Phaser: Difference between revisions
Appearance
Removed redirect to Starship Weapons#Phaser Tag: Removed redirect |
punctuation, also its redundant to mention where the bells go when the multiblock image shows that already |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox multiblock | {{Infobox multiblock v2 | ||
| name = Phaser | | name = Phaser | ||
| image = Phaser.png | | image = Phaser.png | ||
| Line 29: | Line 29: | ||
| custom_property_title13 = Ammunition consumed | | custom_property_title13 = Ammunition consumed | ||
| custom_property_value13 = 4 [[Prismarine Crystal]]s | | custom_property_value13 = 4 [[Prismarine Crystal]]s | ||
| resource_title1 = | | resource_title1 = Bell | ||
| resource_value1 = 2 | | resource_value1 = 2 | ||
| resource_title2 = | | resource_title2 = Copper Block | ||
| resource_value2 = 3 | | resource_value2 = 3 | ||
| resource_title3 = Double | | resource_title3 = Any Double Slab | ||
| resource_value3 = 1 | | resource_value3 = 1 | ||
| resource_title4 = | | resource_title4 = Any Glass Pane | ||
| resource_value4 = 4 | | resource_value4 = 4 | ||
| resource_title5 = Grindstone | | resource_title5 = Grindstone | ||
| resource_value5 = 1 | | resource_value5 = 1 | ||
| resource_title6 = | | resource_title6 = Hopper | ||
| resource_value6 = 1 | | resource_value6 = 1 | ||
| resource_title7 = Wall | | resource_title7 = Any Wall | ||
| resource_value7 = 6 | | resource_value7 = 6 | ||
}} | }} | ||
'''Phasers fire''' a hitscan projectile that travels extremely quickly after a short one second delay. The projectile deals tremendous shield damage, but is not effective against hull blocks. Consumes 4 Prismarine Crystal per shot. | '''Phasers fire''' a hitscan projectile that travels extremely quickly after a short one second delay. The projectile deals tremendous shield damage, but is not effective against hull blocks. Consumes 4 Prismarine Crystal per shot. Node signs, if required, must be placed on the rearmost copper block. | ||
Minimum block count is 4630 for warships. | |||
Minimum block count | |||
Latest revision as of 13:41, 7 October 2026
Phasers fire a hitscan projectile that travels extremely quickly after a short one second delay. The projectile deals tremendous shield damage, but is not effective against hull blocks. Consumes 4 Prismarine Crystal per shot. Node signs, if required, must be placed on the rearmost copper block.
Minimum block count is 4630 for warships.