;
=== Vega/RDY ===&lt;br /&gt;
&lt;br /&gt;
==== Sinks ====&lt;br /&gt;
&lt;br /&gt;
* Armisael - 12000 block destroyer piloted by XiJinping_&lt;br /&gt;
&lt;br /&gt;
==== Kills ====&lt;br /&gt;
&lt;br /&gt;
* Equilla&lt;br /&gt;
* XiJinping_&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
[[Category: Space Stations]]&lt;/div&gt;</summary>
		<author><name>China</name></author>
	</entry>
</feed>