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	<id>https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=PvP</id>
	<title>PvP - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=PvP"/>
	<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=PvP&amp;action=history"/>
	<updated>2026-07-31T20:26:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=PvP&amp;diff=10271&amp;oldid=prev</id>
		<title>Nicknme: Categorising</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=PvP&amp;diff=10271&amp;oldid=prev"/>
		<updated>2026-06-28T15:59:57Z</updated>

		<summary type="html">&lt;p&gt;Categorising&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:59, 28 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player versus player&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;PvP&amp;#039;&amp;#039;&amp;#039;) combat refers to combat between two or more players. On [[Horizon&amp;#039;s End]], this can involve [[starship]]s, leading to [[SvS]] combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player versus player&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;PvP&amp;#039;&amp;#039;&amp;#039;) combat refers to combat between two or more players. On [[Horizon&amp;#039;s End]], this can involve [[starship]]s, leading to [[SvS]] combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game Mechanics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Nicknme</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=PvP&amp;diff=10270&amp;oldid=prev</id>
		<title>Nicknme: Rewrite to remove irreverent infomation</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=PvP&amp;diff=10270&amp;oldid=prev"/>
		<updated>2026-06-28T15:59:31Z</updated>

		<summary type="html">&lt;p&gt;Rewrite to remove irreverent infomation&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:59, 28 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Player versus player&#039;&#039;&#039; (&#039;&#039;&#039;PvP&#039;&#039;&#039;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a type of multiplayer interactive conflict within a game &lt;/del&gt;between &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;human &lt;/del&gt;players. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is often compared to player versus environment (PvE), in which the game itself controls its players&lt;/del&gt;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponents and is usually offline&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whereas PvP tends to be online.  PvP is often controversial when used in role-playing games. In most cases&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are vast differences in abilities between players. PvP can even encourage experienced players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Player versus player&#039;&#039;&#039; (&#039;&#039;&#039;PvP&#039;&#039;&#039;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat refers to combat &lt;/ins&gt;between &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two or more &lt;/ins&gt;players. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On [[Horizon&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s End]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this can involve [[starship]]s&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leading &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[SvS]] combat&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Nicknme</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=PvP&amp;diff=8625&amp;oldid=prev</id>
		<title>Twille: Created page with &quot;&#039;&#039;&#039;Player versus player&#039;&#039;&#039; (&#039;&#039;&#039;PvP&#039;&#039;&#039;) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players&#039; opponents and is usually offline, whereas PvP tends to be online.  PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to im...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=PvP&amp;diff=8625&amp;oldid=prev"/>
		<updated>2025-09-25T20:26:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Player versus player&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;PvP&amp;#039;&amp;#039;&amp;#039;) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players&amp;#039; opponents and is usually offline, whereas PvP tends to be online.  PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to im...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player versus player&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;PvP&amp;#039;&amp;#039;&amp;#039;) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players&amp;#039; opponents and is usually offline, whereas PvP tends to be online.  PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction.&lt;/div&gt;</summary>
		<author><name>Twille</name></author>
	</entry>
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