Recon Fighter: Difference between revisions

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(500m contact, be cool & add 8s jump time.)
 
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{{Infobox starship|name=Recon Starfighter|blockcount=350-1000|shieldstrengthmult=0.35|shieldregenmult=0.25|hyperrangemult=1.5|wellstrength=1|jumpstrength=1|multiblocks=1x [[Advanced Probe Launcher]]
{{Infobox starship|name=Recon Starfighter|subheader=Mini Core|blockcount=250-1000|shieldstrengthmult=0.35|shieldregenmult=0.25|hyperrangemult=1.5|hyperwarm=8s|wellstrength=1|jumpstrength=1|multiblocks=1x [[Advanced Probe Launcher]]
1x [[Jump Beacon]]
1x [[Jump Beacon]]
1x [[Disruptor]]}}
1x [[Disruptor]]}}
The '''Recon Fighter''' is a Tech 2 variant of the [[Starfighter]] which is meant for quick information gathering. This is the smallest vessel that can equip a [[Jump Beacon]], and the smallest vessel that can field the [[Advanced Probe Launcher]]. This means that it is well suited for tracking down players or other points of interest and calling in an allied fleet. It has a small contact radius of 700m, the fastest Hyperdrive Warmup Time of any ship class, and the ability to light a path for allied ships with the jump beacon. That being said, the ship has no weapons, weak shields, and slow cruise, meaning it is incredibly vulnerable if detected. As such, it must use its small detection radius to its advantage to keep itself alive by staying hidden, and use its fast Hyperdrive Warmup Time to escape if enemies do approach.
The '''Recon Fighter''' is a Tech 2 variant of the [[Starfighter]] which is meant for quick information gathering. This is the smallest vessel that can equip a [[Jump Beacon]], and the smallest vessel that can field the [[Advanced Probe Launcher]]. This means that it is well suited for tracking down players or other points of interest and calling in an allied fleet. It has a small contact radius of 500m, the fastest Hyperdrive Warmup Time of any ship class, and the ability to light a path for allied ships with the jump beacon. That being said, the ship has no weapons, weak shields, and slow cruise, meaning it is incredibly vulnerable if detected. As such, it must use its small detection radius to its advantage to keep itself alive by staying hidden, and use its fast Hyperdrive Warmup Time to escape if enemies do approach.


== Specifications ==
== Specifications ==

Latest revision as of 18:12, 21 August 2026

Recon Starfighter
Mini Core
Stats
Block count 250-1000
Shield Strength Multiplier 0.35
Shield Regen Multiplier 0.25
Hyperspace Range Multiplier 1.5
Properties
Well Strength 1
Jump Strength 1
Supported Multiblocks 1x Advanced Probe Launcher

1x Jump Beacon 1x Disruptor

Hyperdrive Warmup Time 8s

The Recon Fighter is a Tech 2 variant of the Starfighter which is meant for quick information gathering. This is the smallest vessel that can equip a Jump Beacon, and the smallest vessel that can field the Advanced Probe Launcher. This means that it is well suited for tracking down players or other points of interest and calling in an allied fleet. It has a small contact radius of 500m, the fastest Hyperdrive Warmup Time of any ship class, and the ability to light a path for allied ships with the jump beacon. That being said, the ship has no weapons, weak shields, and slow cruise, meaning it is incredibly vulnerable if detected. As such, it must use its small detection radius to its advantage to keep itself alive by staying hidden, and use its fast Hyperdrive Warmup Time to escape if enemies do approach.

Specifications