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	<id>https://wiki.horizonsend.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eyrzeke</id>
	<title>Horizon&#039;s End Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.horizonsend.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eyrzeke"/>
	<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php/Special:Contributions/Eyrzeke"/>
	<updated>2026-05-01T02:39:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Jump_Gate&amp;diff=9261</id>
		<title>Jump Gate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Jump_Gate&amp;diff=9261"/>
		<updated>2026-04-28T03:52:26Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:jump gate.png|thumb|A jump gate commonly found in settled systems.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jump Gates&#039;&#039;&#039; are used to travel through hyperspace between [[systems]].&lt;br /&gt;
&lt;br /&gt;
Most jump gates allow travel in both directions, but some only allow travel in one direction. A list of jumpgates and their destinations can be found on individual system pages.&lt;br /&gt;
&lt;br /&gt;
To use a jumpgate, fly a ship within its signal range and click the prompt displayed in chat. Your ship must have a a [[hyperdrive]] that is fueled with at least two pieces of [[chetherite]] per hopper. You do NOT need a [[Navigation Computer|navigation computer]] to use a jump gate, but it is still advised to have one to reach gates significantly faster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Corvette&amp;diff=9171</id>
		<title>Corvette</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Corvette&amp;diff=9171"/>
		<updated>2026-04-23T21:24:21Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Corvette&lt;br /&gt;
|subheader = Big Gunship&lt;br /&gt;
|title=Corvette&lt;br /&gt;
|image=OracleCV.png&lt;br /&gt;
|caption=[[Imperial Nova]]&#039;s Corvette, the Oracle&lt;br /&gt;
|blockcount = 2,000-4,000&lt;br /&gt;
|shields = 6&lt;br /&gt;
|speed = 23/10.4&lt;br /&gt;
|weapons = 3x [[Pulse Cannon]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;1x [[Heavy Laser]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 1,800m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corvettes&#039;&#039;&#039; are the 3rd class of [[Starship|Warships]], unlocked at &#039;&#039;&#039;level 20&#039;&#039;&#039;, and are the first Warship to gain access to the powerful [[Triple Turret]] and a [[T1 Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum 2,000 blocks&lt;br /&gt;
* Can be a maximum of 4,000 blocks&lt;br /&gt;
* Can use a single [[T1 Mining Laser]]&lt;br /&gt;
* Cab fire a max of 3 [[Pulse Cannons]]&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire a max of 2 [[Point Defense Turrets]]&lt;br /&gt;
* Can fire a max of 2 [[Torpedoes]]&lt;br /&gt;
* Can fire a single [[Heavy Laser]]&lt;br /&gt;
* Can fire a single [[Triple Turret]] (at 3,500+ size)&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;&#039;Corvettes&#039;&#039;&#039; are versatile medium multirole warships with good maneuverability, protection, and firepower. Their [[Pulse Cannons]], [[Heavy Lasers]], and [[Light Turrets]] are excellent at countering smaller ships, while their [[Tri Turrets]] allow them to punch up against larger capital and [[:Category:Supercapital|Supercapital]] ships.&lt;br /&gt;
&lt;br /&gt;
Corvettes are directly countered by [[Attack Frigates]], indirectly countered by full size [[Frigates]], and are evenly matched by [[Light Frigates]]. Corvettes are a counter to [[Starfighters]], [[Tackle Gunships]], [[Light Gunships]], and full size [[Gunships]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9170</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9170"/>
		<updated>2026-04-23T21:24:02Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7,500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6,500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8,000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4,630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated [[Base Defense Platform|base defense platform]], both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]]. In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Heavy Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main heavy Frigate.&lt;br /&gt;
|blockcount = 7,500-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
&lt;br /&gt;
Heavy frigates are usually the first capital ship that less experienced pilots will obtain; many such pilots will go on to make the mistake of thinking they can &amp;quot;just shoot down&amp;quot; anything small that comes close. However, with a slow ship speed and relatively sluggish projectile speed, heavy frigates are vulnerable to being whittled away at by teams of closely-linked strike fighters and gunships.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9169</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9169"/>
		<updated>2026-04-23T20:56:24Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated [[Base Defense Platform|base defense platform]], both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]]. In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Heavy Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main heavy Frigate.&lt;br /&gt;
|blockcount = 7,500-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
&lt;br /&gt;
Heavy frigates are usually the first capital ship that less experienced pilots will obtain; many such pilots will go on to make the mistake of thinking they can &amp;quot;just shoot down&amp;quot; anything small that comes close. However, with a slow ship speed and relatively sluggish projectile speed, heavy frigates are vulnerable to being whittled away at by teams of closely-linked strike fighters and gunships.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Base_Defense_Platform&amp;diff=9161</id>
		<title>Base Defense Platform</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Base_Defense_Platform&amp;diff=9161"/>
		<updated>2026-04-23T15:21:24Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Base Defense Platform&lt;br /&gt;
|title=Base Defense Platform&lt;br /&gt;
|image=BDPimage.png&lt;br /&gt;
|blockcount = 350-20,000&lt;br /&gt;
|shields=1-26|speed=0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Defense Platforms&#039;&#039;&#039; or &#039;&#039;&#039;BDPs&#039;&#039;&#039; are immobile starships which sacrifice movement for the protection of an area shield.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
BDPs can be detected as any warship class, but are most often [[frigates]] or [[destroyers]] for the extra ship strength and firepower. BDPs can be used in space or on planet.&lt;br /&gt;
&lt;br /&gt;
== Construction ==&lt;br /&gt;
Area shields consist of the warship, the outside armor, and the area shield core, which contains the area shield.&lt;br /&gt;
&lt;br /&gt;
Outside of the piloted blocks are armor blocks within the area shield&#039;s radius that are not detected as part of the ship. These blocks prevent attacking ships from damaging the piloted warship. These can be normal ship hull materials such as terracotta, slabs, and stairs, or unpilotable blocks with higher blast resistance such as obsidian.&lt;br /&gt;
&lt;br /&gt;
== Countering ==&lt;br /&gt;
Area shields can be bypassed by thermal detonators, meaning they can be defeated if the attacking force can get a player on foot to break the armor around the warship.&lt;br /&gt;
[[File:Temu Regulus BDP.png|thumb|A base defense platform system, consisting of four Frigates, surrounded by the burned husks of several AI starships.]]&lt;br /&gt;
The area shield can also be broken using [[Arsenal Missile|Arsenal Missiles]], or cracked conventionally by dealing enough damage with conventional warship weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Temu_Regulus_BDP.png&amp;diff=9160</id>
		<title>File:Temu Regulus BDP.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Temu_Regulus_BDP.png&amp;diff=9160"/>
		<updated>2026-04-23T15:20:51Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A base defense system composed of four small TT/LT-equipped Frigates surrounded by the burned husks of several AI starships.&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9159</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9159"/>
		<updated>2026-04-23T15:19:57Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated [[Base Defense Platform|base defense platform]], both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]]. In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
&lt;br /&gt;
Heavy frigates are usually the first capital ship that less experienced pilots will obtain; many such pilots will go on to make the mistake of thinking they can &amp;quot;just shoot down&amp;quot; anything small that comes close. However, with a slow ship speed and relatively sluggish projectile speed, heavy frigates are vulnerable to being whittled away at by teams of closely-linked strike fighters and gunships.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Medium_Freighter&amp;diff=9158</id>
		<title>Medium Freighter</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Medium_Freighter&amp;diff=9158"/>
		<updated>2026-04-23T15:17:59Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Medium Freighter|image=Medium Freighter.jpg|blockcount=4,000-8,000 blocks (8,800 oversize)|shields=12|crates=89|storage=360 Storage capacity (60 double chests)|weapons=2x [[Heavy Turret]]&lt;br /&gt;
&amp;lt;br&amp;gt;1x [[Light Turret]]&lt;br /&gt;
&amp;lt;br&amp;gt;1x [[Heavy Laser]]&lt;br /&gt;
&amp;lt;br&amp;gt;2x [[Point Defense Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium Freighter&#039;&#039;&#039; is the 4th Civilian ship in the Game. Like Frigates, they&#039;re capable of mounting heavy turrets and chetherite shields at 6500 and 7500 blocks respectively; however, they cannot use phasers or triple turrets, and can only fire two HTs per volley.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
At max size, medium freighters are capable of having:&lt;br /&gt;
&lt;br /&gt;
* 4 Tier 3 Mining Lasers&lt;br /&gt;
* 89 Crates&lt;br /&gt;
* 2 Heavy Turrets&lt;br /&gt;
* 60 Double chests&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Siege_Station&amp;diff=9157</id>
		<title>Siege Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Siege_Station&amp;diff=9157"/>
		<updated>2026-04-23T15:16:49Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{distinguish|Station}}&lt;br /&gt;
{{distinguish|Solar Sieges}}&lt;br /&gt;
[[File:Siegestation.png|thumb|300px|The siege station &amp;quot;AsteriFuelDepot&amp;quot;, as viewed on the [[dynmap]].]]&lt;br /&gt;
&#039;&#039;&#039;Siege Stations&#039;&#039;&#039; are pre-generated regions in space, that can be captured by [[nation]]s through military force. A ship of 6,500+ size is required to capture one; this can either be a sufficiently-sized [[Medium Freighter]] or an [[Attack Frigates|Attack Frigate]]. &lt;br /&gt;
&lt;br /&gt;
There are 24 siege stations on [[Horizon&#039;s End]], spread across the space worlds [[Asteri]], [[Regulus]], [[Sirius]], [[Ilios]], and [[Horizon]]. Stations can be sieged by any nation during their siege window (see &amp;quot;Sieging&amp;quot; section below); however, doing so is typically considered by most nations on the server to be an act of [[:Category:Conflicts|war]], and thus is typically reserved for nations in active conflict.&lt;br /&gt;
&lt;br /&gt;
[[File:Sieged.png|thumb|300px|Messages logged in the Horizon&#039;s End public discord, showing [[Vask Authority]] sieging a [[Republic of Carthage]] station in July 2024.]]&lt;br /&gt;
== Sieging ==&lt;br /&gt;
All siege stations have an assigned 1-hour &#039;&#039;siege window&#039;&#039; in which the station is vulnerable to be sieged. As there are 24 siege stations, there is always exactly one station available to siege at any given moment in time. Which station is presently available can be checked by running the command /siege while outside of any siege station radius.&lt;br /&gt;
&lt;br /&gt;
To siege a station, a player in a [[starship|ship]] sized 6500 blocks or more must run the /siege command while inside of the station radius. Doing so will send a public message in chat and on Discord (alerting defenders to your actions, if they did not notice you previously), and start a 15-minute &#039;&#039;siege timer&#039;&#039;. The siege succeeds if the timer reaches 0; the siege fails if the sieging ship is [[SvS|sunk]],unpiloted or exits the station radius.&lt;br /&gt;
&lt;br /&gt;
Members of the defending nation or its allies may defend the station. The presence of any defending ships sized 6500 blocks or more inside of the station radius halts the countdown of the timer. Defenders and attackers must therefore engage in [[SvS]] until only one side&#039;s forces remain in the station radius, with the exception of very small ships such as [[Starfighters]] and [[Interceptors]].&lt;br /&gt;
&lt;br /&gt;
== Siege Station Benefits ==&lt;br /&gt;
Owning a siege station conveys benefits to the [[nation]] that owns it, which incentivizes powerful nations to capture and defend these stations. &lt;br /&gt;
&lt;br /&gt;
=== Crate Trading Bonus ===&lt;br /&gt;
All members of a nation that owns one or more siege stations receive bonus revenue for all [[crate]] shipments to [[Trade City|Trade Cities or Outposts]]. This bonus is equal to 5% per owned station, up to a maximum of 30% with 6 stations (additional stations beyond this do not give more bonus).&lt;br /&gt;
&lt;br /&gt;
As this bonus applies to &#039;&#039;revenue&#039;&#039; rather than &#039;&#039;profit&#039;&#039;, the increase in income derived from this bonus is more than 5% per station, since the cost of buying crates is a constant.&lt;br /&gt;
&lt;br /&gt;
=== Hyperdrive Warmup Reduction ===&lt;br /&gt;
All members of a nation that owns &#039;&#039;three&#039;&#039; or more siege stations will experience reduced [[hyperdrive]] warmup times when jumping to [[hyperspace]]. The reduction in warmup time is equal to 1.5 seconds per siege station above the second (rounded down). This can present a marginal advantage in [[SvS|ship combat]], as a nation that owns several siege stations will be able to jump to hyperspace more quickly than their opponents in combat.&lt;br /&gt;
&lt;br /&gt;
=== Passive Income ===&lt;br /&gt;
All siege stations add credits per hour to the balance of the [[nation]] that owns them, up to a maximum of 300 (which is achieved at 4 stations). This means that owning one siege station for 30 days generates 54000 credits in passive income, an amount which can become considerable with multiple stations across longer stretches of time.&lt;br /&gt;
&lt;br /&gt;
Three siege stations (225 credits per hour) are sufficient to keep up with the 125 credit per hour upkeep cost of owning a [[Trade City]].&lt;br /&gt;
&lt;br /&gt;
The amount of C that siege stations give is not X per station, instead scales as:&lt;br /&gt;
&lt;br /&gt;
1 station: 50C/hour.  &lt;br /&gt;
2 stations: 100C/hour.  &lt;br /&gt;
3 stations: 225C/hour.  &lt;br /&gt;
4 stations: 300C/hour.  &lt;br /&gt;
&lt;br /&gt;
== List of Siege Stations ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Station&lt;br /&gt;
!Location&lt;br /&gt;
!Siege Window&lt;br /&gt;
|-&lt;br /&gt;
|AsteriFuelDepot&lt;br /&gt;
|Central [[Asteri]]&lt;br /&gt;
|0:00-1:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|GateProjectAlpha&lt;br /&gt;
|West [[Asteri]]&lt;br /&gt;
|1:00-2:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|DeepSpaceResearchStation&lt;br /&gt;
|Southwest [[Horizon]]&lt;br /&gt;
|2:00-3:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|ArtifactAlpha&lt;br /&gt;
|Northeast [[Sirius]]&lt;br /&gt;
|3:00-4:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|RegulusCargoDepotBeta&lt;br /&gt;
|Northeast [[Regulus]]&lt;br /&gt;
|4:00-5:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|DeepSpaceSignalAlpha&lt;br /&gt;
|Central [[Horizon]]&lt;br /&gt;
|5:00-6:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|RegulusFuelDepot&lt;br /&gt;
|Central [[Regulus]]&lt;br /&gt;
|6:00-7:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|DeepSpaceSignalBeta&lt;br /&gt;
|Central [[Horizon]]&lt;br /&gt;
|7:00-8:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|AsteriResearchStation&lt;br /&gt;
|South [[Asteri]]&lt;br /&gt;
|8:00-9:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|GateProjectBeta&lt;br /&gt;
|Northwest [[Regulus]]&lt;br /&gt;
|9:00-10:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|IliosCargoDepot&lt;br /&gt;
|Southeast [[Ilios]]&lt;br /&gt;
|10:00-11:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|ArtifactBeta&lt;br /&gt;
|Southeast [[Sirius]]&lt;br /&gt;
|11:00-12:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|IliosFuelDepot&lt;br /&gt;
|Central [[Ilios]]&lt;br /&gt;
|12:00-13:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|ArtifactDelta&lt;br /&gt;
|Southwest [[Sirius]]&lt;br /&gt;
|13:00-14:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|RegulusResearchStation&lt;br /&gt;
|Southwest [[Regulus]]&lt;br /&gt;
|14:00-15:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|DeepSpaceSignalDelta&lt;br /&gt;
|Northeast [[Horizon]]&lt;br /&gt;
|15:00-16:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|AsteriCargoDepot&lt;br /&gt;
|North [[Asteri]]&lt;br /&gt;
|16:00-17:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|GateProjectDelta&lt;br /&gt;
|North [[Ilios]]&lt;br /&gt;
|17:00-18:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|DeepSpaceFuelDepot&lt;br /&gt;
|East [[Horizon]]&lt;br /&gt;
|18:00-19:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|GateProjectGamma&lt;br /&gt;
|Southeast [[Ilios]]&lt;br /&gt;
|19:00-20:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|IliosResearchStation&lt;br /&gt;
|West [[Ilios]]&lt;br /&gt;
|20:00-21:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|ArtifactGamma&lt;br /&gt;
|Northwest [[Sirius]]&lt;br /&gt;
|21:00-22:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|RegulusCargoDepotAlpha&lt;br /&gt;
|Southeast [[Regulus]]&lt;br /&gt;
|22:00-23:00 UTC&lt;br /&gt;
|-&lt;br /&gt;
|DeepSpaceSignalGamma&lt;br /&gt;
|Northwest [[Horizon]]&lt;br /&gt;
|23:00-0:00 UTC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9156</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9156"/>
		<updated>2026-04-23T15:12:38Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Heavy Frigate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]]. In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
&lt;br /&gt;
Heavy frigates are usually the first capital ship that less experienced pilots will obtain; many such pilots will go on to make the mistake of thinking they can &amp;quot;just shoot down&amp;quot; anything small that comes close. However, with a slow ship speed and relatively sluggish projectile speed, heavy frigates are vulnerable to being whittled away at by teams of closely-linked strike fighters and gunships.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9155</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9155"/>
		<updated>2026-04-23T15:10:59Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Attack Frigate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]]. In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9154</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9154"/>
		<updated>2026-04-23T15:10:19Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]].&lt;br /&gt;
&lt;br /&gt;
In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9153</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9153"/>
		<updated>2026-04-23T15:06:35Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of Frigates which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of [[Frigate]] which have the firepower of a full sized frigate, but is significantly more fragile. They are advantaged over larger frigates by their speed, as well as slightly faster [[Particle Shield|shield]] regeneration.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are countered by [[Frigates]], [[Attack Destroyers]], and [[Destroyers]]. Attack Frigates are a counter to [[Light Frigates]], [[Corvettes]], and [[Gunships]].&lt;br /&gt;
&lt;br /&gt;
== Technical Specifications ==&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced ship-builders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]].&lt;br /&gt;
&lt;br /&gt;
In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9152</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9152"/>
		<updated>2026-04-23T15:05:56Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deal with [[Corvette|Corvettes]] on their own, but will need support to actually finish one off in most cases.&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of Frigates which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9151</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9151"/>
		<updated>2026-04-23T14:52:52Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deter [[Corvette|Corvettes]] from doing damage.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier [[Frigate]] variants. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are strange vessels that, with an armament of phasers for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels. They are still countered directly by [[Attack Frigates]] and full size [[Frigates]], which can usually keep pace for long enough to use their superior armaments to their fullest effect.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons, which supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9150</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9150"/>
		<updated>2026-04-23T14:52:25Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deter [[Corvette|Corvettes]] from doing damage.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier [[Frigate]] variants. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are strange vessels that, with an armament of phasers for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels. They are still countered directly by [[Attack Frigates]] and full size [[Frigates]], which can usually keep pace for long enough to use their superior armaments to their fullest effect.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons, which supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9149</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9149"/>
		<updated>2026-04-23T14:52:08Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deter [[Corvette|Corvettes]] from doing damage.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier [[Frigate]] variants. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are strange vessels that, with an armament of phasers for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels. They are still countered directly by [[Attack Frigates]] and full size [[Frigates]], which can usually keep pace for long enough to use their superior armaments to their fullest effect.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons, which supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9148</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9148"/>
		<updated>2026-04-23T14:51:22Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deter [[Corvette|Corvettes]] from doing damage.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
At the very beginning of the server, few nations had frigates due to their cost. Nowadays they are a staple of most nations&#039; fleets.&lt;br /&gt;
&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier [[Frigate]] variants. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are strange vessels that, with an armament of phasers for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels. They are still countered directly by [[Attack Frigates]] and full size [[Frigates]], which can usually keep pace for long enough to use their superior armaments to their fullest effect.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons, which supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9147</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9147"/>
		<updated>2026-04-23T14:49:00Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Destroyer|Destroyers]] as well as coordinated groups of [[Starfighter|Fighters]] or [[Gunship|Gunships]]. They usually are able to deter [[Corvette|Corvettes]] from doing damage.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
At the very beginning of the server, few nations had frigates due to their cost. Nowadays they are a staple of most nations&#039; fleets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9146</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9146"/>
		<updated>2026-04-23T14:47:50Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Attack Destroyers]], [[Destroyers]], [[Cruisers]], and [[Battlecruisers]]. Frigates are a counter to [[Corvettes]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
At the very beginning of the server, few nations had frigates due to their cost. Nowadays they are a staple of most nations&#039; fleets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=9145</id>
		<title>Light Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=9145"/>
		<updated>2026-04-23T14:44:54Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier [[Frigate]] variants. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are strange vessels that, with an armament of phasers for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels. They are still countered directly by [[Attack Frigates]] and full size [[Frigates]], which can usually keep pace for long enough to use their superior armaments to their fullest effect.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons, which supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=9144</id>
		<title>Light Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=9144"/>
		<updated>2026-04-23T14:44:19Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger, heavier [[Frigate]] variants. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are strange vessels that, with an armament of phasers for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels. They are still countered directly by [[Attack Frigates]] and full size [[Frigates]], which can usually keep pace for long enough to use their superior armaments to their fullest effect.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons, which supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9143</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=9143"/>
		<updated>2026-04-23T14:39:29Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Great Start&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]]&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform, both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; ideal for kiting tactics against large, slow opponents.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Attack Destroyers]], [[Destroyers]], [[Cruisers]], and [[Battlecruisers]]. Frigates are a counter to [[Corvettes]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
At the very beginning of the server, few nations had frigates due to their cost. Nowadays they are a staple of most nations&#039; fleets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=9142</id>
		<title>Light Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Frigate&amp;diff=9142"/>
		<updated>2026-04-23T14:34:54Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates&#039;&#039;&#039; are a subclass of [[Frigates]] which occupy a unique niche, set apart from both similarly-sized [[Corvettes]] and larger [[Frigate|Frigates]]. They are fast platforms that are large enough to use [[Starship Weapons|phasers]], and usually have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] primary weapons; however, they&#039;re smaller than their [[Attack Frigate]] and [[Heavy Frigate]] cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Light Frigates are evenly matched by [[Corvettes]], are countered directly by [[Attack Frigates]] and full size [[Frigates]], and are countered indirectly by [[Attack Destroyers]] and [[Destroyers]]. Light Frigates are a counter to [[Cruisers]] and [[Battlecruisers]].&lt;br /&gt;
&lt;br /&gt;
Capable of firing 11 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, Light Frigates are in a unique position to take advantage of Laser Cannons to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
They were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Subclass]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=9029</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=9029"/>
		<updated>2026-04-06T17:24:09Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Military */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] designs, general neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]], the heart of its ship production.&lt;br /&gt;
&lt;br /&gt;
Lonestar usually enjoys high player activity and political stability, and paired with its focus on independence, its community in game and on discord alike are both typically active.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the Chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The Chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. Lonestar’s leadership is composed of the Chairman as well as the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains. The current center of lonestar&#039;s starship production.&lt;br /&gt;
&lt;br /&gt;
Leafside, a fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum heavy interplanetary station.&lt;br /&gt;
&lt;br /&gt;
Illinois, an industrialized factory settlement mostly fitted with supercapital core production facilities.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering opponents as well as good fleet commanders.  &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second leader of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios, as well as the initial founder of the nation of lonestar.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a highly skilled combatant and the primary military advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], the primary logistics advisor to the chairman, whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=9028</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=9028"/>
		<updated>2026-04-06T17:22:48Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Politics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] designs, general neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]], the heart of its ship production.&lt;br /&gt;
&lt;br /&gt;
Lonestar usually enjoys high player activity and political stability, and paired with its focus on independence, its community in game and on discord alike are both typically active.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the Chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The Chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. Lonestar’s leadership is composed of the Chairman as well as the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains. The current center of lonestar&#039;s starship production.&lt;br /&gt;
&lt;br /&gt;
Leafside, a fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum heavy interplanetary station.&lt;br /&gt;
&lt;br /&gt;
Illinois, an industrialized factory settlement mostly fitted with supercapital core production facilities.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering opponents as well as good fleet commanders.  &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second leader of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios, as well as the initial founder of the nation of lonestar.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a highly skilled combatant and the primary military advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Starship_Weapons&amp;diff=8969</id>
		<title>Starship Weapons</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Starship_Weapons&amp;diff=8969"/>
		<updated>2026-03-10T21:44:59Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Plasma Cannon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Starship weapons&#039;&#039;&#039; are used to deal damage to other starships, players, and entities.&lt;br /&gt;
&lt;br /&gt;
[[Light Weapons]] are fired by left clicking with a controller. Multiple light weapons can be fired at once if you are not using [[weaponsets]] and [[nodes]] to control which weapons fire.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Weapons]] are fired by right clicking with a controller after a brief charge-up delay. Only one type of heavy weapon can be fired at a time, so ships with multiple heavy weapons must control them using weaponsets and nodes. Attempting to fire more than one weapon will jam the systems.&lt;br /&gt;
&lt;br /&gt;
Turrets can fire in any direction that they have line of sight in. All turrets except for the [[Tri Turret]] are light weapons. [[Light Turrets]], Tri Turrets, and [[Point Defense Turrets]] can automatically fire on player or ship targets designated using &amp;lt;code&amp;gt;/settarget [node] [player]&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/st [node] [player]&amp;lt;/code&amp;gt;. Point Defense Turrets are light weapons and cannot be fired manually.&lt;br /&gt;
&lt;br /&gt;
Some weapons such as [[Plasma Cannons]], [[Interceptor Cannons]], and [[Torpedoes]], can only fire forwards. The direction of fire for these weapons is the opposite direction of maximum thrust.&lt;br /&gt;
&lt;br /&gt;
Players take 5 hearts of true damage when hit with any starship weapon.&lt;br /&gt;
&lt;br /&gt;
= Light Weapons =&lt;br /&gt;
Light weapons have a comparatively high fire rate and low damage. Fire by left clicking with a clock.&lt;br /&gt;
&lt;br /&gt;
==Interceptor Cannon==&lt;br /&gt;
&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Interceptor Cannon&lt;br /&gt;
| image = Interceptorcannon.png&lt;br /&gt;
| caption = An interceptor cannon&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 200.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 250.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 1.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 1.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.44&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 2.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 0.1&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 160&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 180.0°&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 20.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 250 ms&lt;br /&gt;
| resource_title1 = Piston&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Iron]] Block&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Interceptor cannons&#039;&#039;&#039; are light weapons which are only useable by [[Interceptors]]. They deal heavy damage to ships less than 1000 blocks in size, and cannot damage larger ships or destroy terrain/builds. Interceptor cannons can only face forwards.&lt;br /&gt;
&lt;br /&gt;
They appear to be laser cannons but with the sponge replaced by an iron block.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Laser Cannon==&lt;br /&gt;
&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Laser Cannon&lt;br /&gt;
| image = Lasercannon.png&lt;br /&gt;
| caption = A laser cannon&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 200.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 250.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 1.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 0.2&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.2&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 2.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 2.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 1600&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 15.0°&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 20.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 250 ms&lt;br /&gt;
| resource_title1 = Piston&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = Sponge&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Laser cannons&#039;&#039;&#039; are light weapons which are suitable for ships of all size classes. They are, however, very weak.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Plasma Cannon==&lt;br /&gt;
&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Plasma Cannon&lt;br /&gt;
| image = Plasmacannon.png&lt;br /&gt;
| caption = A plasma cannon&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 160.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 400.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 3.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 3.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.5&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 3.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 4.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 2500&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 15.0°&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 10.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 250 ms&lt;br /&gt;
| resource_title1 = Furnace&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Iron]] Block&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Plasma cannons&#039;&#039;&#039; are the best primary weapon for small ships; they deal great damage and have a good fire rate. However, they can only fire forwards, and are limited by range and poor arcs of fire, making ships that can only mount plasmas (like Starfighters and Tackle Gunships) very vulnerable to fast adversaries armed with turrets or pulse cannons. &lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Pulse Cannon==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Pulse Cannon&lt;br /&gt;
| image = Pulsecannon.png&lt;br /&gt;
| caption = A pulse cannon&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 180.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 400.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 2.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 2.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.4&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 2.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 1.875 (Gunship) / 1.6875 (Corvette)&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 2400 (Gunship) / 2550 (Corvette)&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 180.0° (Vertical), 90.0° (Horizontal)&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 16.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 250 ms&lt;br /&gt;
| resource_title1 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pulse cannons&#039;&#039;&#039; can only be used on [[Gunships]] and [[Corvettes]] and are excellent against [[starfighters]] and other small, fast ships, thanks to their incredible arcs and accuracy. They pair up very well for anti-fighter duties alongside Light Turrets and Heavy Lasers.&lt;br /&gt;
&lt;br /&gt;
Minimum block count: 1000, Maximum block count: 4000&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Light Turret==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Light Turret&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Turret light.png|Normal&lt;br /&gt;
Turret light 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption = A light turret&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 200.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 250.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 2.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 2.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.3&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 0.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 4.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 5300 (Light Freighter) / 4500 (Gunship) / 6000 (other)&lt;br /&gt;
| custom_property_title9 = Firing inaccuracy&lt;br /&gt;
| custom_property_value9 = 2.0°&lt;br /&gt;
| custom_property_title10 = Cooldown&lt;br /&gt;
| custom_property_value10 = 250 ms&lt;br /&gt;
| resource_title1 = [[End Rod]]&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = Grindstone&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Iron]] Block&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = Sign (any type)&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = Slab (any type)&lt;br /&gt;
| resource_value5 = 2&lt;br /&gt;
| resource_title6 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
| resource_title7 = Stairs (any type)&lt;br /&gt;
| resource_value7 = 5&lt;br /&gt;
| resource_title8 = [[Printer|Terracotta]] (any color) or Slab (any type)&lt;br /&gt;
| resource_value8 = 4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Light turrets&#039;&#039;&#039; are small turrets that are good at ship-to-ship combat with small ships. The lowermost sponge block (where the sign is attached) may be any block. Light turrets can be detected with the sign text [turret]. &lt;br /&gt;
&lt;br /&gt;
Light turrets are most accurate and effective when they are noded to fire automatically. The node sign must be applied on the turret sign. &lt;br /&gt;
&lt;br /&gt;
Minimum block count: 1750 for warships; 3500 for trade ships&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Turret==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Heavy Turret&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Turret heavy.png|Normal&lt;br /&gt;
Turret heavy 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = A heavy turret&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 500.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 200.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 1.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 1.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.3&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 0.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 3.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 8000&lt;br /&gt;
| custom_property_title9 = Firing inaccuracy&lt;br /&gt;
| custom_property_value9 = 0°&lt;br /&gt;
| custom_property_title10 = Cooldown&lt;br /&gt;
| custom_property_value10 = 500 ms&lt;br /&gt;
| resource_title1 = [[Printer|Concrete]] (any color)&lt;br /&gt;
| resource_value1 = 5&lt;br /&gt;
| resource_title2 = [[End Rod]]&lt;br /&gt;
| resource_value2 = 2&lt;br /&gt;
| resource_title3 = Grindstone&lt;br /&gt;
| resource_value3 = 2&lt;br /&gt;
| resource_title4 = [[Iron]] Block&lt;br /&gt;
| resource_value4 = 1&lt;br /&gt;
| resource_title5 = [[Iron]] Trapdoor&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
| resource_title6 = Sign (any type)&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
| resource_title7 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value7 = 4&lt;br /&gt;
| resource_title8 = Stairs (any type)&lt;br /&gt;
| resource_value8 = 15&lt;br /&gt;
| resource_title9 = [[Printer|Terracotta]] (any color) or Slab (any type)&lt;br /&gt;
| resource_value9 = 4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heavy turrets&#039;&#039;&#039; are larger turrets that excel in ship-to-ship combat with larger ships with its dual projectiles. The lowermost sponge block (where the sign is attached) may be any block. Heavy turrets can be detected with the sign text [turret]. They do not automatically fire and must be manually controlled with weapon sets, which are accomplished with node signs placed on the turret signs. Despite their name, they are classed as light weapons, and fire with left-click.&lt;br /&gt;
&lt;br /&gt;
Minimum block count: 6500 for all ships&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Quad Turret==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Quad turret&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Quad turret.png|Normal&lt;br /&gt;
Quad turret 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = A quad turret&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 500.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 87.5&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 150.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 7.6&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.6&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 0.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 5.5&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 4500&lt;br /&gt;
| custom_property_title9 = Firing inaccuracy&lt;br /&gt;
| custom_property_value9 = 2.0°&lt;br /&gt;
| custom_property_title10 = Cooldown&lt;br /&gt;
| custom_property_value10 = 2500 ms&lt;br /&gt;
| custom_property_title11 = Ammunition consumed&lt;br /&gt;
| custom_property_value11 = 4 [[Loaded Shell]]&lt;br /&gt;
| resource_title1 = [[Printer|Concrete]] (any color)&lt;br /&gt;
| resource_value1 = 25&lt;br /&gt;
| resource_title2 = [[End Rod]]&lt;br /&gt;
| resource_value2 = 8&lt;br /&gt;
| resource_title3 = Grindstone&lt;br /&gt;
| resource_value3 = 4&lt;br /&gt;
| resource_title4 = [[Iron]] Block&lt;br /&gt;
| resource_value4 = 8&lt;br /&gt;
| resource_title5 = [[Iron]] Trapdoor&lt;br /&gt;
| resource_value5 = 2&lt;br /&gt;
| resource_title6 = Sign (any type)&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
| resource_title7 = Slab (any type)&lt;br /&gt;
| resource_value7 = 8&lt;br /&gt;
| resource_title8 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value8 = 4&lt;br /&gt;
| resource_title9 = Stairs (any type)&lt;br /&gt;
| resource_value9 = 14&lt;br /&gt;
| resource_title10 = [[Printer|Terracotta]] (any color) or Slab (any type)&lt;br /&gt;
| resource_value10 = 25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Quad Turrets&#039;&#039;&#039; are capital-grade manual weapons that deal devastating damage to both shields and blocks. They fire once every three seconds, and the projectiles travel very slowly. They deal crippling damage to most ships they hit, however their slow speed allows for smaller ships to dodge their fire. Quad Turrets can be detected with the sign text [turret].&lt;br /&gt;
&lt;br /&gt;
Quad turrets require Loaded Shells as ammunition.&lt;br /&gt;
&lt;br /&gt;
Minimum block count: 17500 for [[Battlecruisers]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Ion Turret==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Ion Turret&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Ion turret.png|Normal&lt;br /&gt;
Ion turret 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption = An ion turret&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 380.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 95.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 30.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 3.4&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.6&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 0.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 3.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 3000&lt;br /&gt;
| custom_property_title9 = Firing inaccuracy&lt;br /&gt;
| custom_property_value9 = 2.0°&lt;br /&gt;
| custom_property_title10 = Cooldown&lt;br /&gt;
| custom_property_value10 = 2000 ms&lt;br /&gt;
| custom_property_title11 = Ammunition consumed&lt;br /&gt;
| custom_property_value11 = 2 [[Charged Shell]]&lt;br /&gt;
| resource_title1 = [[Printer|Concrete]] (any color)&lt;br /&gt;
| resource_value1 = 12&lt;br /&gt;
| resource_title2 = [[End Rod]]&lt;br /&gt;
| resource_value2 = 4&lt;br /&gt;
| resource_title3 = Grindstone&lt;br /&gt;
| resource_value3 = 2&lt;br /&gt;
| resource_title4 = [[Iron]] Block&lt;br /&gt;
| resource_value4 = 4&lt;br /&gt;
| resource_title5 = [[Copper]] Block&lt;br /&gt;
| resource_value5 = 3&lt;br /&gt;
| resource_title6 = [[Iron]] Trapdoor&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
| resource_title7 = Sign (any type)&lt;br /&gt;
| resource_value7 = 1&lt;br /&gt;
| resource_title8 = Slab (any type)&lt;br /&gt;
| resource_value8 = 7&lt;br /&gt;
| resource_title9 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value9 = 4&lt;br /&gt;
| resource_title10 = Stairs (any type)&lt;br /&gt;
| resource_value10 = 11&lt;br /&gt;
| resource_title11 = [[Printer|Terracotta]] (any color) or Slab (any type)&lt;br /&gt;
| resource_value11 = 14&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ion turrets&#039;&#039;&#039; are unique manual weapons that disrupt systems in an 8x8 cube around where their shots impact. This disruption disables thrusters in the area for 5 seconds, reducing cruise speed for a time. This mechanic has no effect on ships using direct control. Ion turret projectiles are very slow and also deal a modest amount of shield damage, and minimal hull damage. Ion turrets can be detected with the sign text [turret]. &lt;br /&gt;
&lt;br /&gt;
Ion turrets require Charged Shells as ammunition. &lt;br /&gt;
&lt;br /&gt;
Minimum block count: 13500 for [[Cruisers]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Point Defense Turret==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Point Defense Turret&lt;br /&gt;
| image = Pointdefenseturret.png&lt;br /&gt;
| caption = An upward-facing point-defense turret&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 120.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 150.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 0.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 0.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.35&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 0.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 0.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 500&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 0.0°&lt;br /&gt;
| custom_property_title10 = Cooldown&lt;br /&gt;
| custom_property_value10 = 10 ms&lt;br /&gt;
| resource_title1 = Dispenser&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Iron]] Block&lt;br /&gt;
| resource_value2 = 1&lt;br /&gt;
| resource_title3 = [[Redstone]] Lamp&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Point defense turrets&#039;&#039;&#039; (&#039;&#039;&#039;PDTs&#039;&#039;&#039;), also commonly called &#039;&#039;&#039;autoturrets&#039;&#039;&#039; (&#039;&#039;&#039;ATs&#039;&#039;&#039;) by some players, are small turrets intended for anti-personnel operations. They fire quickly and do decent damage against entities, but cannot damage ships or cause explosions. They must be configured with [[Nodes]].&lt;br /&gt;
&amp;lt;br&amp;gt;The point defense turret shoots from the redstone lamp, on the face opposite the iron block.&lt;br /&gt;
&amp;lt;br&amp;gt;The dispenser must be facing into the iron block. &lt;br /&gt;
&amp;lt;br&amp;gt;Point defense turrets can be built facing upward, downward, or sideways.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
Heavy weapons are weapons operating on an alternate weapons system. Hold right click to activate. Most heavy weapons consume ammo from a [[Magazine]].&lt;br /&gt;
&lt;br /&gt;
You cannot fire more than one heavy weapon at a time. Attempting to do so will jam the ship&#039;s systems and prevent all heavy weapons from firing. Circumventing this issue is done with node signs.&lt;br /&gt;
&lt;br /&gt;
==Torpedo==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Torpedo&lt;br /&gt;
| image = Torpedo.png&lt;br /&gt;
| caption = A torpedo&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 300.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 70.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 2.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 2.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 1.0&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 3.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 7.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 10000&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 360.0°&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 10.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 10 ms&lt;br /&gt;
| custom_property_title12 = Charge time&lt;br /&gt;
| custom_property_value12 = 10 s&lt;br /&gt;
| resource_title1 = Dispenser&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value2 = 2&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Torpedoes&#039;&#039;&#039; fire homing projectiles. They are the smallest heavy weapon and suited for smaller ships. Can only fire forwards, but their projectiles can home in any direction.&lt;br /&gt;
&lt;br /&gt;
If the weapon is to be noded, the sign needs to be placed on the rearmost sponge block.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Laser==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Heavy Laser&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Heavylaser.png|Normal&lt;br /&gt;
Heavylaser 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = A heavy laser&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 200.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 50.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 2.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 2.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 1.0&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 8.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 12.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 30000&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 25.0&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 0.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 250 ms&lt;br /&gt;
| custom_property_title12 = Charge time&lt;br /&gt;
| custom_property_value12 = 5 s&lt;br /&gt;
| custom_property_title13 = Ammunition consumed&lt;br /&gt;
| custom_property_value13 = 4 [[Redstone]]&lt;br /&gt;
| resource_title1 = Furnace&lt;br /&gt;
| resource_value1 = 1&lt;br /&gt;
| resource_title2 = [[Redstone]] Block&lt;br /&gt;
| resource_value2 = 7&lt;br /&gt;
| resource_title3 = [[Printer|Glass]] (any color)&lt;br /&gt;
| resource_value3 = 28&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heavy lasers&#039;&#039;&#039; fire highly explosive homing projectiles. Their energy disruption properties allows the projectiles to slow down small enemy ships, like starfighters and light gunships. Consumes 4 Redstone per shot.&lt;br /&gt;
&lt;br /&gt;
To node this weapon, the node sign must be placed on the rearmost redstone block.&lt;br /&gt;
&lt;br /&gt;
Minimum block count: 1000 for warships; 2916 for trade ships&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Phaser==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Phaser&lt;br /&gt;
| image = Phaser.png&lt;br /&gt;
| caption = A phaser&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 140.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 1.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 5.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 55.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.2&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 8.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 2.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 50000&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 360.0°&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 0.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 10 ms&lt;br /&gt;
| custom_property_title12 = Charge time&lt;br /&gt;
| custom_property_value12 = 3 s&lt;br /&gt;
| custom_property_title13 = Ammunition consumed&lt;br /&gt;
| custom_property_value13 = 4 [[Prismarine Crystal]]s&lt;br /&gt;
| resource_title1 = [[Bell]]&lt;br /&gt;
| resource_value1 = 2&lt;br /&gt;
| resource_title2 = [[Copper]] Block&lt;br /&gt;
| resource_value2 = 3&lt;br /&gt;
| resource_title3 = Double slab (any type)&lt;br /&gt;
| resource_value3 = 1&lt;br /&gt;
| resource_title4 = [[Printer|Glass]] Pane&lt;br /&gt;
| resource_value4 = 4&lt;br /&gt;
| resource_title5 = Grindstone&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
| resource_title6 = [[Iron|Hopper]]&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
| resource_title7 = Wall (any type)&lt;br /&gt;
| resource_value7 = 6&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Phasers fire&#039;&#039;&#039; a hitscan projectile that travels extremely quickly after a short one second delay. The projectile deals tremendous shield damage, but is not effective against hull blocks. Consumes 4 Prismarine Crystal per shot.&lt;br /&gt;
&lt;br /&gt;
The bells go between the copper blocks. Node signs, if required, must be placed on the rearmost copper block.&lt;br /&gt;
&lt;br /&gt;
Minimum block count: 4630 for warships&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Tri-Turret==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Tri-Turret&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Turret tri.png|Normal&lt;br /&gt;
Turret tri 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = A tri-turret&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 500.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 125.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 3.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 3.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.8&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 0.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 6.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 45000&lt;br /&gt;
| custom_property_title9 = Firing inaccuracy&lt;br /&gt;
| custom_property_value9 = 3.0°&lt;br /&gt;
| custom_property_title10 = Cooldown&lt;br /&gt;
| custom_property_value10 = 10 ms&lt;br /&gt;
| custom_property_title11 = Charge time&lt;br /&gt;
| custom_property_value11 = 7s (Corvette) / 3s (other)&lt;br /&gt;
| resource_title1 = [[Printer|Concrete]] (any color)&lt;br /&gt;
| resource_value1 = 15&lt;br /&gt;
| resource_title2 = [[End Rod]]&lt;br /&gt;
| resource_value2 = 6&lt;br /&gt;
| resource_title3 = Grindstone&lt;br /&gt;
| resource_value3 = 3&lt;br /&gt;
| resource_title4 = [[Iron]] Block&lt;br /&gt;
| resource_value4 = 4&lt;br /&gt;
| resource_title5 = [[Iron]] Trapdoor&lt;br /&gt;
| resource_value5 = 4&lt;br /&gt;
| resource_title6 = Sign (any type)&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
| resource_title7 = Slab (any type)&lt;br /&gt;
| resource_value7 = 2&lt;br /&gt;
| resource_title8 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value8 = 4&lt;br /&gt;
| resource_title9 = Stairs (any type)&lt;br /&gt;
| resource_value9 = 16&lt;br /&gt;
| resource_title10 = [[Printer|Terracotta]] (any color) or Slab (any type)&lt;br /&gt;
| resource_value10 = 16&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tri-turrets&#039;&#039;&#039; are hefty artillery pieces that deal great damage. Due to the projectile&#039;s slow speed, they are most useful against the largest ships. &lt;br /&gt;
&lt;br /&gt;
The lowermost sponge block (where the sign is attached) may be any block; sponge is used as a placeholder. Tri-turrets can be detected with the sign text [turret], just like any other turret. &lt;br /&gt;
&lt;br /&gt;
Tri-turrets can be noded with signs to fire automatically or manually. This is done by placing a [node] sign on the turret sign. &lt;br /&gt;
&lt;br /&gt;
Minimum block count: 3400 for warships; 9850 for trade ships&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Missile Swarm Launcher ==&lt;br /&gt;
{{Infobox multiblock|name=Missile Swarm Launcher|image=missileswarmlauncher1.png|image2=missileswarmlauncher2expanded.png|resource_title1=Dispenser|resource_title2=Coal Block|resource_title3=Titanium Block|resource_title4=Iron Block|resource_title5=Glass (any)|resource_title6=Sponge|resource_title7=Stairs (any)|resource_value1=1|resource_value2=4|resource_value3=2|resource_value4=4|resource_value5=6|resource_value6=8|resource_value7=8}}&lt;br /&gt;
[Note: This weapon is new and subject to changes]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missile Swarm Launchers&#039;&#039;&#039; fire nine fast missiles in salvos at short ranges. A full salvo does about 25% less damage than a phaser, but has better tracking, making it useful against smaller ships such as Gunships and Corvettes. They cannot, however damage Starfighters or Interceptors. &lt;br /&gt;
&lt;br /&gt;
Minimum block count: 4500 for warships; not available for trade ships{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Arsenal Missile Launcher ==&lt;br /&gt;
{{Infobox multiblock&lt;br /&gt;
| name = Arsenal Missile Launcher&lt;br /&gt;
| image3 = &amp;lt;gallery mode=slideshow&amp;gt;&lt;br /&gt;
Arsenal missile launcher.png|Normal&lt;br /&gt;
Arsenal missile launcher 1.png|Expanded&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| caption2 = An upward-facing arsenal missile launcher&lt;br /&gt;
| custom_property_title1 = Range&lt;br /&gt;
| custom_property_value1 = 375.0&lt;br /&gt;
| custom_property_title2 = Speed&lt;br /&gt;
| custom_property_value2 = 50.0&lt;br /&gt;
| custom_property_title3 = Area shield damage multiplier&lt;br /&gt;
| custom_property_value3 = 650.0&lt;br /&gt;
| custom_property_title4 = Starship shield damage multiplier&lt;br /&gt;
| custom_property_value4 = 2.0&lt;br /&gt;
| custom_property_title5 = Shot thickness&lt;br /&gt;
| custom_property_value5 = 0.5&lt;br /&gt;
| custom_property_title6 = Shot length&lt;br /&gt;
| custom_property_value6 = 3.0&lt;br /&gt;
| custom_property_title7 = Explosion power&lt;br /&gt;
| custom_property_value7 = 13.0&lt;br /&gt;
| custom_property_title8 = Power usage&lt;br /&gt;
| custom_property_value8 = 8000&lt;br /&gt;
| custom_property_title9 = Firing arc&lt;br /&gt;
| custom_property_value9 = 360.0°&lt;br /&gt;
| custom_property_title10 = Converge distance&lt;br /&gt;
| custom_property_value10 = 0.0&lt;br /&gt;
| custom_property_title11 = Cooldown&lt;br /&gt;
| custom_property_value11 = 250 ms&lt;br /&gt;
| custom_property_title12 = Charge time&lt;br /&gt;
| custom_property_value12 = 10 s&lt;br /&gt;
| custom_property_title13 = Ammunition consumed&lt;br /&gt;
| custom_property_value13 = 1 [[Arsenal Missile]]&lt;br /&gt;
| resource_title1 = [[Titanium]] Block&lt;br /&gt;
| resource_value1 = 12&lt;br /&gt;
| resource_title2 = Stairs (any type)&lt;br /&gt;
| resource_value2 = 8&lt;br /&gt;
| resource_title3 = [[Printer|Sponge]]&lt;br /&gt;
| resource_value3 = 8&lt;br /&gt;
| resource_title4 = [[Iron]] Block&lt;br /&gt;
| resource_value4 = 7&lt;br /&gt;
| resource_title5 = Note Block&lt;br /&gt;
| resource_value5 = 1&lt;br /&gt;
| resource_title6 = Dispenser&lt;br /&gt;
| resource_value6 = 1&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Arsenal Missile Launchers&#039;&#039;&#039; fire arsenal missiles, highly accurate guided projectiles that deal massive damage to area shields. They have modest explosion damage, and minimal ship shield damage. They can be fired much like any other heavy weapon, however they require the player to select the weaponset assigned to the missiles and perform /targetposition [x] [y] [z]. They are best used to assault area-shielded structures such as ground bases, stations, and [[Base Defense Platform|BDPs]]. A node sign can be placed on the note block. Consumes 1 Arsenal Missile per shot.&lt;br /&gt;
&lt;br /&gt;
{{Navbox_starships}}&lt;br /&gt;
{{Navbox_multiblocks}}&lt;br /&gt;
{{Navbox_starship_weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Starship Multiblocks]]&lt;br /&gt;
[[Category:Multiblocks]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=8944</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=8944"/>
		<updated>2026-02-16T18:03:52Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Subclasses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Frigate&lt;br /&gt;
|subheader = A Great Start&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main Frigate.&lt;br /&gt;
|blockcount = 4,000-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 2,400m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the 3rd class of  [[Warships]] and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as the hitscan [[Phaser]] and [[Heavy Turrets.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigates are unlocked at level 40.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]]&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]]&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]](Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]]&lt;br /&gt;
* Can fire a single [[Phaser]]&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
==Subclasses==&lt;br /&gt;
&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated defense platform both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; ideal for kiting tactics against large, slow opponents.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
Frigates are a versatile ship class with consistent DPS. They are generalized starships good for shooting targets big and small.&lt;br /&gt;
&lt;br /&gt;
Frigates are countered by [[Attack Destroyers]], [[Destroyers]], [[Cruisers]], and [[Battlecruisers]]. Frigates are a counter to [[Corvettes]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
At the very beginning of the server, few nations had frigates due to their cost. Nowadays they are a staple of most nations&#039; fleets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Eyrzeke&amp;diff=8943</id>
		<title>Eyrzeke</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Eyrzeke&amp;diff=8943"/>
		<updated>2026-02-16T18:01:02Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = eyrzeke&lt;br /&gt;
|image = Eyrzeke.png&lt;br /&gt;
|nationalities = {{flag|LonestarFlag.png|lonestar}}&lt;br /&gt;
|main_residence = {{flag|LonestarFlag.png|texas}}&lt;br /&gt;
|discord = @eyrzeke&lt;br /&gt;
|caption=eyrzeke&#039;s in game skin|known_for=Designer of [[zekeship|zekeships]] and founder of texas}}&lt;br /&gt;
&#039;&#039;&#039;eyrzeke&#039;&#039;&#039; is a player and staff member on [[Horizon&#039;s End]]. He is the leader of the [[settlement]] [[texas]], as well as an important figure in the nation founded on that settlement, [[lonestar]]. He joined Horizon&#039;s End on March 30th 2023.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Eyrzeke is, like many other Horizon’s End players, a veteran of [[Star Legacy]]. On SL, he encountered the intense pressure and hostility of other players and was driven into poverty, forcing him to build ships that didn’t have hyperdrives or shielding systems. This experience of having virtually no iron with which to build a functional ship proved to have a lasting impact on eyrzeke not just for the rest of SL’s lifespan, but also for his career on HE years later.&lt;br /&gt;
[[File:Aetnacorvwreck.webp|thumb|A screenshot taken by eyrzeke of a salvage haul, in this case an Aetna-class Corvette.|303x303px]]&lt;br /&gt;
Eyrzeke began his HE career as a salvager for [[Imperial Nova|ImperialNova]], having been recruited and trained by [[_Longy]]. He gained a reputation as a salvager; one Novan officer claimed that he was &amp;quot;the best in the galaxy.&amp;quot; After some time, eyrzeke started building his own ships, including a version of the starter shuttle hull which he modified with an upgraded [[Navigation Computer|navigation computer]], which proved popular with new players since it was free. Several of eyrzeke’s first creations were hardly notable in their own right, except that they usually merged several machines together and always stubbornly utilized sphere shielding systems, all in order to save [[iron]].&lt;br /&gt;
&lt;br /&gt;
After a long hiatus, eyrzeke returned several months later, quickly joining up with a nation known as [[Shadow]] which was embroiled in a costly war against the faction [[RentDueYesterday]]. It was here that eyrzeke began to refine his cheap ship designs, and he engineered several cargo freighters which proved to be effective and cost-efficient. Eventually he began to experiment with the idea of cheap, expendable [[warships]], sporting the same ion thrusters and bubble shields as his [[tradeships]] did, but being formatted for combat rather than cargo runs. The first few attempts at such a warship were not successful; however, his efforts at shipbuilding were noticed and he was promoted through the ranks, eventually being put in a place that he could abandon an empty outpost claim in favor of an abandoned pirate factory in the Floro Mountains on [[Vask]], which he made his new home base.&lt;br /&gt;
&lt;br /&gt;
During the [[Horizon Federation-RentDueYesterday War|RDY war]], a [[Horizon Federation|serverwide alliance]] formed to defend themselves against rampant [[piracy]] and, since the aggressors engaged in combat for fun rather than for [[Credit|credits]], to defend against what some called &amp;quot;terrorism.&amp;quot; [[Amcar]], an alliance member led by a highly talented builder named [[Consue]], had recently lost several cargo freighters sporting the regular loadout of afterburner thrusters and box shields. Seeing the losses that accumulated during the course of the war, eyrzeke spoke out against Consue, calling her an &amp;quot;idiot&amp;quot; for manufacturing and losing those expensive cargo freighters; as a result of this outburst, eyrzeke was exiled from Shadow.&lt;br /&gt;
&lt;br /&gt;
A few hours after negotiating the release of the Floro Mountains territory as a Shadow outpost, eyrzeke founded a settlement called [[texas]]. Its core values were freedom, independence, and informality; this last trait was emphasized by the settlement&#039;s name being all lowercase. Eyrzeke also was a believer in recruiting and training new players, and made a point of taking in untested players to advise and supply them, in the hopes that they would become formidable forces in the galaxy someday. It wasn&#039;t long before texas gained notoriety for recruiting large numbers of players; sometimes the number of active recruits in just that one settlement outnumbered most established nations on the server.&lt;br /&gt;
&lt;br /&gt;
One of the reasons this came to be was that texas issued free ships to all of its members. These vessels shared the same core affordability as their predecessors, but now covered many more roles than mere cargo trading; ships ranging from multirole miners like the venerable Mastodon light freighter to hulking capital ships like the Josu heavy frigate were designed, produced, and fielded by texas recruits and players across the galaxy alike. With an array of actually decent ships now available, texas capitalized on its fame to improve its economy, offering blueprints, ships, and [https://www.youtube.com/watch?v=E8_W4lDELCU even their own members] (volunteers of course) in exchange for credits. &amp;quot;[[Zekeship|Zekeships]],&amp;quot; as they were known, became popular across the galaxy for their affordability and versatility; they were used for cargo hauling, mining, and AI hunting.&lt;br /&gt;
&lt;br /&gt;
Over time, as texas&#039; member count stabilized, eyrzeke turned his attention to training his most talented members into capable officers who could take over for texas, in case the need arose. And rise it did; two of these &amp;quot;protégés&amp;quot; would end up taking leadership of texas in the coming months. [[SIG130]] was one such officer, and would go on to found [[lonestar]] on the same values of texas, the capital; lonestar and texas are presently led by [[XiJinping_]], eyrzeke&#039;s second officer.&lt;br /&gt;
&lt;br /&gt;
As of February 2026, eyrzeke is most well known for [[Zekeship|his various starship designs]], his role in the foundation of texas, his active role as a staff member, and as the current leader of lonestar.&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Category:Nations&amp;diff=8942</id>
		<title>Category:Nations</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Category:Nations&amp;diff=8942"/>
		<updated>2026-02-16T17:58:36Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Nations&#039;&#039;&#039; are an organizational entity consisting of member [[Settlement|settlements]]. Create a nation to collaborate with other players and participate in nation activities.&lt;br /&gt;
&lt;br /&gt;
Settlements can join, create, and leave [[:Category:Nations|nations]] at any time, just like how players can join, create, and leave settlements at any time. One settlement is always designated the capital, the leader of which is considered the nation leader by extension. The founding settlement is automatically set as the capital when a nation is founded.&lt;br /&gt;
&lt;br /&gt;
Nations can be disbanded automatically if no members in the capital settlement are online for 30 consecutive days, or manually by the capital settlement leader.&lt;br /&gt;
&lt;br /&gt;
For a Complete list of nations go here: [[:Category:Politics|geopolitics]]&lt;br /&gt;
&lt;br /&gt;
==Creating A Nation==&lt;br /&gt;
Players must be level 12 to create a nation.&lt;br /&gt;
&amp;lt;br&amp;gt;A nation must be created by the owner of a [[settlement]]. That player will become the leader of the nation.&lt;br /&gt;
&amp;lt;br&amp;gt;It costs 20000 [[credits]] to form a nation.&lt;br /&gt;
&lt;br /&gt;
==Nation Abilities==&lt;br /&gt;
Claim territories on a planet without forming a settlement with /n claim.&lt;br /&gt;
&amp;lt;br&amp;gt;Invite another settlement to join your nation with /n invite.&lt;br /&gt;
&amp;lt;br&amp;gt;Participate in [[siege station]] sieges with /siege. The maximum benefit a nation can extract from siege stations is 300C/hour (4 stations) per payout and potentially a 30% bonus to [[crating]] (6 stations); aditionally, siege stations reduce warm up times in [[hyperdrives]].&lt;br /&gt;
&amp;lt;br&amp;gt;Create your own nation space stations (separate from siege stations) with /nstation; the price per given radius equates to .5 x (πr^2).&lt;br /&gt;
&amp;lt;br&amp;gt;Earn passive income for every active player in your nation.&lt;br /&gt;
&lt;br /&gt;
==Nation Commands==&lt;br /&gt;
{{code|/nrole}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Modify nation roles&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n ally}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Ally status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n friendly}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Friendly status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n neutral}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Neutral status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n unfriendly}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Unfriendly status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n enemy}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Enemy status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n relations}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check nation relations&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n balance (nation)}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check the balance of a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n deposit}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Deposit money into the nation balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n withdraw}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Withdraw money from the nation balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n claim}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Claim a nation territory&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n unclaim}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Unclaim a nation territory&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n top}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; View the top nations on Horizon&#039;s End&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n invites}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check your current nation invites&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n create}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Form a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n set capital}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Sets the capital settlement of a nation (transfers leadership)&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n set color}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Change the nation color&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n set name}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Rename a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n disband}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Deletes the nation (cannot be undone)&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n info}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Checks nation info&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n invite}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Invite a settlement to a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n kick}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Kicks a settlement from the nation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Settlement&amp;diff=8941</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Settlement&amp;diff=8941"/>
		<updated>2026-02-16T17:56:26Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Settlements&#039;&#039;&#039; are an organizational entity consisting of member players. Create a settlement on a [[:Category:Planet|planet]] territory to build a base and set up infrastructure without fear of permanent griefing.&lt;br /&gt;
&lt;br /&gt;
Settlements can join, create, and leave [[:Category:Nations|nations]] at any time, just like how players can join, create, and leave settlements at any time. Settlements can be disbanded automatically if no members are online for 30 consecutive days, or manually by the settlement leader.&lt;br /&gt;
&lt;br /&gt;
==Creating A Settlement==&lt;br /&gt;
Perform /s create while in an empty territory.&lt;br /&gt;
&amp;lt;br&amp;gt;Creating a settlement costs money depending on the size of the territory.&lt;br /&gt;
&lt;br /&gt;
==Settlement Abilities==&lt;br /&gt;
All territory within the settlement borders is protected from grief (but not from attack).&lt;br /&gt;
&amp;lt;br&amp;gt;Invite another player to join your nation with /s invite.&lt;br /&gt;
&amp;lt;br&amp;gt;Set up zones that players can build in with /szone and /splot.&lt;br /&gt;
&amp;lt;br&amp;gt;Earn passive income for every player in your settlement.&lt;br /&gt;
&lt;br /&gt;
==Settlement Commands==&lt;br /&gt;
{{code|/settlement OR /s}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Shows all settlement commands.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s info (settlement)}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Lists information about the specified settlement. If none listed, defaults to your own settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s join [settlement]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Joins the specified settlement. You must have an invite from the settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s leave}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Leave your current settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s create [name] [cost]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Create a settlement. Must be standing in an unclaimed territory and specify the cost of the claim&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s disband}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Disbands your settlement. This cannot be undone&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s top}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; List the most active settlements&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s trusted add [player/settlement/nation] [name]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Trusts the specified player/settlement/nation to the settlement.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s motd set [message]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Sets the motd of the settlement.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s motd clear}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Clears the motd.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/srole}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Modify settlement roles&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s balance (settlement)}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check the balance of a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s invites}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check your current settlement invites&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s set name}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Rename a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s invite}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Invite a player to a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s kick}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Kick a player from a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s deposit}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Deposit money into the settlement balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s withdraw}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Withdraw money from the settlement balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s set leader}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set the leader of the settlement (transfers ownership)&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/szone}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set zones within your settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/splot}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Claim zones and set their permissions&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Settlement&amp;diff=8940</id>
		<title>Settlement</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Settlement&amp;diff=8940"/>
		<updated>2026-02-16T17:56:18Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Settlements&#039;&#039;&#039; are an organizational entity consisting of member players. Create a settlement on a [[:Category:Planet|planet]] territory to build a base and set up infrastructure without fear of permanent griefing.&lt;br /&gt;
&lt;br /&gt;
Settlements can join, create, and leave nations at any time, just like how players can join, create, and leave settlements at any time. Settlements can be disbanded automatically if no members are online for 30 consecutive days, or manually by the settlement leader.&lt;br /&gt;
&lt;br /&gt;
==Creating A Settlement==&lt;br /&gt;
Perform /s create while in an empty territory.&lt;br /&gt;
&amp;lt;br&amp;gt;Creating a settlement costs money depending on the size of the territory.&lt;br /&gt;
&lt;br /&gt;
==Settlement Abilities==&lt;br /&gt;
All territory within the settlement borders is protected from grief (but not from attack).&lt;br /&gt;
&amp;lt;br&amp;gt;Invite another player to join your nation with /s invite.&lt;br /&gt;
&amp;lt;br&amp;gt;Set up zones that players can build in with /szone and /splot.&lt;br /&gt;
&amp;lt;br&amp;gt;Earn passive income for every player in your settlement.&lt;br /&gt;
&lt;br /&gt;
==Settlement Commands==&lt;br /&gt;
{{code|/settlement OR /s}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Shows all settlement commands.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s info (settlement)}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Lists information about the specified settlement. If none listed, defaults to your own settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s join [settlement]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Joins the specified settlement. You must have an invite from the settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s leave}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Leave your current settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s create [name] [cost]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Create a settlement. Must be standing in an unclaimed territory and specify the cost of the claim&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s disband}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Disbands your settlement. This cannot be undone&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s top}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; List the most active settlements&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s trusted add [player/settlement/nation] [name]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Trusts the specified player/settlement/nation to the settlement.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s motd set [message]}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Sets the motd of the settlement.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s motd clear}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Clears the motd.&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/srole}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Modify settlement roles&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s balance (settlement)}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check the balance of a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s invites}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check your current settlement invites&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s set name}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Rename a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s invite}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Invite a player to a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s kick}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Kick a player from a settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s deposit}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Deposit money into the settlement balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s withdraw}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Withdraw money from the settlement balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/s set leader}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set the leader of the settlement (transfers ownership)&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/szone}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set zones within your settlement&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/splot}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Claim zones and set their permissions&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Category:Nations&amp;diff=8939</id>
		<title>Category:Nations</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Category:Nations&amp;diff=8939"/>
		<updated>2026-02-16T17:54:04Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Nations&#039;&#039;&#039; are an organizational entity consisting of member [[Settlement|settlements]]. Create a nation to collaborate with other players and participate in nation activities.&lt;br /&gt;
&lt;br /&gt;
For a Complete list of nations go here: [[:Category:Politics|geopolitics]]&lt;br /&gt;
&lt;br /&gt;
==Creating A Nation==&lt;br /&gt;
Players must be level 12 to create a nation.&lt;br /&gt;
&amp;lt;br&amp;gt;A nation must be created by the owner of a [[settlement]]. That player will become the leader of the nation.&lt;br /&gt;
&amp;lt;br&amp;gt;It costs 20000 [[credits]] to form a nation.&lt;br /&gt;
&lt;br /&gt;
==Nation Abilities==&lt;br /&gt;
Claim territories on a planet without forming a settlement with /n claim.&lt;br /&gt;
&amp;lt;br&amp;gt;Invite another settlement to join your nation with /n invite.&lt;br /&gt;
&amp;lt;br&amp;gt;Participate in [[siege station]] sieges with /siege. The maximum benefit a nation can extract from siege stations is 300C/hour (4 stations) per payout and potentially a 30% bonus to [[crating]] (6 stations); aditionally, siege stations reduce warm up times in [[hyperdrives]].&lt;br /&gt;
&amp;lt;br&amp;gt;Create your own nation space stations (separate from siege stations) with /nstation; the price per given radius equates to .5 x (πr^2).&lt;br /&gt;
&amp;lt;br&amp;gt;Earn passive income for every active player in your nation.&lt;br /&gt;
&lt;br /&gt;
==Nation Commands==&lt;br /&gt;
{{code|/nrole}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Modify nation roles&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n ally}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Ally status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n friendly}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Friendly status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n neutral}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Neutral status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n unfriendly}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Unfriendly status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n enemy}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Set another nation to Enemy status&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n relations}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check nation relations&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n balance (nation)}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check the balance of a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n deposit}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Deposit money into the nation balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n withdraw}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Withdraw money from the nation balance&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n claim}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Claim a nation territory&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n unclaim}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Unclaim a nation territory&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n top}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; View the top nations on Horizon&#039;s End&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n invites}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Check your current nation invites&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n create}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Form a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n set capital}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Sets the capital settlement of a nation (transfers leadership)&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n set color}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Change the nation color&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n set name}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Rename a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n disband}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Deletes the nation (cannot be undone)&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n info}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Checks nation info&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n invite}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Invite a settlement to a nation&lt;br /&gt;
&amp;lt;br&amp;gt;{{code|/n kick}}&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Kicks a settlement from the nation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8938</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8938"/>
		<updated>2026-02-16T17:52:50Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] designs, general neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]], the heart of its ship production.&lt;br /&gt;
&lt;br /&gt;
Lonestar usually enjoys high player activity and political stability, and paired with its focus on independence, its community in game and on discord alike are both typically active.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the Chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The Chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. At the head of Lonestar is the Chairman, who largely acts unilaterally--the Chairman&#039;s decisions require no approval. However, the Chairman generally accepts input and advice from the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains. The current center of lonestar&#039;s starship production.&lt;br /&gt;
&lt;br /&gt;
Leafside, a fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum heavy interplanetary station.&lt;br /&gt;
&lt;br /&gt;
Illinois, an industrialized factory settlement mostly fitted with supercapital core production facilities.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering opponents as well as good fleet commanders.  &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second leader of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios, as well as the initial founder of the nation of lonestar.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a highly skilled combatant and the primary military advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8937</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8937"/>
		<updated>2026-02-16T17:51:00Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: updated is to was&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}&lt;br /&gt;
Oblivion|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
[[SettlerGod]]&lt;br /&gt;
[[Separatist Alliance]]&lt;br /&gt;
Oblivion}}&lt;br /&gt;
 *If you&#039;re a &#039;&#039;&#039;war participant&#039;&#039;&#039; please leave a &#039;&#039;&#039;comment&#039;&#039;&#039; if you partook in one of the battles below, leave your &#039;&#039;&#039;perspectives&#039;&#039;&#039; per side.*&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; was a large scale armed conflict primarily involving the nations of [[Vega]], [[Radiance]], [[lonestar]], and [[Imperial Nova]]. It was the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
The war started in September 2025; the exact day is disputed between the the 24th and 28th. Hostilities ended between lonestar and Radiance on December 31st 2025, and between lonestar and Vega on January 25th 2026, marking an end to the Solar War.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of mostly prolonged inactivity. During this time, members of Lonestar had the highest activity on the server. Vega attempted to sell stations and a few were bought, this also prompted a server wide station purchasing shift, Nova who claimed to already be at war with Vega took a station (not purchased) just before the first skirmish. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
DATA:&lt;br /&gt;
&lt;br /&gt;
Stations count: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Side A:&#039;&#039;&#039; &#039;&#039;&#039;-13&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Side B:  +18&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Block count: &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Side A:&#039;&#039;&#039; &#039;&#039;&#039;-410871&#039;&#039;&#039; &#039;&#039;&#039;Side B:&#039;&#039;&#039; -&#039;&#039;&#039;611804&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Participants:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Side A: &lt;br /&gt;
&lt;br /&gt;
Vega: braersss, Consue, CZ10_XP, Juuliett(swapped between VA and Vega frequently), Kwazedilla, MaidPierce, nungal, Sherbet_S, Skull__Crusher, Solesey, super_tyhma, Vandrayk(for a brief moment after getting unbanned, swapped to oblivion at a later stage), WaspGM, WitherV, XiJinping_  &lt;br /&gt;
&lt;br /&gt;
Radiance: CursedSaturn, SmolPotatoLord, Omni/Nai, KR_Builder, LuvaCZ  &lt;br /&gt;
&lt;br /&gt;
VA: Juuliett(swapped between VA and Vega frequently), pqio, WaspGM, Braersss (early stage in VA then swapped to Vega: Braersss, Juuliett and WaspGM), z4nityy &lt;br /&gt;
&lt;br /&gt;
Side B: &lt;br /&gt;
&lt;br /&gt;
Lonestar: 501st_clone, Abu42069, Appolo, Aqualad_127, ArkoFoxo, BellaWorld1, Byron_Steele, Dakota123A, Byron_Steele, EmmaKitty700, Equiila(swaps between lonestar and UFP frequently), eyrzeke, GunningBanana, Gvazdika, Hextagon, InsertRandomuser, Jayfeather_58, Kreuzritter01, Kuakster_, Lumabrin, Peggle_, Ruinati0n, SelimPro, Twille, WitherBlood07, Yuki70707  &lt;br /&gt;
&lt;br /&gt;
Nova: NovaManGood2110, TSA: Gabrielhulk10, henryberto, TheGamingBananaV  &lt;br /&gt;
&lt;br /&gt;
UFP: dj121739, Equiila(swaps between lonestar and UFP frequently), Jediporg2004, JulianButJava, killer666dog, Kingsheep3, MagicMasterRory  &lt;br /&gt;
&lt;br /&gt;
SettlerGod: Zealandia1  &lt;br /&gt;
&lt;br /&gt;
Unknown and mixed sides:  &lt;br /&gt;
&lt;br /&gt;
Oblivion(up until — 14/10/2025, 18:47 where they went from side B to side A): Blockbuster09, Sky_Horizon, Aviforma, TheWildXeno, Vandrayk (swapped to Oblivion from Vega after Oblivion left Side B) &lt;br /&gt;
&lt;br /&gt;
YourPalNova was side A: Radiance, until 19/11/2025, 01:50 where he then joined Side B: Lonestar. &lt;br /&gt;
&lt;br /&gt;
Players: dark_V12, BatmanCam, Architect_Archon, Kiro231.   &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(time and dates in GMT)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: Server logs don&#039;t always contain the exact full participants for each log. More almost always happens behind the scenes that can&#039;t be logged. A few key example would be people assisting in station sieges, how many and who was online during an event, if enemies showed up but decided not to engage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prelude — 06/09/2025 (04:49–16:09)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
04:49–05:04 — eyrzeke initiated and captured ArtifactAlpha from GalacticEmpire.&lt;br /&gt;
&lt;br /&gt;
13:00–13:15 — WitherBlood07 initiated and captured IliosFuelDepot from Radiance.&lt;br /&gt;
&lt;br /&gt;
15:54–16:09 — _Longy initiated and captured RegulusResearchStation from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 24/09/2025 (00:31–00:54)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
00:31 — Zealandia1 captured DeepSpaceSignalGamma from Vega.&lt;br /&gt;
&lt;br /&gt;
00:44–00:54 — Solesey attempted to siege DeepSpaceSignalGamma but failed.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -3, Side B +4&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A comment: The war, according to Vegan accounts, began here, when Zealandia1 of SettlerGod sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, he was confronted by Lonestar forces which had been hired to defend the station from any attackers, Solesey decided to abandon the siege to avoid being sunk by the numerically superior Lonestar forces.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 25/09/2025 (00:56–01:14)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
00:56 — Solesey attempted to siege DeepSpaceSignalGamma but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills (00:56–01:14)&lt;br /&gt;
&lt;br /&gt;
00:56 — Solesey sunk by eyrzeke, Abu42069, Hextagon.&lt;br /&gt;
&lt;br /&gt;
00:56 — Sherbet_S sunk by eyrzeke, Abu42069, Hextagon.&lt;br /&gt;
&lt;br /&gt;
00:59 — SelimPro sunk by XiJinping_.&lt;br /&gt;
&lt;br /&gt;
01:00 — XiJinping_ sunk by Abu42069, SelimPro.&lt;br /&gt;
&lt;br /&gt;
01:14 — Sherbet_S sunk by Abu42069, eyrzeke, Hextagon.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — VS August 2021 (Gunship, 1050) (sank)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Gunship, 1050) (sank)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — SV Mizuhanome (Frigate, 4896) (sank)&lt;br /&gt;
&lt;br /&gt;
Solesey — (Corvette, 3999) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Abu42069 — L.C.S Yuuuuuuuuuh (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Luminescent Cobalt (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
Hextagon — Fate (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
SelimPro — LCS Dorito (Gunship, 1958) (sank)&lt;br /&gt;
&lt;br /&gt;
Peggle_ — (Gunship, 1399)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -3, Side B +4&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -10995, Side B -1958&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A comment: After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who were still under the contract of Zealandia to defend the station. The Lonestar fleet sunk all Vega ships.&#039;&#039;[[File:Omnithreecredits.png|thumb|&#039;&#039;[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar opted to let Omni retreat unscathed, as the station was no longer under threat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 28/09/2025 (16:09)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
16:09 — XiJinping_ captured RegulusResearchStation from ImperialNova.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vega retakes the station Nova sieged in the prelude&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 29/09/2025 (00:45–01:12)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
00:45 — CursedSaturn initiated a siege on DeepSpaceSignalGamma (SettlerGod).&lt;br /&gt;
&lt;br /&gt;
DeepSpaceSignalGamma captured by CursedSaturn from SettlerGod (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (00:54–01:12)&lt;br /&gt;
&lt;br /&gt;
00:54 — MaidPierce sunk by eyrzeke, Abu42069, Byron_Steele.&lt;br /&gt;
&lt;br /&gt;
01:06 — Abu42069 sunk by CursedSaturn, XiJinping_, Sherbet_S, SmolPotatoLord.&lt;br /&gt;
&lt;br /&gt;
01:08 — Twitch20118664_2 sunk by CursedSaturn, MaidPierce.&lt;br /&gt;
&lt;br /&gt;
01:12 — eyrzeke sunk by MaidPierce, Nai, XiJinping_, Sherbet_S, SmolPotatoLord.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Usseewa (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — VS Zephyrus (Corvette, 3997) (sank)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC hi (Frigate, 7520)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — SV Mizuhanome (Frigate, 4896)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Destroyer, 11991)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-69 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — L.C.S Yuuuuuuuuuh (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Byron_Steele — UPS Spacelines (Heavy Freighter, 11984)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Twitch20118664_2 — (Speeder, 26) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -1, Side B +2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -3997, Side B -4000, Third-party -26&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Side B comment:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Vega had at this point decided to establish an alliance with Radiance, who gathered to help recapture the siege station that evening. Radiance accepted, and cut off their current alliance with lonestar to facilitate this new military union.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to the station captured that morning, Vega was not able to capture the DeepSpaceSignalGamma zone, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== &#039;&#039;Byron Steele Incident&#039;&#039; =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|&#039;&#039;Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.&#039;&#039;]]&lt;br /&gt;
&#039;&#039;Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Side A comment:&#039;&#039;&#039; Vega and Radiance had been attempting to form an alliance for a while now, especially with lots of friendships between vega and radiance players, on this day Vega wanted to give Radiance their contested station DeepSpaceSignalGamma, CursedSaturn(Radiance) with a few other radiants captured the station located in Horizon with the assistance of Vega. Anticipating a force like the previous day, Vega waited in Sirius (one of two adjacent systems to Horizon) to ambush mercenaries, Lonestar mercenaries (Eyrzeke, Abu42069) attempted to defend zealandia1 but failed to get to the horizon system, getting stuck in Vegas Sirius ambush. Vega seeing Zeke and Abu in 2k&#039;s decided it&#039;d be difficult and timely to sink both due to the evasiveness of that class, so they decided to use a nearby Lonestar civilian named Byron_Steele who was in a heavy freighter transiting sirius as bait to lure the Lonestar forces into a direct fight. Byron_Steele fled unscathed to the nearby safezone planet of Lioda and the lonestar forces came there to assist. Radiance succesfully took DeepSpaceSignalGamma. A hunt on the mercenaries ensued for a long time but eventually lead to their demise, due to the nature that these were mercenaries on their way to contest Radiance, some Radiance forces assisted in the defeat of the mercenaries.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;During this phase there was confusion from the Vega perspective on what the Lonestar mercenary contract was or why Lonestar was doing merc work for zealandia1 since the only statements made by Lonestar during this time were that they were doing merc work. Additionally not long before a Vega player had his settlement purge, Abu42069(Lonestar) claimed this land along with its Vega warships and whenever pressed about the ships, Lonestar (later admitting &amp;quot;thought it would be funny to be like “what ships”&amp;quot;-Eyrzeke) denied that they even had any of Vegas warships. With Lonestar rage-baiting Sherbet_S on his and Peern&#039;s (the player who purged) ships and an unknown merc contract and goal to keep stations out of Vega possession along with the suspicion that more would follow, Vega escalated the situation into a war, joined by Radiance and VA (a vega ally).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Due to both sides perspectives and stakes being different, the cause and attempts on who to blame the start of the war on vary widely. For Lonestar it&#039;s simply merc work (some svs fun) and claiming a settlement that purged. For Vega it&#039;s defending vs an annoying player (zealandia1) who&#039;s getting assisted by more than they can handle and having their warships taken. As stated earlier in the page most of vega, especially combatants were inactive during this time and the server was also inactive for combat in general. Many players who weren&#039;t inactive but are combatants such as Hextagon, Eyrzeke, Omni to name a few were itching about player combat for months before anything happened, and Vega being a combative nation would never turn down some fights.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 4:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 29/09/2025 (09:42–09:43)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
09:43 — super_tyhma attempted to siege AsteriResearchStation but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
09:42 — super_tyhma sunk by NPC ships.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
super_tyhma — battlecruiser (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -1, Side B +2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -2000, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A comment: Without clearance super_tyhma attempts to siege with no allies available&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 29/09/2025 (15:45–16:00)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
15:45–16:00 — NovaManGood2110 initiated and captured RegulusResearchStation from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 5:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 30/09/2025 (01:22–02:59)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
01:22 — Zealandia1 attempted to siege AsteriFuelDepot but failed.&lt;br /&gt;
&lt;br /&gt;
Sherbet_S initiated a siege on GateProjectAlpha (ImperialNova) (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (01:35–02:59)&lt;br /&gt;
&lt;br /&gt;
01:35 — Zealandia1 sunk by SmolPotatoLord, Nai, MaidPierce.&lt;br /&gt;
&lt;br /&gt;
02:28 — eyrzeke sunk by Solesey, MaidPierce.&lt;br /&gt;
&lt;br /&gt;
02:35 — Twille sunk by Solesey, MaidPierce.&lt;br /&gt;
&lt;br /&gt;
02:41 — Zealandia1 sunk by Solesey, MaidPierce, KR_Builder.&lt;br /&gt;
&lt;br /&gt;
02:43 — eyrzeke sunk by Solesey, KR_Builder, Sherbet_S, MaidPierce, Nai.&lt;br /&gt;
&lt;br /&gt;
02:44 — Abu42069 sunk by Nai, Solesey, KR_Builder, Sherbet_S, MaidPierce.&lt;br /&gt;
&lt;br /&gt;
02:59 — Twille sunk by Solesey, MaidPierce, KR_Builder.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC hi (Frigate, 7520)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — VS Zephyrus (Corvette, 3997)&lt;br /&gt;
&lt;br /&gt;
Solesey — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
KR_Builder — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Destroyer, 11990)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Zealandia1 — (Gunship, 2000) (sank x2)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-70 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-71 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — V.S. Challenger (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
Twille — The Noon Of Indigo (Heavy Freighter, 11890) (sank)&lt;br /&gt;
&lt;br /&gt;
Twille — Death In Four Acts (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -33890&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 30/09/2025 (04:00–04:15)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
04:00–04:15 — Nai initiated and captured ArtifactAlpha from Lonestar.&lt;br /&gt;
&lt;br /&gt;
GateProjectAlpha captured by Sherbet_S from ImperialNova (time is missing).&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +2, Side B -2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 30/09/2025 (21:44–23:34)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
21:44–21:59 — ArkoFoxo initiated and captured IliosResearchStation from Vega.&lt;br /&gt;
&lt;br /&gt;
22:18–22:33 — _Longy initiated and captured ArtifactGamma from Vega.&lt;br /&gt;
&lt;br /&gt;
Sherbet_S initiated a siege on ArtifactGamma (ImperialNova) (time is missing).&lt;br /&gt;
&lt;br /&gt;
23:10–23:25 — Solesey initiated and captured RegulusCargoDepotAlpha from Lonestar.&lt;br /&gt;
&lt;br /&gt;
23:10 — Sherbet_S captured ArtifactGamma from ImperialNova (time is missing).&lt;br /&gt;
&lt;br /&gt;
Other events&lt;br /&gt;
&lt;br /&gt;
Hextagon established the personal space station bababooey in Sirius (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (22:37–23:34)&lt;br /&gt;
&lt;br /&gt;
22:37 — LuvaCz sunk by Hextagon, NovaManGood2110, ArkoFoxo, Jayfeather_58.&lt;br /&gt;
&lt;br /&gt;
22:37 — ArkoFoxo sunk by KR_Builder, Nai, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
22:37 — Twille sunk by z4nityy, Sherbet_S, nungal, Nai, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
22:38 — Appolo sunk by CursedSaturn, Nai, nungal, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
22:38 — InsertRandomuser sunk by nungal, z4nityy.&lt;br /&gt;
&lt;br /&gt;
22:39 — Peggle_ sunk by z4nityy, CursedSaturn, WitherV, Sherbet_S, nungal.&lt;br /&gt;
&lt;br /&gt;
22:39 — SmolPotatoLord sunk by _Longy, WitherV, Sherbet_S, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
22:40 — Gvazdika sunk by Nai, z4nityy, WitherV, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
22:41–22:53 — Appolo reshipped 4 times in Vulture (Starfighter, 448) and was sunk each time by WitherV / nungal / Sherbet_S (as logged).&lt;br /&gt;
&lt;br /&gt;
22:47 — NovaManGood2110 sunk by z4nityy, KR_Builder, CursedSaturn, Nai.&lt;br /&gt;
&lt;br /&gt;
22:50 — _Longy sunk by Sherbet_S, WitherV, Nai.&lt;br /&gt;
&lt;br /&gt;
22:55 — Hextagon sunk by KR_Builder, Sherbet_S, nungal, WitherV, CursedSaturn, z4nityy, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
23:03 — ArkoFoxo sunk by CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
23:34 — Hextagon sunk by Solesey.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Nai — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC hi (Frigate, 7520)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Usseewa (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — VS Hello! (Destroyer, 11990)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11999)&lt;br /&gt;
&lt;br /&gt;
WitherV — (Destroyer, 9797)&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
KR_Builder — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Solesey — (Corvette, 3992)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Frigate, 7500) (sank)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Night’s Edge (Frigate, 7500) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
ArkoFoxo — Intrepid II (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
ArkoFoxo — (Shuttle, 334) (sank)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Ikaria II (Destroyer, 9711) (sank)&lt;br /&gt;
&lt;br /&gt;
Longy — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Valiance (Frigate, 7510) (sank)&lt;br /&gt;
&lt;br /&gt;
Hextagon — Fate (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
Hextagon — The bababooeyinator (Shuttle, 583) (sank)&lt;br /&gt;
&lt;br /&gt;
Appolo — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Appolo — Vulture (Starfighter, 448) (sank x4)&lt;br /&gt;
&lt;br /&gt;
InsertRandomuser — A.R.N. Asterix (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Troublemaker (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Twille — Death In Four Acts (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Peggle — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Jayfeather_58 — ship (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -15000, Side B -45930&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: This was the wars first major battle of the war, from side A&#039;s perspective the enemy formation was so large it took a long time to form a suitable counter attack, the lack of combat readiness from Vega players such as WitherV (who didn&#039;t have ammo) and nungal (who needed a ship) almost had the attack cancelled. The battle initiated with Sherbet_S jumping the entire Vega side fleet directly into the middle of the enemy formation. An immediate chaotic battle with no time to organise for both sides lead to the Vega side with more experienced players taking advantage of the chaos by splitting up and dispersing the Lonestar side fleet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 6:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 01/10/2025 (15:18–16:12)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
15:18 — Sherbet_S initiated a siege on RegulusResearchStation (ImperialNova).&lt;br /&gt;
&lt;br /&gt;
RegulusResearchStation captured by Sherbet_S from ImperialNova (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (15:39–16:12)&lt;br /&gt;
&lt;br /&gt;
15:39 — eyrzeke sunk by MaidPierce, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
15:43 — Peggle_ sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
16:12 — Gvazdika sunk by LuvaCz.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
MaidPierce — VS Zephyrus (Corvette, 3997)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — VS Hello! (Destroyer, 11990)&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-71 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Peggle_ — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Felix (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -6000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 01/10/2025 (22:48–23:08)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
22:48–23:03 — Zealandia1 initiated and captured ArtifactGamma from Vega.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
23:08 — Zealandia1 sunk by Sherbet_S, WaspGM.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — VS Hello! (Destroyer, 11990)&lt;br /&gt;
&lt;br /&gt;
WaspGM — (Gunship, 1272)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Zealandia1 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VA piracy — 01/10/2025 (23:26–23:43)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
23:26 — Equiila sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
23:34 — JulianButJava sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
23:43 — z4nityy sunk by killer666dog, Equiila, MagicMasterRory, Kingsheep3.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Frigate, 7599) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
killer666dog — U.S.S. Mercury NCC-1600 (Frigate, 8000)&lt;br /&gt;
&lt;br /&gt;
Equiila — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Equiila — (Gunship, 1398)&lt;br /&gt;
&lt;br /&gt;
JulianButJava — Comet IX (Gunship, 1992) (sank)&lt;br /&gt;
&lt;br /&gt;
MagicMasterRory — Dread V (Frigate, 6523)&lt;br /&gt;
&lt;br /&gt;
Kingsheep3 — Tempest I (Gunship, 1399)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -7599, Side B -3992&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 7:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 02/10/2025 (21:59–22:22)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
21:59 — Sherbet_S initiated a siege on IliosResearchStation (Lonestar).&lt;br /&gt;
&lt;br /&gt;
IliosResearchStation captured by Sherbet_S from Lonestar (time is missing).&lt;br /&gt;
&lt;br /&gt;
22:07–22:22 — nungal initiated and captured ArtifactGamma from SettlerGod.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +2, Side B -2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 03/10/2025 (00:29)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
00:29 — Zealandia1 attempted to siege DeepSpaceSignalGamma but failed.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 03/10/2025 (21:49–22:13)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
21:49–22:04 — eyrzeke initiated and captured IliosResearchStation from Vega.&lt;br /&gt;
&lt;br /&gt;
Starship kills (22:09–22:13)&lt;br /&gt;
&lt;br /&gt;
22:09 — _Longy sunk by z4nityy, LuvaCz, Nai.&lt;br /&gt;
&lt;br /&gt;
22:09 — TheGamingBananaV sunk by MaidPierce, CursedSaturn, WitherV, z4nityy.&lt;br /&gt;
&lt;br /&gt;
22:10 — Appolo sunk by CursedSaturn, Nai, WitherV.&lt;br /&gt;
&lt;br /&gt;
22:13 — eyrzeke sunk by MaidPierce, nungal, CursedSaturn, Nai, WitherV.&lt;br /&gt;
&lt;br /&gt;
22:13 — Gabrielhulk10 sunk by z4nityy, LuvaCz, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Usseewa (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — VS Zephyrus (Corvette, 3997)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11997)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC hi (Frigate, 7520)&lt;br /&gt;
&lt;br /&gt;
WitherV — (Destroyer, 9797)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
_Longy — (Gunship, 1039) (sank)&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — Separatist comeback (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Appolo — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Malware Injection (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
Gabrielhulk10 — (Gunship, 1041) (sank)&lt;br /&gt;
&lt;br /&gt;
Unknown/NPC ships: NPC ships&lt;br /&gt;
&lt;br /&gt;
Stations per side: Side A captures 0, Side B captures 1&lt;br /&gt;
&lt;br /&gt;
Stations net: Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -18080&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 03/10/2025 (22:36–23:23)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
22:36 — TheGamingBananaV sunk by CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
22:40 — CursedSaturn sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
23:22 — Sherbet_S sunk by eyrzeke, nungal.&lt;br /&gt;
&lt;br /&gt;
23:23 — eyrzeke sunk by Skull__Crusher, nungal, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Usseewa (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — VS Hello! (Destroyer, 11989) (sank)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11997)&lt;br /&gt;
&lt;br /&gt;
Skull__Crusher — Carnage (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — (Speeder, 98) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-72 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Destroyer, 11998) (sank)&lt;br /&gt;
&lt;br /&gt;
Unknown/NPC ships: NPC ships&lt;br /&gt;
&lt;br /&gt;
Stations per side: Side A captures 0, Side B captures 0&lt;br /&gt;
&lt;br /&gt;
Stations net: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -13989, Side B -12096&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: Sherbet_S attempts to bomb Texas and gets sank by Eyrzeke in a 1v1 which was then cleaned up by nungal and Skull__Crusher. Eyrzeke also engaged CursedSaturn in a gunship duel. (insert i don&#039;t have stairs meme)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 8:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 03/10/2025–04/10/2025 (23:54–00:07)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
23:54–00:06 — _Longy initiated a siege on RegulusCargoDepotAlpha (Vega); the siege failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills (23:58–00:07)&lt;br /&gt;
&lt;br /&gt;
23:58 — Peggle_ sunk by SmolPotatoLord, CursedSaturn, _omni.&lt;br /&gt;
&lt;br /&gt;
00:05 — Ruinati0n sunk by WitherV, MaidPierce, z4nityy, nungal.&lt;br /&gt;
&lt;br /&gt;
00:06 — eyrzeke sunk by WitherV, nungal, Skull__Crusher, z4nityy, CursedSaturn, _omni, SmolPotatoLord, Ruinati0n.&lt;br /&gt;
&lt;br /&gt;
00:06 — _Longy sunk by nungal, CursedSaturn, MaidPierce, _omni, WitherV, z4nityy, Ruinati0n, SmolPotatoLord.&lt;br /&gt;
&lt;br /&gt;
00:07 — NovaManGood2110 sunk by z4nityy, CursedSaturn, SmolPotatoLord, MaidPierce, nungal, Skull__Crusher.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Euphoria (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — VS Zephyrus (Corvette, 3997)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11997)&lt;br /&gt;
&lt;br /&gt;
_omni — RAC hi (Frigate, 7520)&lt;br /&gt;
&lt;br /&gt;
WitherV — (Gunship, 1055)&lt;br /&gt;
&lt;br /&gt;
Skull__Crusher — Carnage (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — Viper (Starfighter, 351) (sank)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Cassandra (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Phase Of The Moon (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
Ruinati0n — Stingray-gs-1 (Gunship, 1999) (sank)&lt;br /&gt;
&lt;br /&gt;
Peggle_ — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Unknown/NPC ships: Combat NPC of ChipmunkTeam&lt;br /&gt;
&lt;br /&gt;
Stations per side: Side A captures 0, Side B captures 0&lt;br /&gt;
&lt;br /&gt;
Stations net: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -18350&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A comment: In the south east corner of Regulus side B attempted to siege a Vega station, after an extensive delay to form a fleet side A ran almost short of time to respond before its capture. nungal arriving faster than the rest of side A&#039;s fleet went ahead to start disrupting the siege. It&#039;s uncertain from side A&#039;s perspective why, but side B didn&#039;t well up despite nungal jumping into the middle of their group, nor did they initially notice he even arrived there. Immediately after exiting hyperspace nungal used the nearby asteroid as cover and to hide from some of the ships inside the siege circle and started firing on their fleet, this caught Eyrzeke and Novamans attention the most due to Eyrzekes closer position and Novaman being in a manoeuvrable star fighter, Longy being the sieger had to give up the siege. The shock sent the enemies into a chasing frenzy which the asteroid separated them apart long enough for nungal to kite Eyrzeke and novaman safely until the rest of side A&#039;s fleet arrived. nungal was kiting west and the fleet was arriving from west, Eyrzeke already low in shield from nungal almost immediately started taking hull upon their arrival and shook novaman off chasing nungal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 04/10/2025 (06:49–06:56)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
04/10/2025, 06:49&lt;br /&gt;
&lt;br /&gt;
Zealandia1 of SettlerGod has initiated a siege on Vega&#039;s Space Station DeepSpaceSignalAlpha&lt;br /&gt;
&lt;br /&gt;
Starship Kill&lt;br /&gt;
&lt;br /&gt;
A 2000 block Gunship, piloted by Zealandia1 was sunk by Patroller🛡🛡, a 1094 block Gunship, piloted by System Defense Super Ace Wilsimm using Pulse Cannon&lt;br /&gt;
&lt;br /&gt;
‎&lt;br /&gt;
&lt;br /&gt;
Assisted By:&lt;br /&gt;
&lt;br /&gt;
Patroller🛡🛡, a 1094 block Gunship, piloted by System Defense Super Ace Wilsimm&lt;br /&gt;
&lt;br /&gt;
Contractor🛡🛡, a 2000 block Gunship, piloted by System Defense Master Paine&lt;br /&gt;
&lt;br /&gt;
Contractor🛡🛡, a 2000 block Gunship, piloted by System Defense Master Paine&lt;br /&gt;
&lt;br /&gt;
Dagger🛡🛡, a 475 block Starfighter, piloted by System Defense Master Cotte&lt;br /&gt;
&lt;br /&gt;
Patroller🛡🛡, a 1094 block Gunship, piloted by System Defense Super Ace Wilsimm&lt;br /&gt;
&lt;br /&gt;
Veteran🛡🛡, a 1181 block Gunship, piloted by System Defense Master Cotte&lt;br /&gt;
&lt;br /&gt;
Teneta♠, a 444 block Starfighter, piloted by System Defense Super Ace Russon&lt;br /&gt;
&lt;br /&gt;
Veteran🛡🛡, a 1181 block Gunship, piloted by System Defense Master Cotte&lt;br /&gt;
&lt;br /&gt;
Teneta🛡🛡, a 444 block Starfighter, piloted by System Defense Super Ace Russon&lt;br /&gt;
&lt;br /&gt;
04/10/2025, 06:56&lt;br /&gt;
&lt;br /&gt;
Siege of Space Station DeepSpaceSignalAlpha by Zealandia1 has failed!&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 9:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 04/10/2025 (08:04–08:19)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
08:04–08:19 — Sherbet_S initiated and captured DeepSpaceSignalBeta from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +3, Side B -2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 04/10/2025 (12:54–13:09)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
12:54–13:09 — Hextagon initiated and captured ArtifactBeta from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 05/10/2025 (08:55–09:01)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
08:55–09:01 — Gvazdika attempted to siege DeepSpaceSignalBeta but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
09:01 — Gvazdika sunk by LuvaCz.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Troy (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A comment: Gvazdika challenges LuvaCz to 1v1 that happened outside of Sirius&amp;gt;RegulusWest gate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 06/10/2025 (16:52–17:22)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
16:52–17:07 — Hextagon initiated and captured DeepSpaceSignalDelta from Radiance.&lt;br /&gt;
&lt;br /&gt;
Starship kills (17:14–17:22)&lt;br /&gt;
&lt;br /&gt;
17:14 — nungal sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
17:14 — Hextagon sunk by LuvaCz, Nai.&lt;br /&gt;
&lt;br /&gt;
17:18 — Gvazdika sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
17:19 — Abu42069 sunk by LuvaCz.&lt;br /&gt;
&lt;br /&gt;
17:22 — eyrzeke sunk by LuvaCz, Nai, z4nityy, WaspGM.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
WaspGM — NEST &amp;quot;Stinger&amp;quot; (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11998) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS New Charge (Destroyer, 11998) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS Hedalgo (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Hextagon — Destiny (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Odysseus (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -11998, Side B -17998&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: Lonestar took a station in Horizon, since it was early in the day for the majority of side A&#039;s pilots (morning time for americans on a weekday) to attend whoever was there had to scramble pilots together to respond and almost failed to do so.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This was nungal&#039;s first time sinking in both during the war and from a player in the history of the server.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The battle occurred in Horizon, near the gate of Horizon&amp;gt;Sirius inside Horizon large amounts of debris cumulate, All of the support ships of both sides consisting of gunships and corvettes separated from the two capitals (nungal and eyrzeke) to have a giant subcap brawl. nungal and eyrzeke south of the brawl duelled inside a heavy debris field. The debris was more numerous towards the gates direction which is where nungal was placed just outside of, with eyrzeke being in the clearer side, during the duel nungal had eyrzeke on lower shield health at range, but then eyrzeke changed tactic going straight into the enemy, nungal not wanting to get rammed backed off unknowingly sending himself directly into the dense part of the debris field where he then got stuck. eyrzeke noticed nungal getting stuck and immediately took advantage of this climbing in height and targetting only nungals bridge shield. despite nungals ship all having blue health shields and eyrzekes green, by taking out his bridge shield he was able to completely render his ship useless and sank. nungal escaped during the bridge explosion and later escaped the scene unharmed.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ironically nungal complained to Solesey about the bridge weakness of the ship and made a suggestion on svs debris the day before this event happened.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 10:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 06/10/2025 (21:55–22:36)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
21:55–22:10 — Sherbet_S initiated and captured IliosResearchStation from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Starship kills (22:10–22:36)&lt;br /&gt;
&lt;br /&gt;
22:10 — LuvaCz sunk by Twille, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
22:16 — eyrzeke sunk by Nai, CursedSaturn, nungal.&lt;br /&gt;
&lt;br /&gt;
22:24 — Abu42069 sunk by LuvaCz.&lt;br /&gt;
&lt;br /&gt;
22:29 — Twille sunk by Nai, LuvaCz, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
22:35 — eyrzeke sunk by Nai, nungal, CursedSaturn, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
22:36 — Abu42069 sunk by nungal, CursedSaturn, LuvaCz, Nai.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Nai — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Bergentrückung (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 1398) (sank)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11989)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Twille — Death In Four Acts (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-72 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — Giudizio Finale (Gunship, 1399) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — junk ship i found lol (Starfighter, 369) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -1398, Side B -9768&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A comment: While Sherbet_S sieged an Ilios station, In regulus side A forces cut off side B from being able to travel there to contest which resulted in a Regulus battlle.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 11:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 07/10/2025 (12:51–13:06)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
12:51–13:06 — Sherbet_S initiated and captured ArtifactBeta from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +3, Side B -2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 07/10/2025 (16:54–17:09)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
16:54–17:09 — LuvaCz initiated and captured DeepSpaceSignalDelta from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +4, Side B -3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 08/10/2025 (04:04–05:17)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills (04:04–05:17)&lt;br /&gt;
&lt;br /&gt;
04:04 — NovaManGood2110 sunk by CursedSaturn, nungal, SmolPotatoLord, Juuliett.&lt;br /&gt;
&lt;br /&gt;
04:09 — Abu42069 sunk by CursedSaturn, SmolPotatoLord, _Longy.&lt;br /&gt;
&lt;br /&gt;
04:12 — Longy sunk by Consue, Solesey, MaidPierce, CursedSaturn, SmolPotatoLord, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
05:14 — Longy sunk by Solesey, nungal, Juuliett, MaidPierce, CursedSaturn, Consue, XiJinping.&lt;br /&gt;
&lt;br /&gt;
05:17 — NovaManGood2110 sunk by Consue, MaidPierce, XiJinping, CursedSaturn, Juuliett, nungal, Solesey.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Consue — (Destroyer, 11998)&lt;br /&gt;
&lt;br /&gt;
Solesey — VS Remi Hadley (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Solesey — VS Annihilo? (Destroyer, 9771)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — VS Zephyrus (Corvette, 3997)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Fire Under Heaven (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Bergentrückung (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
Juuliett — VA Getting Swole (Frigate, 7053)&lt;br /&gt;
&lt;br /&gt;
Juuliett — VA Getting Swole (Frigate, 7563)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
nungal — (Gunship, 1399)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Mirage (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Gunship, 1998)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Orlandia (Destroyer, 9709) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — (Starfighter, 351) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Crusader (Frigate, 7517) (sank)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Valiance A (Frigate, 7517) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -27578&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: Earlier in the day nungal at Anthill, Aret attempted to work on the Anthill but was ambushed on foot by Novaman and TheGamingBanana logging in the adjacent area, he narrowly escaped their intent to kill, this event led nungal to be cautious for the rest of the day. During a moment nungal wasn&#039;t paying attention, colonist Consue logged in suddenly appearing at her home the Anthill in an attempt to work on her build unaware of a looming threat. nungal instinctively feeling something was wrong decided to check the game, upon seeing Consue joined he immediately went to warn and defend her. Since nungal logged off at the anthill previously he was directly within range of both Consue and a surprise attacker Novaman who snook into the Anthill main building and was about to kill Consue. nungal succesfully evacuated Consue and attacked Novaman who was on foot with their light gunship.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;With a hunt for Novaman running on foot ensued by nungal, Novaman called for assistance and so did nungal, this immediately escalated into an Aret battle where Juuliett in a frigate and Longy in a frigate came as first responders.&#039;&#039;&lt;br /&gt;
[[File:GridArt 20251008 085541357.webp|thumb|&#039;&#039;nungal successfully killed Novaman who attempted to flee on foot and found his loot to be hilariously named given the failed attempt.&#039;&#039;]]&lt;br /&gt;
&#039;&#039;later joined by more of side A and eventually Abu also joined but it was futile given the numbers side A was willing to send at this moment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This was also the first time in the war that either side attempted to camp homes on foot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the initial Aret battle ended and all sides returned home, Juuliett who was still around Aret in a frigate exited and jumped directly to Miami, the Novans main station base where they hold fleets at. This caused both Longy and Novaman to pilot a frigate and a destroyer to combat her. The side A forces were still within the system when this happened so they immediately went to sink the newly piloted ships.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 12:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 08/10/2025 (14:55–15:18)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
14:55–15:10 — Hextagon initiated and captured ArtifactDelta from Radiance.&lt;br /&gt;
&lt;br /&gt;
15:03–15:18 — eyrzeke initiated and captured RegulusResearchStation from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Battle — 08/10/2025 (15:41–15:48)&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
15:41 — Sherbet_S attempted to siege RegulusResearchStation but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
15:48 — LuvaCz sunk by BlockBuster019, Twille, Peggle_, Gvazdika.&lt;br /&gt;
&lt;br /&gt;
15:48 — Sherbet_S sunk by Hextagon, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — VS SixtoSeven (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
WaspGM — NEST &amp;quot;Stinger&amp;quot; (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Gunship, 1399)&lt;br /&gt;
&lt;br /&gt;
Twille — SwordSharpenedWithTears (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Peggle_ — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Gary (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Haunted Gepard (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -14000, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 13:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 09/10/2025 (03:31–03:48)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
03:31 — Juuliett attempted to siege DeepSpaceResearchStation but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:48 — Juuliett sunk by eyrzeke, killer666dog, Abu42069.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — VA Shots for Reps (Frigate, 7564) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Haunted Gepard (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
killer666dog — (Gunship, 1983)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -7564, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 09/10/2025 (19:55–20:40)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
19:55 — Juuliett sunk by NPC ships.&lt;br /&gt;
&lt;br /&gt;
20:33 — Juuliett sunk by Jediporg2004, assisted by Chewywooki09.&lt;br /&gt;
&lt;br /&gt;
20:40 — WaspGM sunk by dj121739.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — VA Scourge (Frigate, 4896) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 3942) (sank)&lt;br /&gt;
&lt;br /&gt;
WaspGM — Åland (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
killer666dog — U.S.S. Titan-A NCC-2601 (Barge, 19993)&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — U.S.S. Hervor NCC-1208 (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — U.S.S. Intrepid NCC-1800 (Destroyer, 11999)&lt;br /&gt;
&lt;br /&gt;
dj121739 — U.S.S. Themis NCC-1401 (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Chewywooki09 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +2, Side B -1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -12838, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 14:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 09/10/2025 (22:09–22:25)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
22:09–22:25 — Zealandia1 initiated and captured ArtifactGamma from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/10/2025 (15:36)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
15:36 — Sherbet_S attempted to siege RegulusResearchStation but failed.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/10/2025 (17:13–17:26)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
17:13 — WitherBlood07 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
17:26 — Juuliett sunk by eyrzeke, NovaManGood2110, _Longy.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Transport, 1970) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Thyra (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Syros (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -4000, Side B -1970&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 15:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 10/10/2025 (17:56–18:53)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:56 — _Longy initiated a siege on AsteriCargoDepot (Radiance).&lt;br /&gt;
&lt;br /&gt;
AsteriCargoDepot captured by _Longy from Radiance (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (18:09–18:53)&lt;br /&gt;
&lt;br /&gt;
18:09 — Jayfeather_58 sunk by MaidPierce, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
18:14 — NovaManGood2110 sunk by MaidPierce, CursedSaturn, Juuliett.&lt;br /&gt;
&lt;br /&gt;
18:15 — _Longy sunk by CursedSaturn, MaidPierce, Juuliett.&lt;br /&gt;
&lt;br /&gt;
18:15 — LuvaCz sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
18:19 — eyrzeke sunk by WitherV, Nai, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
18:36 — Juuliett sunk by _Longy, eyrzeke, Hextagon.&lt;br /&gt;
&lt;br /&gt;
18:43 — CursedSaturn sunk by NovaManGood2110, BlockBuster019, Hextagon, _Longy, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
18:46 — WaspGM sunk by NovaManGood2110, _Longy, Hextagon, eyrzeke, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
18:46 — eyrzeke sunk by MaidPierce, LuvaCz, WaspGM, WitherV, Nai.&lt;br /&gt;
&lt;br /&gt;
18:47 — MaidPierce sunk by NovaManGood2110, _Longy, Hextagon, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
18:47 — WitherV sunk by NovaManGood2110, Hextagon, _Longy, BlockBuster019, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
18:52 — Nai sunk by _Longy, BlockBuster019, Hextagon.&lt;br /&gt;
&lt;br /&gt;
18:53 — LuvaCz sunk by eyrzeke, BlockBuster019, Hextagon, _Longy.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -28294, Side B -14000&lt;br /&gt;
&lt;br /&gt;
Side A note: Corvettes...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 10/10/2025 (18:59–19:36)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
18:59 — eyrzeke initiated and captured GateProjectDelta from Radiance (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (19:17–19:36)&lt;br /&gt;
&lt;br /&gt;
19:17 — Nai sunk by _Longy, NovaManGood2110, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
19:18 — Sherbet_S sunk by eyrzeke, _Longy, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
19:19 — Hextagon sunk by LuvaCz, MaidPierce, WitherV.&lt;br /&gt;
&lt;br /&gt;
19:20 — eyrzeke sunk by Skull__Crusher, LuvaCz, WaspGM, nungal, MaidPierce, WitherV, Sherbet_S, z4nityy.&lt;br /&gt;
&lt;br /&gt;
19:23 — NovaManGood2110 sunk by WitherV, z4nityy, MaidPierce, WaspGM, nungal, Juuliett, Skull__Crusher.&lt;br /&gt;
&lt;br /&gt;
19:26 — _Longy sunk by Nai, z4nityy, nungal, WaspGM, WitherV, MaidPierce, LuvaCz, Juuliett.&lt;br /&gt;
&lt;br /&gt;
19:29 — CZ10_XP sunk by NPC ships.&lt;br /&gt;
&lt;br /&gt;
19:36 — henryberto sunk by WaspGM.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -1, Side B +2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -10111, Side B -21376&lt;br /&gt;
&lt;br /&gt;
Side A note: Later the same day after a major loss for side A, side A fleets up again a second time this time in normal ships and tactics and with z4nityy, nungal and skull__crusher joining.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 16:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 10/10/2025 (19:52–20:19)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills (19:52–20:19)&lt;br /&gt;
&lt;br /&gt;
19:52 — WitherV sunk by _Longy, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
19:52 — NovaManGood2110 sunk by MaidPierce, nungal, Sherbet_S, WaspGM, Skull__Crusher.&lt;br /&gt;
&lt;br /&gt;
19:52 — Nai sunk by MaidPierce.&lt;br /&gt;
&lt;br /&gt;
19:52 — _Longy sunk by MaidPierce, nungal, Skull__Crusher.&lt;br /&gt;
&lt;br /&gt;
20:13 — Gabrielhulk10 sunk by MaidPierce, Skull__Crusher, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
20:19 — henryberto sunk by MaidPierce.&lt;br /&gt;
&lt;br /&gt;
20:19 — TheGamingBananaV sunk by Nai, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
MaidPierce — RAC Lebrone James (Interceptor, 350)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC hydra (Interceptor, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Nai — (Interceptor, 158)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — vs des (Gunship, 1998)&lt;br /&gt;
&lt;br /&gt;
WaspGM — 6767676767676767 (Gunship, 1272)&lt;br /&gt;
&lt;br /&gt;
Skull__Crusher — Carnage (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11969)&lt;br /&gt;
&lt;br /&gt;
WitherV — RAC Scallion (Interceptor, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
_Longy — Gray Brick (Starfighter, 356) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — (Starfighter, 352) (sank)&lt;br /&gt;
&lt;br /&gt;
Gabrielhulk10 — (Gunship, 500) (sank)&lt;br /&gt;
&lt;br /&gt;
henryberto — (Starfighter, 355) (sank)&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — (Starfighter, 355) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -1, Side B +2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -700, Side B -1918&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 17:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/10/2025 (22:44–22:59)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
22:44–22:59 — Nai initiated and captured ArtifactGamma from SettlerGod.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 11/10/2025 (10:46)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
10:46 — LuvaCz initiated a siege on GateProjectBeta (Lonestar).&lt;br /&gt;
&lt;br /&gt;
GateProjectBeta captured by LuvaCz from Lonestar (time is missing).&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 11/10/2025 (15:36)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
15:36 — Kreuzritter01 sunk by braersss.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
braersss — (Gunship, 1272)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Kreuzritter01 — (Light Freighter, 2043) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2043&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 11/10/2025 (17:59–18:37)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:59 — Sherbet_S initiated a siege on AsteriCargoDepot (ImperialNova).&lt;br /&gt;
&lt;br /&gt;
AsteriCargoDepot captured by Sherbet_S from ImperialNova (time is missing).&lt;br /&gt;
&lt;br /&gt;
18:13–18:28 — BelobLV initiated and captured GateProjectDelta from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Starship kills (18:00–18:37)&lt;br /&gt;
&lt;br /&gt;
18:00 — TheGamingBananaV sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
18:03 — Juuliett sunk by TheGamingBananaV, henryberto.&lt;br /&gt;
&lt;br /&gt;
18:31 — Juuliett sunk by BlockBuster019, TheGamingBananaV, WitherBlood07.&lt;br /&gt;
&lt;br /&gt;
18:35 — BlockBuster019 sunk by LuvaCz, Nai, MaidPierce.&lt;br /&gt;
&lt;br /&gt;
18:35 — WaspGM sunk by eyrzeke, WitherBlood07.&lt;br /&gt;
&lt;br /&gt;
18:35 — eyrzeke sunk by MaidPierce, LuvaCz, Sherbet_S, Nai, nungal.&lt;br /&gt;
&lt;br /&gt;
18:37 — WitherBlood07 sunk by MaidPierce, Nai, Sherbet_S, LuvaCz, nungal.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Destroyer, 11989)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Destroyer, 11989)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — (Corvette, 3995)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC I kill the killers (Frigate, 7650)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11954)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Gunship, 1399) (sank)&lt;br /&gt;
&lt;br /&gt;
WaspGM — 6767676767676767 (Gunship, 1272) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-60 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — Revenge (Starfighter, 351) (sank)&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — (Interceptor, 150)&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — (Interceptor, 151) (sank)&lt;br /&gt;
&lt;br /&gt;
henryberto — (Gunship, 1051)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +3, Side B -2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +2, Side B -2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -7021, Side B -14502&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: there were lots of ships used but not able to be logged for this battle, if you were there please either add yourself or ask nungal to add you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: While attempting to siege multiple stations starting in Asteri and one in Ilios, moving through regulus to assist in Ilios Juuliett came within proximity to WitherBlood07 flying a freighter to their station in north Regulus, nungal orders Juuliett to engage, with response not fast enough WitherBlood07 arrived and reshipped into a destroyer and engaged Juuliett alone at the time, WitherBlood07 immediately had side B reinforcements from the same system since it&#039;s their home system. This sent side A into a reinforcement scramble where some of their ships were in Ilios and most in Asteri and Sirius. nungal thinking he could save Juuliett jumped directly into what was a large gank by several people (more people than what the log shows because they escaped without sink). Taking 4 of ~7-9 people away from Juuliett until the rest of side A&#039;s fleet arrived, it was still not enough and Juuliett sank just before their arrival. WitherBlood07 disengaged the chase from nungal when Side A&#039;s fleet arrived and because he was too fast for her. A large fleet battle in what was mostly a mixed class brawl ensued in north regulus while nungal was fighting just south of those kiting away from the rest of his chasers. The fleet battle went mostly in side A&#039;s favour due to the split up and the fact side A got an early sink on side B&#039;s capital piloted by WitherBlood07. Not long after that sink and a few sub cap sinks the rest of side B&#039;s fleet was able to fully disengage and the large battle ended with not many sinks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 18:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 11/10/2025 (22:38–23:29)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Other events&lt;br /&gt;
&lt;br /&gt;
22:38 — _Longy unclaimed the territory Brick&#039;s Rest on Krio from ImperialNova.&lt;br /&gt;
&lt;br /&gt;
22:38 — Settlement Inverted_Y seceded from Vega.&lt;br /&gt;
&lt;br /&gt;
22:45 — CZ10_XP founded the nation GustavianBlood.&lt;br /&gt;
&lt;br /&gt;
23:04 — Equiila disbanded their settlement Avalon.&lt;br /&gt;
&lt;br /&gt;
23:24 — dj121739 unclaimed the territory Oshryna Range on Krio from RepublicOfCarthage.&lt;br /&gt;
&lt;br /&gt;
Nation Redstonia_Rebel_Alliance was purged; settlement Icecrown_Citadel purged for inactivity (time is missing).&lt;br /&gt;
&lt;br /&gt;
_Longy claimed the territory Helga Brae on Krio for ImperialNova (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (23:12–23:29)&lt;br /&gt;
&lt;br /&gt;
23:12 — CZ10_XP sunk by NovaManGood2110, Abu42069, killer666dog.&lt;br /&gt;
&lt;br /&gt;
23:18 — CZ10_XP sunk by Abu42069, NovaManGood2110, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
23:25 — CZ10_XP sunk by eyrzeke, Abu42069, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
23:29 — CZ10_XP sunk by NovaManGood2110, _Longy.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CZ10_XP — IVY Haru Urara (Starfighter, 463) (sank)&lt;br /&gt;
&lt;br /&gt;
CZ10_XP — (Shuttle, 463) (sank)&lt;br /&gt;
&lt;br /&gt;
CZ10_XP — IVY lonestar has ligma (Shuttle, 463) (sank)&lt;br /&gt;
&lt;br /&gt;
CZ10_XP — (Starfighter, 463) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Auramua (Gunship, 1375)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Auruma (Gunship, 1375)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-71 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS Goonship6 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
killer666dog — U.S.S. Tempered NCC-1400 (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +3, Side B -2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -1852, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: The battle over ownership of Jakes territory.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 19:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 11/10/2025 (23:54) to 12/10/2025 (00:23)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
23:54 — eyrzeke initiated a siege on RegulusCargoDepotAlpha (Vega).&lt;br /&gt;
&lt;br /&gt;
RegulusCargoDepotAlpha captured by eyrzeke from Vega (time is missing).&lt;br /&gt;
&lt;br /&gt;
00:08–00:23 — Abu42069 initiated and captured DeepSpaceSignalGamma from Radiance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Skirmish — 12/10/2025 (01:54–02:09)&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
01:54–02:09 — NovaManGood2110 initiated and captured AsteriFuelDepot from Radiance.&lt;br /&gt;
&lt;br /&gt;
GateProjectAlpha captured by _Longy from Vega (time is missing).&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -1, Side B +2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 12/10/2025 (09:56–10:11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
09:56–10:11 — LuvaCz initiated and captured AsteriResearchStation from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 12/10/2025 (23:06)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
23:06 — Hextagon initiated and captured ArtifactGamma from Radiance (time is missing).&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -1, Side B +2&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 13/10/2025 (06:25–07:18)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
06:25–06:40 — Zealandia1 initiated and captured DeepSpaceSignalAlpha from Vega.&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord attempted to siege DeepSpaceSignalAlpha but failed (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (06:55–07:18)&lt;br /&gt;
&lt;br /&gt;
06:55 — SmolPotatoLord sunk by eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
07:01 — eyrzeke sunk by NPC ships, XiJinping_, nungal.&lt;br /&gt;
&lt;br /&gt;
07:13 — nungal sunk by eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
07:18 — XiJinping_ sunk by Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Fire Under Heaven (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11954) (sank)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Mirage (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Zealandia1 — (station siege only)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS SF-58 (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Cottage Cheese (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS YUUUH (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
NPC ships:&lt;br /&gt;
&lt;br /&gt;
NPC ships — (Starfighter, 374)&lt;br /&gt;
&lt;br /&gt;
NPC ships — (Gunship, 1695)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -25954, Side B -350&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Side A note: During inactive hours zealandia sieged a Vegan station in Horizon with the assistance of Abu, This prompted a response by nungal and SmolPotatoLord who at the time were the only ones around. During the fight between these four players lots of AI spawned around their station siege area forming a barrier on all sides the longer it went on for the more that spawned in. With Abu&#039;s player gravity wells locking all players in with no way out other than through the AI. Some of the AI locked on to nungal during the fighting, namely some of the more dangerous horizon AIs such as the reaver group which had phasers. While nungal and SmolPotatoLord were occupied by not dying to AI while being pressured by Abu, SmolPotatoLord slipped away from nungals protection into a duel with Abu where Abu succeeded in killing SmolPotatoLord, because of the duel and the location nungal was going to escape AI, not long after SmolPotatoLord sank he was able to escape Abu&#039;s gravity well to Ilios. By this time nungal suffered hull from the AI groups. Distracted from the AI and getting away nungal didn&#039;t notice at the time that XiJinping jumped into Abu causing nungal to want to re-engage or risk losing a capital. Eyrzeke then entered the battle with a starfighter and gets sank by XiJinping, Eyrzeke then reshipped into a destroyer and while he was making his way to Horizon XiJinping convinced nungal to head towards the Horizon&amp;gt;Ilios gate and meet Eyrzeke where he&#039;d enter. Abu and AI chased nungal and XiJinping all the way to the gate from the siege station with XiJinping being slightly more ahead of nungal, the shield damage done was less than they regenerated, but nungal had hull damage from earlier so some of the hull belonging to one broken rear shield was being eaten away. When reaching the gate since XiJinping was ahead and nungal was being pressed, XiJinping accidentally goes too far past the gate leaving nungal in close proximity to the gate at the moment when Eyrzeke entered in at. Hundreds of blocks away XiJinping fought at range not knowing nungal was in brawl range. Uknowingly to nungal and XiJinping, Eyrzeke had equipped himself with a brand new destroyer prototype using new weaponry which gave it damage advantages in short range. Eyrzeke and Abu sank nungal and then they turned to XiJinping eventually after initial kiting from him sinking him too. Due to the ineffectiveness of Lonestars PDT choices nungal survived the sink and kept going attempting to sink Eyrzekes hulled ship with a blaster cannon, getting close to sink but not enough damage or ammo left nungal was left out of options and side A was completely defeated.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 13/10/2025 (16:09)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
16:09 — Abu42069 sunk by NPC ships.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS YUUUH (Gunship, 1931) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -1931&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 13/10/2025 (19:53–20:08)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
19:53–20:08 — _Longy initiated and captured DeepSpaceFuelDepot from Radiance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -3, Side B +4&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Part 20:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 14/10/2025 (02:50–03:05)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
02:50–03:05 — z4nityy initiated and captured GateProjectAlpha from ImperialNova.&lt;br /&gt;
&lt;br /&gt;
Starship kills (03:22–03:28)&lt;br /&gt;
&lt;br /&gt;
03:22 — Skull__Crusher sunk by eyrzeke, BlockBuster019, Longy, Abu42069, Sky_Horizon, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
03:24 — Abu42069 sunk by Sherbet_S, Nai, XiJinping, MaidPierce, Juuliett, Consue, nungal, z4nityy.&lt;br /&gt;
&lt;br /&gt;
03:25 — BellaWorld1 sunk by z4nityy, Nai, MaidPierce, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
03:26 — YourPalNova sunk by NovaManGood2110, Juuliett, Consue, Nai.&lt;br /&gt;
&lt;br /&gt;
03:26 — Peggle_ sunk by Nai, Sherbet_S, z4nityy, nungal.&lt;br /&gt;
&lt;br /&gt;
03:27 — Sherbet_S sunk by NovaManGood2110, Longy, Sky_Horizon, eyrzeke, Abu42069, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
03:28 — eyrzeke sunk by MaidPierce, Nai, z4nityy, Juuliett, nungal, XiJinping.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
(keeping your established list format)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -23988, Side B -40000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 21:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 14/10/2025 (03:39)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:39 — CZ10_XP sunk by Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CZ10_XP — IVY Leroy Jenkins (Starfighter, 471) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Abu42069 — (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Fried Lobster (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -2, Side B +3&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -471, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 14/10/2025 (04:50–04:59)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
04:50 — eyrzeke initiated a siege on ArtifactAlpha (Radiance).&lt;br /&gt;
&lt;br /&gt;
ArtifactAlpha captured by eyrzeke from Radiance (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
04:59 — CZ10_XP sunk by _Longy.&lt;br /&gt;
&lt;br /&gt;
04:59 — CZ10_XP sunk by NovaManGood2110, _Longy.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
(keeping your established list format)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -3, Side B +4&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -7983, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 14/10/2025 (19:04–19:14)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
19:04 — henryberto initiated and captured GateProjectDelta from Vega (time is missing).&lt;br /&gt;
&lt;br /&gt;
19:14 — LuvaCz attempted to siege DeepSpaceFuelDepot but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills (19:06–19:07)&lt;br /&gt;
&lt;br /&gt;
19:06 — henryberto sunk by Nai, LuvaCz, Gabrielhulk10.&lt;br /&gt;
&lt;br /&gt;
19:07 — NovaManGood2110 sunk by Nai, LuvaCz, Gabrielhulk10.&lt;br /&gt;
&lt;br /&gt;
19:07 — Gabrielhulk10 sunk by LuvaCz, Nai.&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -4, Side B +5&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -1046, Side B -3375&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 15/10/2025 (02:52)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
02:52 — _Longy initiated and captured GateProjectAlpha from VaskAuthority (time is missing).&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -5, Side B +6&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 15/10/2025 (08:55–09:10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
08:55–09:10 — eyrzeke initiated and captured DeepSpaceSignalBeta from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -6, Side B +7&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 15/10/2025 (12:37–12:50)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
12:37–12:49 — Zealandia1 attempted to siege ArtifactBeta but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
12:50 — Zealandia1 sunk by LuvaCz.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
(keeping your established list format)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -6, Side B +7&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 15/10/2025 (14:31–14:53)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
14:31–14:46 — LuvaCz initiated and captured ArtifactDelta from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
14:53 — LuvaCz sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -5, Side B +6&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -2000, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 15/10/2025 (17:54–18:09)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:54–18:09 — henryberto initiated and captured AsteriCargoDepot from Vega.&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -6, Side B +7&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 15/10/2025 (21:43)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
21:43 — _Longy initiated and captured IliosResearchStation from Vega (time is missing).&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -7, Side B +8&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/10/2025 (09:58–10:13)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
09:58–10:13 — eyrzeke initiated and captured AsteriResearchStation from Radiance.&lt;br /&gt;
&lt;br /&gt;
(time missing) - Hextagon initiated and captured GateProjectBeta from Radiance.&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +10&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/10/2025 (12:45–13:00)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
12:45–13:00 — henryberto initiated and captured ArtifactBeta from Vega.&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/10/2025 (14:11–14:26)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
14:11–14:26 — _Longy initiated and captured ArtifactDelta from Radiance.&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 22:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 19/10/2025 (22:56) to 20/10/2025 (00:41)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
22:56–(time is missing) — Vandrayk initiated and captured ArtifactGamma from Lonestar.&lt;br /&gt;
&lt;br /&gt;
23:05–(time is missing) — nungal initiated a siege on RegulusCargoDepotAlpha (Lonestar).&lt;br /&gt;
&lt;br /&gt;
23:20 — RegulusCargoDepotAlpha captured by nungal from Lonestar (time is missing).&lt;br /&gt;
&lt;br /&gt;
00:03 — RegulusCargoDepotAlpha captured by _Longy from Vega (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (23:12–00:41)&lt;br /&gt;
&lt;br /&gt;
(keeping your refined list as-is here; no missing events discovered in this block from the raw excerpt you provided)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -14742, Side B -29559&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 23:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battle — 20/10/2025 (19:45–20:59)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills (19:45–20:59)&lt;br /&gt;
&lt;br /&gt;
19:45 — eyrzeke (LCS GS-73) sunk by Vandrayk, Juuliett.&lt;br /&gt;
&lt;br /&gt;
19:55 — eyrzeke sunk by LuvaCz, Vandrayk, Juuliett.&lt;br /&gt;
&lt;br /&gt;
19:57 — NovaManGood2110 sunk by Juuliett, Vandrayk, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
19:58 — _Longy sunk by Juuliett, LuvaCz, Vandrayk.&lt;br /&gt;
&lt;br /&gt;
19:58 — Juuliett sunk by WitherBlood07.&lt;br /&gt;
&lt;br /&gt;
19:59 — LuvaCz sunk by WitherBlood07, Twille.&lt;br /&gt;
&lt;br /&gt;
20:16 — Vandrayk sunk by eyrzeke, WitherBlood07, Twille.&lt;br /&gt;
&lt;br /&gt;
20:29 — NovaManGood2110 sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
20:48 — Equiila sunk by Nai, LuvaCz, z4nityy.&lt;br /&gt;
&lt;br /&gt;
20:51 — Sherbet_S sunk by _Longy, eyrzeke, NovaManGood2110, WitherBlood07.&lt;br /&gt;
&lt;br /&gt;
20:52 — WitherBlood07 sunk by Nai, LuvaCz, braersss.&lt;br /&gt;
&lt;br /&gt;
20:54 — braersss sunk by eyrzeke, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
20:54 — eyrzeke sunk by Nai, LuvaCz, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
20:59 — _Longy sunk by Nai, LuvaCz, CursedSaturn, z4nityy, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
20:59 — NovaManGood2110 sunk by Sherbet_S, LuvaCz, Vandrayk, z4nityy, Nai, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
(keeping your established list format)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -19998, Side B -31841&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 24/10/2025 (00:16–04:39)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
04:27 — Juuliett attempted to siege ArtifactAlpha but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills (00:16–04:39)&lt;br /&gt;
&lt;br /&gt;
00:16 — GunningBanana sunk by BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
00:42 — Chewywooki09 sunk by BlockBuster019, Sky_Horizon, killer666dog.&lt;br /&gt;
&lt;br /&gt;
00:57 — Kiro231 sunk by BlockBuster019, Sky_Horizon, Vandrayk.&lt;br /&gt;
&lt;br /&gt;
00:58 — Chewywooki09 sunk by BlockBuster019, Sky_Horizon, Vandrayk, killer666dog.&lt;br /&gt;
&lt;br /&gt;
01:00 — Dakota123A sunk by Vandrayk, Sky_Horizon, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
01:03 — killer666dog sunk by Vandrayk, Sky_Horizon, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
02:05 — BlockBuster019 sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:00 — z4nityy sunk by _Longy, eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
04:36 — Twille sunk by MaidPierce, Sherbet_S.&lt;br /&gt;
&lt;br /&gt;
04:36 — Sherbet_S sunk by eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
04:37 — MaidPierce sunk by Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:37 — SmolPotatoLord sunk by eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
04:39 — Juuliett sunk by NovaManGood2110, _Longy.&lt;br /&gt;
&lt;br /&gt;
04:39 — Vandrayk sunk by eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — VS Pavel Prigozhin (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — vs ilyt (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — (Gunship, 1999) (sank)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — RAC Inspiration (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Gunship, 1996) (sank)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Gunship, 1996)&lt;br /&gt;
&lt;br /&gt;
Sky_Horizon — (Gunship, 1986)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Arbusto (Destroyer, 9708)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Persidia (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
GunningBanana — X-Wing (Starfighter, 355) (sank)&lt;br /&gt;
&lt;br /&gt;
Twille — DreamOfABlackSwan (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Dakota123A — EDF Leopard I (Gunship, 1996) (sank)&lt;br /&gt;
&lt;br /&gt;
killer666dog — U.S.S. Tempered NCC-1400 (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
Kiro231 — ENS Loganlea (Gunship, 1998) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-75 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS Viper (Frigate, 6511)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Chewywooki09 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Chewywooki09 — Viper (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -25995, Side B -18349, Third-party -2350&lt;br /&gt;
&lt;br /&gt;
Part 24:&lt;br /&gt;
&lt;br /&gt;
Skirmish — 25/10/2025 (12:34)&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
12:34 — braersss sunk by Gvazdika.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
braersss — (Gunship, 1272) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Cooker (Medium Freighter, 7910)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -1272, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 26/10/2025 (17:47–18:03)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:47 — BlockBuster019 initiated a siege on GateProjectDelta (Separatist_Alliance).&lt;br /&gt;
&lt;br /&gt;
17:55 — BlockBuster019 attempted to siege GateProjectDelta but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills (18:00–18:03)&lt;br /&gt;
&lt;br /&gt;
18:00 — Vandrayk sunk by Gabrielhulk10, Hextagon, TheGamingBananaV, NovaManGood2110, BlockBuster019, Jediporg2004.&lt;br /&gt;
&lt;br /&gt;
18:00 — eyrzeke sunk by Vandrayk, BlockBuster019, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
18:03 — BlockBuster019 sunk by Hextagon, Gvazdika, TheGamingBananaV, Jediporg2004, henryberto.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Hextagon — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Perseus (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
TheGamingBananaV — (Starfighter, 350)&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — U.S.S. Hervor NCC-1208 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
henryberto — (Gunship, 1044)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-75 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Eminence (Frigate, 7503)&lt;br /&gt;
&lt;br /&gt;
Gabrielhulk10 — (Gunship, 1046)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -6000, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 26/10/2025 (21:37–21:52)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
21:37–21:52 — _Longy initiated and captured ArtifactGamma from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 27/10/2025 (17:54)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
17:54 — GunningBanana sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
GunningBanana — Aldernia (Transport, 1967) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -1967&lt;br /&gt;
&lt;br /&gt;
Skirmish — 28/10/2025 (20:46–21:43)&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
20:46 — CZ10_XP sunk by Abu42069, Item.&lt;br /&gt;
&lt;br /&gt;
21:39 — Jediporg2004 sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
21:41 — Kingsheep3 sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
21:43 — dark_V12 sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CZ10_XP — IVY Fei Junlong (Transport, 1062) (sank)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — U.S.S. Hervor NCC-1208 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Kingsheep3 — Tempest III (Gunship, 1399) (sank)&lt;br /&gt;
&lt;br /&gt;
dark_V12 — (Corvette, 2030) (sank)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Item — (third-party)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -1062, Side B -5429&lt;br /&gt;
&lt;br /&gt;
Skirmish — 29/10/2025 (01:44–01:47)&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
01:44 — Jediporg2004 sunk by Vandrayk, Juuliett, Sky_Horizon.&lt;br /&gt;
&lt;br /&gt;
01:47 — Chewywooki09 sunk by Juuliett, Sky_Horizon, Vandrayk.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Sky_Horizon — (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — (Gunship, 1978) (sank)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Chewywooki09 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -1978, Third-party -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 02/11/2025 (03:08–05:41)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
04:00–04:15 — Juuliett initiated and captured RegulusCargoDepotBeta from UnitedFederationofPlanets.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:08 — Kuakster_ sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
05:21 — Twille sunk by Juuliett, Aviforma.&lt;br /&gt;
&lt;br /&gt;
05:22 — Equiila sunk by Aviforma, Juuliett.&lt;br /&gt;
&lt;br /&gt;
05:25 — Juuliett sunk by Equiila, Item, Twille.&lt;br /&gt;
&lt;br /&gt;
05:41 — Equiila sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — KS Taragon (Transport, 2000)&lt;br /&gt;
&lt;br /&gt;
Aviforma — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Kuakster_ — KS Taragon (Transport, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Twille — SwordSharpenedWithTears (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Equiila — Reaper (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Equiila — (Speeder, 25) (sank)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Item — (third-party)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -2000, Side B -6025&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 03/11/2025 (02:59)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
02:59 — MagicMasterRory sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
MagicMasterRory — Monarch A (Corvette, 3768) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -3768&lt;br /&gt;
&lt;br /&gt;
Skirmish — 04/11/2025 (02:23–02:38)&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
02:23–02:38 — BlockBuster019 initiated and captured DeepSpaceResearchStation from UnitedFederationofPlanets.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 04/11/2025 (20:36–23:41)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
20:36 — Nai sunk by BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
20:41 — Twille sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
20:47 — Dakota123A sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
20:51 — Vandrayk sunk by eyrzeke, Abu42069, Hextagon, Gvazdika.&lt;br /&gt;
&lt;br /&gt;
20:56 — BlockBuster019 sunk by eyrzeke, Hextagon, Gvazdika, Abu42069, Twille, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
21:16 — JulianButJava sunk by Vandrayk, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
21:28 — Gvazdika sunk by CursedSaturn, Nai, LuvaCz, Vandrayk, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
21:29 — WitherBlood07 sunk by LuvaCz, Nai, Vandrayk, BlockBuster019, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
21:30 — Hextagon sunk by CursedSaturn, Nai, Vandrayk, BlockBuster019, LuvaCz, Abu42069.&lt;br /&gt;
&lt;br /&gt;
21:30 — eyrzeke sunk by LuvaCz.&lt;br /&gt;
&lt;br /&gt;
21:30 — Abu42069 sunk by BlockBuster019, Nai, Vandrayk, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
21:31 — Jediporg2004 sunk by Vandrayk, BlockBuster019, Nai, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
21:32 — JulianButJava sunk by BlockBuster019, LuvaCz, CursedSaturn, Nai.&lt;br /&gt;
&lt;br /&gt;
21:33 — MagicMasterRory sunk by Nai, BlockBuster019, CursedSaturn, Vandrayk, LuvaCz.&lt;br /&gt;
&lt;br /&gt;
22:06 — Jayfeather_58 sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
23:41 — EmmaKitty700 sunk by XiJinping_.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Nai — RAC Yaoi (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC BBEG (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Opportunity Attack (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Frigate, 6712) (sank)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 2098)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Destroyer, 11899) (sank)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — LCS Tenancy Law (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Twille — DreamOfABlackSwan (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Dakota123A — PeacfulCargo (Shuttle, 581) (sank)&lt;br /&gt;
&lt;br /&gt;
JulianButJava — (Transport, 1970) (sank)&lt;br /&gt;
&lt;br /&gt;
JulianButJava — Comet XII (Gunship, 1998) (sank)&lt;br /&gt;
&lt;br /&gt;
MagicMasterRory — Dread VI (Frigate, 6524) (sank)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Perseus (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — goonship (Gunship, 1998) (sank)&lt;br /&gt;
&lt;br /&gt;
Hextagon — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS LABUBU (Gunship, 1993) (sank)&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — (Gunship, 1978) (sank)&lt;br /&gt;
&lt;br /&gt;
Jayfeather_58 — bababooey v24241 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
EmmaKitty700 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -30611, Side B -31392&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 05/11/2025 (03:10–04:38)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:10 — Aviforma sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
03:10 — Abu42069 sunk by NPC ships.&lt;br /&gt;
&lt;br /&gt;
03:12 — WitherBlood07 sunk by BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
03:14 — eyrzeke sunk by BlockBuster019, Aviforma.&lt;br /&gt;
&lt;br /&gt;
03:20 — TheWildXeno sunk by WitherBlood07, Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
03:34 — Jediporg2004 sunk by TheWildXeno, XiJinping_.&lt;br /&gt;
&lt;br /&gt;
03:37 — WitherBlood07 sunk by Juuliett, TheWildXeno.&lt;br /&gt;
&lt;br /&gt;
03:40 — Abu42069 sunk by Aviforma.&lt;br /&gt;
&lt;br /&gt;
03:44 — GunningBanana sunk by MaidPierce, Juuliett.&lt;br /&gt;
&lt;br /&gt;
03:45 — Jediporg2004 sunk by MaidPierce, Juuliett.&lt;br /&gt;
&lt;br /&gt;
03:47 — eyrzeke sunk by TheWildXeno, Aviforma, BlockBuster019, XiJinping_.&lt;br /&gt;
&lt;br /&gt;
03:53 — MagicMasterRory sunk by XiJinping_.&lt;br /&gt;
&lt;br /&gt;
04:00 — TheWildXeno sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:02 — Aviforma sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:09 — MaidPierce sunk by eyrzeke, Abu42069.&lt;br /&gt;
&lt;br /&gt;
04:30 — BlockBuster019 sunk by eyrzeke, _Longy.&lt;br /&gt;
&lt;br /&gt;
04:31 — eyrzeke sunk by Aviforma, TheWildXeno.&lt;br /&gt;
&lt;br /&gt;
04:32 — NovaManGood2110 sunk by Aviforma, TheWildXeno.&lt;br /&gt;
&lt;br /&gt;
04:33 — Aviforma sunk by _Longy.&lt;br /&gt;
&lt;br /&gt;
04:36 — TheWildXeno sunk by eyrzeke, _Longy, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
04:37 — TheWildXeno sunk by NovaManGood2110, _Longy, Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:37 — BlockBuster019 sunk by eyrzeke, _Longy, Abu42069, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
04:38 — Aviforma sunk by _Longy, NovaManGood2110, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Aviforma — (Corvette, 2099) (sank)&lt;br /&gt;
&lt;br /&gt;
Aviforma — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
TheWildXeno — (Corvette, 2099) (sank)&lt;br /&gt;
&lt;br /&gt;
TheWildXeno — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
TheWildXeno — (Medium Freighter, 6536) (sank)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Corvette, 2099) (sank)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Gunship, 1998)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — LCS Tenancy Law (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-77 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-78 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS Yoink (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — (Starfighter, 350)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS LABUBU (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS Prove Yourself (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Gunship, 1995) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
GunningBanana — X-Wing (Starfighter, 355) (sank)&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — (Gunship, 1976) (sank)&lt;br /&gt;
&lt;br /&gt;
Jediporg2004 — (Gunship, 1978) (sank)&lt;br /&gt;
&lt;br /&gt;
MagicMasterRory — Comet X (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — Bar (Starfighter, 352) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — Viper (Starfighter, 351)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -24833, Side B -32656&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 25:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 08/11/2025 (18:47–21:13)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
18:47 — WitherBlood07 sunk by Vandrayk, CursedSaturn, Nai.&lt;br /&gt;
&lt;br /&gt;
18:49 — killer666dog sunk by Vandrayk, Nai, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
18:50 — TheWildXeno sunk by Gvazdika, Equiila.&lt;br /&gt;
&lt;br /&gt;
18:56 — Juuliett sunk by eyrzeke, Gvazdika, Equiila.&lt;br /&gt;
&lt;br /&gt;
18:57 — Equiila sunk by CursedSaturn, Vandrayk, Nai.&lt;br /&gt;
&lt;br /&gt;
18:59 — Gvazdika sunk by CursedSaturn, Vandrayk, Nai.&lt;br /&gt;
&lt;br /&gt;
19:04 — eyrzeke sunk by Vandrayk, BlockBuster019, Nai, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
19:21 — eyrzeke sunk by CursedSaturn, Aviforma, Nai, BlockBuster019, Kwazedilla, Vandrayk, Juuliett.&lt;br /&gt;
&lt;br /&gt;
19:34 — eyrzeke sunk by Vandrayk, BlockBuster019.&lt;br /&gt;
&lt;br /&gt;
19:55 — Juuliett sunk by NPC ships, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
19:58 — eyrzeke sunk by Kwazedilla, Vandrayk.&lt;br /&gt;
&lt;br /&gt;
20:09 — Equiila sunk by CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
20:19 — eyrzeke sunk by Vandrayk, CursedSaturn.&lt;br /&gt;
&lt;br /&gt;
20:57 — eyrzeke sunk by BlockBuster019, Vandrayk.&lt;br /&gt;
&lt;br /&gt;
21:13 — eyrzeke sunk by pqio, Vandrayk, Aviforma.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 2098)&lt;br /&gt;
&lt;br /&gt;
BlockBuster019 — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Opportunity Attack (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — RAC Usseewa (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Nai — RAC Critical Success (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Aviforma — (Starfighter, 464)&lt;br /&gt;
&lt;br /&gt;
pqio — (Frigate, 4896)&lt;br /&gt;
&lt;br /&gt;
Kwazedilla — VS Villa Of Ormen (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Gunship, 2000) (sank x2)&lt;br /&gt;
&lt;br /&gt;
NPC ships — (Frigate, 7999)&lt;br /&gt;
&lt;br /&gt;
NPC ships — (Frigate, 6505)&lt;br /&gt;
&lt;br /&gt;
NPC ships — (Starfighter, 374)&lt;br /&gt;
&lt;br /&gt;
NPC ships — (Gunship, 1695)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Heavy Freighter, 11881) (sank)&lt;br /&gt;
&lt;br /&gt;
killer666dog — Test 123 (Gunship, 1978) (sank)&lt;br /&gt;
&lt;br /&gt;
TheWildXeno — (Starfighter, 448) (sank)&lt;br /&gt;
&lt;br /&gt;
Equiila — (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
Equiila — nat (Shuttle, 101) (sank)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Bordeaux (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS DD-18 (Destroyer, 12000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-79 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-80 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-81 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS SF-59 (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS SF-60 (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS SF-81 (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -4000, Side B -41010&lt;br /&gt;
&lt;br /&gt;
Part 26:&lt;br /&gt;
&lt;br /&gt;
Skirmish — 09/11/2025 (03:59)&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:59 — BatmanCam sunk by XiJinping_.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Caked Up White Boy (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
BatmanCam — Amph (Transport, 1966) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -1966&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 09/11/2025 (15:30)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
15:30 — Lumabrin sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Destroyer, 9738)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Lumabrin — ISS Luma 1 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 09/11/2025 (23:30)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
23:30 — eyrzeke sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 2098)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-83 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +12&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/11/2025 (03:57–04:23)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
03:57–04:12 — XiJinping_ initiated and captured ArtifactAlpha from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Starship kills (04:17–04:23)&lt;br /&gt;
&lt;br /&gt;
04:17 — XiJinping_ sunk by Equiila, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:18 — Juuliett sunk by Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:23 — Consue sunk by Equiila, Abu42069, eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Caked Up White Boy (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — VA Radical Feminist (Corvette, 2099) (sank)&lt;br /&gt;
&lt;br /&gt;
Consue — (Destroyer, 11925) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Equiila — (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS Eyrezeke Sweeps (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-84 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -8, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -16024, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/11/2025 (04:50)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
04:50 — Abu42069 attempted to siege a Space Station of AndurianFederation but failed. (station name is missing)&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -8, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/11/2025 (05:06–05:26)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
05:06 — Juuliett sunk by Abu42069, eyrzeke, Longy, Vandrayk.&lt;br /&gt;
&lt;br /&gt;
05:08 — Equiila sunk by XiJinping.&lt;br /&gt;
&lt;br /&gt;
05:08 — XiJinping_ sunk by eyrzeke, Abu42069, _Longy.&lt;br /&gt;
&lt;br /&gt;
05:11 — Vandrayk sunk by Abu42069.&lt;br /&gt;
&lt;br /&gt;
05:23 — NovaManGood2110 sunk by WitherV, z4nityy, MaidPierce, WaspGM, nungal, Juuliett, Skull__Crusher.&lt;br /&gt;
&lt;br /&gt;
05:26 — Aviforma sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Caked Up White Boy (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Destroyer, 9738) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherV — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Destroyer, 9768)&lt;br /&gt;
&lt;br /&gt;
MaidPierce — vs des (Gunship, 1998)&lt;br /&gt;
&lt;br /&gt;
WaspGM — 6767676767676767 (Gunship, 1272)&lt;br /&gt;
&lt;br /&gt;
nungal — (Destroyer, 11969)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Destroyer, 11990)&lt;br /&gt;
&lt;br /&gt;
Skull__Crusher — Carnage (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Equiila — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-84 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — (Frigate, 8000)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Persidia (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Destroyer, 11986) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — (Starfighter, 352) (sank)&lt;br /&gt;
&lt;br /&gt;
Aviforma — (Gunship, 559) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -8, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -11738, Side B -14897&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/11/2025 (20:57)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
20:57 — Architect_Archon sunk by Vandrayk.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 2091)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Architect_Archon — Requiem/289 (Light Freighter, 3979) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -8, Side B +11&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -3979&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Part 27:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 11/11/2025 (03:35–04:30)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
RegulusCargoDepotBeta captured by eyrzeke from AndurianFederation (time is missing).&lt;br /&gt;
&lt;br /&gt;
ArtifactAlpha captured by Abu42069 from Vega (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:35 — GunningBanana sunk by XiJinping_.&lt;br /&gt;
&lt;br /&gt;
03:38 — XiJinping_ sunk by eyrzeke.&lt;br /&gt;
&lt;br /&gt;
04:18 — Juuliett sunk by _Longy, NovaManGood2110, Abu42069, BellaWorld1, MagicMasterRory.&lt;br /&gt;
&lt;br /&gt;
04:30 — Aviforma sunk by NovaManGood2110, Abu42069.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Caked Up White Boy (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Destroyer, 11782) (sank)&lt;br /&gt;
&lt;br /&gt;
Aviforma — (Gunship, 560) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
GunningBanana — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-85 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Battle of Qatra (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Arbusto (Destroyer, 9708)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS eyrzeke Sweeps (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
BellaWorld1 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
MagicMasterRory — Tempest I (Gunship, 1327)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -2, Side B +2&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -14342, Side B -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/11/2025 (09:04–09:13)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
09:04–09:13 — Juuliett attempted to siege GateProjectBeta but failed.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/11/2025 (23:23–23:30)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
23:23 — BatmanCam sunk by z4nityy, Juuliett.&lt;br /&gt;
&lt;br /&gt;
23:30 — eyrzeke sunk by Juuliett, z4nityy.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
BatmanCam — Amph (Transport, 1943) (sank)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-87 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -3943&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 17/11/2025 (00:11–01:10)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
(time is missing) — pqio attempted to siege GateProjectGamma but failed.&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
00:11 — Chewywooki09 sunk by Juuliett, z4nityy.&lt;br /&gt;
&lt;br /&gt;
00:17 — GunningBanana sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
00:18 — WitherBlood07 sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
01:10 — Kuakster_ sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 1373)&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Gunship, 1371)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
GunningBanana — U-Wing (Gunship, 1108) (sank)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — BABABOOOOOOOOOOOEY (Shuttle, 976) (sank)&lt;br /&gt;
&lt;br /&gt;
Kuakster_ — KSS Pill I (Shuttle, 130) (sank)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Chewywooki09 — (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2214, Third-party -2000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 17/11/2025 (20:06–21:14)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
20:06 — pqio sunk by _Longy.&lt;br /&gt;
&lt;br /&gt;
21:14 — Juuliett sunk by eyrzeke, NovaManGood2110.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
pqio — (Frigate, 4891) (sank)&lt;br /&gt;
&lt;br /&gt;
Juuliett — VA Viva Street Ting (Corvette, 2099) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Eminence (Frigate, 7501)&lt;br /&gt;
&lt;br /&gt;
eyrzeke — LCS GS-90 (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Arbusto (Destroyer, 9708)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -6990, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 18/11/2025 (17:35–20:08)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
17:35 — NovaManGood2110 sunk by LuvaCz, YourPalNova, Gvazdika.&lt;br /&gt;
&lt;br /&gt;
17:37 — Gvazdika sunk by LuvaCz, YourPalNova.&lt;br /&gt;
&lt;br /&gt;
17:40 — YourPalNova sunk by NPC ships.&lt;br /&gt;
&lt;br /&gt;
19:58 — YourPalNova sunk by Hextagon.&lt;br /&gt;
&lt;br /&gt;
20:08 — YourPalNova sunk by WitherBlood07.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
LuvaCz — (Corvette, 4000)&lt;br /&gt;
&lt;br /&gt;
YourPalNova — ERF Nanaue (Heavy Freighter, 11891) (sank)&lt;br /&gt;
&lt;br /&gt;
YourPalNova — (Gunship, 1996) (sank x2)&lt;br /&gt;
&lt;br /&gt;
YourPalNova — (Shuttle, 583) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Aurelian (Gunship, 1379) (sank)&lt;br /&gt;
&lt;br /&gt;
Gvazdika — A.R.N. Hysteria (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Hextagon — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -14470, Side B -3379&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 19/11/2025 (01:34–19:58)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
01:34 — YourPalNova sunk by WitherBlood07, GunningBanana.&lt;br /&gt;
&lt;br /&gt;
19:58 — Vandrayk sunk by Hextagon.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
YourPalNova — (Gunship, 1996) (sank)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
WitherBlood07 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
GunningBanana — HMS Truro (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Hextagon — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
Vandrayk — (Corvette, 2091) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A -1996, Side B -2091&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 20/11/2025 (04:34)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
04:34 — Mlen_ sunk by Abu42069.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS idk6 (Gunship, 1999)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Mlen_ — Big Ol Boy (Starfighter, 457) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0, Third-party -457&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 21/11/2025 (02:24–05:47)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
02:24–02:39 — eyrzeke initiated and captured DeepSpaceResearchStation from Oblivion.&lt;br /&gt;
&lt;br /&gt;
05:32–05:47 — Juuliett initiated and captured DeepSpaceSignalAlpha from UnitedFederationofPlanets.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +15&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 22/11/2025 (03:49–06:37)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:49 — Lucasdestroyer16 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
04:04 — 501st__clone sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
04:04 — Aqualad_127 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
04:05 — Aqualad_127 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
05:01 — Aqualad_127 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
05:21 — Equiila sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
06:37 — BatmanCam sunk by XiJinping_.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Gunship, 1998)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Caked Up White Boy (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
501st__clone — Vesta (Shuttle, 583) (sank)&lt;br /&gt;
&lt;br /&gt;
Aqualad_127 — Vesta (Shuttle, 583) (sank x3)&lt;br /&gt;
&lt;br /&gt;
Equiila — (Corvette, 2099) (sank)&lt;br /&gt;
&lt;br /&gt;
BatmanCam — (Light Freighter, 2055) (sank)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Lucasdestroyer16 — Vulture (Starfighter, 448) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +15&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -6486, Third-party -448&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 23/11/2025 (15:37–15:52)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
15:37–15:52 — eyrzeke initiated and captured DeepSpaceSignalDelta from Radiance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -12, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 25/11/2025 (00:55–04:03)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
00:55 — HoboTheGray sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
02:05 — Yuki70707 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
02:08 — HoboTheGray sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
03:12 — Aqualad_127 sunk by z4nityy, XiJinping_.&lt;br /&gt;
&lt;br /&gt;
03:28 — 501st__clone sunk by z4nityy.&lt;br /&gt;
&lt;br /&gt;
03:56 — Aqualad_127 sunk by Juuliett.&lt;br /&gt;
&lt;br /&gt;
04:03 — Abu42069 sunk by z4nityy, Juuliett.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Gunship, 1998)&lt;br /&gt;
&lt;br /&gt;
XiJinping_ — VS Caked Up White Boy (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Yuki70707 — Amph (Transport, 1937) (sank)&lt;br /&gt;
&lt;br /&gt;
Aqualad_127 — (Medium Freighter, 7888) (sank)&lt;br /&gt;
&lt;br /&gt;
501st__clone — Vesta (Shuttle, 583) (sank)&lt;br /&gt;
&lt;br /&gt;
Aqualad_127 — LCS-Interceptor (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS Ship Thingy (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
NPC ships:&lt;br /&gt;
&lt;br /&gt;
HoboTheGray — (Gunship, 1055) (sank)&lt;br /&gt;
&lt;br /&gt;
HoboTheGray — Hobo (Transport, 1969) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -12, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -16408, NPC ships -3024&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 26/11/2025 (03:11)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
03:11 — Abu42069 sunk by z4nityy, Juuliett.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
z4nityy — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
Juuliett — (Corvette, 2099)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
Abu42069 — LCS idk5 (Gunship, 2000) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -12, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -2000&lt;br /&gt;
&lt;br /&gt;
Skirmish — 26/11/2025 (05:31–05:46)&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
05:31–05:46 — eyrzeke initiated and captured DeepSpaceSignalAlpha from AndurianFederation.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -13, Side B +17&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 27/11/2025 (18:48)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Starship kills&lt;br /&gt;
&lt;br /&gt;
18:48 — 501st__clone sunk by NPC ships, Juuliett.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
501st__clone — LCS Goonship (Gunship, 1901) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -13, Side B +17&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -1901&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 05/12/2025 (17:01–17:17)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:01–17:17 — XiJinping_ initiated and captured GateProjectDelta from Separatist_Alliance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -12, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Skirmish — 06/12/2025 (19:09–19:24)&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
19:09–19:24 — XiJinping_ initiated and captured GateProjectGamma from UnitedFederationofPlanets.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B 0&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 06/12/2025 (20:47–21:02)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
20:47–21:02 — CursedSaturn initiated and captured IliosResearchStation from ImperialNova.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +15&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
Skirmish — 07/12/2025 (23:58) to 08/12/2025 (00:13)&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
23:58–00:13 — CursedSaturn initiated and captured DeepSpaceSignalGamma from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 08/12/2025 (01:10–01:30)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
01:10 — Sherbet_S initiated a siege on GateProjectAlpha (ImperialNova).&lt;br /&gt;
&lt;br /&gt;
01:25 — GateProjectAlpha captured by Sherbet_S from ImperialNova (time is missing).&lt;br /&gt;
&lt;br /&gt;
Starship kills (01:15–01:28)&lt;br /&gt;
&lt;br /&gt;
01:15 — _Longy sunk by Chewywooki09, NPC ships.&lt;br /&gt;
&lt;br /&gt;
01:27 — NovaManGood2110 sunk by CursedSaturn, Chewywooki09.&lt;br /&gt;
&lt;br /&gt;
01:28 — MagicMasterRory sunk by SmolPotatoLord, CursedSaturn, Chewywooki09.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — (Destroyer, 12000)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
_Longy — NIF Victory (Destroyer, 9708) (sank)&lt;br /&gt;
&lt;br /&gt;
NovaManGood2110 — NIF Eminence (Frigate, 7501) (sank)&lt;br /&gt;
&lt;br /&gt;
MagicMasterRory — Spark III (Starfighter, 350) (sank)&lt;br /&gt;
&lt;br /&gt;
Third-party ships:&lt;br /&gt;
&lt;br /&gt;
Chewywooki09 — (Gunship, 2000)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -8, Side B +13&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -15559&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 08/12/2025 (16:58–17:17)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
16:58–17:17 — eyrzeke initiated and captured GateProjectDelta from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -9, Side B +14&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 10/12/2025 (23:53) to 11/12/2025 (00:08)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
23:53–00:08 — Abu42069 initiated and captured DeepSpaceSignalGamma from Radiance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +15&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 12/12/2025 (01:15–01:30)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
01:15–01:30 — _Longy initiated and captured GateProjectAlpha from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 14/12/2025 (17:47–18:48)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:47–18:02 — CursedSaturn initiated and captured GateProjectDelta from Lonestar.&lt;br /&gt;
&lt;br /&gt;
Starship kills (18:42–18:48)&lt;br /&gt;
&lt;br /&gt;
18:42 — GunningBanana sunk by Sherbet_S, CursedSaturn, SmolPotatoLord.&lt;br /&gt;
&lt;br /&gt;
18:48 — YourPalNova sunk by Sherbet_S, CursedSaturn, SmolPotatoLord.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships:&lt;br /&gt;
&lt;br /&gt;
CursedSaturn — (Destroyer, 11998)&lt;br /&gt;
&lt;br /&gt;
SmolPotatoLord — (Destroyer, 11999)&lt;br /&gt;
&lt;br /&gt;
Sherbet_S — (Destroyer, 11994)&lt;br /&gt;
&lt;br /&gt;
Side B ships:&lt;br /&gt;
&lt;br /&gt;
GunningBanana — LCS SkinShip (Corvette, 4000) (sank)&lt;br /&gt;
&lt;br /&gt;
YourPalNova — EDF Ravenna (Destroyer, 11998) (sank)&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -10, Side B +15&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A +1, Side B -1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B -15998&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 14/12/2025 (20:58–21:13)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
20:58–21:13 — Hextagon initiated and captured IliosResearchStation from Radiance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -11, Side B +16&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/12/2025 (17:50–18:05)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
17:50–18:05 — Hextagon initiated and captured GateProjectDelta from Radiance.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -12, Side B +17&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skirmish — 16/12/2025 (19:00–19:15)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Station sieges&lt;br /&gt;
&lt;br /&gt;
19:00–19:15 — _Longy initiated and captured GateProjectGamma from Vega.&lt;br /&gt;
&lt;br /&gt;
Ships used&lt;br /&gt;
&lt;br /&gt;
Side A ships: none&lt;br /&gt;
&lt;br /&gt;
Side B ships: none&lt;br /&gt;
&lt;br /&gt;
Stations owned total (net): Side A -13, Side B +18&lt;br /&gt;
&lt;br /&gt;
Stations net (this section): Side A -1, Side B +1&lt;br /&gt;
&lt;br /&gt;
Blocks sunk: Side A 0, Side B 0&lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8898</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8898"/>
		<updated>2026-01-18T17:21:28Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] designs, neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]], the heart of its ship production.&lt;br /&gt;
&lt;br /&gt;
Lonestar enjoys high player activity and political stability, and paired with its focus on independence, its community in game and on discord alike are both very active.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the Chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The Chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. At the head of Lonestar is the Chairman, who largely acts unilaterally--the Chairman&#039;s decisions require no approval. However, the Chairman generally accepts input and advice from the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains. The current center of lonestar&#039;s starship production.&lt;br /&gt;
&lt;br /&gt;
Leafside, a fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum heavy interplanetary station.&lt;br /&gt;
&lt;br /&gt;
Illinois, an industrialized factory settlement mostly fitted with supercapital core production facilities.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering opponents as well as good fleet commanders.  &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second leader of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios, as well as the initial founder of the nation of lonestar.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a highly skilled combatant and the primary military advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8897</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8897"/>
		<updated>2026-01-17T23:40:29Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* Military */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] production, neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the Chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The Chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. At the head of Lonestar is the Chairman, who largely acts unilaterally--the Chairman&#039;s decisions require no approval. However, the Chairman generally accepts input and advice from the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains. The current center of lonestar&#039;s starship production.&lt;br /&gt;
&lt;br /&gt;
Leafside, a fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum heavy interplanetary station.&lt;br /&gt;
&lt;br /&gt;
Illinois, an industrialized factory settlement mostly fitted with supercapital core production facilities.&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering opponents as well as good fleet commanders.  &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second leader of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios, as well as the initial founder of the nation of lonestar.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a highly skilled combatant and the primary military advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8896</id>
		<title>Lonestar</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Lonestar&amp;diff=8896"/>
		<updated>2026-01-17T23:18:32Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox civilization&lt;br /&gt;
| name = Lonestar&lt;br /&gt;
| subheader = &lt;br /&gt;
| image1 = LonestarFlag.png&lt;br /&gt;
| alt = &lt;br /&gt;
| caption = &lt;br /&gt;
| image2 = &lt;br /&gt;
| caption2 = &lt;br /&gt;
| image3 = &lt;br /&gt;
| caption3 = &lt;br /&gt;
| location = &lt;br /&gt;
| part_of =&lt;br /&gt;
| demonym = &lt;br /&gt;
| activity_level = High&lt;br /&gt;
| alliance =Independent &lt;br /&gt;
| capital_city = [[Texas]]&lt;br /&gt;
| settlements = [[Texas]], [[Olympus]], [[Aarmance]], [[Palmyra]], [[Leafside]]&lt;br /&gt;
| territories = Makhno Mountains, Tea Mare&lt;br /&gt;
| currency = &lt;br /&gt;
| area = &lt;br /&gt;
| general_custom_title1 = &lt;br /&gt;
| general_custom_value1 = &lt;br /&gt;
| general_custom_title2 = &lt;br /&gt;
| general_custom_value2 = &lt;br /&gt;
| national_color = Cobalt Blue&lt;br /&gt;
| nat_color_desc = &lt;br /&gt;
| national_color_2 = &lt;br /&gt;
| nat_color_desc_2 = &lt;br /&gt;
| national_color_3 = &lt;br /&gt;
| nat_color_desc_3 = &lt;br /&gt;
| national_color_4 = &lt;br /&gt;
| nat_color_desc_4 = &lt;br /&gt;
| government_type =Nongovernmental - Interstellar Megacorporation &lt;br /&gt;
| governing_document = &lt;br /&gt;
| position_title1 = Chairman&lt;br /&gt;
| position_name1 = [[eyrzeke]]&lt;br /&gt;
| position_title2 = Former Leader&lt;br /&gt;
| position_name2 = [[eyrzeke]], [[XiJinping_]], [[SIG130]]&lt;br /&gt;
| position_title3 =Executives&lt;br /&gt;
| position_name3 =[[eyrzeke]], [[Gvazdika]], [[Hextagon]], [[Byron_Steele]], [[Abu_42069_]], [[WanderingOtter]] &lt;br /&gt;
| position_title4 = &lt;br /&gt;
| position_name4 = &lt;br /&gt;
| position_title5 = &lt;br /&gt;
| position_name5 = &lt;br /&gt;
| position_title6 = &lt;br /&gt;
| position_name6 = &lt;br /&gt;
| foundation_date = 19 October 2024&lt;br /&gt;
| foundation_document = &lt;br /&gt;
| foundation_custom_title1 = &lt;br /&gt;
| foundation_custom_value1 = &lt;br /&gt;
| preceded_by = &lt;br /&gt;
| succeeded_by = &lt;br /&gt;
| language = &lt;br /&gt;
| religion = &lt;br /&gt;
| ideology =Unchecked Space Capitalism &lt;br /&gt;
| motto =Ambition. Efficiency. Excellence &lt;br /&gt;
| national_anthem = &lt;br /&gt;
| mascot = &lt;br /&gt;
| culture_custom_title1 = &lt;br /&gt;
| culture_custom_value1 = &lt;br /&gt;
| culture_custom_title2 = &lt;br /&gt;
| culture_custom_value2 = &lt;br /&gt;
| website = &lt;br /&gt;
| subreddit = &lt;br /&gt;
| discord = https://discord.gg/cP7R3Z2vZk&lt;br /&gt;
| categories = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lonestar&#039;&#039;&#039; is a [[nation]] on [[Horizon&#039;s End]]. It is best known for its [[starship]] production, neutrality, and friendliness towards new players. The nation&#039;s capital is the [[settlement]] [[texas]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded on October 19th 2024 by [[SIG130]], lonestar is a large faction with a balanced economy and military. Its capital, texas, dedicated itself to recruiting and training new players. After a brief period as an autonomous member of [[Radiance]], texas became independent and founded a nation grounded in neutrality. Its current leader is eyrzeke, the original founder of texas.&lt;br /&gt;
&lt;br /&gt;
Since its founding, Lonestar has balanced itself around military and industrial growth. Lonestar forces have participated in a number of anti-piracy engagements as well as starship construction for clients ranging from larger factions to individual entrepreneurs.&lt;br /&gt;
&lt;br /&gt;
=== Corporatization Era ===&lt;br /&gt;
On December 1, 2024, leadership of lonestar was passed to [[XiJinping]]. He implemented sweeping reforms, including a rapid militarization effort, the production of a modernized war fleet, cessation of active Texas recruitment in favor of settlement recruitment, the initialization of a supercapital program, and the full subsidization of lonestar member settlements Aarmance and Elodia (which began a trend away from independent settlement development toward centralization). This period would also see the establishment of lonestar&#039;s current corporate identity, with the establishment of the seat of the Chairman, the Executive Panel, and the Secretariat. Aarmance governor Gvazdika would then be appointed to the Executive Panel, marking the first time a member of a settlement outside of Texas held a leadership position in a nation that had been overwhelmingly dominated by it up to that point.&lt;br /&gt;
&lt;br /&gt;
On January 5, 2025, Lonestar entered into its first short-lived formal alliance with [[Ekatera]] to exchange engineering assistance on Altar Sanctorium for Ekatera&#039;s time in printing Lonestar&#039;s freighter fleets. Shortly thereafter, [[Vega]] declared war on Ekatera over the issue of a seizure of a freighter used by the Vega citizen LeMaire. Lonestar attempted to diplomatically intervene, but could not mediate an agreement between the parties. Frustration with the handling of the situation and the risk the war posed to noncombatant Lonestar personnel led to Lonestar beginning a siege of [[Kovfefe]] against Ekatera on January 7, 2025, marking Lonestar&#039;s entry into the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
In late January, [[Sovrah]] would join Lonestar after having been a member of [[Imperial Nova]], which also resulted in the transfer of Sovrah&#039;s Repentance-class [[Battlecruiser]]. This marked the first Battlecruiser in possession of a Lonestar pilot, though it would later be scrapped on Febuary 23rd, 2025. Around the same time, the Nexus Affair would occur as part of the Vega-Ekatera War; following this event, [[Berx]] would become a subsidized Lonestar member settlement. Berx and Elodia would later merge into Olympus, located at the site of former [[Starfall]].&lt;br /&gt;
&lt;br /&gt;
On March 5th, Sovrah would finalize the printing of the first home-brewed Lonestar Battlecruiser in survival, the Veyron class.&lt;br /&gt;
&lt;br /&gt;
On March 19th, 2025, Chairmanship of Lonestar was transferred to WanderingOtter, and Hextagon was made advisor. Later the same day, Lonestar CursedSaturn killed server director Gutin in ground combat. &lt;br /&gt;
&lt;br /&gt;
March 19th marked the end of the corporatization era. It had been characterized by the end of the old texas and its perception as a &amp;quot;noob settlement,&amp;quot; pretextual warfare, alignment with the Vega bloc, aggressive military-industrial growth, and strong centralization. &lt;br /&gt;
&lt;br /&gt;
=== Next Era ===&lt;br /&gt;
Things were afoot.&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
Rather than a conventional nation with a political governing body, lonestar asserts itself as more of a quasi-confederation (a union of independent states or entities that join for common goals) wherein the member settlements of lonestar are generally independent in their own pursuits, but come together as one unit when pursuing alliances, conflict, and a sense of community.&lt;br /&gt;
&lt;br /&gt;
Lonestar&#039;s leader, the Chairman, has full and unilateral control over diplomacy; however, usually he will accept input from Executives and especially Advisors when making important decisions. The Chairman and indeed the entire leadership of lonestar are granted no authority to make financial decisions that impact other settlements without their consent, such as taxes; this goes against lonestar&#039;s tenent of individualism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rather than a nation with a political governing body, Lonestar is an interstellar megacorporation that subsidizes small, local governments which are largely permitted to act autonomously so long as the corporation is able to bring some profit from their success. At the head of Lonestar is the Chairman, who largely acts unilaterally--the Chairman&#039;s decisions require no approval. However, the Chairman generally accepts input and advice from the Executive Panel. The Lonestar Executives in turn act largely without outside interference or requirements of approval within their spheres of influence, provided their enterprises bring profit to the corporation. The rest of Lonestar is made up of the secretariat, debt-collecting corporate enforcers, engineers, and various interns.&lt;br /&gt;
&lt;br /&gt;
In dealings with the various nations of Horizon&#039;s End, Lonestar tends to act with neutrality--continuing the Texas tradition of neutrality and independence--or taking the course of action that brings it the most profit. It is even willing to engage in business deals with pirates, provided those pirates do not engage in any hostilities toward the Lonestar corporate fleet.&lt;br /&gt;
&lt;br /&gt;
== Claims==&lt;br /&gt;
Aarmance, an under-construction city settlement located on Aerach&#039;s Tulip Shores&lt;br /&gt;
&lt;br /&gt;
Olympus, a black and pearlescent city built on Qatra&#039;s Oroduin Caldera, formerly known as Starfall&lt;br /&gt;
&lt;br /&gt;
Texas, a parking lot and corporate vault located in Vask&#039;s Floro Mountains&lt;br /&gt;
&lt;br /&gt;
Leafside, an extremely fresh settlement of new players located on Aerach&#039;s Kran&#039;s Island Minor&lt;br /&gt;
&lt;br /&gt;
Palmyra, named after the namesake ancient city filled with intact ai ships located on Aerach&#039;s Ardea Ocean&lt;br /&gt;
&lt;br /&gt;
Hargeysa, a dummy settlement for the under construction HIS Magnum interplanetary war station&lt;br /&gt;
&lt;br /&gt;
== Military ==&lt;br /&gt;
Lonestar&#039;s military doctrine focuses heavily on outnumbering opponents with fleets of  &lt;br /&gt;
[[File:Lsfleet.PNG|thumb|A small section of the Akiba Debt Collection Fleet deployed to Kovfefe during the [[Vega-Ekatera War]]]] &lt;br /&gt;
&lt;br /&gt;
== Notable Members ==&lt;br /&gt;
&lt;br /&gt;
*[[eyrzeke]], founder of texas, designer of the “[[zekeship]]” series of starships, and current Chairman.&lt;br /&gt;
*[[SIG130]], the second and fourth governor of texas. The primary architect of Bluescreen Station, an asteroid base in Ilios.&lt;br /&gt;
*[[XiJinping_]], the first Chairman and third governor of texas. A militaristic former StarQuest player and pirate.&lt;br /&gt;
*[[Hextagon]], a veteran engineer, and advisor to the chairman.&lt;br /&gt;
*[[WanderingOtter]], a skilled engineer and fourth chairman of Lonestar.&lt;br /&gt;
*[[Gvazdika]] of [[Aarmance]], a talented builder constructing a trade city project on Aerach.&lt;br /&gt;
*[[Abu_42069_]], a builder and fighter whose intervention resolved the Nexus Affair during the [[Vega-Ekatera War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Politics]]&lt;br /&gt;
[[Category: Nations]]&lt;br /&gt;
[[Category: Player-Created]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox_nations}}&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=New_Player_Guide&amp;diff=8847</id>
		<title>New Player Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=New_Player_Guide&amp;diff=8847"/>
		<updated>2026-01-14T16:10:45Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs work|description = rewritten/links fixed}}&lt;br /&gt;
The actual guide is under construction. In the meantime, here are some links to useful pages for new players.&lt;br /&gt;
&lt;br /&gt;
PILOTING TUTORIAL (by eyrzeke): &amp;lt;nowiki&amp;gt;https://youtu.be/nl0QE42_yAc&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NAVIGATION TUTORIAL (by eyrzeke): &amp;lt;nowiki&amp;gt;https://youtu.be/Nwt-hloNqr8&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
COMBAT/ADVANCED PILOTING TUTORIAL (by EloMilo): &amp;lt;nowiki&amp;gt;https://youtu.be/2LZNTwg5X_I&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to fly a ship ==&lt;br /&gt;
{{Main|Piloting Guide}}&lt;br /&gt;
&lt;br /&gt;
I&#039;ve fallen (from my ship) and can&#039;t get up!&lt;br /&gt;
&lt;br /&gt;
Use the tractor beam at the bottom of your ship.&lt;br /&gt;
&lt;br /&gt;
While standing directly underneath the glass block, hold your clock and right click or jump. You will teleport to the top of the glass block.&lt;br /&gt;
&lt;br /&gt;
== Using tools ==&lt;br /&gt;
The starter vesta includes an [[Item Charger|item charger]] and [[generator]]. The generator accepts uranium, redstone (or redstone blocks), or coal into the top furnace slot and generates power which can be used to recharge your power drill.&lt;br /&gt;
&lt;br /&gt;
== How to go to space ==&lt;br /&gt;
Move your ship to the world height limit (y=384).&lt;br /&gt;
&lt;br /&gt;
Your ship will enter space if it passes this limit.&lt;br /&gt;
&lt;br /&gt;
While piloting your ship, holding your clock and looking up, sneak (shift fly). Your ship will move upwards.&lt;br /&gt;
&lt;br /&gt;
== How to jump to hyperspace ==&lt;br /&gt;
{{Main|Hyperspace}}&lt;br /&gt;
Put 2 [[chetherite]] in each of the hoppers of the [[hyperdrive]]&lt;br /&gt;
&lt;br /&gt;
Move 1000 blocks AWAY from any planets (gravity wells prevent hyperspace travel)&lt;br /&gt;
&lt;br /&gt;
Make sure your direction of travel DOES NOT intersect the 1000 block gravity well radius (or your ship will fail to jump)&lt;br /&gt;
&lt;br /&gt;
/jump &amp;lt;destination&amp;gt; OR /jump &amp;lt;x&amp;gt; &amp;lt;z&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== How to travel to other star systems ===&lt;br /&gt;
/route add &amp;lt;destination in other system&amp;gt; OR /route add &amp;lt;name of system&amp;gt; &amp;lt;x&amp;gt; &amp;lt;z&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you are in space and piloting a ship, your travel path will be listed on the right sidebar.&lt;br /&gt;
&lt;br /&gt;
/jump auto ; repeat until you reach the destination.&lt;br /&gt;
&lt;br /&gt;
/jump clear or /jump undo to cancel&lt;br /&gt;
&lt;br /&gt;
== How to claim land ==&lt;br /&gt;
{{Main|Settlements}}&lt;br /&gt;
/settlement create - creates a new settlement in unclaimed land on a planet&lt;br /&gt;
&lt;br /&gt;
/station create - creates a claim in space in a defined radius&lt;br /&gt;
&lt;br /&gt;
== How to join someone ==&lt;br /&gt;
Ask in chat and/or Discord (/discord).&lt;br /&gt;
&lt;br /&gt;
Use the personal transporter tool to teleport to another player one time.&lt;br /&gt;
&lt;br /&gt;
To join a settlement once you have an invite, use /s join.&lt;br /&gt;
&lt;br /&gt;
== How to make new ships ==&lt;br /&gt;
You can make your own custom ship designs on the creative server.&lt;br /&gt;
&lt;br /&gt;
Once you have a new design, save it with /blueprint save&lt;br /&gt;
&lt;br /&gt;
You can print save blueprints in survival with the [[Ship Factory|ship factory]].&lt;br /&gt;
&lt;br /&gt;
== Nations ==&lt;br /&gt;
{{Main|Nations}}&lt;br /&gt;
Once you have a settlement, you can create a nation, which allows you to recruit other settlements, participate in station sieges, and claim more territories on other planets.&lt;br /&gt;
&lt;br /&gt;
Note that many settlements are already part of nations, and that if you join a settlement you also join that settlement&#039;s nation.&lt;br /&gt;
&lt;br /&gt;
Please add more information to this &amp;quot;guide&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP new guide below. the more links to stuff the better&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
piloting guide/first steps(basically just the old guide but better and updated)&lt;br /&gt;
&lt;br /&gt;
=Next Steps=&lt;br /&gt;
* Join or create a [[Settlement]] or [[Space Station]] to live in.&lt;br /&gt;
* Design custom [[starships]] on the [[Creative]] server, test them against other players or AI Ships in the [[Space Arena]], and [[print]] them to use in [[Survival]].&lt;br /&gt;
* Earn credits and xp by completing [[Daily Commissions]], [[Cargo Trading]] between [[Trade Cities]], or selling crops at [[Prometheus Station]].&lt;br /&gt;
* Complete Achievements and Quests to earn credits, xp, and other rewards.&lt;br /&gt;
* Achieve higher levels to unlock larger [[Starship]] types for use in [[Survival]].&lt;br /&gt;
* Mine [[Ores]] on [[Asteroids]] using a [[Mining Laser]], or on planets using a [[Starship Drill]].&lt;br /&gt;
* Craft advanced [[Power Tools]], [[Power Armor]], and [[Blasters]] to mine faster, move easier, and fight harder.&lt;br /&gt;
* Sell your items on the [[Bazaar]] at [[Trade Cities]] to earn credits.&lt;br /&gt;
* Fight AI Ships to gain credits and xp, and salvage their wrecks for valuable [[resources]].&lt;br /&gt;
* Engage in [[Piracy]] against other players, or fight as a Privateer and collect Bounties on other players.&lt;br /&gt;
* Explore [[AU-0821]] and fend off deadly Aliens, or discover ancient [[Derelicts]] containing valuable treasures.&lt;br /&gt;
* Form or join a [[Nation]], recruit like minded [[settlements]] and players, and engage in [[Station Sieges]] against rival nations to gain powerful benefits.&lt;br /&gt;
* Engineer factories using custom [[Multiblocks]] on [[Creative]], and [[print]] them in [[Survival]].&lt;br /&gt;
* Construct a [[Trade City]] to gain passive income and a [[safezone]] for your [[settlement]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Eyrzeke%27s_PvE_Guide&amp;diff=8845</id>
		<title>Eyrzeke&#039;s PvE Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Eyrzeke%27s_PvE_Guide&amp;diff=8845"/>
		<updated>2026-01-06T13:45:04Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== [[Eyrzeke|EYRZEKE&#039;S]] AI HUNTING COMBAT GUIDE ==&lt;br /&gt;
&#039;&#039;I recommend you use the quick navigation thing on the side over there, if you want to skip over parts of this guide&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Note that the rewards for all (?) the AI ships are off.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
=== Before You Begin ===&lt;br /&gt;
* Gear up! Make sure that your ship doesn&#039;t have any weak spots, and has the armaments and equipment that works best on its respective class and niche.&lt;br /&gt;
* Use the space arenas on /server [[Creative]] to practice; this will greatly increase your chances of survival in the main game. Try fighting a multitude of opponents both in size and skill; push your limits!&lt;br /&gt;
* Sun Tzu once said: &amp;quot;If you know your enemy and you know yourself, you need not fear the result of a thousand battles.&amp;quot; The &amp;quot;/listships ai&amp;quot; command and the dynmap can show you what you&#039;re going up against; use this to see if engaging an AI ship is worth it or not.&lt;br /&gt;
* Prepare yourself for defeat. Nobody plans to lose a battle on accident; make sure that you&#039;re not bankrupted and ruined if your ship is destroyed.&lt;br /&gt;
* Most AI ships do not have gravity wells. If you feel apprehensive about a fight, don&#039;t hesitate; jump out! Most AI are specifically tuned to generally be faster than player ships.&lt;br /&gt;
* Your main objective is to survive. Don&#039;t rush into a battle you may not win, if you can help it.&lt;br /&gt;
&lt;br /&gt;
== AI Difficulties ==&lt;br /&gt;
AI have five distinct Difficulties:&lt;br /&gt;
&lt;br /&gt;
1 : Easy : These AI are denoted by the single star next to the ai name. These AI commonly spawn in civilised systems.&lt;br /&gt;
&lt;br /&gt;
2 : Normal : These AI are denoted by the two stars next to their name. These AI commonly spawn in civilised systems.&lt;br /&gt;
&lt;br /&gt;
3 : Hard : These AI are denoted by the three stars next to their name.&lt;br /&gt;
&lt;br /&gt;
4 : Brutal : These AI are denoted by the single faction emoji next to the their name.&lt;br /&gt;
&lt;br /&gt;
5 : Insane : These AI are denoted by the two faction emojis next to their name.&lt;br /&gt;
&lt;br /&gt;
== GENERAL COMBAT STRATEGY ==&lt;br /&gt;
Just like player warships, every class of AI vessel on Horizon&#039;s End behaves in a pattern respective to its class. For instance, enemy fighter pilots will attempt to match your Y level in order to attack you with their static primary weapons, while gunships and corvettes will try to keep a close range in order to fully utilize their turrets and pulse cannons. And just like player warships, every opponent has a foil.&lt;br /&gt;
&lt;br /&gt;
=== Countering Starfighters ===&lt;br /&gt;
Starfighters of all types are defined as nimble skirmishers with limited arcs of fire. Constricted primarily by the poor firing angles of their laser and/or much more potent plasma cannons (which do 12x more shield damage per shot!), fighter pilots will always attempt to match your altitude in order to employ their weapons. Don&#039;t let this happen.&lt;br /&gt;
&lt;br /&gt;
* The first thing to know is, if at all possible, &#039;&#039;do not let an enemy fighter get into a firing position&#039;&#039;.&lt;br /&gt;
* Staying directly above or below a [[Starfighter]], especially diagonal on the horizontal X and Z axes, will prevent enemy fighters from landing their best hits. Torpedoes still may find their mark, but most of the damage comes from their primary weapons.&lt;br /&gt;
* You can take full advantage of this with [[Gunship|Gunships]] of at MINIMUM [[Light Gunship|1,010 blocks]] (for pulse cannons, which have great arcs and great accuracy), although [[Gunship|2,000]] is recommended (specifically to use automatic light turrets).&lt;br /&gt;
* Starfighters armed with laser cannons are much less of a threat, and can be safely brawled to death using a generic 350-block Starfighter. It&#039;s really the plasma cannons you have to worry about; an enemy with those can and will match you shot for shot, and it&#039;s unlikely you&#039;ll survive that encounter.&lt;br /&gt;
&lt;br /&gt;
== KNOW YOURSELF: THE TOOLS OF THE TRADE ==&lt;br /&gt;
&lt;br /&gt;
=== Interceptor (150-350 Blocks) ===&lt;br /&gt;
&#039;&#039;Interceptors are a variant of Starfighters, prizing agility and speed over raw firepower. They excel at destroying enemy fighters, but cannot deal damage to anything too high above their weight class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Interceptors are pretty awful for PVE. Since interceptors cannot use hyperdrives or damage targets above 1000 blocks in size, they’re limited entirely to targeting enemy fighters and shuttles. Interceptors can be used for low level PVE in theory, but they’re arguably one of the single worst classes for the role, and you can’t expect very much return on time investment.&lt;br /&gt;
&lt;br /&gt;
That said, interceptors can very easily eliminate enemy AI fighters. If you just want to use something small to ward off such pests while you’re mining, interceptors could be a viable option.&lt;br /&gt;
&lt;br /&gt;
=== Starfighter (350-500 Blocks) ===&lt;br /&gt;
{{Main|Starfighter}}&lt;br /&gt;
&#039;&#039;Starfighters are small, agile strike craft that can be deadly in the right hands. However, their poor durability makes them unforgiving of pilot errors, and novice fighter pilots often end up as space dust.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is going to sound counterintuitive, but it is HIGHLY recommended not to use Starfighters for AI combat! Starfighters have low health and poor firing arcs, which force you to expose yourself to all manner of enemy weaponry in order to actually shoot.&lt;br /&gt;
&lt;br /&gt;
* Starfighters can only reliably destroy Very Easy or Easy targets, and even then, you&#039;ll need training for the latter. If you&#039;re skilled enough to take out Moderate and above: You Do Not Need This Guide. Get outta here!&lt;br /&gt;
&lt;br /&gt;
=== Gunships (500-2,000 Blocks) ===&lt;br /&gt;
&#039;&#039;Gunships are versatile, agile skirmishers which have access to a large variety of weaponry, making them lethal at close range. The backbone ship of any novice AI hunter. Level 10 is required to detect and pilot a ship of this class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Heavy Gunship (1,750-2,000 Blocks) ====&lt;br /&gt;
{{Main|Heavy Gunship}}&lt;br /&gt;
When people think &amp;quot;Gunship&amp;quot; on Horizon&#039;s End, this is the class they imagine: a fast, manuverable vessel sporting pulse cannons, light turrets, heavy lasers, and torpedoes, not to mention three shields that make it much more tanky than its smaller siblings. It remains small enough to dodge most enemy fire, take it when necessary, and stay out of the reach of those pesky fighters, all while raining hell upon its adversaries with missile and cannon fire alike.&lt;br /&gt;
&lt;br /&gt;
Heavy Gunships (usually simply referred to Gunships or GS; assume that gunships are of this subclass unless otherwise noted) are the industry standard for AI hunting beyond opportunistic ambushes: they&#039;re easily capable of defeating enemy fighters by staying far above or below the Y level of their target, avoiding plasma cannon fire, while also being able to easily destroy larger targets thanks to the firepower their manual and automatic weapons can put out.&lt;br /&gt;
&lt;br /&gt;
A standard gunship has a front-mounted fighter-style combat bridge, three shields, and clocks in at precisely 2,000 blocks. It&#039;s armed with pulse cannons clustered in groups of 2-3, light turrets on the top and bottom (usually 1-3), and two torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
Many pilots opt to add heavy lasers and a starship magazine for increased lethality. It is worth mentioning that only one heavy weapon can be charged and ready at a time; noding weapons properly is key to gunship operation. Heavy lasers do have the ability to slow small enemy ships down, but this usually isn’t an issue for the very predictable AI fighters you’ll encounter.&lt;br /&gt;
&lt;br /&gt;
* AI examples of this subclass include the Contractor privateer and the Mantis pirate.&lt;br /&gt;
* Gunships tend to be of this heavy &amp;quot;2k&amp;quot; variant for AI hunting. Other less significant subclasses are listed below.&lt;br /&gt;
&lt;br /&gt;
==== Light Gunship (1,000-1,749 Blocks) ====&lt;br /&gt;
{{Main|Light Gunship}}&lt;br /&gt;
At 1000 blocks, gunships get access to their make-or-break feature: Pulse Cannons. These omnidirectional weapons have nearly unlimited firing arcs to make up for their underwhelming DPS, and pair up nicely with Heavy Lasers and Torpedo Launchers to absolutely ruin starfighters. Light gunships tend to be at least 1012 blocks in order to properly benefit from two shields, and up to 1399 to max out power capacity while retaining high speed. However, they&#039;re not as durable as their larger cousin, the Heavy Gunship.&lt;br /&gt;
&lt;br /&gt;
* The Privateer Patroller and Veteran, as well as the Pirate Cormorant, are AI examples of this subclass.&lt;br /&gt;
&lt;br /&gt;
==== Tackle Gunship (500-999 Blocks) ====&lt;br /&gt;
{{Main|Tackle Gunship}}&lt;br /&gt;
Basically a large, easier-to-hit Starfighter. Not useful for AI hunting; the only reason people bother with this class is for the gravity well feature.&lt;br /&gt;
&lt;br /&gt;
* The pirate Anaan is an AI example of this subclass.&lt;br /&gt;
&lt;br /&gt;
=== Corvettes (2,000-4,000 Blocks) ===&lt;br /&gt;
{{Main|Corvette}}&lt;br /&gt;
&#039;&#039;Corvettes are multipurpose ships that can be fielded as solo operatives or even at the head of a small strike squadron. Highly versatile, fitted with all manner of weaponry, these ships are the workhorse for players who want to be taken seriously. Level 20 is required to detect and pilot ships of this class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Heavy Corvette (3,950-4,000 Blocks) ====&lt;br /&gt;
If there was a single class of warship that could be considered a &amp;quot;jack of all trades,&amp;quot; it&#039;d be the Corvette. These ships act in a similar manner as Gunships, allowing players to transition relatively smoothly into a class that amounts to a Gunship with more shields, more firepower, and a little less manuverability.&lt;br /&gt;
&lt;br /&gt;
Heavy Corvettes (usually simply referred to Corvettes or Corvs; assume that corvettes are of this subclass unless otherwise noted) in particular have access to powerful, long-range Tri-Turrets (range of 500m, and can be autofired if noded to a proper weapon set) as well as the same pulse cannons and light turrets as their predecessor, except they just have more of them. They&#039;re also equipped with six shields, making them much more durable, able to stay in the fight for a lot longer.&lt;br /&gt;
&lt;br /&gt;
A standard corvette will generally be equipped with a front-mounted fighter-style combat bridge, six shields, and measure up to precisely 4000 blocks. It&#039;s armed with pulse cannons clustered in groups of 3-4, light turrets on the top and bottom (usually 2-3), and a tri-turret on the top and bottom positioned in a way that they aren&#039;t blocked by light turrets.&lt;br /&gt;
&lt;br /&gt;
Although the triple turret is a heavy weapon, experienced pilots may opt to include a heavy laser and/or torpedo launchers as anti-fighter/gunship armaments, or simply as backup weapons. Noding these weapons properly is crucial, since only one category of heavy can be charged and ready at a time.&lt;br /&gt;
&lt;br /&gt;
It&#039;s worth noting that what sets this class apart from the later-mentioned tri-turret-wielding Medium Corvette, apart from more health, is the ability to mount and utilize a Tier 1 Mining Laser. This allows Corvettes to salvage wrecks, granting the class much more independence.&lt;br /&gt;
&lt;br /&gt;
* AI examples of this subclass include the Privateer Bulwark, Pirate Bloodstar, and Alien Mianbao.&lt;br /&gt;
* Corvettes tend to be of this heavy &amp;quot;4k&amp;quot; variant for AI hunting. Other less significant subclasses are listed below.&lt;br /&gt;
&lt;br /&gt;
==== Attack Corvette (3,400-3,949 Blocks) ====&lt;br /&gt;
Effectively a Heavy Corvette with a little less health and no mining laser capabilities. Same armaments and general strategy. This subclass isn&#039;t bad, per se; many players just like having an even 4,000 blocks because, well, why not?&lt;br /&gt;
&lt;br /&gt;
==== Light Corvette (2,000-3,399 Blocks) ====&lt;br /&gt;
Light corvettes are basically just large gunships. The only reason to use this instead of a regular heavy gunship (which is significantly faster and harder to hit) is for a larger gravity well radius. They&#039;re still not very durable. Don&#039;t use this for AI hunting if you can help it.&lt;br /&gt;
&lt;br /&gt;
* The Privateer Daybreak is an AI example of this subclass.&lt;br /&gt;
&lt;br /&gt;
=== Frigates (4,000-8,000 Blocks) ===&lt;br /&gt;
{{Main|Frigate}}&lt;br /&gt;
&#039;&#039;Frigates are powerful, capable ships that can be fitted out for a number of roles. The ability to mount incredibly potent Phasers, quick-firing twin barrel Heavy Turrets, and enhanced Chetherite Shields allow this class to be anything from a swift skirmisher to a hulking beast of a capital ship; while Corvettes are versatile ships, Frigates are a versatile class. Level 40 (NOT LEVEL 30) is required to detect and pilot this class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Heavy Frigates (7,500-8,000 Blocks) ====&lt;br /&gt;
{{Main|Heavy Frigate}}&lt;br /&gt;
Heavy Frigates (usually simply referred to Frigates or Frigs; assume that frigates are of this subclass unless otherwise noted) are the smallest capital ship class in the game- but that&#039;s not to say they&#039;re at all weak. These ships pass up their accurate but low-damage Pulse Cannons in exchange for a new primary armament: Heavy Turrets, which fire fast and far. With a range of 500m, they can match Tri-Turrets in kiting, and are capable of working in tandem with the incredibly powerful Phasers at close range.&lt;br /&gt;
&lt;br /&gt;
Probably the most important aspect of a Heavy Frigate is its defensive capabilities. At 7,500 blocks, ships unlock the ability to have an 0.8i Chetherite Shield: an enhanced, incredibly durable variant of the classic 0.8 class particle shield. The gimmick of this shield is that while the shield health is above 80%, the shield takes 90% less damage from all sources- basically, this triples the shield&#039;s total health while also increasing overall shipwide shield regeneration rate, making these &amp;quot;chethies&amp;quot; highly suitable as bridge shields.&lt;br /&gt;
&lt;br /&gt;
A standard frigate will generally consist of 8,000 blocks, a top-mounted bridge near the center of the ship (specifically defended by the oh-so-important Chetherite Shield), and be equipped with 11 other shield systems for a total of 12 shields. Armaments rely on Heavy Turrets as the main primary weapon. Frigates generally do away with torpedo launchers and heavy lasers entirely; more emphasis is placed on the Tri-Turrets (which fire twice as fast on frigates as corvettes, making them competitive for DPS) and most especialy Phasers.&lt;br /&gt;
&lt;br /&gt;
Phasers are extremely powerful, magazine-fed, delayed-hitscan projectors with great arcs and absurdly high shield damage. Think of them as Pulse Cannons, except they&#039;re anti-shield sniper rifles that need one second to fire with infinite velocity at their target and use 4 primarine crystals per shot, and are situated in the Heavy weapon cateogry. As is standard for multiple heavy weapon systems, you can&#039;t fire both at the same time; pilots will usually disengage their tri-turret target locks before charging phasers and closing the distance with their adversaty.&lt;br /&gt;
&lt;br /&gt;
* The Alien Teralith is an AI example of this subclass; except they aren&#039;t known to fire phasers. They&#039;re still tanky and their HTs can pack a punch over time.&lt;br /&gt;
* Frigates tend to be of this heavy &amp;quot;8k&amp;quot; variant for AI hunting. Other less significant subclasses are listed below.&lt;br /&gt;
&lt;br /&gt;
==== Attack Frigates (6,500-7,499 Blocks) ====&lt;br /&gt;
{{Main|Attack Frigate}}&lt;br /&gt;
A high-skill subcapital vessel with the firepower of a heavy frigate, armed with HTs and Phasers, but the tankiness of a not-heavy frigate. Generally this is only used for PVP, and shouldn&#039;t be considered an equal to the heavy frigate in terms of PVE in the slightest.&lt;br /&gt;
&lt;br /&gt;
* The Alien Verdolith and Tsaii Reaver are examples of this sublass.&lt;br /&gt;
&lt;br /&gt;
==== Light Frigates (4,630-6,499 Blocks) ====&lt;br /&gt;
{{Main|Light Frigate}}&lt;br /&gt;
A unique, agile assault ship that relies on speed and maneuverability to punch above its weight. Armed with Phasers primarily (as well as light turrets, tri-turrets for long range, and Plasma Cannons as the main primary weapon for close-up), these ships have the speed of a corvette but all the lethality that comes with having a Phaser. Usually these are considered to be PVP ships.&lt;br /&gt;
&lt;br /&gt;
* The Alien Malingshu is an AI example of this subclass.&lt;br /&gt;
&lt;br /&gt;
==== Micro Frigates (4,000-4,629 Blocks) ====&lt;br /&gt;
Literally nobody even uses this subclass, and for good reason. It&#039;s just bad. There&#039;s no advantages.&lt;br /&gt;
&lt;br /&gt;
== Destroyers (8,000-12,000 Blocks) ==&lt;br /&gt;
&#039;&#039;Destroyers are massive, beefy capital ships capable of both dealing out punishment and taking it too. Destroyers of all sizes generally perform as upsized Heavy Frigates; as the largest non-supercapital ships in the game, this is the go-to class for most high-level AI hunters. Level 60 is required to detect and pilot ships of this class.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Heavy Destroyers (11,872-12,000 Blocks) ===&lt;br /&gt;
{{Main|Heavy Destroyer}}&lt;br /&gt;
Heavy Destroyers (usually simply referred to Destroyers or Dessies; assume that destroyers are of this subclass unless otherwise noted) are the galactic standard for heavy-duty AI hunting. Boasting an impressive seventeen shield generators (including the vital Chetherite one), the ability to fire up to four Heavy Turrets simultaneously, and being able to fully utilize any heavy armament makes these ships absolute beasts. Notably, these destroyers can fire either two heavy lasers, a tri-turret, or a phaser as their main heavy weapon of choice.&lt;br /&gt;
&lt;br /&gt;
As mentioned before, destroyers of all sizes play like comically large frigates. Heavy destroyers emphasize this mentality; they&#039;re much more tanky, much more lethal, and significantly slower than their 8k cousins. Just like gunships and corvettes, the same general strategies apply between heavy frigates and destroyers: lock Tri-Turrets while far away, use Phasers while close up, and spam Heavy Turrets at all times.&lt;br /&gt;
&lt;br /&gt;
A standard destroyer will generally have a nice even 12,000 blocks, a top-mounted bridge near the center of the ship (specifically defended by enhanced Chetherite Shield), and be equipped with 16 other shield systems for a total of 17 shields. Heavy Turrets are, again, the mainstay primary weapon; Tri-Turrets are advantageous heavy weapons at long range, while Phasers remain just as lethal as ever within visual range. However, being able to fire two Heavy Lasers at a time gives destroyers additional options for quickly finishing off a damaged opponent; Heavy Lasers have a high explosion power but low shield damage multiplier, unlike Phasers which are the exact opposite.&lt;br /&gt;
&lt;br /&gt;
Some destroyers make use of the concept of &amp;quot;Core Shields&amp;quot; to hold excess concrete and prevent unneccesary damage; these shields are specially designed to cover blocks specifically under the hull, keeping them safe from damage even if the outer shell of the ship is breached.&lt;br /&gt;
&lt;br /&gt;
* Destroyers tend to be of this heavy &amp;quot;12k&amp;quot; variant for AI hunting. Other less significant subclasses are listed below.&lt;br /&gt;
&lt;br /&gt;
==== Attack Destroyers (9,702-11,871 Blocks) ====&lt;br /&gt;
{{Main|Attack Destroyer}}&lt;br /&gt;
Attack destroyers have the same firepower as heavy destroyers, but also possess increased mobility at the cost of durability. While they&#039;re usually envisioned as PVP ships, they can still be lethal to even the toughest AI adversaries. Usually players build these to be between 9,750 and 10,000 blocks.&lt;br /&gt;
&lt;br /&gt;
==== Light Destroyers (8,000-9,701 Blocks) ====&lt;br /&gt;
Light destroyers are, for all intents and purposes, superheavy frigates. They have the same firepower, significantly less mobility, and slightly more health. Generally this subclass isn&#039;t one people bother to use. An example of this subclass is the AI ship Resolute.&lt;br /&gt;
&lt;br /&gt;
== KNOW YOUR ENEMY: WHAT YOU&#039;RE GOING UP AGAINST ==&lt;br /&gt;
There are numerous AI ship types and AI factions in Horizon&#039;s End, which will be not-so-briefly summarized here:&lt;br /&gt;
&lt;br /&gt;
=== Key (This no longer lists what ship classes can reliably sink each AI ship, since that  now depends on ship matchup &amp;amp; AI skill, as well as player skill.) ===&lt;br /&gt;
Very Easy&lt;br /&gt;
&lt;br /&gt;
Easy&lt;br /&gt;
&lt;br /&gt;
Medium/Moderate&lt;br /&gt;
&lt;br /&gt;
Hard&lt;br /&gt;
&lt;br /&gt;
Very Hard&lt;br /&gt;
&lt;br /&gt;
Extremely Hard&lt;br /&gt;
&lt;br /&gt;
Unkillable: Not literally unkillable.&lt;br /&gt;
&lt;br /&gt;
== Horizon Transit ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Spare me; this ship is all I have!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Horizon Transit ships are the bicylclists of the galaxy; slow, flimsy, and susceptible to ramming. Transit vessels do not fire weapons and as such are by far the easiest AI to destroy.&lt;br /&gt;
&lt;br /&gt;
=== Nimble (Very Easy) ===&lt;br /&gt;
A light exploration shuttle. As its name suggests, it&#039;s fast enough to outrun large adversaries, but its low durability makes it an easy kill for anything that can keep up.&lt;br /&gt;
&lt;br /&gt;
Rewards: 250c&lt;br /&gt;
&lt;br /&gt;
=== Minhaul (Very Easy) ===&lt;br /&gt;
A small cargo vessel carrying either Chetherite, Redstone, or Titanium. Small, squishy, and so so easy to blow up.&lt;br /&gt;
&lt;br /&gt;
Rewards: 250c and 314 XP&lt;br /&gt;
&lt;br /&gt;
=== Striker (Very Easy) ===&lt;br /&gt;
A medium exploration shuttle. Allegedly, these ships are armed with plasma cannons, but nobody has actual proof of this.&lt;br /&gt;
&lt;br /&gt;
Rewards: 250c&lt;br /&gt;
&lt;br /&gt;
=== Wayfinder (Very Easy) ===&lt;br /&gt;
A medium exploration transport. Looks cool, but personally I think it looks better in a lot of tiny pieces.&lt;br /&gt;
&lt;br /&gt;
Rewards: 400c&lt;br /&gt;
&lt;br /&gt;
=== Amph (Very Easy) ===&lt;br /&gt;
A heavy exploration transport. Resembles a large Vesta. About as tanky as two put together, which isn&#039;t saying much. Have fun salvaging the sticky pistons from the wreck.&lt;br /&gt;
&lt;br /&gt;
Rewards: 400c&lt;br /&gt;
&lt;br /&gt;
=== Exotran (Very Easy) ===&lt;br /&gt;
A light cargo freighter. Sleek and futuristic, and equipped with aesthetically pleasing but non-functional light turrets. Make sure to get the ore!&lt;br /&gt;
&lt;br /&gt;
Rewards: 550c&lt;br /&gt;
&lt;br /&gt;
=== Dessle (Very Easy) ===&lt;br /&gt;
A light ore freighter. Unfortunately they don&#039;t seem to have any actual ore these days, unless you consider orange terracotta to be a rare mineral.&lt;br /&gt;
&lt;br /&gt;
Rewards: 550c&lt;br /&gt;
&lt;br /&gt;
== Pirates ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Scram, or we&#039;ll blow you to pieces!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Unlike player pirates, these guys aren&#039;t particularly dangerous, as long as you know what you&#039;re doing. If you don&#039;t, enjoy getting sent to your latest cryopod. Pirates have an engagement range of 750m.&lt;br /&gt;
&lt;br /&gt;
=== Iskat (Easy) ===&lt;br /&gt;
A former privateer light fighter with a shiny new coat of red paint. Armed with two laser cannons and a torpedo launcher. Flimsy, and easily annihilated by any pilot worth their salt.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Voss (Easy) ===&lt;br /&gt;
If you thought the Iskat sounded underwhelming, this ship will surprise you. It&#039;s a rusty mining shuttle with a whole ONE laser cannon. If it wasn&#039;t for the fact that laser cannons do actual damage, I&#039;d almost put this in the &amp;quot;Very Easy&amp;quot; category.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Hector (Easy) ===&lt;br /&gt;
An old light shuttle with an equally old coat of red paint. Armed with a laser cannon and a torpedo launcher.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Hiro (Easy) ===&lt;br /&gt;
There goes my Hiro! A modification of the Iskat, this fighter trades one of its two laser cannons for a second potent torpedo launcher. Still not particularly hard to take out.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Wasp (Easy) ===&lt;br /&gt;
A rusty shuttle with guns bolted on. Armed with a laser cannon and a torpedo launcher.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Frenz (Moderate) ===&lt;br /&gt;
An agile, powerful starfighter. Armed with a laser cannons and two torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c and 299 XP&lt;br /&gt;
&lt;br /&gt;
=== Tempest (Moderate) ===&lt;br /&gt;
A hefty strike fighter. Armed with a pair of powerful plasma cannons and two torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Velasco (Moderate) ===&lt;br /&gt;
A swift, heavy assault fighter. Equipped with no less than three plasma cannons and dual torpedo launchers. Because killing you once just wasn&#039;t enough.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Anaan (Moderate) ===&lt;br /&gt;
A planetary hauler converted into a small armed gunship. Armed with a plasma cannon and two torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,250c&lt;br /&gt;
&lt;br /&gt;
=== Vendetta (Hard) ===&lt;br /&gt;
A light gunship equipped with pulse cannons and a heavy laser. Designed to eliminate enemy fighters, it performs just as admirably as it did before its crimson sheen was painted on.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,250c&lt;br /&gt;
&lt;br /&gt;
=== Cormorant (Moderate) ===&lt;br /&gt;
A light assault gunship. Armed with plasma cannons and numerous torpedo launchers. Often the companion to Bloodstar corvettes.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1250c&lt;br /&gt;
&lt;br /&gt;
=== Mantis (Hard) ===&lt;br /&gt;
A heavy attack gunship manufactured by pirates, for pirates. Armed with pulse cannons, light turrets, and powerful heavy lasers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,250c&lt;br /&gt;
&lt;br /&gt;
=== Hernstein (Moderate) ===&lt;br /&gt;
A medium assault gunship. Armed with pulse cannons and a powerful heavy laser.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,250c and 1,556 XP&lt;br /&gt;
&lt;br /&gt;
=== Fyr (Moderate) ===&lt;br /&gt;
A heavy assault gunship, armed to the teeth. Equipped with plasma cannons, light turrets, and a powerful heavy laser.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,250c&lt;br /&gt;
&lt;br /&gt;
=== Bloodstar (Hard, reinforcement Vendetta/Cormorant) ===&lt;br /&gt;
A heavy assault corvette. Equipped with pulse cannons and lethal triple turrets. Usually escorted by a Cormorant or Vendetta.&lt;br /&gt;
&lt;br /&gt;
Rewards: 2,650c&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Ha, you call those weapons?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Privateers are well-trained soldiers of fortune. Skilled in combat, they regularly patrol star systems and attack interlopers on sight. Their engagement range is usually 650m; corvettes, Contractor gunships, and Dagger fighters are the exception, at 1250m.&lt;br /&gt;
&lt;br /&gt;
=== Inflict (Easy) ===&lt;br /&gt;
A privateer light fighter with a shiny new coat of green paint. Armed with two laser cannons and a torpedo launcher. Slowly being phased out by more advanced starfighters.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Furious (Moderate) ===&lt;br /&gt;
A tough, powerful starfighter. Armed with a potent plasma cannon and two torpedo launchers. Stay frosty when these guys are on patrol.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Teneta (Moderate) ===&lt;br /&gt;
A hefty strike fighter. Armed with a pair of powerful plasma cannons and two torpedo launchers. Deadly on paper and in the field.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Patroller (Hard) ===&lt;br /&gt;
A medium attack gunship. Equipped with two shields, pulse cannons, and two torpedo launchers. Rookie starfighters beware.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,850c and 1,809 XP&lt;br /&gt;
&lt;br /&gt;
=== Veteran (Hard) ===&lt;br /&gt;
A sleek light gunship built from the ground up to reduce enemy fighters to dust. Equipped with pulse cannons and a heavy laser.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,850c&lt;br /&gt;
&lt;br /&gt;
=== Protector (Moderate?..) ===&lt;br /&gt;
Another vesta-psuedo-gunship. Don&#039;t underestimate those plasma cannons.&lt;br /&gt;
&lt;br /&gt;
Rewards: 950c&lt;br /&gt;
&lt;br /&gt;
=== Daybreak (Hard) ===&lt;br /&gt;
A light attack corvette. Armed with pulse cannons, light turrets, and heavy lasers. Looks cool as hell, too.&lt;br /&gt;
&lt;br /&gt;
Rewards: 2,650c and 3,988 XP&lt;br /&gt;
&lt;br /&gt;
=== Dagger (Moderate) ===&lt;br /&gt;
A heavy assault fighter. Armed with two plasma cannons, two torpedo launchers, and the will to chase you to the ends of the earth to shoot you down. Often found escorting Mining Guild shuttles, transports, and freighters.&lt;br /&gt;
&lt;br /&gt;
Rewards: 2,650c and 967 XP&lt;br /&gt;
&lt;br /&gt;
=== Contractor (Hard) ===&lt;br /&gt;
A heavy assault gunship. Armed with pulse cannons, light turrets, and heavy lasers. Occasionally found escorting Mining Guild transports and freighters, as well as patrolling deepspace alone. Lethal at close range.&lt;br /&gt;
&lt;br /&gt;
Rewards: 3,750c&lt;br /&gt;
&lt;br /&gt;
=== Bulwark (Hard) ===&lt;br /&gt;
A heavy assault corvette. Armed with pulse cannons, light turrets, and triple turrets. Occasionally found escorting Mining Guild transports and freighters, as well as patrolling deepspace alone. Highly capable and deadly.&lt;br /&gt;
&lt;br /&gt;
Rewards: 5,750c and 4,785 XP&lt;br /&gt;
&lt;br /&gt;
=== Resolute (Hard) ===&lt;br /&gt;
A light destroyer. Armed with heavy turrets &amp;amp; phasers, this ship is completely capable of sinking capital ships.&lt;br /&gt;
&lt;br /&gt;
Rewards: ~20,000c(?) and (?)XP&lt;br /&gt;
&lt;br /&gt;
== The Mining Guild ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;You have violated restricted airspace. Your vessel will be fired upon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you guessed that the &amp;quot;Mining Guild&amp;quot; is a bunch of civilians with ships suitable for mining and not so much for combat, you&#039;d be correct! If you thought that made then easy pickings, guess again.&lt;br /&gt;
&lt;br /&gt;
Guild ships are always escorted by privateers. Just because you don&#039;t see them, doesn&#039;t mean they&#039;re not there, watching...waiting.&lt;br /&gt;
&lt;br /&gt;
Guild ships have an engagement range of 500m.&lt;br /&gt;
&lt;br /&gt;
=== Type I-41 (Easy, reinforcement Dagger) ===&lt;br /&gt;
An old, rusty light fighter, retired and handed down by security forces. Armed with two laser cannons and a torpedo launcher.&lt;br /&gt;
&lt;br /&gt;
Rewards: 650c&lt;br /&gt;
&lt;br /&gt;
=== Type V-11 (Easy, reinforcement Dagger) ===&lt;br /&gt;
A shoddy old spacecraft, frequently used by novice miners. Armed with one laser cannon.&lt;br /&gt;
&lt;br /&gt;
Rewards: 650c&lt;br /&gt;
&lt;br /&gt;
=== Type A-21B (Easy, reinforcement Dagger) ===&lt;br /&gt;
A converted passenger shuttle, equipped with a small mining beam. Armed with one laser cannon.&lt;br /&gt;
&lt;br /&gt;
Rewards: 650c and 881 XP&lt;br /&gt;
&lt;br /&gt;
=== Woodpecker (Easy, reinforcement Dagger) ===&lt;br /&gt;
An armored scout shuttle, armed with two torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 650c&lt;br /&gt;
&lt;br /&gt;
=== Beaver (Moderate, reinforcement Dagger) ===&lt;br /&gt;
A simple mining transport. Armed with plasma cannons and heavy lasers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,850c and 2,121 XP&lt;br /&gt;
&lt;br /&gt;
=== Badger (Moderate, reinforcement Bulwark) ===&lt;br /&gt;
A hefty light mining freighter. Armed with light turrets, plasma cannons, and heavy lasers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 2,560c&lt;br /&gt;
&lt;br /&gt;
=== Ostrich (Moderate, reinforcement Bulwark) ===&lt;br /&gt;
A peculiar-looking light mining freighter. Armed with light turrets and plasma cannons.&lt;br /&gt;
&lt;br /&gt;
Rewards: 2,650c and 3,588 XP&lt;br /&gt;
&lt;br /&gt;
=== Grouper (Medium, reinforcement Bulwark) ===&lt;br /&gt;
A medium freighter miner. Armed.&lt;br /&gt;
&lt;br /&gt;
Rewards: (?)c and (?)XP&lt;br /&gt;
&lt;br /&gt;
=== Dunkle (Hard, reinforcement Resolute) ===&lt;br /&gt;
A heavy freighter miner.&lt;br /&gt;
&lt;br /&gt;
Rewards: (?)c and (?)XP&lt;br /&gt;
&lt;br /&gt;
=== Angle (Unkillable, reinforcement Resolute) ===&lt;br /&gt;
A barge. This AI is the centre of the Deep Space Mining Convoy, and usually has over 3 other ai escorting it, all with their own reinforcement. It&#039;s incredible size makes it able to contend with even the strongest of capital ships with ease.&lt;br /&gt;
&lt;br /&gt;
Rewards: ~50,000(?)c and (?)XP&lt;br /&gt;
&lt;br /&gt;
== The Tsaii ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;When I&#039;m done with you, I&#039;ll mantle your skull!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Tsaii are a fearsome race of piglin-like humanoids that will only spawn in Wild space regions: Horizon, Trench, and AU-0821. Their vessels and behavior both behave like pirates on steroids; highly dangerous, aggressive, and lethal, the Tsaii are a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
Tsaii ships have an engagement range of 1,000m.&lt;br /&gt;
&lt;br /&gt;
=== Swarmer (Easy) ===&lt;br /&gt;
Small and agile light scout craft. Armaments unknown, but not particularly dangerous.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,550c&lt;br /&gt;
&lt;br /&gt;
=== Scythe (Moderate) ===&lt;br /&gt;
The standard starfighter of the Tsaii fleets. Equipped with plasma cannons and torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
Rewards: 1,550c&lt;br /&gt;
&lt;br /&gt;
=== Raider (Moderate) ===&lt;br /&gt;
A workhorse Tsaii attack gunship. Armed with pulse cannons and heavy lasers, capable of packing a punch no matter what it faces.&lt;br /&gt;
&lt;br /&gt;
Rewards: 2,500c&lt;br /&gt;
&lt;br /&gt;
=== Reaver (Hard, reinforcement Raider) ===&lt;br /&gt;
An imposing, intimidating attack frigate. Fitted with heavy turrets and Phasers, along with other automatic weaponry.&lt;br /&gt;
&lt;br /&gt;
Rewards: 6,500c&lt;br /&gt;
&lt;br /&gt;
== The Aliens ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Hostile vessel subsystem lock-on confirmed. Engaging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
All we know about the Aliens is their tenaciousness. Highly dangerous, highly aggressive, and never alone, Aliens are the most powerful AI ships on the server. They will always attempt to call backup, and they will never stop shooting until one of you is dead.&lt;br /&gt;
&lt;br /&gt;
Alien ship loot and kill rewards alike are incredibly lucrative; players will often team up in fleets of combat and salvager ships alike in order to reap the full profit a wild space raid provides. Aliens are also unique in that they have a chance to drop Superconductors; this is the only method of acquiring these rare supercapital items.&lt;br /&gt;
&lt;br /&gt;
Aliens have an engagement range of 2,500m. They will commonly spawn, immediately lock onto you, and move to engage. Be aware of your map and contacts- or you may find yourself turned into space dust in mere seconds.&lt;br /&gt;
&lt;br /&gt;
=== Mianbaozha (Medium) ===&lt;br /&gt;
A small starfighter that is incredibly hard to hit in capital ships.&lt;br /&gt;
&lt;br /&gt;
Rewards: (?)c and (?)XP&lt;br /&gt;
&lt;br /&gt;
=== Loumai (Hard, reinforcement Mianbaozha x2) ===&lt;br /&gt;
A heavy gunship that calls on two mianbaozha when sufficiently damaged.&lt;br /&gt;
&lt;br /&gt;
Rewards: (?)c and (?)XP&lt;br /&gt;
&lt;br /&gt;
=== Mianbao (Hard, reinforcement Malingshu) ===&lt;br /&gt;
A crescent-shaped, agile, heavy attack corvette. This ship is armed with the standard array of pulse cannons, triple turrets on the top and bottom, and is exceptionally fast. It&#039;s incredibly deadly towards targeted subcapital ships, and maintains that lethality against capital ships too.&lt;br /&gt;
&lt;br /&gt;
Mianbaos spawned as reiforcements will always drop a Superconductor upon death.&lt;br /&gt;
&lt;br /&gt;
Rewards: 9,000c and 5,383 XP&lt;br /&gt;
&lt;br /&gt;
=== Malingshu (VERY Hard, reinforcement Mianbao) ===&lt;br /&gt;
A light phaser frigate. Not particularly tanky, but incredibly dangerous up close, where its phasers and plasma cannons alike fire with perfect accuracy. Very dangerous towards inexperienced capital ship pilots, and capable of doing incredible damage to subcapitals with a single well-placed shot.&lt;br /&gt;
&lt;br /&gt;
Malingshus spawned as reiforcements will always drop a Superconductor upon death.&lt;br /&gt;
&lt;br /&gt;
Rewards: 9,000c and 6,263 XP&lt;br /&gt;
&lt;br /&gt;
=== Verdolith (EXTREMELY Hard, reinforcement Verdolith) ===&lt;br /&gt;
An attack frigate, primarily armed with heavy turrets and phasers. Even without a chetherite shield, this ship alone is extremely powerful and very tanky.&lt;br /&gt;
&lt;br /&gt;
Verdoliths will always drop a Superconductor upon death.&lt;br /&gt;
&lt;br /&gt;
Rewards: 9,000c&lt;br /&gt;
&lt;br /&gt;
=== Teralith (EXTREMELY Hard, reinforcement Verdolith) ===&lt;br /&gt;
A heavy assault frigate. Equipped with an 0.8i chetherite shield, it&#039;s very durable, and it&#039;s sure to be worrisome for even the most experienced pilots with its inhuman accuracy and manuverability. To defeat its adversaries, it’s bristling with artillery; heavy turrets and phasers are its weapons of choice for obliterating any foe.&lt;br /&gt;
&lt;br /&gt;
Teraliths will always drop a Superconductor upon death.&lt;br /&gt;
&lt;br /&gt;
Rewards: 18,000c and 9,052 XP&lt;br /&gt;
&lt;br /&gt;
=== Arborealith (EXTREMELY Hard, reinforcement Verdolith) ===&lt;br /&gt;
A heavy destroyer. You thought the Teralith was a lot to deal with? Well, the Arborealith is bigger, badder, and angrier than you’d ever thought aliens could get. Fitted out with only the finest reinforced shield systems, artillery turrets, phasers, and a functional gravity well, even the most battle-scarred pilots are wary when a Watcher Destroyer looms nearby.&lt;br /&gt;
&lt;br /&gt;
Arborealiths will always drop a Superconductor upon death.&lt;br /&gt;
&lt;br /&gt;
Rewards: 18,000c and 12,270 HEXP&lt;br /&gt;
[[Category: Guides]]&lt;br /&gt;
&lt;br /&gt;
=== Fashigun (EXTREMELY Hard, reinforcement variable) ===&lt;br /&gt;
A heavy destroyer. This mining ship-reminiscent alien ship is armed to the teeth with phasers, heavy turrets, tri turrets and heavy lasers. Unlike the Arborealith, this ship does NOT have a functional gravity well. Upon taking significant damage, the Fashigun WILL attempt to summon an absurd amount of smaller Mianbaozhas, based on the size of the fleet attacking the Fashigun. This can potentially be well over 20 Mianbaozhas.&lt;br /&gt;
&lt;br /&gt;
Rewards: ~20,000c and ? HEXP.&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Eyrzeke&amp;diff=8844</id>
		<title>Eyrzeke</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Eyrzeke&amp;diff=8844"/>
		<updated>2026-01-02T05:06:30Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = eyrzeke&lt;br /&gt;
|image = Eyrzeke.png&lt;br /&gt;
|nationalities = {{flag|LonestarFlag.png|lonestar}}&lt;br /&gt;
|main_residence = {{flag|LonestarFlag.png|texas}}&lt;br /&gt;
|discord = @eyrzeke&lt;br /&gt;
|caption=eyrzeke&#039;s in game skin|known_for=Designer of [[zekeship|zekeships]] and founder of texas}}&lt;br /&gt;
&#039;&#039;&#039;eyrzeke&#039;&#039;&#039; is a player and staff member on [[Horizon&#039;s End]]. He is the leader of the [[settlement]] [[texas]], as well as an important figure in the nation founded on that settlement, [[lonestar]]. He joined Horizon&#039;s End on March 30th 2023.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Eyrzeke is, like many other Horizon’s End players, a veteran of [[Star Legacy]]. On SL, he encountered the intense pressure and hostility of other players and was driven into poverty, forcing him to build ships that didn’t have hyperdrives or shielding systems. This experience of having virtually no iron with which to build a functional ship proved to have a lasting impact on eyrzeke not just for the rest of SL’s lifespan, but also for his career on HE years later.&lt;br /&gt;
[[File:Aetnacorvwreck.webp|thumb|A screenshot taken by eyrzeke of a salvage haul, in this case an Aetna-class Corvette.|303x303px]]&lt;br /&gt;
Eyrzeke began his HE career as a salvager for [[Imperial Nova|ImperialNova]], having been recruited and trained by [[_Longy]]. He gained a reputation as a salvager; one Novan officer claimed that he was &amp;quot;the best in the galaxy.&amp;quot; After some time, eyrzeke started building his own ships, including a version of the starter shuttle hull which he modified with an upgraded [[Navigation Computer|navigation computer]], which proved popular with new players since it was free. Several of eyrzeke’s first creations were hardly notable in their own right, except that they usually merged several machines together and always stubbornly utilized sphere shielding systems, all in order to save [[iron]].&lt;br /&gt;
&lt;br /&gt;
After a long hiatus, eyrzeke returned several months later, quickly joining up with a nation known as [[Shadow]] which was embroiled in a costly war against the faction [[RentDueYesterday]]. It was here that eyrzeke began to refine his cheap ship designs, and he engineered several cargo freighters which proved to be effective and cost-efficient. Eventually he began to experiment with the idea of cheap, expendable [[warships]], sporting the same ion thrusters and bubble shields as his [[tradeships]] did, but being formatted for combat rather than cargo runs. The first few attempts at such a warship were not successful; however, his efforts at shipbuilding were noticed and he was promoted through the ranks, eventually being put in a place that he could abandon an empty outpost claim in favor of an abandoned pirate factory in the Floro Mountains on [[Vask]], which he made his new home base.&lt;br /&gt;
&lt;br /&gt;
During the [[Horizon Federation-RentDueYesterday War|RDY war]], a [[Horizon Federation|serverwide alliance]] formed to defend themselves against rampant [[piracy]] and, since the aggressors engaged in combat for fun rather than for [[Credit|credits]], to defend against what some called &amp;quot;terrorism.&amp;quot; [[Amcar]], an alliance member led by a highly talented builder named [[Consue]], had recently lost several cargo freighters sporting the regular loadout of afterburner thrusters and box shields. Seeing the losses that accumulated during the course of the war, eyrzeke spoke out against Consue, calling her an &amp;quot;idiot&amp;quot; for manufacturing and losing those expensive cargo freighters; as a result of this outburst, eyrzeke was exiled from Shadow.&lt;br /&gt;
&lt;br /&gt;
A few hours after negotiating the release of the Floro Mountains territory as a Shadow outpost, eyrzeke founded a settlement called [[texas]]. Its core values were freedom, independence, and informality; this last trait was emphasized by the settlement&#039;s name being all lowercase. Eyrzeke also was a believer in recruiting and training new players, and made a point of taking in untested players to advise and supply them, in the hopes that they would become formidable forces in the galaxy someday. It wasn&#039;t long before texas gained notoriety for recruiting large numbers of players; sometimes the number of active recruits in just that one settlement outnumbered most established nations on the server.&lt;br /&gt;
&lt;br /&gt;
One of the reasons this came to be was that texas issued free ships to all of its members. These vessels shared the same core affordability as their predecessors, but now covered many more roles than mere cargo trading; ships ranging from multirole miners like the venerable Mastodon light freighter to hulking capital ships like the Josu heavy frigate were designed, produced, and fielded by texas recruits and players across the galaxy alike. With an array of actually decent ships now available, texas capitalized on its fame to improve its economy, offering blueprints, ships, and [https://www.youtube.com/watch?v=E8_W4lDELCU even their own members] (volunteers of course) in exchange for credits. &amp;quot;[[Zekeship|Zekeships]],&amp;quot; as they were known, became popular across the galaxy for their affordability and versatility; they were used for cargo hauling, mining, and AI hunting.&lt;br /&gt;
&lt;br /&gt;
Over time, as texas&#039; member count stabilized, eyrzeke turned his attention to training his most talented members into capable officers who could take over for texas, in case the need arose. And rise it did; two of these &amp;quot;protégés&amp;quot; would end up taking leadership of texas in the coming months. [[SIG130]] was one such officer, and would go on to found [[lonestar]] on the same values of texas, the capital; lonestar and texas are presently led by [[XiJinping_]], eyrzeke&#039;s second officer.&lt;br /&gt;
&lt;br /&gt;
As of December 2024, eyrzeke is most well known for [[Zekeship|his various starship designs]], as well as his role in the foundation of texas and lonestar alike.&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Eyrzeke&amp;diff=8843</id>
		<title>Eyrzeke</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Eyrzeke&amp;diff=8843"/>
		<updated>2026-01-02T05:06:04Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = eyrzeke&lt;br /&gt;
|image = Eyrzeke.png&lt;br /&gt;
|nationalities = {{flag|LonestarFlag.png|lonestar}}&lt;br /&gt;
|main_residence = {{flag|LonestarFlag.png|texas}}&lt;br /&gt;
|discord = @albey15&lt;br /&gt;
|caption=eyrzeke&#039;s in game skin|known_for=Designer of [[zekeship|zekeships]] and founder of texas}}&lt;br /&gt;
&#039;&#039;&#039;eyrzeke&#039;&#039;&#039; is a player and staff member on [[Horizon&#039;s End]]. He is the leader of the [[settlement]] [[texas]], as well as an important figure in the nation founded on that settlement, [[lonestar]]. He joined Horizon&#039;s End on March 30th 2023.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Eyrzeke is, like many other Horizon’s End players, a veteran of [[Star Legacy]]. On SL, he encountered the intense pressure and hostility of other players and was driven into poverty, forcing him to build ships that didn’t have hyperdrives or shielding systems. This experience of having virtually no iron with which to build a functional ship proved to have a lasting impact on eyrzeke not just for the rest of SL’s lifespan, but also for his career on HE years later.&lt;br /&gt;
[[File:Aetnacorvwreck.webp|thumb|A screenshot taken by eyrzeke of a salvage haul, in this case an Aetna-class Corvette.|303x303px]]&lt;br /&gt;
Eyrzeke began his HE career as a salvager for [[Imperial Nova|ImperialNova]], having been recruited and trained by [[_Longy]]. He gained a reputation as a salvager; one Novan officer claimed that he was &amp;quot;the best in the galaxy.&amp;quot; After some time, eyrzeke started building his own ships, including a version of the starter shuttle hull which he modified with an upgraded [[Navigation Computer|navigation computer]], which proved popular with new players since it was free. Several of eyrzeke’s first creations were hardly notable in their own right, except that they usually merged several machines together and always stubbornly utilized sphere shielding systems, all in order to save [[iron]].&lt;br /&gt;
&lt;br /&gt;
After a long hiatus, eyrzeke returned several months later, quickly joining up with a nation known as [[Shadow]] which was embroiled in a costly war against the faction [[RentDueYesterday]]. It was here that eyrzeke began to refine his cheap ship designs, and he engineered several cargo freighters which proved to be effective and cost-efficient. Eventually he began to experiment with the idea of cheap, expendable [[warships]], sporting the same ion thrusters and bubble shields as his [[tradeships]] did, but being formatted for combat rather than cargo runs. The first few attempts at such a warship were not successful; however, his efforts at shipbuilding were noticed and he was promoted through the ranks, eventually being put in a place that he could abandon an empty outpost claim in favor of an abandoned pirate factory in the Floro Mountains on [[Vask]], which he made his new home base.&lt;br /&gt;
&lt;br /&gt;
During the [[Horizon Federation-RentDueYesterday War|RDY war]], a [[Horizon Federation|serverwide alliance]] formed to defend themselves against rampant [[piracy]] and, since the aggressors engaged in combat for fun rather than for [[Credit|credits]], to defend against what some called &amp;quot;terrorism.&amp;quot; [[Amcar]], an alliance member led by a highly talented builder named [[Consue]], had recently lost several cargo freighters sporting the regular loadout of afterburner thrusters and box shields. Seeing the losses that accumulated during the course of the war, eyrzeke spoke out against Consue, calling her an &amp;quot;idiot&amp;quot; for manufacturing and losing those expensive cargo freighters; as a result of this outburst, eyrzeke was exiled from Shadow.&lt;br /&gt;
&lt;br /&gt;
A few hours after negotiating the release of the Floro Mountains territory as a Shadow outpost, eyrzeke founded a settlement called [[texas]]. Its core values were freedom, independence, and informality; this last trait was emphasized by the settlement&#039;s name being all lowercase. Eyrzeke also was a believer in recruiting and training new players, and made a point of taking in untested players to advise and supply them, in the hopes that they would become formidable forces in the galaxy someday. It wasn&#039;t long before texas gained notoriety for recruiting large numbers of players; sometimes the number of active recruits in just that one settlement outnumbered most established nations on the server.&lt;br /&gt;
&lt;br /&gt;
One of the reasons this came to be was that texas issued free ships to all of its members. These vessels shared the same core affordability as their predecessors, but now covered many more roles than mere cargo trading; ships ranging from multirole miners like the venerable Mastodon light freighter to hulking capital ships like the Josu heavy frigate were designed, produced, and fielded by texas recruits and players across the galaxy alike. With an array of actually decent ships now available, texas capitalized on its fame to improve its economy, offering blueprints, ships, and [https://www.youtube.com/watch?v=E8_W4lDELCU even their own members] (volunteers of course) in exchange for credits. &amp;quot;[[Zekeship|Zekeships]],&amp;quot; as they were known, became popular across the galaxy for their affordability and versatility; they were used for cargo hauling, mining, and AI hunting.&lt;br /&gt;
&lt;br /&gt;
Over time, as texas&#039; member count stabilized, eyrzeke turned his attention to training his most talented members into capable officers who could take over for texas, in case the need arose. And rise it did; two of these &amp;quot;protégés&amp;quot; would end up taking leadership of texas in the coming months. [[SIG130]] was one such officer, and would go on to found [[lonestar]] on the same values of texas, the capital; lonestar and texas are presently led by [[XiJinping_]], eyrzeke&#039;s second officer.&lt;br /&gt;
&lt;br /&gt;
As of December 2024, eyrzeke is most well known for [[Zekeship|his various starship designs]], as well as his role in the foundation of texas and lonestar alike.&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8840</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8840"/>
		<updated>2025-12-31T03:45:26Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
[[SettlerGod]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war, according to Vegan accounts, began on September 23 at 23:16 UTC, when Zealandia1 of SettlerGod sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, he was confronted by Lonestar forces which had been allegedly hired to defend the station from any attackers, and Solesey elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
[[File:Omnithreecredits.png|thumb|[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.]]&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar opted to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point decided to establish an alliance with Radiance, who gathered to help recapture the siege station that evening. Radiance accepted, and cut off their current alliance with lonestar to facilitate this new military union.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the DeepSpaceSignalGamma zone, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 13th - Battle Of Qatra ====&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8839</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8839"/>
		<updated>2025-12-31T03:41:29Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
[[SettlerGod]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war, according to Vegan accounts, began on September 23 at 23:16 UTC, when Zealandia1 of SettlerGod sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, he was confronted by Lonestar forces which had been allegedly hired to defend the station from any attackers, and Solesey elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
[[File:Omnithreecredits.png|thumb|[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.]]&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar opted to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point decided to establish an alliance with Radiance, who gathered to help recapture the siege station that evening. Radiance accepted, and cut off their current alliance with lonestar to facilitate this new military union.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the DeepSpaceSignalGamma zone, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8838</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8838"/>
		<updated>2025-12-31T03:39:54Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
SettlerGod}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war, according to Vegan accounts, began on September 23 at 23:16 UTC, when Zealandia1 of SettlerGod sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, he was confronted by Lonestar forces which had been allegedly hired to defend the station from any attackers, and Solesey elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
[[File:Omnithreecredits.png|thumb|[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.]]&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar opted to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point decided to establish an alliance with Radiance, who gathered to help recapture the siege station that evening. Radiance accepted, and cut off their current alliance with lonestar to facilitate this new military union.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the DeepSpaceSignalGamma zone, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8837</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8837"/>
		<updated>2025-12-31T03:39:05Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* September 28 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}&lt;br /&gt;
{{flag|Nova Flag.png|SettlerGod}}}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war, according to Vegan accounts, began on September 23 at 23:16 UTC, when Zealandia1 of SettlerGod sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, he was confronted by Lonestar forces which had been allegedly hired to defend the station from any attackers, and Solesey elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
[[File:Omnithreecredits.png|thumb|[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.]]&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar opted to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point decided to establish an alliance with Radiance, who gathered to help recapture the siege station that evening. Radiance accepted, and cut off their current alliance with lonestar to facilitate this new military union.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the DeepSpaceSignalGamma zone, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8836</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8836"/>
		<updated>2025-12-31T03:35:37Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* September 23 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war, according to Vegan accounts, began on September 23 at 23:16 UTC, when Zealandia1 of Settler God sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, he was confronted by Lonestar forces which had been allegedly hired to defend the station from any attackers, and Solesey elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
[[File:Omnithreecredits.png|thumb|[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.]]&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar opted to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point elected to establish an alliance with Radiance, who gathered to help recapture the siege station that evening.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the siege station, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8835</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8835"/>
		<updated>2025-12-31T03:34:42Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: /* September 24 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war officially began on September 23 at 23:16 UTC, when Zealandia1 of Settler God sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, Solesey was confronted by Lonestar forces which had been allegedly hired to defend the station, and elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
[[File:Omnithreecredits.png|thumb|[[Solesey]] of Vega pays lonestar forces three credits to disengage from Omni&#039;s mercenary frigate.]]&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar elected to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point elected to establish an alliance with Radiance, who gathered to help recapture the siege station that evening.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the siege station, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8834</id>
		<title>Solar War (2025)</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Solar_War_(2025)&amp;diff=8834"/>
		<updated>2025-12-31T03:33:56Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict|name=Solar War|place=Server-wide|date=September 23, 2025 - Present|combatants_header=Participants|combatant1={{flag|Vega Emblem.png|Vega}}&lt;br /&gt;
{{flag|Radiance Emblem.png|Radiance}}&lt;br /&gt;
{{flag|VAAFFlag.png|Vask Authority}}|combatant2={{flag|LonestarFlag.png|Lonestar}}&lt;br /&gt;
{{flag|Nova Flag.png|Imperial Nova}}}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Solar War&#039;&#039;&#039; is a large scale conflict between primarily the nations of [[Vega]], [[Radiance]], [[Lonestar]], and [[Imperial Nova]]. It is the largest war since the [[Vega-Nova War (2025)|Vega-Nova War]] in April 2025.&lt;br /&gt;
&lt;br /&gt;
== Prelude ==&lt;br /&gt;
Prior to the beginning of the war, nations Vega and Radiance had entered a period of prolonged inactivity. During this time, members of Lonestar remained active on the server. &lt;br /&gt;
&lt;br /&gt;
== Conflict ==&lt;br /&gt;
&lt;br /&gt;
=== DeepSpaceSignalGamma Skirmishes ===&lt;br /&gt;
&lt;br /&gt;
=== September 23 ===&lt;br /&gt;
The war officially began on September 23 at 23:16 UTC, when Zealandia1 of Settler God sieged DeepSpaceSignalGamma, then belonging to Vega. The siege was successful, prompting Solesey of Vega to attempt resieging the station. Upon arriving at the station, Solesey was confronted by Lonestar forces which had been allegedly hired to defend the station, and elected to abandon the siege to avoid being sunk by the numerically superior Lonestar forces. &lt;br /&gt;
&lt;br /&gt;
=== September 24 ===&lt;br /&gt;
After failing to prevent the siege or recapture the siege station, a Vegan assault force consisting of Xijinping_, Sherbet_S, and Solesey in a light [[frigate]], corvette, and gunship returned to the siege station the following day to attempt to resiege the station. After beginning the siege, the party was attacked by Lonestar forces again, who had assumedly been hired by Zealandia to defend the station. The defending Lonestar fleet was composed of Hextagon in a [[destroyer]], eyrzeke in a [[corvette]], with Abu_42069_, SelimPro, and Peggle_ escorting in [[Gunship|gunships]]. The Lonestar fleet sunk all Vega ships, losing only Selim&#039;s gunship.&lt;br /&gt;
&lt;br /&gt;
Too late to join the fight directly, [[Omni]] arrived at the scene of battle in a frigate, having been hired by Vega. Despite Radiance&#039;s official position as allies of lonestar, the two sides were willing to fight in theory. However, lonestar elected to let Omni retreat unscathed, as the station was no longer under threat.&lt;br /&gt;
&lt;br /&gt;
=== September 28 ===&lt;br /&gt;
After the second attack, Vega stopped actively engaging at the siege station to regroup and form a plan to take back the station and defeat the defending Lonestar force.&lt;br /&gt;
&lt;br /&gt;
The morning of September 28, Vegan forces recaptured a station that was captured from them by [[Imperial Nova]] several days before.&lt;br /&gt;
&lt;br /&gt;
Vega had at this point elected to establish an alliance with Radiance, who gathered to help recapture the siege station that evening.&lt;br /&gt;
&lt;br /&gt;
Due to the station captured that morning, Vega was not able to capture the siege station, and instead had Radiance pilots capture the station for Radiance, to deny the opposition the station.&lt;br /&gt;
&lt;br /&gt;
===== Byron Steele Incident =====&lt;br /&gt;
[[File:Solarwar09282025.webp|thumb|Vegan and Radiant forces pursue [[Eyrzeke|eyrzeke&#039;s]] gunship on September 28th.]]&lt;br /&gt;
Once Radiance forces traveled to the station and began the siege, Vega forces started to gather in Sirius system to help the siege. Vega forces noticed a Lonestar fleet forming at texas. Assuming this force&#039;s purpose was to defend the station, Vega forces attacked a heavy freighter piloted by Byron_Steele in Sirius outside Lioda. The Freighter successfully escaped to a safe zone, but the attack was successful in distracting Lonestar&#039;s defenders from travelling directly to the siege station to counter. The ensuing fight resulted in one gunship lost from Vega, and both defending lonestar gunships were eliminated. The distraction from the station was successful, and Radiance&#039;s siege succeeded.&lt;br /&gt;
&lt;br /&gt;
This event is cited by some Lonestar citizens as proof that Vega instigated the war against Lonestar. Vega maintains that the lonestar attack on Vega forces predating this engagement were the start of the war, justifying the attack. It should be noted that both sides only officially declared war publicly after this event.&lt;br /&gt;
&lt;br /&gt;
==== [...] ====&lt;br /&gt;
&lt;br /&gt;
==== October 19th ====&lt;br /&gt;
Following the successful appeal of [[Vandrayk]] , Vega and Radiance forces gathered for chain sieging. Vega successfully captured both ArtifactGamma and RegulusCargoDepotAlpha. The Lonestar and Novan fleets engaged in a skirmish against the mostly 2k focused fleet leading to a 3x2k, 1x4k on the Lonestar side and 3x2k, 1x4k, 1x 4.9k, 1x6.5k on the Vega side. The constant reshipping to capitals and rising reinforcements of the Lonestar sided prompted the Vega fleet to disengage taking losses. Imperial Nova retook RegulusCargoDepotAlpha and afterwards a second prolonged skirmish commenced with the Vega side using excusably 2ks and kiting tactics. Vega lost 2 additional 2ks before disengaging. &lt;br /&gt;
[[Category:Conflicts]]&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=File:Omnithreecredits.png&amp;diff=8833</id>
		<title>File:Omnithreecredits.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=File:Omnithreecredits.png&amp;diff=8833"/>
		<updated>2025-12-31T03:32:41Z</updated>

		<summary type="html">&lt;p&gt;Eyrzeke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;omni paying lonestar three credits to disengage&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
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