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	<id>https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Recon_Craft</id>
	<title>Recon Craft - Revision history</title>
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	<updated>2026-09-16T16:46:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Recon_Craft&amp;diff=12741&amp;oldid=prev</id>
		<title>Kingsheep3 at 11:51, 16 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Recon_Craft&amp;diff=12741&amp;oldid=prev"/>
		<updated>2026-09-16T11:51:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:51, 16 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox starship|name=Recon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starfighter&lt;/del&gt;|subheader=Mini Core|blockcount=250-1000|shieldstrengthmult=0.35|shieldregenmult=0.25|hyperrangemult=1.5|hyperwarm=8s|wellstrength=1|jumpstrength=1|multiblocks=1x [[Advanced Probe Launcher]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox starship|name=Recon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Craft&lt;/ins&gt;|subheader=Mini Core|blockcount=250-1000|shieldstrengthmult=0.35|shieldregenmult=0.25|hyperrangemult=1.5|hyperwarm=8s|wellstrength=1|jumpstrength=1|multiblocks=1x [[Advanced Probe Launcher]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1x [[Jump Beacon]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1x [[Jump Beacon]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1x [[Disruptor]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;1x [[Disruptor]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Recon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starfighter&lt;/del&gt;&#039;&#039;&#039; is a Tech 2 variant of the [[Starfighter]] which is meant for quick information gathering. This is the smallest vessel that can equip a [[Jump Beacon]], and the smallest vessel that can field the [[Advanced Probe Launcher]]. This means that it is well suited for tracking down players or other points of interest and calling in an allied fleet. It has a small contact radius of 500m, the fastest Hyperdrive Warmup Time of any ship class, and the ability to light a path for allied ships with its jump beacon. That being said, the ship has no weapons and weak shields, meaning it is incredibly vulnerable if caught out. As such, it must use its small detection radius and complete stealth to its advantage to keep itself alive by staying hidden.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Recon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Craft&lt;/ins&gt;&#039;&#039;&#039; is a Tech 2 variant of the [[Starfighter]] which is meant for quick information gathering. This is the smallest vessel that can equip a [[Jump Beacon]], and the smallest vessel that can field the [[Advanced Probe Launcher]]. This means that it is well suited for tracking down players or other points of interest and calling in an allied fleet. It has a small contact radius of 500m, the fastest Hyperdrive Warmup Time of any ship class, and the ability to light a path for allied ships with its jump beacon. That being said, the ship has no weapons and weak shields, meaning it is incredibly vulnerable if caught out. As such, it must use its small detection radius and complete stealth to its advantage to keep itself alive by staying hidden.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Recon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starfighter &lt;/del&gt;cannot be [[Probe Launcher|Probed]], and does not appear on dynmap when in [[Combat Tag|Combat]], or when near [[Jump Gate|Jump Gates]]. It is only visible on map when its [[Jump Beacon]] is active, or when its pilot&#039;s Transponder is on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Recon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Craft &lt;/ins&gt;cannot be [[Probe Launcher|Probed]], and does not appear on dynmap when in [[Combat Tag|Combat]], or when near [[Jump Gate|Jump Gates]]. It is only visible on map when its [[Jump Beacon]] is active, or when its pilot&#039;s Transponder is on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Specifications ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Specifications ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Kingsheep3</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Recon_Craft&amp;diff=12736&amp;oldid=prev</id>
		<title>Kingsheep3: Added this page, as this is what recon fighters are now called in the code, and in the game.</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Recon_Craft&amp;diff=12736&amp;oldid=prev"/>
		<updated>2026-09-16T08:28:04Z</updated>

		<summary type="html">&lt;p&gt;Added this page, as this is what recon fighters are now called in the code, and in the game.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox starship|name=Recon Starfighter|subheader=Mini Core|blockcount=250-1000|shieldstrengthmult=0.35|shieldregenmult=0.25|hyperrangemult=1.5|hyperwarm=8s|wellstrength=1|jumpstrength=1|multiblocks=1x [[Advanced Probe Launcher]]&lt;br /&gt;
1x [[Jump Beacon]]&lt;br /&gt;
1x [[Disruptor]]}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Recon Starfighter&amp;#039;&amp;#039;&amp;#039; is a Tech 2 variant of the [[Starfighter]] which is meant for quick information gathering. This is the smallest vessel that can equip a [[Jump Beacon]], and the smallest vessel that can field the [[Advanced Probe Launcher]]. This means that it is well suited for tracking down players or other points of interest and calling in an allied fleet. It has a small contact radius of 500m, the fastest Hyperdrive Warmup Time of any ship class, and the ability to light a path for allied ships with its jump beacon. That being said, the ship has no weapons and weak shields, meaning it is incredibly vulnerable if caught out. As such, it must use its small detection radius and complete stealth to its advantage to keep itself alive by staying hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Recon Starfighter cannot be [[Probe Launcher|Probed]], and does not appear on dynmap when in [[Combat Tag|Combat]], or when near [[Jump Gate|Jump Gates]]. It is only visible on map when its [[Jump Beacon]] is active, or when its pilot&amp;#039;s Transponder is on.&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
* Requires a [[Reactor#Mini Reactor|Mini Reactor]] to Function&lt;br /&gt;
** Does &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; require a Fuel Tank&lt;br /&gt;
* Requires 0% Concrete &lt;br /&gt;
* Gains access to the [[Advanced Probe Launcher]]&lt;br /&gt;
** Can shoot [[Probe Launcher#Probes|Combat Probes]]&lt;br /&gt;
* Fastest jumping ship in the game&lt;br /&gt;
* Low shield strength and low shield regeneration&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship_Class]]&lt;br /&gt;
[[Category:Subcapital]]&lt;br /&gt;
{{Navbox starships}}&lt;/div&gt;</summary>
		<author><name>Kingsheep3</name></author>
	</entry>
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