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{{distinguish|Station}} [[File:Siegestation.png|thumb|300px|The siege station "AsteriFuelDepot", as viewed on the [[dynmap]].]] '''Siege Stations''' are pre-generated regions in space, that can be captured by [[nation]]s through military force. There are 24 siege stations on [[Horizon's End]], spread across the space worlds [[Asteri]], [[Regulus]], [[Sirius]], [[Ilios]], and [[Horizon]]. Stations can be sieged by any nation during their siege window (see "Sieging" section below); however, doing so is typically considered by most nations on the server to be an act of [[:Category:Conflicts|war]], and thus is typically reserved for nations in active conflict. [[File:Sieged.png|thumb|300px|Messages logged in the Horizon's End public discord, showing [[Vask Authority]] sieging a [[Republic of Carthage]] station in July 2024.]] == Sieging == All siege stations have an assigned 1-hour ''siege window'' in which the station is vulnerable to be sieged. As there are 24 siege stations, there is always exactly one station available to siege at any given moment in time. Which station is presently available can be checked by running the command /siege while outside of any siege station radius. To siege a station, a player in a [[starship|ship]] sized 2000 blocks or more must run the /siege command while inside of the station radius. Doing so will send a public message in chat and on Discord (alerting defenders to your actions, if they did not notice you previously), and start a 15-minute ''siege timer''. The siege succeeds if the timer reaches 0; the siege fails if the sieging ship is [[SvS|sunk]] or exits the station radius. Members of the defending nation or its allies may defend the station. The presence of any defending ships sized 2000 blocks or more inside of the station radius halts the countdown of the timer. Defenders and attackers must therefore engage in [[SvS]] until only one side's forces remain in the station radius (potentially with the exception very small ships such as [[starfighters]]). == Siege Station Benefits == Owning a siege station conveys benefits to the [[nation]] that owns it, which incentivizes powerful nations to capture and defend these stations. === Crate Trading Bonus === All members of a nation that owns one or more siege stations receive bonus revenue for all [[crate]] shipments to [[Trade City|Trade Cities or Outposts]]. This bonus is equal to 5% per owned station, up to a maximum of 30% with 6 stations (additional stations beyond this do not give more bonus). As this bonus applies to ''revenue'' rather than ''profit'', the increase in income derived from this bonus is more than 5% per station, since the cost of buying crates is a constant. === Hyperdrive Warmup Reduction === All members of a nation that owns ''three'' or more siege stations will experience reduced [[hyperdrive]] warmup times when jumping to [[hyperspace]]. The reduction in warmup time is equal to 1.5 seconds per siege station above the second (rounded down). This can present a marginal advantage in [[SvS|ship combat]], as a nation that owns several siege stations will be able to jump to hyperspace more quickly than their opponents in combat. === Passive Income === All siege stations add 75 credits per hour to the balance of the [[nation]] that owns them, up to a maximum of 300 (which is achieved at 4 stations). This means that owning one siege station for 30 days generates 54000 credits in passive income, an amount which can become considerable with multiple stations across longer stretches of time. Two siege stations (150 credits per hour) are sufficient to keep up with the 125 credit per hour upkeep cost of owning a [[Trade City]]. == List of Siege Stations == {| class="wikitable" !Station !Location !Siege Window |- |AsteriFuelDepot |Central [[Asteri]] |0:00-1:00 UTC |- |GateProjectAlpha |West [[Asteri]] |1:00-2:00 UTC |- |DeepSpaceResearchStation |Southwest [[Horizon]] |2:00-3:00 UTC |- |ArtifactAlpha |Northeast [[Sirius]] |3:00-4:00 UTC |- |RegulusCargoDepotBeta |Northeast [[Regulus]] |4:00-5:00 UTC |- |DeepSpaceSignalAlpha |Central [[Horizon]] |5:00-6:00 UTC |- |RegulusFuelDepot |Central [[Regulus]] |6:00-7:00 UTC |- |DeepSpaceSignalBeta |Central [[Horizon]] |7:00-8:00 UTC |- |AsteriResearchStation |South [[Asteri]] |8:00-9:00 UTC |- |GateProjectBeta |Northwest [[Regulus]] |9:00-10:00 UTC |- |IliosCargoDepot |Southeast [[Ilios]] |10:00-11:00 UTC |- |ArtifactBeta |Southeast [[Sirius]] |11:00-12:00 UTC |- |IliosFuelDepot |Central [[Ilios]] |12:00-13:00 UTC |- |ArtifactDelta |Southwest [[Sirius]] |13:00-14:00 UTC |- |RegulusResearchStation |Southwest [[Regulus]] |14:00-15:00 UTC |- |DeepSpaceSignalDelta |Northeast [[Horizon]] |15:00-16:00 UTC |- |AsteriCargoDepot |North [[Asteri]] |16:00-17:00 UTC |- |GateProjectDelta |North [[Ilios]] |17:00-18:00 UTC |- |DeepSpaceFuelDepot |East [[Horizon]] |18:00-19:00 UTC |- |GateProjectGamma |Southeast [[Ilios]] |19:00-20:00 UTC |- |IliosResearchStation |West [[Ilios]] |20:00-21:00 UTC |- |ArtifactGamma |Northwest [[Sirius]] |21:00-22:00 UTC |- |RegulusCargoDepotAlpha |Southeast [[Regulus]] |22:00-23:00 UTC |- |DeepSpaceSignalGamma |Northwest [[Horizon]] |23:00-0:00 UTC |} [[Category:Game Mechanics]]
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