Jump Beacon: Revision history

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2 October 2026

  • curprev 16:4016:40, 2 October 2026‎ Bronze talk contribs‎ 2,093 bytes +48‎ rewrite that ambush tactic with ICS; no one is stupid enough to get jumped in an ICS, it's clearly a trap. AFG or HF sieging is a much better idea, and HF sieging means you don't spend any money. Tag: Visual edit

1 October 2026

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16 June 2026

  • curprev 07:4207:42, 16 June 2026‎ GriffMinester talk contribs‎ m 1,928 bytes +192‎ Added final note about fleet members. Unsure if needed. Tag: Visual edit
  • curprev 07:4007:40, 16 June 2026‎ GriffMinester talk contribs‎ 1,736 bytes +1,736‎ Created page with "{{Upcoming Info|description=more information}}{{Infobox multiblock|name=Jump Beacon}} The '''Jump Beacon''' is a multiblock that allows you to light a path for members of your fleet to jump to you across systems, but within the same region. Activating this beacon with /jumpbeacon freezes your ship in place for 60 seconds, during which time your fleet members who have Jump Field Generators can /jump [yourname] to jump to your location, from any other system in the Region..." Tag: Visual edit