Module:Multiblock Slot
Appearance
Documentation for this module may be created at Module:Multiblock Slot/doc
local p = {}
local aliases = mw.loadData(
"Module:Inventory slot/Aliases"
)
local function resolveAlias(material)
local alias = aliases[material]
if type(alias) == "string" then
return alias
end
if type(alias) == "table" then
if alias.name then
return alias.name
end
if alias[1] then
if type(alias[1]) == "string" then
return alias[1]
elseif alias[1].name then
return alias[1].name
end
end
end
return material
end
function p.render(frame)
local args = frame.args or frame:getParent().args
local material = mw.text.trim(args[1] or "")
local amount = mw.text.trim(args[2] or "")
if material == "" then
return ""
end
local spriteName = resolveAlias(material)
local filename = "Invicon " .. spriteName .. ".png"
local icon = mw.html.create("span")
:addClass("multiblock-slot")
:wikitext(
"[[File:" .. filename ..
"|32x32px|link=" .. material ..
"|alt=" .. material .. "]]"
)
-- Add stack number, matching original inventory slot styling
if tonumber(amount) and tonumber(amount) > 1
and tonumber(amount) < 1000 then
icon:tag("span")
:addClass("invslot-stacksize")
:attr("title", material)
:wikitext(amount)
end
return tostring(icon)
end
return p