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S1ice's General Guide to Wiring
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== Power-of-2 Merging & Splitting == === Many points —> 1 point (Merging) === Power-of-2 merges are, by far, the easiest and most consistent types of merges to build, because it works perfectly with the 2 wire → 1 wire branch system. This includes systems with 2, 4, 8, 16, and even 32-block lines of outputs.<br> '''Gold Block: POWER SOURCE'''<br> '''Diamond Block: DESTINATION'''<br> [[File:s1ice_power_9.jpg|frameless]]<br> [[File:s1ice_power_10.jpg|frameless]] As you can see, an 8-input merge is simply two 4-input merges. A 4-input merge is simply two 2-input merges. Meaning any power-of-2 merge is just two of the previous merges… merged together. This allows for much more uniform circuitry throughout your builds, which will make working with them in the future much more manageable. === 1 point —> Many points (Splitting) === Splitting from one power source to many inputs is a very common practice for systems with large amounts of multiblocks, like printer or furnace arrays. Both merging and splitting very heavily play a role in HE’s power system. The reason they’re so important is because ***they evenly distribute power to all of their outputs.*** This is, by far, the most important factor about wiring that's been overlooked throughout all the wiring projects I've worked on. Below shows how to evenly split 1 power source into multiple inputs, using similar methods as above. [[File:s1ice_power_11.jpg|frameless]] *(The Redstone Blocks here are only to show where the power splits - I suggest that you replace those with sponges, as they work just the same, and are cheaper)* And as stated earlier, this system builds on itself. On the far left, you can see the setup for a system with 2 inputs. And a design that splits into 4 outputs is just a combination of two 2-output splits. Conveniently, this setup is about half as long as merging setups, simply due to the way that sponges and Redstone Blocks function.
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