AI Locus: Difference between revisions

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(Undo revision 12780 by Kingsheep3 (talk); They're green and yellow because that's what shows up in chat when they spawn, not because that's their designation. It doesn't say "A plant alien locus has spawned in Fracture," it says "An unknown signal has appeared in Fracture," green for Verdolith & yellow for Mianbao.)
m (categorizing)
 
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* Unknown Signal (Green) (Verdoliths, Teraliths, Arborealiths)
* Unknown Signal (Green) (Verdoliths, Teraliths, Arborealiths)


=== Small Encounters (700(??) meter radius) ===
=== Small Encounters (700<!-- May be wrong. too lazy to check. --> meter radius) ===
Small encounters can occur in core systems, but do still occasionally spawn in Horizon. One example is of a small encounter is a Privateer Boot Camp.
Small encounters can occur in core systems, but do still occasionally spawn in Horizon. One example is of a small encounter is a Privateer Boot Camp.
[[Category:Game Mechanics]]

Latest revision as of 22:59, 23 September 2026

For more detailed information, check out the AI Guide.

Large AI Locus Types (1,500 meter radius)

These are encounter events that occur in systems without security, such as Horizon and Trench.

  • Naval Drills (Tenetas, Daggers, Veterans, Contractors, Daybreaks, Bulwarks, Resolutes)
  • Pirates
  • Tsaii Raiders (Swarmer, Scythe, Raider, Reaver)
  • Unknown Signal (Yellow) (Loumai, Mianbaos, Malingshus, Fashiguns)
  • Unknown Signal (Green) (Verdoliths, Teraliths, Arborealiths)

Small Encounters (700 meter radius)

Small encounters can occur in core systems, but do still occasionally spawn in Horizon. One example is of a small encounter is a Privateer Boot Camp.