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	<id>https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Light_Logistics_Cannon</id>
	<title>Light Logistics Cannon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Light_Logistics_Cannon"/>
	<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;action=history"/>
	<updated>2026-07-26T01:29:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=11182&amp;oldid=prev</id>
		<title>DragonsNights: Added renders</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=11182&amp;oldid=prev"/>
		<updated>2026-07-17T18:48:42Z</updated>

		<summary type="html">&lt;p&gt;Added renders&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:48, 17 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon|image=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TempLLCannon&lt;/del&gt;.png|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;image2=TempLLCannon2&lt;/del&gt;.png|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Vertical Fire Arc|custom_property_title4=Horizontal Fire Arc|custom_property_title5=Range|custom_property_title6=Velocity|custom_property_title7=Shield Boost Factor|custom_property_value1=1750ms|custom_property_value2=3000|custom_property_value3=180|custom_property_value4=180|custom_property_value5=140.0|custom_property_value6=2000.0|custom_property_value7=52500|resource_title1=Lodestone|resource_title2=Emerald Block|resource_title3=Iron Block|resource_title4=Any Stairs|resource_title5=Any Walls|resource_title6=Any Glass Pane|resource_value1=1|resource_value2=2|resource_value3=10|resource_value4=4|resource_value5=2|resource_value6=6}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon|image=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|image2=|image3=&amp;lt;gallery mode=slideshow&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LightLogisticsCannon&lt;/ins&gt;.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Normal&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LightLogisticsCannon 1&lt;/ins&gt;.png&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Expanded&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/gallery&amp;gt;&lt;/ins&gt;|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Vertical Fire Arc|custom_property_title4=Horizontal Fire Arc|custom_property_title5=Range|custom_property_title6=Velocity|custom_property_title7=Shield Boost Factor|custom_property_value1=1750ms|custom_property_value2=3000|custom_property_value3=180|custom_property_value4=180|custom_property_value5=140.0|custom_property_value6=2000.0|custom_property_value7=52500|resource_title1=Lodestone|resource_title2=Emerald Block|resource_title3=Iron Block|resource_title4=Any Stairs|resource_title5=Any Walls|resource_title6=Any Glass Pane|resource_value1=1|resource_value2=2|resource_value3=10|resource_value4=4|resource_value5=2|resource_value6=6}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming. The Shield Boost factor heals all shields on the targeted ship by a flat rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming. The Shield Boost factor heals all shields on the targeted ship by a flat rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DragonsNights</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=10360&amp;oldid=prev</id>
		<title>GriffMinester: second image</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=10360&amp;oldid=prev"/>
		<updated>2026-06-30T08:15:25Z</updated>

		<summary type="html">&lt;p&gt;second image&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:15, 30 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon|image=TempLLCannon.png|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Vertical Fire Arc|custom_property_title4=Horizontal Fire Arc|custom_property_title5=Range|custom_property_title6=Velocity|custom_property_title7=Shield Boost Factor|custom_property_value1=1750ms|custom_property_value2=3000|custom_property_value3=180|custom_property_value4=180|custom_property_value5=140.0|custom_property_value6=2000.0|custom_property_value7=52500|resource_title1=Lodestone|resource_title2=Emerald Block|resource_title3=Iron Block|resource_title4=Any Stairs|resource_title5=Any Walls|resource_title6=Any Glass Pane|resource_value1=1|resource_value2=2|resource_value3=10|resource_value4=4|resource_value5=2|resource_value6=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon|image=TempLLCannon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.png|image2=TempLLCannon2&lt;/ins&gt;.png|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Vertical Fire Arc|custom_property_title4=Horizontal Fire Arc|custom_property_title5=Range|custom_property_title6=Velocity|custom_property_title7=Shield Boost Factor|custom_property_value1=1750ms|custom_property_value2=3000|custom_property_value3=180|custom_property_value4=180|custom_property_value5=140.0|custom_property_value6=2000.0|custom_property_value7=52500|resource_title1=Lodestone|resource_title2=Emerald Block|resource_title3=Iron Block|resource_title4=Any Stairs|resource_title5=Any Walls|resource_title6=Any Glass Pane|resource_value1=1|resource_value2=2|resource_value3=10|resource_value4=4|resource_value5=2|resource_value6=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming. The Shield Boost factor heals all shields on the targeted ship by a flat rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming. The Shield Boost factor heals all shields on the targeted ship by a flat rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=10358&amp;oldid=prev</id>
		<title>GriffMinester: Infobox</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=10358&amp;oldid=prev"/>
		<updated>2026-06-30T08:12:01Z</updated>

		<summary type="html">&lt;p&gt;Infobox&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:12, 30 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Upcoming Info|description=more information}}&lt;/del&gt;{{Infobox multiblock v2|name=Light Logistics Cannon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|image=TempLLCannon.png|custom_property_title1=Cooldown|custom_property_title2=Power Consumption|custom_property_title3=Vertical Fire Arc|custom_property_title4=Horizontal Fire Arc|custom_property_title5=Range|custom_property_title6=Velocity|custom_property_title7=Shield Boost Factor|custom_property_value1=1750ms|custom_property_value2=3000|custom_property_value3=180|custom_property_value4=180|custom_property_value5=140.0|custom_property_value6=2000.0|custom_property_value7=52500|resource_title1=Lodestone|resource_title2=Emerald Block|resource_title3=Iron Block|resource_title4=Any Stairs|resource_title5=Any Walls|resource_title6=Any Glass Pane|resource_value1=1|resource_value2=2|resource_value3=10|resource_value4=4|resource_value5=2|resource_value6=4&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Light Logistics Turret&#039;&#039;&#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&#039;re aiming.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Light Logistics Turret&#039;&#039;&#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&#039;re aiming&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The Shield Boost factor heals all shields on the targeted ship by a flat rate&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=10356&amp;oldid=prev</id>
		<title>GriffMinester: GriffMinester moved page Light Logistics Turret to Light Logistics Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=10356&amp;oldid=prev"/>
		<updated>2026-06-30T06:36:26Z</updated>

		<summary type="html">&lt;p&gt;GriffMinester moved page &lt;a href=&quot;/index.php/Light_Logistics_Turret&quot; class=&quot;mw-redirect&quot; title=&quot;Light Logistics Turret&quot;&gt;Light Logistics Turret&lt;/a&gt; to &lt;a href=&quot;/index.php/Light_Logistics_Cannon&quot; title=&quot;Light Logistics Cannon&quot;&gt;Light Logistics Cannon&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:36, 30 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=9623&amp;oldid=prev</id>
		<title>GriffMinester at 08:14, 17 June 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=9623&amp;oldid=prev"/>
		<updated>2026-06-17T08:14:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:14, 17 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Upcoming Info|description=more information}}&lt;/ins&gt;{{Infobox multiblock v2|name=Light Logistics Cannon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=9611&amp;oldid=prev</id>
		<title>GriffMinester: Created page with &quot;{{Infobox multiblock v2|name=Light Logistics Cannon}}  The &#039;&#039;&#039;Light Logistics Turret&#039;&#039;&#039; is the primary weapon of the Logistics Corvette. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&#039;re aiming.&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Light_Logistics_Cannon&amp;diff=9611&amp;oldid=prev"/>
		<updated>2026-06-17T07:29:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox multiblock v2|name=Light Logistics Cannon}}  The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the &lt;a href=&quot;/index.php/Logistics_Corvette&quot; title=&quot;Logistics Corvette&quot;&gt;Logistics Corvette&lt;/a&gt;. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox multiblock v2|name=Light Logistics Cannon}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Light Logistics Turret&amp;#039;&amp;#039;&amp;#039; is the primary weapon of the [[Logistics Corvette]]. The turret fires a beam that heals any ship it contacts, which makes it great for healing allies on the battlefield. It has a short range, so the Corvette will have to be close to the ship it wants to heal. Additionally, the weapon can heal enemy ships on incidental contact, so you should be mindful of where you&amp;#039;re aiming.&lt;/div&gt;</summary>
		<author><name>GriffMinester</name></author>
	</entry>
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