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	<id>https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Jump_Beacon</id>
	<title>Jump Beacon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Jump_Beacon"/>
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	<updated>2026-06-16T11:51:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Jump_Beacon&amp;diff=9589&amp;oldid=prev</id>
		<title>GriffMinester: Added final note about fleet members. Unsure if needed.</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Jump_Beacon&amp;diff=9589&amp;oldid=prev"/>
		<updated>2026-06-16T07:42:25Z</updated>

		<summary type="html">&lt;p&gt;Added final note about fleet members. Unsure if needed.&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:42, 16 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Jump Beacon&#039;&#039;&#039; is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your fleet members who have Jump Field Generators can /jump [yourname] to jump to your location, from any other system in the Region. This multiblock is only available on the [[Recon Fighter]], [[Interdiction Corvette]], [[Interdiction Destroyer]], and [[Industrial Command Ships]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Jump Beacon&#039;&#039;&#039; is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;fleet members&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;who have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Jump Field Generators&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;can /jump [yourname] to jump to your location, from any other system in the Region. This multiblock is only available on the [[Recon Fighter]], [[Interdiction Corvette]], [[Interdiction Destroyer]], and [[Industrial Command Ships]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These cannot be used in [[Ost Systems]], which means that there will still be danger in traveling between regions when attempting to use Jump Beacons to guide something like a [[Jump Freighter]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These cannot be used in [[Ost Systems]], which means that there will still be danger in traveling between regions when attempting to use Jump Beacons to guide something like a [[Jump Freighter]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That being said, these beacons have many uses from ambush tactics to stealth hauling. For ambush tactics, you could have a fleet spread out across several systems all converge onto one ship if you&amp;#039;re hunting down certain players. On top of that you could do trojan horse style tactics, where you have a [[Industrial Command Ship]] that looks like its easy to destroy, but then have several other ships jump in on top of it, in tandem with the use of the [[Industrial Invulnerability Unit]]. For hauling, you could have a [[Recon Fighter]] go ahead of a [[Jump Freighter]] with the intention of ensuring there are no enemies in the system you wish to move your freighter to, then lighting a beacon for the freigther to jump to. There are of course countless other ways this multiblock can be utilized, however many of those come from the players own ingenuity, so feel free to try new things and see if they work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That being said, these beacons have many uses from ambush tactics to stealth hauling. For ambush tactics, you could have a fleet spread out across several systems all converge onto one ship if you&amp;#039;re hunting down certain players. On top of that you could do trojan horse style tactics, where you have a [[Industrial Command Ship]] that looks like its easy to destroy, but then have several other ships jump in on top of it, in tandem with the use of the [[Industrial Invulnerability Unit]]. For hauling, you could have a [[Recon Fighter]] go ahead of a [[Jump Freighter]] with the intention of ensuring there are no enemies in the system you wish to move your freighter to, then lighting a beacon for the freigther to jump to. There are of course countless other ways this multiblock can be utilized, however many of those come from the players own ingenuity, so feel free to try new things and see if they work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Note: You can only use these to jump to fleet members, so if you wish to use any tactics involving these, you must create a fleet with the people you wish to have jump to the beacon.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Jump_Beacon&amp;diff=9588&amp;oldid=prev</id>
		<title>GriffMinester: Created page with &quot;{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}}  The &#039;&#039;&#039;Jump Beacon&#039;&#039;&#039; is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your fleet members who have Jump Field Generators can /jump [yourname] to jump to your location, from any other system in the Region...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Jump_Beacon&amp;diff=9588&amp;oldid=prev"/>
		<updated>2026-06-16T07:40:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}}  The &amp;#039;&amp;#039;&amp;#039;Jump Beacon&amp;#039;&amp;#039;&amp;#039; is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your fleet members who have Jump Field Generators can /jump [yourname] to jump to your location, from any other system in the Region...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Jump Beacon&amp;#039;&amp;#039;&amp;#039; is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your fleet members who have Jump Field Generators can /jump [yourname] to jump to your location, from any other system in the Region. This multiblock is only available on the [[Recon Fighter]], [[Interdiction Corvette]], [[Interdiction Destroyer]], and [[Industrial Command Ships]].&lt;br /&gt;
&lt;br /&gt;
These cannot be used in [[Ost Systems]], which means that there will still be danger in traveling between regions when attempting to use Jump Beacons to guide something like a [[Jump Freighter]].&lt;br /&gt;
&lt;br /&gt;
That being said, these beacons have many uses from ambush tactics to stealth hauling. For ambush tactics, you could have a fleet spread out across several systems all converge onto one ship if you&amp;#039;re hunting down certain players. On top of that you could do trojan horse style tactics, where you have a [[Industrial Command Ship]] that looks like its easy to destroy, but then have several other ships jump in on top of it, in tandem with the use of the [[Industrial Invulnerability Unit]]. For hauling, you could have a [[Recon Fighter]] go ahead of a [[Jump Freighter]] with the intention of ensuring there are no enemies in the system you wish to move your freighter to, then lighting a beacon for the freigther to jump to. There are of course countless other ways this multiblock can be utilized, however many of those come from the players own ingenuity, so feel free to try new things and see if they work.&lt;/div&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
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