Gravity Well: Difference between revisions
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{{Distinguish| | {{Distinguish|Interdiction Well}} | ||
'''Gravity Wells''' are a game mechanic on Horizon's End. | '''Gravity Wells''' are a game mechanic on Horizon's End. | ||
A gravity well is generated either by a static body of mass, such as a star or planet, or by a ship or NPC nest. | A gravity well is generated either by a static body of mass, such as a star or planet, or by a ship or NPC nest. | ||
== Gravity well strength == | |||
If a [[Starship]] is within a gravity well of strength greater than the ship's [[Jump Strength]], that ship cannot jump until it exits that gravity well. | |||
All planets & stars have a well strength approaching 1,000,000. | |||
[[Disruptor|Disruptors]] are targeted gravity wells, activated with /disrupt <ship>. | |||
[[Interdiction Well|Interdiction Wells]] are [[:Category:Multiblocks|Multiblocks]] available only on [[Interdiction Ship|Interdiction Ships]], and are capable of creating artificial gravity wells. (Toggled with /well) | |||
All Tech 1 [[:Category:Capital|Capital]] & [[:Category:Subcapital|Subcapital]] player [[Warships]] (With the exception of the [[Starfighter]], which has a Disrupt strength of 0) have a Disrupt strength of 1, while [[Cruiser|Cruisers]] have a Disrupt strength of 2, and [[Battlecruiser|Battlecruisers]] 3. | |||
The [[Interdictor Gunship]] has a well strength of 1, [[Interdictor Corvette]] has a well strength of 2 and the [[Interdictor Destroyer]] has a well strength of 3. All other Tech 2 ships (Excluding [[Logistics Ships]]; these have a Disrupt strength of 0) follow the same pattern as Tech 1 ships, with [[Assault Gunship|Gunship]] through [[Assault Destroyer|Destroyer]] having a Disrupt strength of 1, while [[Missile Cruiser|(Missile) Cruisers]] have a Disrupt strength of 2 and [[Lancer|Lancer Battlecruisers]] 3. | |||
NPC Loci also have a well strength of 1. | |||
== Natural Well Sizes == | == Natural Well Sizes == | ||
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All planets have a gravity well with a radius of 1000. | All planets have a gravity well with a radius of 1000. | ||
NPC | NPC loci generate a gravity well with a radius of 1500. | ||
Alien "Watcher" NPCs, Teraliths and Verdoliths spawned by the nest generate a gravity well with a radius of 2400. Arborealiths generate a large gravity well of around 3000 blocks. | |||
== Defunct Mechanics == | |||
This Mechanic is no longer in use with the advent of Disruptors for non-interdiction-class ships, which use a different set of numbers than this. That being said the graph is useful should the need arise for something similar. | |||
== Artificial Well Sizes == | === Artificial Well Sizes === | ||
=== Ship well radius is determined by a formula. === | |||
'''Civilian Ships''' | '''Civilian Ships''' | ||
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<iframe src="https://www.desmos.com/calculator/jqqvxjseoa" width="1000" height="500" style="border: 1px solid #ccc" frameborder=0></iframe> | <iframe src="https://www.desmos.com/calculator/jqqvxjseoa" width="1000" height="500" style="border: 1px solid #ccc" frameborder=0></iframe> | ||
[[Category: Game Mechanics]] | [[Category:Game Mechanics]] | ||
Latest revision as of 19:09, 3 September 2026
Gravity Wells are a game mechanic on Horizon's End.
A gravity well is generated either by a static body of mass, such as a star or planet, or by a ship or NPC nest.
Gravity well strength
If a Starship is within a gravity well of strength greater than the ship's Jump Strength, that ship cannot jump until it exits that gravity well.
All planets & stars have a well strength approaching 1,000,000.
Disruptors are targeted gravity wells, activated with /disrupt <ship>.
Interdiction Wells are Multiblocks available only on Interdiction Ships, and are capable of creating artificial gravity wells. (Toggled with /well)
All Tech 1 Capital & Subcapital player Warships (With the exception of the Starfighter, which has a Disrupt strength of 0) have a Disrupt strength of 1, while Cruisers have a Disrupt strength of 2, and Battlecruisers 3.
The Interdictor Gunship has a well strength of 1, Interdictor Corvette has a well strength of 2 and the Interdictor Destroyer has a well strength of 3. All other Tech 2 ships (Excluding Logistics Ships; these have a Disrupt strength of 0) follow the same pattern as Tech 1 ships, with Gunship through Destroyer having a Disrupt strength of 1, while (Missile) Cruisers have a Disrupt strength of 2 and Lancer Battlecruisers 3.
NPC Loci also have a well strength of 1.
Natural Well Sizes
All stars, and Horizon, have a gravity well with a radius of 1800.
All planets have a gravity well with a radius of 1000.
NPC loci generate a gravity well with a radius of 1500.
Alien "Watcher" NPCs, Teraliths and Verdoliths spawned by the nest generate a gravity well with a radius of 2400. Arborealiths generate a large gravity well of around 3000 blocks.
Defunct Mechanics
This Mechanic is no longer in use with the advent of Disruptors for non-interdiction-class ships, which use a different set of numbers than this. That being said the graph is useful should the need arise for something similar.
Artificial Well Sizes
Ship well radius is determined by a formula.
Civilian Ships
((3000 / sqrt(12000)) * sqrt(block count)) / 2
Warships
(3000 / sqrt(12000)) * sqrt(block count)
Starfighters, Interceptors, Shuttles, Speeders, and Platforms are incapable of creating a gravity well.
The equation can be visualized using this graph: