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	<id>https://wiki.horizonsend.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TwilleMobile</id>
	<title>Horizon&#039;s End Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.horizonsend.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TwilleMobile"/>
	<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php/Special:Contributions/TwilleMobile"/>
	<updated>2026-07-26T02:04:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Probe_Launcher&amp;diff=10835</id>
		<title>Probe Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Probe_Launcher&amp;diff=10835"/>
		<updated>2026-07-07T06:05:07Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Added blockade runner to basic probe launcher list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Probe Launcher ==&lt;br /&gt;
{{Infobox multiblock|name=Basic Probe Launcher|image=ProbeLauncher.png|resource_title1=Note Block|resource_title2=Dispenser|resource_title3=Grindstone|resource_title4=Sponge|resource_title5=End Rod|resource_value1=1|resource_value2=1|resource_value3=1|resource_value4=1|resource_value5=2}}&lt;br /&gt;
Probe Launcher - T1 Version, can be fit on the following:  &lt;br /&gt;
&lt;br /&gt;
* [[Shuttle]]&lt;br /&gt;
* [[Transport]]&lt;br /&gt;
* [[Light Freighter]]&lt;br /&gt;
* [[Blockade Runner]]&lt;br /&gt;
* [[Medium Freighter]]&lt;br /&gt;
* [[Heavy Freighter]]This is a smaller version of the advanced multiblock.  This probe launcher can only use Scanner Probes, the recipe is listed below.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
== Advanced Probe Launcher ==&lt;br /&gt;
{{Infobox multiblock|name=Advanced Probe Launcher|image=probe.png|resource_title1=Iron block|resource_title2=End Rod|resource_title3=Grindstone|resource_title4=Note Block|resource_title5=Stair (any)|resource_title6=Sponge|resource_title7=Dispenser|resource_value1=2|resource_value2=2|resource_value3=2|resource_value4=1|resource_value5=1|resource_value6=1|resource_value7=1}}&lt;br /&gt;
The Advanced Probe Launcher gets additional combat capabilities in addition to the basic scanning abilities of the Basic Probe Launcher, with the ability to fire combat probes as well. This is the T2 Version, and can be fit on the following:  &lt;br /&gt;
&lt;br /&gt;
* [[Barge]]&lt;br /&gt;
* [[Recon Fighter|Recon]]&lt;br /&gt;
* [[Scrambler]]&lt;br /&gt;
* [[Stasis Corvette]]&lt;br /&gt;
* [[Missile Cruiser]]&lt;br /&gt;
* [[Industrial Command]]&lt;br /&gt;
&lt;br /&gt;
[[File:Probes.png|thumb|Image of texture of both probes]]&lt;br /&gt;
&lt;br /&gt;
== Probes ==&lt;br /&gt;
Scanner Probes can be crafted using 1 gold nugget and 1 iron nugget in a shapeless recipe.&lt;br /&gt;
&lt;br /&gt;
Combat Probes can be crafted using 1 iron nugget and 1 aluminum ingot in a shapeless recipe.&lt;br /&gt;
&lt;br /&gt;
The probes are a stackable item and must be loaded into a starship [[magazine]] to be usable.&lt;br /&gt;
&lt;br /&gt;
== Using The Probe Launcher ==&lt;br /&gt;
The first thing you need to know about using the probe multiblock, is that the multiblock itself launches probes. This means that your starship will need to be equipped with a [[magazine]]. Additionally, the launcher counts as a heavy weapon, and as such if you have any other heavy weapon on the ship (if possible), you will need nodes. To launch probes, once loaded into the magazine on an active ship, you simple use it like any other heavy weapon, by holding right click. From there after a short delay you will get info on  [[Cosmic Signatures]] within a 7500(Recon)/5000 block radius in the system you&#039;re in using Scanner Probes, and other [[Starship|starships]] in the same radius if using Combat Probes.&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Yodabird19&amp;diff=10383</id>
		<title>Yodabird19</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Yodabird19&amp;diff=10383"/>
		<updated>2026-06-30T23:56:49Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Is&amp;gt;Was&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox player&lt;br /&gt;
|name = yodabird19&lt;br /&gt;
|image = Yodabird file photo.png&lt;br /&gt;
|caption = yodabird19 in [[Setra Maria]]&lt;br /&gt;
|nationalities = {{flag|CDM FlagP.png|Cortesia Del Mar}}&lt;br /&gt;
|main_residence = [[Setra Maria]]&lt;br /&gt;
|reddit = [https://reddit.com/u/Yodabird19 u/Yodabird19]&lt;br /&gt;
|discord = @yodabird19&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;yodabird19&#039;&#039;&#039; is a banned player on [[Horizon&#039;s End]] and the former Minister of Security of [[Cortesia Del Mar]]. He was known for [[Setra Maria|building]], [[Woolworths Production Complex|technical expertise]], [[Ilios Alliance|political activity]], and [[SvS]] skill [[Ilios Alliance-Vask Authority War#500 block Gunships|specializing in the smallest ship classes in the game]]. Formerly a [[StarLegacy]] veteran in 2018–2019, yodabird19 returned to activity on Horizon&#039;s End in July 2023; he played continually with [[Cortesia Del Mar]] for nearly 8 years. He was [https://bans.horizonsend.net/info.php?type=ban&amp;amp;id=372 banned] for using a speedhack on multiple occasions, resulting in [[Cortesia Del Mar]] largely leaving the server shortly after.&lt;br /&gt;
&lt;br /&gt;
= Known For =&lt;br /&gt;
=== Cortesia Del Mar ===&lt;br /&gt;
==== Political Leadership ====&lt;br /&gt;
yodabird19 served as the President of [[Cortesia Del Mar]] from its establishment on Horizon&#039;s End in December 2023 until stepping down in October 2024. He then served as the Minister of Security until his ban.&amp;lt;br&amp;gt;&lt;br /&gt;
yodabird&#039;s presidency saw Cortesia advance to become one of the strongest nations on Horizon&#039;s End.&lt;br /&gt;
==== Setra Maria ====&lt;br /&gt;
The city of [[Setra Maria]], the capital of Cortesia Del Mar, was yodabird19&#039;s primary place of residence. Several sections of the city are partially credited to yodabird, including the districts of Concord Heights, Setra Maria North, Witda Lane, and the Ramp.&amp;lt;br&amp;gt;&lt;br /&gt;
yodabird also developed much of Setra Maria&#039;s distinguishing infrastructure network, including its iceboat tunnels and cross-planet pipe system.&lt;br /&gt;
==== Woolworths Production Complex ====&lt;br /&gt;
yodabird19, alongside [[_s1ice]], designed the [[Woolworths Production Complex]], which [https://www.youtube.com/watch?v=OtpP1EJTsKs he describes as] &amp;quot;the most advanced factory ever on Horizon&#039;s End or StarLegacy&amp;quot;. He was also heavily involved in printing it on the survival server.&lt;br /&gt;
=== Ilios Alliance ===&lt;br /&gt;
==== Radiance Revolution ====&lt;br /&gt;
When the nation of [[Radiance]] emerged as a result of the internal dysfunction of its predecessor [[Shadow]], yodabird19 released a statement the same evening on behalf of Cortesia Del Mar, recognizing Radiance as &amp;quot;the legitimate, direct, and sole successor to the nation of Shadow (2020-2024), and the inheritor of all of its assets, obligations, and entitlements&amp;quot;. He provided extensive direct material and advisory support to the still-recovering Radiance, aiding their recovery and development into a major power in what he described as a &amp;quot;Marshall Plan-like&amp;quot; intervention.&lt;br /&gt;
==== Miami Station ====&lt;br /&gt;
yodabird19 was the largest non-[[Imperial Nova|Novan]] contributor to the production of Miami Station, donating &amp;amp; manually placing approximately 714,000 credits worth of materials for the station. Miami is now the primary base of operations of Imperial Nova.&lt;br /&gt;
==== Ilios Alliance-Vask Authority War ====&lt;br /&gt;
yodabird19 was one of the most active combatants in the [[Ilios Alliance]] during the [[Ilios Alliance-Vask Authority War]] of June-July 2024.&lt;br /&gt;
* He orchestrated the 24-hour defense (of which 5 hours actually occurred) of [[FellOffBridge]]&#039;s abandoned [[battlecruiser]] at the Asteri Cargo Depot [[siege station]] in [[Asteri]], which led to the historic [[Battle of Asteri]].&lt;br /&gt;
* He is credited with popularizing the use of the 500-block [[gunship]] subclass, which substantially altered the balance of the war in favor of the Ilios Alliance in its latter weeks.&lt;br /&gt;
=== Horizon&#039;s End Community ===&lt;br /&gt;
Towards the end of 2024 and start of 2025, Yoda bird took it upon himself to get involved in recruiting new players through various means, notably Reddit posts&lt;br /&gt;
==== Vask Authority Leak ====&lt;br /&gt;
{{main|Vask Authority Leak}}&lt;br /&gt;
In early August 2024, yodabird19 obtained incriminating chat logs from a [[Vask Authority]] discord channel, from which he presented findings to the community on August 4. This event led to the permanent bans of [[FellOffBridge]], [[_Clone1137]], and (formerly) [[Vandrayk]].&lt;br /&gt;
==== Server Promotion &amp;amp; Recruitment ====&lt;br /&gt;
Since stepping down from the Cortesian presidency, yodabird19 had done extensive work to promote Horizon&#039;s End and improve its retention rates of both old and new player before his ban in May of 2025, including:&lt;br /&gt;
* Posting weekly Sunday Reddit advertisements on r/mcservers to bring new people to the server.&lt;br /&gt;
* Substantial work setting up the Horizon&#039;s End wiki, and porting the contents of the old (wiki.js) Horizon&#039;s End wiki to the new one.&lt;br /&gt;
&lt;br /&gt;
= History  i can only stomach so much egotism in one sitting =&lt;br /&gt;
[[Category: People]]&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Missile_Frigate&amp;diff=10345</id>
		<title>Missile Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Missile_Frigate&amp;diff=10345"/>
		<updated>2026-06-30T04:43:04Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Added Stats &amp;amp; Weapons to page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Missile Frigate|blockcount=6500-8500|shieldstrengthmult=0.77|shieldregenmult=0.8|cruisemult=0.85|hyperrangemult=1.8|hyperwarm=15s|weapons=4x [[Light Missile Launcher]]&amp;lt;br&amp;gt;2x [[Rapid Heavy Missile Launcher]]&amp;lt;br&amp;gt;2x [[Arsenal Missile Launcher]]&amp;lt;br&amp;gt;|wellstrength=1.0|jumpstrength=2.0|multiblocks=1x [[Medium Reactor]]&amp;lt;br&amp;gt;1x [[Fuel Tank]]&amp;lt;br&amp;gt;1x [[Disruptor]]&amp;lt;br&amp;gt;|info=Interdiction Range: 850m}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Missile Frigate&#039;&#039;&#039; is a Tech 2 variant of the Frigate that specializes, as the name would suggest, in missiles. The Missile Frigate gets access to the [[Arsenal Missile Launcher]] and the [[Light Missile Launcher]]. These fast-tracking weapons grant it great ability to counter smaller ships that get too close. That being said it has weak shields and is rather slow, meaning without logistics support it can be easily taken down by ships that can outrange it such as the [[Assault Frigate]] and [[Assault Destroyer]]. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Tech 2 Reactors#Medium Reactor|Medium Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
** Uses [[Methane Gas Canister|Methane]] as Fuel&lt;br /&gt;
* Uses the [[Light Missile Launcher]] and [[Arsenal Missile Launcher]] as weapon&lt;br /&gt;
** Light Missiles are faster tracking and as such well-suited for taking on small targets, but still good against larger targets&lt;br /&gt;
** Arsenal Missiles are a bit slower tracking, making them struggle more with small targets, but are good against large targets with high explosive power&lt;br /&gt;
* Low speed, weak shields, but great firepower, making it a true glass cannon&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Black_Ops_Frigate&amp;diff=10344</id>
		<title>Black Ops Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Black_Ops_Frigate&amp;diff=10344"/>
		<updated>2026-06-30T04:36:38Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Added Stats, 6/29 update gave this ship access to Gauss Cannons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Black ops Frigate|blockcount=6500-8500|shieldstrengthmult=0.35|shieldregenmult=0.8|cruisemult=1.4|hyperrangemult=1.8|hyperwarm=15s|weapons=3x [[Gauss Cannon]]&amp;lt;br&amp;gt;2x [[Phaser]]&amp;lt;br&amp;gt;2x [[Netrualizer]]&amp;lt;br&amp;gt;|wellstrength=1.0|jumpstrength=2.0|multiblocks=1x [[Advanced Probe]]&lt;br /&gt;
1x [[Disruptor]]&lt;br /&gt;
1x [[Jump Field Generator]]|info=Interdiction Range: 850}}&lt;br /&gt;
&#039;&#039;&#039;Black Ops Frigates&#039;&#039;&#039; are a Tech 2 variant of the [[Frigate]]. Contrary to other Tech 2 ships, the Black Ops Frigate does not gain access to Tech 2 weapons. That being said it, it can use 2 [[Phaser|Phasers]] instead of just one allowing for high burst damage. Additionally it has access to the [[Disruptor]] and the [[Jump Field Generator]]. This means it can jump across systems to ambush enemies or aid allies. The ship has a small contact radius of 750 meters, and is fairly fast, but also fairly fragile, with low shield strength and regen. This means that if caught by a webifier or quickly focused by missile and assault ships, the Black Ops Frigate can be swiftly destroyed.&lt;br /&gt;
&lt;br /&gt;
== Specificaitons ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Tech 2 Reactors#Medium Reactor|Medium Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
* Can use a [[Jump Field Generator]]&lt;br /&gt;
* Uses Tech 1 weapons such as the [[Phaser]]&lt;br /&gt;
** Can use 2 Phasers as opposed to the 1 on Tech 1 Frigates&lt;br /&gt;
* Small Contact Radius&amp;lt;!-- Contact Radius may be getting its own page eventually. --&amp;gt; of 700m&lt;br /&gt;
* Low shield strength and shield regeneration&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Assault_Frigate&amp;diff=10343</id>
		<title>Assault Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Assault_Frigate&amp;diff=10343"/>
		<updated>2026-06-30T04:29:52Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Added stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Assault Frigate|blockcount=6500-8500|shieldstrengthmult=1.25|shieldregenmult=1.0|cruisemult=0.80|hyperrangemult=1.8|hyperwarm=15s|weapons=3x [[Assault Turret]]&amp;lt;br&amp;gt;1x [[Heavy Neutralizer]]&amp;lt;br&amp;gt;2x [[Neutralizer]]&amp;lt;br&amp;gt;|wellstrength=1.0|jumpstrength=1.0|info=Interdiction Range: 850m}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Assault Frigate&#039;&#039;&#039; is a Tech 2 variant of the Frigate that excels in countering enemy logistics with its [[Heavy Neutralizer]]. In addition to the Neutralizer, the ship also gets the [[Assault Turret]], which packs a punch but has a low velocity, making it well-suited for fighting other capitals as well as supercapitals. It&#039;s also got decent speed, making it one of few capitals that has a good chance at evading the [[Lancer]]s Anti-Capital turrets, but it struggles with smaller ships due to its slow weapon velocity. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Tech 2 Reactors#Medium Reactor|Medium Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
** Uses [[Methane Gas Canister|Methane]] as Fuel&lt;br /&gt;
* Uses the [[Heavy Neutralizer]] and [[Assault Turret]] as weapons&lt;br /&gt;
** Heavy Neutralizer reduces enemy shield regen while Assault Turrets are heavy-hitting with slow velocity&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=10341</id>
		<title>Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Frigate&amp;diff=10341"/>
		<updated>2026-06-30T03:46:47Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Interdiction range lowered with Dominion from 2400&amp;gt;850&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Frigates&#039;&#039;&#039; are the fourth class of [[Warships]], &#039;&#039;&#039;unlocked at level 40&#039;&#039;&#039;, and the first to gain access to the powerful [[Particle Shield|0.8i Chetherite Particle Shield]], as well as [[Phaser|Phasers]] and [[Heavy Turrets]].&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
* Must be a minimum of 4,000 blocks&lt;br /&gt;
* Can be a maximum of 8,000 blocks (8,800 if [[Oversize|oversized]])&lt;br /&gt;
* Can have a single [[Particle Shield|0.8i Particle Shield]] (at 7,500+ size)&lt;br /&gt;
* Can fire a single [[Light Turret]]&lt;br /&gt;
* Can fire up to 3 [[Heavy Turrets]] (at 6,500+ size)&lt;br /&gt;
* Can fire up to 2 [[Point Defense Turrets]] (Needs clarification)&lt;br /&gt;
* Can fire up to 2 [[Torpedoes]]&lt;br /&gt;
* Can fire up to 2 [[Heavy Lasers]] (at 8,000+ size)&lt;br /&gt;
* Can fire a single [[Phaser]] (at 4,630+ size)&lt;br /&gt;
* Can fire a single [[Tri-Turret]]&lt;br /&gt;
&lt;br /&gt;
=== Subclasses ===&lt;br /&gt;
Micro Frigate, typically 4,000 Blocks. Primarily used as an automated [[Base Defense Platform|base defense platform]], both for planetary installations as well as starbases.&lt;br /&gt;
&lt;br /&gt;
[[Light Frigates|Light Frigate]], usually 4,893-4,899 Blocks. Equipped with phasers; solid in a support role at range.&lt;br /&gt;
&lt;br /&gt;
[[Attack Frigate]], usually 6,500 Blocks. Specialized craft that can utilize Heavy Turrets and Phasers alike to eliminate enemies.&lt;br /&gt;
&lt;br /&gt;
[[Heavy Frigate]], usually 8,000 Blocks. Hefty capital ships that utilize [[Particle Shield|enhanced shields]] to defend critical components. and bolster durability.&lt;br /&gt;
&lt;br /&gt;
== Light Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Light Frigate&lt;br /&gt;
|subheader = Flying Phasers&lt;br /&gt;
|title=Light Frigate&lt;br /&gt;
|image=Lightfrigate.png&lt;br /&gt;
|caption= [[Vask Authority]]&#039;s Light Frigate.&lt;br /&gt;
|blockcount = 4,630-6,499 (Generally &#039;&#039;&#039;4,893-4,899&#039;&#039;&#039;)&lt;br /&gt;
|shields = 8&lt;br /&gt;
|speed = ~22-23/9.6&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;20x [[Laser Cannon]]&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Light Frigates,&#039;&#039;&#039; also known as &#039;&#039;&#039;4.9k&#039;&#039;&#039;s, are a subclass of Frigates which occupy a unique niche set apart from both similarly sized [[Corvettes]] and larger, heavier Frigate variants. They are fast platforms that, with an armament of [[Phaser|phasers]] for breaking shields but very little in the way of hull-breach finishers, depend a lot more on pilot skill when it comes to matchups against enemies in duels.&lt;br /&gt;
&lt;br /&gt;
They often have a front bridge to most effectively utilize their [[Starship Weapons|Plasma Cannon]] or [[Laser Cannon]] primary weapons; however, they&#039;re smaller than their Attack Frigate and Heavy Frigate cousins and can thus dodge enemy capital ship attacks. Light frigates are primarily tuned to counter large capital ships like [[Destroyer|Destroyers]], being able to conduct hit-and-runs to whittle down slower targets.&lt;br /&gt;
&lt;br /&gt;
Capable of firing upwards of 20 [[Laser Cannons]] at once while not being able to use either Pulse Cannons or Heavy Turrets, these ships are in a unique position to supplement the high shield damage of phasers while punching above their weight in ability to deal hull damage. Historically, though, few Light Frigates have been built to take advantage of this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Light Frigates were heavily utilized by [[RentDueYesterday]], [[Vask Authority]], and [[Vega]]. They also saw limited use by [[Cortesia Del Mar]] and [[Imperial Nova]].&lt;br /&gt;
&lt;br /&gt;
[[XiJinping_]] in particular is famous for using light frigates very effectively.&lt;br /&gt;
&lt;br /&gt;
== Attack Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Attack Frigate (6.5k)&lt;br /&gt;
|subheader = Glass Cannon&lt;br /&gt;
|title=Attack Frigate&lt;br /&gt;
|image=Juno.png&lt;br /&gt;
|caption= The Juno, [[Imperial Nova]]&#039;s Attack Frigate.&lt;br /&gt;
|blockcount = 6,500-7,499 (Generally &#039;&#039;&#039;6500-6599&#039;&#039;&#039;)&lt;br /&gt;
|shields = 10&lt;br /&gt;
|speed = ~20-21 (cruise)&amp;lt;br&amp;gt;7.9 (dc)&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt;3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Frigates&#039;&#039;&#039;, also known as &#039;&#039;&#039;6.5k&#039;&#039;&#039;s, are a subclass of Frigate which have the firepower of a full sized frigate, at the cost of being significantly more fragile due to lacking a chetherite shield. Their main advantage over larger frigates is their speed, as well as slightly faster [[Particle Shield|shield]] regeneration. Attack Frigates are usually countered by [[Destroyers]], while being a counter to [[Light Frigates]], and can usually fend off Corvettes and Gunships without too much difficulty.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are the smallest ships in the game capable of starting, holding, and contesting a [[Siege Station]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are typically referred to as &amp;quot;6.5k&amp;quot;s by experienced shipbuilders, as these ships must have a block count of at least 6500 in order to fire [[Heavy Turret]]s, which are their primary weapon. These ships are typically made with block counts as close to 6500 as possible, in order to maximize the benefits that they receive from being a smaller ship (faster movement speed, faster shield regeneration, and a smaller profile). &lt;br /&gt;
&lt;br /&gt;
As ships below 7500 blocks cannot support an [[Particle Shield#Particle Shield 0.8i|0.8i shield]], attack frigates are the largest subclass in the game not to employ an 0.8i shield; the lack of a reinforced shield makes these ships comparatively fragile, as they struggle to protect the vulnerable starship components (such as the cockpit) that larger ships employ 0.8i shields to secure.&lt;br /&gt;
&lt;br /&gt;
Attack Frigates were heavily utilized by both sides during the [[Horizon Federation-RentDueYesterday War]]. In modern times, attack frigates are rarely used. The most notable attack frigate pilot operating on Horizon&#039;s End today is [[_omni]] of [[Radiance]], who has employed this ship class to defend [[Ilios Alliance]] members from pirates such as [[z4nityy]].&lt;br /&gt;
&lt;br /&gt;
Attack Frigates are regarded by some players as the ideal choice for sinking a [[battlecruiser]] with non-[[supercapital]] warships; however, this has not yet been tested on the survival server, as to [[Ilios Alliance-Vask Authority War#Sinking of CATACLYSM|sink the battlecruiser CATACLYSM]], which was the first battlecruiser sunk in combat, the [[Ilios Alliance]] opted to employ a fleet of [[8k]] and [[9.7k]] warships instead.&lt;br /&gt;
&lt;br /&gt;
== Heavy Frigate ==&lt;br /&gt;
{{Infobox starship&lt;br /&gt;
|name = Heavy Frigate&lt;br /&gt;
|subheader = A Gateway To Greatness&lt;br /&gt;
|title=Frigate&lt;br /&gt;
|image=Bayezid.png&lt;br /&gt;
|caption=The Bayezid is [[Arimfea]]&#039;s main heavy Frigate.&lt;br /&gt;
|blockcount = 7,500-8,000&lt;br /&gt;
|shields = 12&lt;br /&gt;
|speed = 19/7.1&lt;br /&gt;
|weapons = 1x [[Phaser]]&amp;lt;br&amp;gt; 3x [[Heavy Turret]]&amp;lt;br&amp;gt;1x [[Light Turret]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 850m&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}Heavy Frigates are the main subclass of Frigates. They are powerful, reasonably sturdy vessels capable of dishing out punishment as well as taking it. However, they&#039;re typically too slow to deal with smaller ships effectively, and thus benefit greatly from an escort vessel to handle harassers.&lt;br /&gt;
&lt;br /&gt;
With access to several weapons (torpedoes, heavy lasers, triple turrets, phasers, plasma cannons, laser cannons, light turrets, heavy turrets, and point defense turrets), it may be difficult to decide what should and should not go on such a warship. Most players make their main armament with several shield-breaking phasers facing all directions, accompanied by heavy turrets for steady, general purpose damage output. Alternative weaponsets usually include HTs, but with a different heavy weapon to compensate; the most common are triple turrets and occasionally even torpedoes; heavy lasers are usually not worth putting on a frigate.&lt;br /&gt;
&lt;br /&gt;
Heavy Frigates have access to [[0.8 Particle Shield|0.8i-class Chetherite Shields]], incredibly resilient shield generators which take 90% less damage from all sources as long as the shield itself is above 80% power. As such, most players tend to concentrate their bridge, concrete, and navigational systems inside the chetherite shield for added protection. It is worth noting that since shield regeneration will prioritize the lowest value first, taking a lot of hits on other shields will weaken the chetherite shield&#039;s regeneration rate.&lt;br /&gt;
&lt;br /&gt;
Heavy frigates are usually the first capital ship that less experienced pilots will obtain; many such pilots will go on to make the mistake of thinking they can &amp;quot;just shoot down&amp;quot; anything small that comes close. However, with a slow ship speed and relatively sluggish projectile speed, heavy frigates are vulnerable to being whittled away at by teams of closely-linked strike fighters and gunships.&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Stasis_Corvette&amp;diff=10338</id>
		<title>Stasis Corvette</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Stasis_Corvette&amp;diff=10338"/>
		<updated>2026-06-30T03:28:18Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Updated Shield Strength and Max Autocannons to fire to reflect most recent codebase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Stasis Corvette|blockcount=2500-4500|shieldstrengthmult=0.72|shieldregenmult=0.7|cruisemult=0.75|hyperrangemult=1.7|hyperwarm=10|weapons=1x [[Artillery]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Autocannon]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Webifier]]|wellstrength=1|jumpstrength=1|multiblocks=1x [[Disruptor]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Advanced Probe Launcher]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Stasis Corvette&#039;&#039;&#039; is a Tech 2 variant of the Corvette, with a great ability to slow enemies down. This ship has weaker shields and regen but has great utility given its weaponset, utilizing [[Artillery]], [[Autocannon|Autocannons]], and [[Webifier|Webifiers]]. With this weaponset they can swap between punch up using it&#039;s Artillery, or counter small ships with a mixture of Autocannons for damage and Webifiers to slow down the enemy. &lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Tech 2 Reactors#Small Reactor|Small Reactor]] to function&lt;br /&gt;
* Requires a [[Fuel Tank]] to move&lt;br /&gt;
** Uses [[Nitrogen Gas Canister|Nitrogen]] as fuel&lt;br /&gt;
* Uses [[Artillery]], [[Autocannon|Autocannons]], and [[Webifier|Webifiers]] as weapons&lt;br /&gt;
** Webifiers slow enemy ships (excluding supercapitals) 50% on hit&lt;br /&gt;
** Artillery can only be built [[Starship#Starship &amp;quot;Forwards&amp;quot; Direction|forward facing]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Corvette&amp;diff=10336</id>
		<title>Corvette</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Corvette&amp;diff=10336"/>
		<updated>2026-06-30T03:24:00Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: /* Specifications */ Changed Tri-Turret size min from 3500&amp;gt;3400&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship&lt;br /&gt;
|name = Corvette&lt;br /&gt;
|subheader = Big Gunship&lt;br /&gt;
|title=Corvette&lt;br /&gt;
|image=OracleCV.png&lt;br /&gt;
|caption=[[Imperial Nova]]&#039;s Corvette, the Oracle&lt;br /&gt;
|blockcount = 2,000-4,000&lt;br /&gt;
|shields = 6&lt;br /&gt;
|speed = 10.4 Direct Control&lt;br /&gt;
|shieldstrengthmult=0.5|cruisemult=0.8|hyperrangemult=1.7|hyperwarm=10s|weapons = 3x [[Pulse Cannon]]&amp;lt;br&amp;gt;1x [[Tri Turret]]&amp;lt;br&amp;gt;1x [[Heavy Laser]]&lt;br /&gt;
|wellstrength = 1&lt;br /&gt;
|jumpstrength = 1&lt;br /&gt;
|info = Interdiction Range: 650m (Using a [[Disruptor]])&lt;br /&gt;
|header1=HEADER_1&lt;br /&gt;
|label1=LABEL_1&lt;br /&gt;
|data1=DATA_1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corvettes&#039;&#039;&#039; are the 3rd class of [[Starship|Warships]], unlocked at &#039;&#039;&#039;level 20&#039;&#039;&#039;, and are the first Warship to gain access to the powerful [[Tri Turret]] and a [[T1 Mining Laser]].&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Must be a minimum 2,000 blocks&lt;br /&gt;
* Can be a maximum of 4,000 blocks&lt;br /&gt;
* Can use a single [[T1 Mining Laser]]&lt;br /&gt;
* Cab fire a max of 3 [[Pulse Cannons]]&lt;br /&gt;
* Can fire a max of 2 [[Point Defense Turrets]]&lt;br /&gt;
* Can fire a max of 2 [[Torpedoes]]&lt;br /&gt;
* Can fire a single [[Heavy Laser]]&lt;br /&gt;
* Can fire a single [[Tri Turret]] (at 3,400+ size)&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&#039;&#039;&#039;Corvettes&#039;&#039;&#039; are versatile medium multirole warships with good maneuverability, protection, and firepower. Their [[Pulse Cannons]], [[Heavy Lasers]], and [[Light Turrets]] are excellent at countering smaller ships, while their [[Tri Turrets]] allow them to punch up against larger capital and [[:Category:Supercapital|Supercapital]] ships.&lt;br /&gt;
&lt;br /&gt;
Corvettes are directly countered by [[Attack Frigates]], indirectly countered by full size [[Frigates]], and are evenly matched by [[Light Frigates]]. Corvettes are a counter to [[Starfighters]], [[Tackle Gunships]], [[Light Gunships]], and full size [[Gunships]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Class]]&lt;br /&gt;
{{Navbox_starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Assault_Gunship&amp;diff=10332</id>
		<title>Assault Gunship</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Assault_Gunship&amp;diff=10332"/>
		<updated>2026-06-30T03:12:47Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Listing # of gauss cannons it fires&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Assault Gunship|image=SoleAssaultGunship.png|caption=Choiros-class Assault Gunship by Solesey|blockcount=1500-2500|shieldstrengthmult=1.18|sheildregenmult=0.6|shieldregenmult=0.6|cruisemult=0.8|hyperrangemult=1.6|weapons=2x [[Gauss Turret]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Neutralizer]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EMP Missile]]|wellstrength=1|jumpstrength=1|multiblocks=1x [[Disruptor]]&lt;br /&gt;
1x [[Magazine]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Assault Gunship&#039;&#039;&#039; is a Tech 2 variant of the gunship that can punch up against larger enemy vessels. The ship gains access to the [[Gauss Turret]], [[Neutralizer]], and [[EMP Missile]]. These weapons allow it to hit ships larger than it by weakening their shield regen and doing fair amounts of damage.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Tech 2 Reactors#Mini Reactor|Mini Reactor]] to function&lt;br /&gt;
** Does &#039;&#039;&#039;NOT&#039;&#039;&#039; require a Fuel Tank&lt;br /&gt;
* Uses the [[Gauss Turret]], [[Neutralizer]] and [[EMP Missile]]&lt;br /&gt;
** As such a [[magazine]] is required to make full use of your weapons&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Assault_Gunship&amp;diff=10331</id>
		<title>Assault Gunship</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Assault_Gunship&amp;diff=10331"/>
		<updated>2026-06-30T03:09:10Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Parity with current version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox starship|name=Assault Gunship|image=SoleAssaultGunship.png|caption=Choiros-class Assault Gunship by Solesey|blockcount=1500-2500|shieldstrengthmult=1.18|sheildregenmult=0.6|shieldregenmult=0.6|cruisemult=0.8|hyperrangemult=1.6|weapons=[[Gauss Turret]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Neutralizer]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[EMP Missile]]|wellstrength=1|jumpstrength=1|multiblocks=1x [[Disruptor]]&lt;br /&gt;
1x [[Magazine]]}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Assault Gunship&#039;&#039;&#039; is a Tech 2 variant of the gunship that can punch up against larger enemy vessels. The ship gains access to the [[Gauss Turret]], [[Neutralizer]], and [[EMP Missile]]. These weapons allow it to hit ships larger than it by weakening their shield regen and doing fair amounts of damage.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Tech 2 Reactors#Mini Reactor|Mini Reactor]] to function&lt;br /&gt;
** Does &#039;&#039;&#039;NOT&#039;&#039;&#039; require a Fuel Tank&lt;br /&gt;
* Uses the [[Gauss Turret]], [[Neutralizer]] and [[EMP Missile]]&lt;br /&gt;
** As such a [[magazine]] is required to make full use of your weapons&lt;br /&gt;
&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Neutralizer&amp;diff=10291</id>
		<title>Neutralizer</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Neutralizer&amp;diff=10291"/>
		<updated>2026-06-29T03:33:43Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Added stat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox multiblock v2|name=Neutralizer|custom_property_title1=Cooldown|custom_property_title2=Power Usage|custom_property_title6=Vertical Fire Arc|custom_property_title7=Horizontal Fire Arc|custom_property_title8=Aim Distance|custom_property_title9=Projectile Range|custom_property_title10=Projectile Speed|custom_property_title11=Explosion Power|custom_property_title12=Shield damage multiplier|custom_property_title13=Area Shield Damage Multiplier|custom_property_title14=Effect Duration (Shield Regen Weakening)|custom_property_value6=15.0|custom_property_value7=15.0|custom_property_value8=10|custom_property_value9=220|custom_property_value10=80|custom_property_value11=6|custom_property_value12=2.0|custom_property_value13=2.0|custom_property_value14=20s}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Neutralizer&#039;&#039;&#039; is a Heavy Weapon available on both [[Assault Gunship|Assault Gunships]] and [[Assault Corvette|Assault Corvettes]]. It is designed as a counter to [[Logistics Ships]], acting as a way of significantly slowing Shield Regen, lowering the amount by a strength of 0.7(presumably cutting 70%). It has decent damage and range.&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=EMP_Missile&amp;diff=10290</id>
		<title>EMP Missile</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=EMP_Missile&amp;diff=10290"/>
		<updated>2026-06-29T03:12:17Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Weapon had listed effect of the neutralizer instead of what it actually does, included listing of assault gunship as they also gain access to the heavy weapon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox multiblock v2|name=EMP Missile|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title6=Vertical Fire Arc|custom_property_title7=Horizontal Fire Arc|custom_property_title8=Projectile Range|custom_property_title9=Projectile Velocity|custom_property_title10=Explosion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_title13=Effect Duration (Shield Strength Multiplier Reduction)|custom_property_value1=8s|custom_property_value2=23000|custom_property_value6=Unknown|custom_property_value7=Unknown|custom_property_value8=200m|custom_property_value9=80m/s|custom_property_value10=6.5|custom_property_value11=5.0|custom_property_value12=5.0|custom_property_value13=30|resource_title1=Wall (any)|resource_title2=Pane (any)|resource_title3=Sponge|resource_title4=Dispenser|resource_title5=Assembly Core|resource_title6=Titanium Block|resource_title7=Sign|resource_value1=2|resource_value2=2|resource_value3=1|resource_value4=1|resource_value5=1|resource_value6=2|resource_value7=1}}&lt;br /&gt;
&lt;br /&gt;
The EMP Missile is a Heavy Weapon used on the [[Scrambler]] &amp;amp; [[Assault Gunship]], a Tech 2 Variant of the [[Starfighter]] &amp;amp; [[Gunship]]. This weapon is a fast tracking, powerful missile, which weakens starship shields on impact/hit by x0.8. This weapon requires EMP Missiles in a starship [[magazine]] on your Scrambler. &lt;br /&gt;
&lt;br /&gt;
=== Ammo Crafting ===&lt;br /&gt;
The EMP missile ammo can be crafted (recipe to follow soon).&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Gauss_Turret&amp;diff=10289</id>
		<title>Gauss Turret</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Gauss_Turret&amp;diff=10289"/>
		<updated>2026-06-29T03:03:27Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: TwilleMobile moved page Gauss Turret to Gauss Cannon: Name parity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Gauss Cannon]]&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Gauss_Cannon&amp;diff=10288</id>
		<title>Gauss Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Gauss_Cannon&amp;diff=10288"/>
		<updated>2026-06-29T03:03:27Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: TwilleMobile moved page Gauss Turret to Gauss Cannon: Name parity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox multiblock v2|name=Gauss Cannon|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Inaccuracy Degrees|custom_property_title8=Projectile Range|custom_property_title9=Projectile Speed|custom_property_title10=Exlposion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_value1=500ms(Half a Second)|custom_property_value2=2667|custom_property_value3=2°|custom_property_value8=225m|custom_property_value9=130m/s|custom_property_value10=3.5|custom_property_value11=4.5|custom_property_value12=1.0}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Gauss Cannon&#039;&#039;&#039; is a weapon available on the [[Assault Gunship]] and [[Assault Corvette]], with a medium velocity and good damage to pack a punch against slower, or larger enemies. Like many turrets, it has a slight amount of inaccuracy when fired, meaning not every shot will go to the same location.&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Gauss_Cannon&amp;diff=10287</id>
		<title>Gauss Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Gauss_Cannon&amp;diff=10287"/>
		<updated>2026-06-29T03:03:09Z</updated>

		<summary type="html">&lt;p&gt;TwilleMobile: Changed Range from 230&amp;gt;225 to reflect most recent codebase. Renamed to gauss cannon to reflect document document and in-game named, despite it being a turret multiblock.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox multiblock v2|name=Gauss Cannon|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Inaccuracy Degrees|custom_property_title8=Projectile Range|custom_property_title9=Projectile Speed|custom_property_title10=Exlposion Power|custom_property_title11=Shield Damage Multiplier|custom_property_title12=Area Shield Damage Multiplier|custom_property_value1=500ms(Half a Second)|custom_property_value2=2667|custom_property_value3=2°|custom_property_value8=225m|custom_property_value9=130m/s|custom_property_value10=3.5|custom_property_value11=4.5|custom_property_value12=1.0}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Gauss Cannon&#039;&#039;&#039; is a weapon available on the [[Assault Gunship]] and [[Assault Corvette]], with a medium velocity and good damage to pack a punch against slower, or larger enemies. Like many turrets, it has a slight amount of inaccuracy when fired, meaning not every shot will go to the same location.&lt;/div&gt;</summary>
		<author><name>TwilleMobile</name></author>
	</entry>
</feed>