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= Heavy Weapons = Heavy weapons are weapons operating on an alternate weapons system. Hold right click to activate. Most heavy weapons consume ammo from a [[Magazine]]. ==Torpedo== {{Infobox multiblock | name = Torpedo | image = Torpedo.png | caption = A torpedo | custom_property_title1 = Range | custom_property_value1 = 135.0 | custom_property_title2 = Speed | custom_property_value2 = 70.0 | custom_property_title3 = Area shield damage multiplier | custom_property_value3 = 2.0 | custom_property_title4 = Starship shield damage multiplier | custom_property_value4 = 2.0 | custom_property_title5 = Shot thickness | custom_property_value5 = 1.0 | custom_property_title6 = Shot length | custom_property_value6 = 3.0 | custom_property_title7 = Explosion power | custom_property_value7 = 7.0 | custom_property_title8 = Power usage | custom_property_value8 = 10000 | custom_property_title9 = Firing arc | custom_property_value9 = 360.0Β° | custom_property_title10 = Converge distance | custom_property_value10 = 10.0 | custom_property_title11 = Cooldown | custom_property_value11 = 10 ms | custom_property_title12 = Charge time | custom_property_value12 = 10 s }} '''Torpedoes''' fire homing projectiles. They are the smallest heavy weapon and suited for smaller ships. Can only fire forwards, but their projectiles can home in any direction. {{clear}} ==Heavy Laser== {{Infobox multiblock | name = Heavy Laser | image = Heavylaser.png | image2 = Heavylaser 1.png | caption2 = A heavy laser | custom_property_title1 = Range | custom_property_value1 = 200.0 | custom_property_title2 = Speed | custom_property_value2 = 50.0 | custom_property_title3 = Area shield damage multiplier | custom_property_value3 = 2.0 | custom_property_title4 = Starship shield damage multiplier | custom_property_value4 = 2.0 | custom_property_title5 = Shot thickness | custom_property_value5 = 1.0 | custom_property_title6 = Shot length | custom_property_value6 = 8.0 | custom_property_title7 = Explosion power | custom_property_value7 = 12.0 | custom_property_title8 = Power usage | custom_property_value8 = 30000 | custom_property_title9 = Firing arc | custom_property_value9 = 25.0 | custom_property_title10 = Converge distance | custom_property_value10 = 0.0 | custom_property_title11 = Cooldown | custom_property_value11 = 250 ms | custom_property_title12 = Charge time | custom_property_value12 = 5 s }} '''Heavy lasers''' fire highly explosive homing projectiles. Consumes 4 Redstone per shot. Minimum block count: 1000 for warships; 2916 for trade ships {{clear}} ==Phaser== {{Infobox multiblock | name = Phaser | image = Phaser.png | caption = A phaser | custom_property_title1 = Range | custom_property_value1 = 140.0 | custom_property_title2 = Speed | custom_property_value2 = 1.0 | custom_property_title3 = Area shield damage multiplier | custom_property_value3 = 5.0 | custom_property_title4 = Starship shield damage multiplier | custom_property_value4 = 55.0 | custom_property_title5 = Shot thickness | custom_property_value5 = 0.2 | custom_property_title6 = Shot length | custom_property_value6 = 8.0 | custom_property_title7 = Explosion power | custom_property_value7 = 2.0 | custom_property_title8 = Power usage | custom_property_value8 = 50000 | custom_property_title9 = Firing arc | custom_property_value9 = 360.0Β° | custom_property_title10 = Converge distance | custom_property_value10 = 0.0 | custom_property_title11 = Cooldown | custom_property_value11 = 10 ms | custom_property_title12 = Charge time | custom_property_value12 = 3 s }} '''Phasers fire''' a hitscan projectile that travels extremely quickly after a short delay (1s.). The projectile deals tremendous shield damage. Consumes 4 Prismarine Crystal per shot. The bells go between the copper blocks. Minimum block count: 4630 for warships {{clear}} ==Tri-Turret== {{Infobox multiblock | name = Tri-Turret | image = Turret tri.png | image2 = Turret tri 1.png | caption2 = A tri-turret | custom_property_title1 = Range | custom_property_value1 = 500.0 | custom_property_title2 = Speed | custom_property_value2 = 125.0 | custom_property_title3 = Area shield damage multiplier | custom_property_value3 = 3.0 | custom_property_title4 = Starship shield damage multiplier | custom_property_value4 = 3.0 | custom_property_title5 = Shot thickness | custom_property_value5 = 0.8 | custom_property_title6 = Shot length | custom_property_value6 = 0.0 | custom_property_title7 = Explosion power | custom_property_value7 = 6.0 | custom_property_title8 = Power usage | custom_property_value8 = 45000 | custom_property_title9 = Firing inaccuracy | custom_property_value9 = 3.0Β° | custom_property_title11 = Cooldown | custom_property_value11 = 10 ms | custom_property_title12 = Charge time | custom_property_value12 = 7s (Corvette) / 3s (other) }} '''Tri-turrets''' are mighty weapons of destruction that deal tremendous amounts of damage. Due to the projectile's slow speed, they are most useful against the largest ships. The lowermost sponge block (where the sign is attached) may be any block. Tri-turrets can be detected with the sign text [turret]. Minimum block count: 3400 for warships; 9850 for trade ships {{clear}} ==Arsenal Missile Launcher== {{Infobox multiblock | name = Arsenal Missile Launcher | image = Arsenal missile launcher.png | image2 = Arsenal missile launcher 1.png | caption2 = An upward-facing arsenal missile launcher | custom_property_title1 = Range | custom_property_value1 = 375.0 | custom_property_title2 = Speed | custom_property_value2 = 50.0 | custom_property_title3 = Area shield damage multiplier | custom_property_value3 = 650.0 | custom_property_title4 = Starship shield damage multiplier | custom_property_value4 = 2.0 | custom_property_title5 = Shot thickness | custom_property_value5 = 0.5 | custom_property_title6 = Shot length | custom_property_value6 = 3.0 | custom_property_title7 = Explosion power | custom_property_value7 = 13.0 | custom_property_title8 = Power usage | custom_property_value8 = 8000 | custom_property_title9 = Firing arc | custom_property_value9 = 360.0Β° | custom_property_title10 = Converge distance | custom_property_value10 = 0.0 | custom_property_title11 = Cooldown | custom_property_value11 = 250 ms | custom_property_title12 = Charge time | custom_property_value12 = 10 s }} '''Arsenal Missile Launchers''' fire arsenal missiles, highly accurate guided projectiles that deal massive damage to area shields. They have modest explosion damage, and minimal shield damage. They can be fired much like any other heavy weapon, however they require the player to select the weaponset assigned to the missiles and perform /targetposition [x] [y] [z]. They are best used to assault area-shielded structures such as ground bases, stations, and [[Base Defense Platform|BDPs]]. A node sign can be placed on the note block. Consumes 1 Arsenal Missile per shot. {{Navbox_starships}} {{Navbox_multiblocks}} {{Navbox_starship_weapons}} [[Category:Starship Multiblocks]] [[Category:Multiblocks]]
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