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Heavy Laser: Difference between revisions

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Removed redirect to Starship Weapons#Heavy Laser
Tag: Removed redirect
Bronze (talk | contribs)
evil HL only uses 2 redstone/shot apparently???
 
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{{Infobox multiblock
{{Infobox multiblock v2
| name = Heavy Laser
| name = Heavy Laser  
| image3 = <gallery mode=slideshow>
| image3 = <gallery mode=slideshow>
Heavylaser.png|Normal
Heavylaser.png|Normal
Line 34: Line 34:
| resource_title1 = Furnace
| resource_title1 = Furnace
| resource_value1 = 1
| resource_value1 = 1
| resource_title2 = [[Redstone]] Block
| resource_title2 = Redstone Block
| resource_value2 = 7
| resource_value2 = 7
| resource_title3 = [[Printer|Glass]] (any color)
| resource_title3 = Any Glass
| resource_value3 = 28
| resource_value3 = 28
}}
}}
'''Heavy lasers''' fire highly explosive homing projectiles. Their energy disruption properties allows the projectiles to slow down small enemy ships, like starfighters and light gunships. Consumes 4 Redstone per shot. This weapon follows standard [[Missile Tracking Mechanics]] for heavy weapons.
'''Heavy lasers''' fire highly explosive homing projectiles. Their energy disruption properties allows the projectiles to slow down small enemy ships, like starfighters and light gunships. Consumes 2 Redstone per shot. This weapon follows standard [[Missile Tracking Mechanics]] for heavy weapons.


To node this weapon, the node sign must be placed on the rearmost redstone block.
To node this weapon, the node sign must be placed on the rearmost redstone block.


Minimum block count: 1000 for warships; 2916 for trade ships
Minimum block count: 1000 for warships; 2916 for trade ships

Latest revision as of 20:22, 29 October 2026

Heavy Laser
Properties
Range 220.0
Speed 50.0
Area shield damage multiplier 2.0
Starship shield damage multiplier 2.0
Shot thickness 1.0
Shot length 8.0
Explosion power 12.0
Power usage 30000
Firing arc 25.0
Converge distance 0.0
Cooldown 250 ms
Charge time 5 s
Ammunition consumed 4 Redstone
Resource Requirements
Invicon Furnace.png: Inventory sprite for Furnace in Minecraft as shown in-game linking to Furnace with description: Furnace
Furnace

1

Redstone Block

7

28

Heavy lasers fire highly explosive homing projectiles. Their energy disruption properties allows the projectiles to slow down small enemy ships, like starfighters and light gunships. Consumes 2 Redstone per shot. This weapon follows standard Missile Tracking Mechanics for heavy weapons.

To node this weapon, the node sign must be placed on the rearmost redstone block.

Minimum block count: 1000 for warships; 2916 for trade ships