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	<id>https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Transponder</id>
	<title>Transponder - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.horizonsend.net/index.php?action=history&amp;feed=atom&amp;title=Transponder"/>
	<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Transponder&amp;action=history"/>
	<updated>2026-09-14T07:32:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Transponder&amp;diff=12593&amp;oldid=prev</id>
		<title>Bronze: Edit the page, mention recon because recon is super cool, mention that core system gates actually put you on dynmap lol</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Transponder&amp;diff=12593&amp;oldid=prev"/>
		<updated>2026-09-10T18:50:15Z</updated>

		<summary type="html">&lt;p&gt;Edit the page, mention recon because recon is super cool, mention that core system gates actually put you on dynmap lol&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:50, 10 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Transpondermessage.png|thumb|632x632px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Transpondermessage.png|thumb|632x632px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Transponders are a feature introduced in the [[Dominion Update]] in conjunction with new stealth mechanics. Before the update, all players holding controller and/or piloting ships were visible to all players on the [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://survival.horizonsend.net/ /map&lt;/del&gt;] which made players exceptionally vulnerable if they were unable to protect themselves from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pirates &lt;/del&gt;or enemy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;factions&lt;/del&gt;. The transponder serves as a toggle for this old feature, allowing players to selectively appear on the map if they so choose. /transponder is a simple toggle command to enable or disable the transponder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;Transponders&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; &lt;/ins&gt;are a feature introduced in the [[Dominion Update]] in conjunction with new stealth mechanics. Before the update, all players holding controller and/or piloting ships were visible to all players on the [&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Dynmap]&lt;/ins&gt;]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;which made players exceptionally vulnerable if they were unable to protect themselves from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Pirates]] &lt;/ins&gt;or enemy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Nations]]&lt;/ins&gt;. The transponder serves as a toggle for this old feature, allowing players to selectively appear on the map if they so choose. /transponder is a simple toggle command to enable or disable the transponder&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Alternatively, there is a Transponder toggle in the /settings menu&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When enabled, the player is ALWAYS visible on the map, even when they are not piloting a starship or holding their controller. This can prove dangerous if a player doesn&#039;t have new player protection or is in a deep space system where protection doesn&#039;t apply regardless. As such, it&#039;s generally recommended to disable the transponder once you understand how intragalactic navigation works.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When enabled, the player is ALWAYS visible on the map, even when they are not piloting a starship or holding their controller. This can prove dangerous if a player doesn&#039;t have new player protection or is in a deep space system where protection doesn&#039;t apply regardless&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This also bypasses the [[Recon Starfighter|Recon]]&#039;s ability to not appear on the dynmap&lt;/ins&gt;. As such, it&#039;s generally recommended to disable the transponder once you understand how intragalactic navigation works.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When disabled, the player is ONLY visible on the map when [[Combat Tag|combat tagged]] in PVP. While doing so, any ship they are piloting is also visible until the combat tag timer runs out.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When disabled, the player is ONLY visible on the map when [[Combat Tag|combat tagged]] in PVP&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or near gates between [[Core System|Core Systems]]&lt;/ins&gt;. While doing so, any ship they are piloting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or have unpiloted since being combat tagged &lt;/ins&gt;is also visible until the combat tag timer runs out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Bronze</name></author>
	</entry>
	<entry>
		<id>https://wiki.horizonsend.net/index.php?title=Transponder&amp;diff=12571&amp;oldid=prev</id>
		<title>Eyrzeke: Created page with &quot;632x632px Transponders are a feature introduced in the Dominion Update in conjunction with new stealth mechanics. Before the update, all players holding controller and/or piloting ships were visible to all players on the [https://survival.horizonsend.net/ /map] which made players exceptionally vulnerable if they were unable to protect themselves from pirates or enemy factions. The transponder serves as a toggle for this old featu...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.horizonsend.net/index.php?title=Transponder&amp;diff=12571&amp;oldid=prev"/>
		<updated>2026-09-09T23:48:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:Transpondermessage.png&quot; title=&quot;File:Transpondermessage.png&quot;&gt;thumb|632x632px&lt;/a&gt; Transponders are a feature introduced in the &lt;a href=&quot;/index.php/Dominion_Update&quot; title=&quot;Dominion Update&quot;&gt;Dominion Update&lt;/a&gt; in conjunction with new stealth mechanics. Before the update, all players holding controller and/or piloting ships were visible to all players on the [https://survival.horizonsend.net/ /map] which made players exceptionally vulnerable if they were unable to protect themselves from pirates or enemy factions. The transponder serves as a toggle for this old featu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Transpondermessage.png|thumb|632x632px]]&lt;br /&gt;
Transponders are a feature introduced in the [[Dominion Update]] in conjunction with new stealth mechanics. Before the update, all players holding controller and/or piloting ships were visible to all players on the [https://survival.horizonsend.net/ /map] which made players exceptionally vulnerable if they were unable to protect themselves from pirates or enemy factions. The transponder serves as a toggle for this old feature, allowing players to selectively appear on the map if they so choose. /transponder is a simple toggle command to enable or disable the transponder.&lt;br /&gt;
&lt;br /&gt;
When enabled, the player is ALWAYS visible on the map, even when they are not piloting a starship or holding their controller. This can prove dangerous if a player doesn&amp;#039;t have new player protection or is in a deep space system where protection doesn&amp;#039;t apply regardless. As such, it&amp;#039;s generally recommended to disable the transponder once you understand how intragalactic navigation works.&lt;br /&gt;
&lt;br /&gt;
When disabled, the player is ONLY visible on the map when [[Combat Tag|combat tagged]] in PVP. While doing so, any ship they are piloting is also visible until the combat tag timer runs out.&lt;/div&gt;</summary>
		<author><name>Eyrzeke</name></author>
	</entry>
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