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Shorten who has access to JFG. It's less of a mouthful to say "All supers + xxx"
 
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{{Upcoming Info|description=more information}}{{Infobox multiblock v2|name=Jump Field Generator|image3=<gallery mode=slideshow>
{{Infobox multiblock v2
| name = Jump Field Generator
| image3 = <gallery mode=slideshow>
jump field gen.png|Normal
jump field gen.png|Normal
jump field gen expanded.png|Expanded
jump field gen expanded.png|Expanded
</gallery>}}
</gallery>
| caption2 = A Jump Field Generator
| resource_title1 = Diamond Block
| resource_value1 = 1
| resource_title2 = Iron Block
| resource_value2 = 16
| resource_title3 = Aluminum Block
| resource_value3 = 8
| resource_title4 = Glass Pane (any color)
| resource_value4 = 4
| resource_title5 = Sign (any type)
| resource_value5 = 1
| resource_title6 = Sponge
| resource_value6 = 13
| resource_title7 = Stairs (any type)
| resource_value7 = 12
| resource_title8 = Wall (any type)
| resource_value8 = 6
}}
The '''Jump Field Generator''' is a multiblock that allows you to jump to fleet members with active [[Jump Beacon|Jump Beacons]]. This allows for transit between systems within a region without needing to use known jump gates. Using /jump [player] allows you to jump to a fleet member, in another system, as long as they have an active Jump Beacon. This multiblock is available on every [[Supercapital]] [[Starship]], as well as the [[Logistics Corvette]], [[Interdictor Corvette]], [[Interdictor Destroyer]], and [[Black Ops Frigate]].


The '''Jump Field Generator''' is a multiblock that allows you to jump to fleet members with active [[Jump Beacon|Jump Beacons]]. This allows for transit between systems within a region without needing to use known jump gates. Using /jump [player] allows you to jump to a fleet member, in another system, as long as they have an active Jump Beacon. This multiblock is available on [[Cruiser|Cruisers]], [[Battlecruiser|Battlecruisers]], [[Barge|Barges]], [[Interdictor Corvette|Interdictor Corvettes]], [[Logistics Corvettes]], [[Black Ops Frigate|Black Ops Frigates]], [[Interdiction Destroyer|Interdiction Destroyers]], [[Logistics Cruiser|Logistics Cruisers]], [[Missile Cruiser|Missile Cruisers]], [[Lancer|Lancers]], [[Industrial Command Ship|Industrial Command Ships]], and [[Jump Freighter|Jump Freighters]].
The jump time with a Jump Field Generator is 1/4 your ship's normal [[Hyperdrive]] warmup time, then a 30,000 block [[Hyperspace]] distance (The same amount of time as is required to jump between [[Systems]] normally). This bonus is applied before the Warmup Reduction from owning [[Claimable System|Claimable Systems]], meaning a [[Logistics Corvette]] or [[Black Ops Frigate]] can enter Hyperspace in (10)/4*0.8-1 = 1.6 (rounded to 1) second.


(Also available on [[Recon Fighter|Recon Fighters]], but this is most likely a bug.)
Activating the Jump Field Generator has a two-minute cooldown.


[[Category:Starship Multiblocks]]
[[Category:Starship Multiblocks]]
[[Category:Multiblocks]]
[[Category:Multiblocks]]

Latest revision as of 18:07, 7 October 2026

Jump Field Generator
Properties
Resource Requirements
Invicon Diamond Block.png: Inventory sprite for Diamond Block in Minecraft as shown in-game linking to Diamond Block with description: Diamond Block
Diamond Block

1

Iron Block

16

Aluminum Block

8

4

1

Sponge

13

12

6

The Jump Field Generator is a multiblock that allows you to jump to fleet members with active Jump Beacons. This allows for transit between systems within a region without needing to use known jump gates. Using /jump [player] allows you to jump to a fleet member, in another system, as long as they have an active Jump Beacon. This multiblock is available on every Supercapital Starship, as well as the Logistics Corvette, Interdictor Corvette, Interdictor Destroyer, and Black Ops Frigate.

The jump time with a Jump Field Generator is 1/4 your ship's normal Hyperdrive warmup time, then a 30,000 block Hyperspace distance (The same amount of time as is required to jump between Systems normally). This bonus is applied before the Warmup Reduction from owning Claimable Systems, meaning a Logistics Corvette or Black Ops Frigate can enter Hyperspace in (10)/4*0.8-1 = 1.6 (rounded to 1) second.

Activating the Jump Field Generator has a two-minute cooldown.