Area Shield: Difference between revisions

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Area shields can be detected with the sign text [areashield].
Area shields can be detected with the sign text [areashield].
Area shields input power via their note block.
<br>If an explosion occurs within the Area Shield's radius, the Area Shield loses 2 power for every block that would have been exploded. If an entity is within the Area Shield's radius and it would have been damaged by an explosion, the damage is nullified. Detonators are the exception; their explosion will bypass all area shields.
If an explosion occurs within the Area Shield's radius, the Area Shield loses 2 power for every block that would have been exploded.
<br>Due to the nature of these multiblocks' construction, it cannot be placed on ships.
If an entity is within the Area Shield's radius and it would have been damaged by an explosion, the damage is nullified.
<br>These multiblocks require [[power]] to function. Power can be input into the note block.
Detonators are the exception; their explosion will bypass all area shields.
Due to the nature of these multiblocks' construction, it cannot be placed on ships.
These multiblocks require power to function. Follow the [[Power Guide]] for more information.


==Area Shield 5==
==Area Shield 5==
Line 17: Line 14:
| custom_property_title1 = Radius
| custom_property_title1 = Radius
| custom_property_value1 = ~4.5
| custom_property_value1 = ~4.5
| resource_title1 = Glass (any)
| resource_value1 = 1
| resource_title2 = Glass Pane (any)
| resource_value2 = 3
| resource_title3 = Note Block
| resource_value3 = 1
| resource_title4 = Sign (any)
| resource_value4 = 1
| resource_title5 = Stairs (any)
| resource_value5 = 2
| resource_title6 = Stone Brick
| resource_value6 = 1
}}
}}
'''Area Shield 5''' is good for small but critical components of bases.
'''Area Shield 5''' is good for small but critical components of bases.
Line 31: Line 40:
| custom_property_title1 = Radius
| custom_property_title1 = Radius
| custom_property_value1 = ~9.5
| custom_property_value1 = ~9.5
| resource_title1 = [[Iron]] Block
| resource_value1 = 2
| resource_title2 = Glass (any)
| resource_value2 = 2
| resource_title3 = Glass Pane (any)
| resource_value3 = 2
| resource_title4 = Note Block
| resource_value4 = 1
| resource_title5 = Sign (any)
| resource_value5 = 1
| resource_title6 = Sponge
| resource_value6 = 2
| resource_title7 = Stairs (any)
| resource_value7 = 4
| resource_title8 = Stone Brick
| resource_value8 = 1
}}
}}
'''Area Shield 10''' is good at protecting small bases.
'''Area Shield 10''' is good at protecting small bases.
Line 45: Line 70:
| custom_property_title1 = Radius
| custom_property_title1 = Radius
| custom_property_value1 = ~19.5
| custom_property_value1 = ~19.5
| resource_title1 = [[Diamond]] Block
| resource_value1 = 1
| resource_title2 = [[Iron]] Block
| resource_value2 = 4
| resource_title3 = Glass (any)
| resource_value3 = 8
| resource_title4 = Glass Pane (any)
| resource_value4 = 8
| resource_title5 = Note Block
| resource_value5 = 1
| resource_title6 = Sign (any)
| resource_value6 = 1
| resource_title7 = Sponge
| resource_value7 = 3
| resource_title8 = Stairs (any)
| resource_value8 = 3
| resource_title9 = Stone Brick
| resource_value9 = 2
}}
}}
'''Area Shield 20''' is good at protecting large bases.
'''Area Shield 20''' is good at protecting large bases.
Line 59: Line 102:
| custom_property_title1 = Radius
| custom_property_title1 = Radius
| custom_property_value1 = ~29.5
| custom_property_value1 = ~29.5
| resource_title1 = [[Diamond]] Block
| resource_value1 = 3
| resource_title2 = [[Iron]] Block
| resource_value2 = 6
| resource_title3 = Glass (any)
| resource_value3 = 12
| resource_title4 = Glass Pane (any)
| resource_value4 = 12
| resource_title5 = Note Block
| resource_value5 = 1
| resource_title6 = Sign (any)
| resource_value6 = 1
| resource_title7 = Sponge
| resource_value7 = 4
| resource_title8 = Stairs (any)
| resource_value8 = 8
| resource_title9 = Stone Brick
| resource_value9 = 2
}}
}}
'''Area Shield 30''' is good at protecting the largest bases.
'''Area Shield 30''' is good at protecting the largest bases.

Latest revision as of 02:54, 19 February 2025

Area shields consume power to protect all blocks within its radius from explosions.

Area shields can be detected with the sign text [areashield].
If an explosion occurs within the Area Shield's radius, the Area Shield loses 2 power for every block that would have been exploded. If an entity is within the Area Shield's radius and it would have been damaged by an explosion, the damage is nullified. Detonators are the exception; their explosion will bypass all area shields.
Due to the nature of these multiblocks' construction, it cannot be placed on ships.
These multiblocks require power to function. Power can be input into the note block.

Area Shield 5[edit | edit source]

Area Shield 5
Properties
Maximum power storage 100000
Radius ~4.5
Resource Requirements
Glass (any) 1
Glass Pane (any) 3
Note Block 1
Sign (any) 1
Stairs (any) 2
Stone Brick 1

Area Shield 5 is good for small but critical components of bases.

Area Shield 10[edit | edit source]

Area Shield 10
Properties
Maximum power storage 100000
Radius ~9.5
Resource Requirements
Iron Block 2
Glass (any) 2
Glass Pane (any) 2
Note Block 1
Sign (any) 1
Sponge 2
Stairs (any) 4
Stone Brick 1

Area Shield 10 is good at protecting small bases.

Area Shield 20[edit | edit source]

Area Shield 20
Properties
Maximum power storage 100000
Radius ~19.5
Resource Requirements
Diamond Block 1
Iron Block 4
Glass (any) 8
Glass Pane (any) 8
Note Block 1
Sign (any) 1
Sponge 3
Stairs (any) 3
Stone Brick 2

Area Shield 20 is good at protecting large bases.

Area Shield 30[edit | edit source]

Area Shield 30
Properties
Maximum power storage 100000
Radius ~29.5
Resource Requirements
Diamond Block 3
Iron Block 6
Glass (any) 12
Glass Pane (any) 12
Note Block 1
Sign (any) 1
Sponge 4
Stairs (any) 8
Stone Brick 2

Area Shield 30 is good at protecting the largest bases.