Ion Turret: Difference between revisions
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I don't like how this is worded, but a t1 cruiser can pop an areashield in 90s. 2 would probably bring it down to 30s. |
m →top: Clean up (using autowikibroswer) |
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'''Ion | '''Ion Turrets''' are light weapons similar to the [[Webifier]], only available on the [[Cruiser]] and reducing speed by 65% for 7 seconds on hit. Ion Turret projectiles are very slow, and deal extremely low damage. These turrets are notable in their high [[Area Shield]] Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max (without bugs, this is 1,000 E/s) [[Power]] in 90s. | ||
Ion turrets require [[Charged Shell | Ion turrets require [[Charged Shell]]s as ammunition. | ||
Minimum block count: 13500 for [[Cruisers]] | Minimum block count: 13500 for [[Cruisers]] | ||
Latest revision as of 06:40, 6 November 2026
| Ion Turret | |
| Properties | |
|---|---|
| Range | 380.0 |
| Speed | 77.5 |
| Area shield damage multiplier | 100.0 |
| Starship shield damage multiplier | 3.4 |
| Shot thickness | 0.6 |
| Shot length | 0.0 |
| Explosion power | 3.0 |
| Power usage | 3000 |
| Firing inaccuracy | 2.0° |
| Cooldown | 2000 ms |
| Ammunition consumed | 2 Charged Shell |
| Resource Requirements | |
12
| |
4
| |
2
| |
4
| |
3
| |
Any Trapdoor 1
| |
1
| |
7
| |
4
| |
11
| |
14
| |
Ion Turrets are light weapons similar to the Webifier, only available on the Cruiser and reducing speed by 65% for 7 seconds on hit. Ion Turret projectiles are very slow, and deal extremely low damage. These turrets are notable in their high Area Shield Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max (without bugs, this is 1,000 E/s) Power in 90s.
Ion turrets require Charged Shells as ammunition.
Minimum block count: 13500 for Cruisers