Player Weapons: Difference between revisions

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= Blasters =
= Blasters =
desc
'''Blasters''' are ranged weapons that fire energy bolts. "Primary" and "Special" blasters consume ammo.
<br>Hold right click to continuously fire energy bolts.
<br>Primary blasters consume ammo stored in Magazines and will not reload if there is no ammo available.
<br>Press F (switch to offhand) while holding the blaster to reload.
<br>Attempting to fire an empty blaster will automatically reload the blaster.
<br>All blasters deal double damage to mobs or non-player entities except for Blaster Pistols.
<br>Blaster Pistols do not use ammunition.
{|style="background-color:#ffffff; border:0px solid black"
{|style="background-color:#ffffff; border:0px solid black"
|-
|-
Line 8: Line 14:
|image = Pistol.png
|image = Pistol.png
|properties = '''Class:''' Secondary
|properties = '''Class:''' Secondary
<br>'''Damage:''' 3
<br>'''Damage:''' 3.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Magazine size:''' 10
<br>'''Magazine size:''' 10
Line 19: Line 25:
<br>'''Can headshot:''' No
<br>'''Can headshot:''' No
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
|3 = Aluminum ingot.png
|4 = Aluminum ingot.png
|4 = Pistol receiver.png
|5 = Pistol receiver.png
|5 = Gun barrel.png
|6 = Gun barrel.png
|6 = Circuitry.png
|7 = Circuitry.png
}}
}}
|{{Item
|{{Item
|name = Blaster Pistol
|name = Blaster Rifle
|image = Pistol.png
|image = Rifle.png
|properties = '''Class:''' Secondary
|properties = '''Class:''' Primary
<br>'''Damage:''' 3
<br>'''Damage:''' 5.5
<br>'''Falloff multiplier:''' 0.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Magazine size:''' 10
<br>'''Magazine size:''' 20
<br>'''Range:''' 100
<br>'''Range:''' 100
<br>'''Reload:''' 15 ticks
<br>'''Reload:''' 30 ticks
<br>'''Shot size:''' 0.5
<br>'''Shot size:''' 0.25
<br>'''Shot speed:''' 7.0
<br>'''Shot speed:''' 6.0
<br>'''Time between shots:''' 6 ticks
<br>'''Time between shots:''' 8 ticks
<br>'''Shot deviation:''' 0.0
<br>'''Shot deviation:''' 0.0
<br>'''Can headshot:''' No
<br>'''Can headshot:''' Yes
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
<br>'''Refills with:''' [[Lapis Lazuli]]
|3 = Aluminum ingot.png
<br>'''Magazine:''' [[Standard Magazine]]
|4 = Pistol receiver.png
|description = '''Blaster Rifles''' are an accurate blaster with an average rate of fire and decent damage.  
|5 = Gun barrel.png
|4 = Aluminum ingot.png
|6 = Circuitry.png
|5 = Rifle receiver.png
|6 = Gun barrel.png
|7 = Aluminum ingot.png
|8 = Circuitry.png
}}
}}
|-
|-
|{{Item
|{{Item
|name = Blaster Pistol
|name = Blaster Sniper
|image = Pistol.png
|image = Sniper.png
|properties = '''Class:''' Secondary
|properties = '''Class:''' Primary
<br>'''Damage:''' 3
<br>'''Damage:''' 12.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Falloff multiplier:''' 30.0
<br>'''Magazine size:''' 10
<br>'''Magazine size:''' 5
<br>'''Range:''' 100
<br>'''Range:''' 160
<br>'''Reload:''' 15 ticks
<br>'''Reload:''' 120 ticks
<br>'''Shot size:''' 0.5
<br>'''Shot size:''' 0.0625
<br>'''Shot speed:''' 7.0
<br>'''Shot speed:''' 15.0
<br>'''Time between shots:''' 6 ticks
<br>'''Time between shots:''' 40 ticks
<br>'''Shot deviation:''' 0.0
<br>'''Shot deviation:''' 0.0
<br>'''Can headshot:''' No
<br>'''Can headshot:''' Yes
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
<br>'''Refills with:''' [[Emerald]]
|3 = Aluminum ingot.png
<br>'''Magazine:''' [[Special Magazine]]
|4 = Pistol receiver.png
|description = '''Blaster Snipers''' are a high-skill weapon with a very long reload and slow fire rate, but a very high damage. The energy bolt's damage increases the further it travels, which rewards long-range sniping.  
|5 = Gun barrel.png
|2 = Glass.png
|6 = Circuitry.png
|4 = Aluminum ingot.png
|5 = Sniper receiver.png
|6 = Gun barrel.png
|7 = Aluminum ingot.png
|8 = Circuitry.png
}}
}}
|{{Item
|{{Item
|name = Blaster Pistol
|name = Blaster Shotgun
|image = Pistol.png
|image = Shotgun.png
|properties = '''Class:''' Secondary
|properties = '''Class:''' Special
<br>'''Damage:''' 3
<br>'''Damage:''' 1.75
<br>'''Falloff multiplier:''' 0.0
<br>'''Falloff multiplier:''' 0.25
<br>'''Magazine size:''' 10
<br>'''Magazine size:''' 4
<br>'''Range:''' 100
<br>'''Range:''' 25
<br>'''Reload:''' 15 ticks
<br>'''Reload:''' 60 ticks
<br>'''Shot size:''' 0.5
<br>'''Shot size:''' 0.15
<br>'''Shot speed:''' 7.0
<br>'''Shot speed:''' 6.5
<br>'''Time between shots:''' 6 ticks
<br>'''Shot count:''' 10
<br>'''Shot deviation:''' 0.0
<br>'''Time between shots:''' 20 ticks
<br>'''Shot deviation:''' 0.1
<br>'''Can headshot:''' No
<br>'''Can headshot:''' No
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
<br>'''Refills with:''' [[Emerald]]
|3 = Aluminum ingot.png
<br>'''Magazine:''' [[Special Magazine]]
|4 = Pistol receiver.png
|description = '''Blaster Shotguns''' are a close-range weapon that fires multiple energy bolts per activation.
|5 = Gun barrel.png
|3 = Gun barrel.png
|6 = Circuitry.png
|4 = Aluminum ingot.png
|5 = Shotgun receiver.png
|6 = Gun barrel.png
|7 = Aluminum ingot.png
|8 = Circuitry.png
}}
}}
|-
|-
|{{Item
|{{Item
|name = Blaster Pistol
|name = Submachine Blaster
|image = Pistol.png
|image = Submachine blaster.png
|properties = '''Class:''' Secondary
|properties = '''Class:''' Primary
<br>'''Damage:''' 3
<br>'''Damage:''' 1.5
<br>'''Falloff multiplier:''' 0.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Magazine size:''' 10
<br>'''Magazine size:''' 45
<br>'''Range:''' 100
<br>'''Range:''' 100
<br>'''Reload:''' 15 ticks
<br>'''Reload:''' 45 ticks
<br>'''Shot size:''' 0.5
<br>'''Shot size:''' 8.0
<br>'''Shot speed:''' 7.0
<br>'''Shot speed:''' 7.0
<br>'''Time between shots:''' 6 ticks
<br>'''Time between shots:''' 2 ticks
<br>'''Shot deviation:''' 0.0
<br>'''Shot deviation:''' 0.025
<br>'''Can headshot:''' No
<br>'''Can headshot:''' No
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
<br>'''Refills with:''' [[Lapis Lazuli]]
|3 = Aluminum ingot.png
<br>'''Magazine:''' [[Standard Magazine]]
|4 = Pistol receiver.png
|description = '''Submachine Blasters''' have a very high fire rate but low damage. Ideal for disabling combatants flying with a [[Rocket Boosting Module]].
|5 = Gun barrel.png
|4 = Aluminum ingot.png
|6 = Circuitry.png
|5 = Smb receiver.png
|6 = Gun barrel.png
|7 = Aluminum ingot.png
|8 = Circuitry.png
}}
}}
|{{Item
|{{Item
|name = Blaster Pistol
|name = Blaster Cannon
|image = Pistol.png
|image = Cannon.png
|properties = '''Class:''' Secondary
|properties = '''Class:''' Primary
<br>'''Damage:''' 3
<br>'''Damage:''' 0.5
<br>'''Explosion power:''' 4.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Falloff multiplier:''' 0.0
<br>'''Magazine size:''' 10
<br>'''Magazine size:''' 60
<br>'''Range:''' 100
<br>'''Range:''' 30
<br>'''Reload:''' 15 ticks
<br>'''Reload:''' 30 ticks
<br>'''Shot size:''' 0.5
<br>'''Shot size:''' 0.25
<br>'''Shot speed:''' 7.0
<br>'''Shot speed:''' 4.0
<br>'''Time between shots:''' 6 ticks
<br>'''Time between shots:''' 12 ticks
<br>'''Shot deviation:''' 0.0
<br>'''Shot deviation:''' 0.07
<br>'''Can headshot:''' No
<br>'''Can headshot:''' No
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
<br>'''Refills with:''' [[Lapis Lazuli]]
|3 = Aluminum ingot.png
<br>'''Magazine:''' [[Standard Magazine]]
|4 = Pistol receiver.png
|description = '''Blaster Cannons''' deal very low damage but can destroy blocks upon colliding with terrain or an entity. The explosion itself does not damage entities. The explosion will also not happen if the block is protected by any kind of shield ([[Area Shields]], [[Ship Shields]]).  
|5 = Gun barrel.png
|2 = Aluminum ingot.png
|6 = Circuitry.png
|5 = Circuitry.png
|6 = Gun barrel.png
|7 = Cannon receiver.png
}}
}}
|-
|-
Line 130: Line 154:


= Magazines =
= Magazines =
desc
'''Magazines''' store ammunition for blasters.
{|style="background-color:#ffffff; border:0px solid black"
{|style="background-color:#ffffff; border:0px solid black"
|-
|-
|{{Item
|{{Item
|name = Blaster Pistol
|name = Standard Magazine
|image = Pistol.png
|image = Standard magazine.png
|properties = '''Class:''' Secondary
|properties = '''Max ammo:''' 60
<br>'''Damage:''' 3
<br>'''Refills with:''' [[Lapis Lazuli]]
<br>'''Falloff multiplier:''' 0.0
|description = '''Standard Magazines''' store ammo for blasters. Blasters that reload from standard magazines will refill ammo from any available magazine in the inventory. Blasters that use standard magazines are:
<br>'''Magazine size:''' 10
* [[Blaster Rifle]]
<br>'''Range:''' 100
* [[Submachine Blaster]]
<br>'''Reload:''' 15 ticks
* [[Blaster Cannon]]
<br>'''Shot size:''' 0.5
|4 = Redstone.png
<br>'''Shot speed:''' 7.0
|5 = Lapis block.png
<br>'''Time between shots:''' 6 ticks
|6 = Redstone.png
<br>'''Shot deviation:''' 0.0
|7 = Titanium ingot.png
<br>'''Can headshot:''' No
|8 = Titanium ingot.png
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
|9 = Titanium ingot.png
|3 = Aluminum ingot.png
|4 = Pistol receiver.png
|5 = Gun barrel.png
|6 = Circuitry.png
}}
}}
|{{Item
|{{Item
|name = Blaster Pistol
|name = Special Magazine
|image = Pistol.png
|image = Special magazine.png
|properties = '''Class:''' Secondary
|properties = '''Max ammo:''' 20
<br>'''Damage:''' 3
<br>'''Refills with:''' [[Emerald]]
<br>'''Falloff multiplier:''' 0.0
|description = '''Special Magazines''' store ammo for blasters. Blasters that reload from special magazines will refill ammo from any available magazine in the inventory. Blasters that use special magazines are:
<br>'''Magazine size:''' 10
* [[Blaster Sniper]]
<br>'''Range:''' 100
* [[Blaster Shotgun]]
<br>'''Reload:''' 15 ticks
|4 = Redstone.png
<br>'''Shot size:''' 0.5
|5 = Emerald block.png
<br>'''Shot speed:''' 7.0
|6 = Redstone.png
<br>'''Time between shots:''' 6 ticks
|7 = Titanium ingot.png
<br>'''Shot deviation:''' 0.0
|8 = Titanium ingot.png
<br>'''Can headshot:''' No
|9 = Titanium ingot.png
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
|3 = Aluminum ingot.png
|4 = Pistol receiver.png
|5 = Gun barrel.png
|6 = Circuitry.png
}}
}}
|-
|-
Line 177: Line 192:


= Melee =
= Melee =
desc
'''Melee weapons''' are used for attacking at very close range.
{|style="background-color:#ffffff; border:0px solid black"
{|style="background-color:#ffffff; border:0px solid black"
|-
|-
|{{Item
|{{Item
|name = Blaster Pistol
|name = Energy Sword
|image = Pistol.png
|image = Yellow energy sword.png
|properties = '''Class:''' Secondary
|properties = '''Damage:''' 2.5
<br>'''Damage:''' 3
|description = '''Energy Swords''' are versatile melee weapons.
<br>'''Falloff multiplier:''' 0.0
 
<br>'''Magazine size:''' 10
They ignore armor upon dealing damage.
<br>'''Range:''' 100
<br>Using the energy sword (right click) puts the user in a blocking stance and will reduce the next incoming instance of damage by half; blocking an incoming sword attack will nullify all damage. Blocking is then unavailable for a second.
<br>'''Reload:''' 15 ticks
 
<br>'''Shot size:''' 0.5
The center item when crafting (coal in the representation to the left) determines the sword color.
<br>'''Shot speed:''' 7.0
 
<br>'''Time between shots:''' 6 ticks
* Blue: [[Diamond]]
<br>'''Shot deviation:''' 0.0
* Green: [[Emerald]]
<br>'''Can headshot:''' No
* Orange: [[Copper Ingot]]
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
* Purple: [[Chetherite]]
* Red: [[Redstone Dust]]
* Pink: Pink Tulip
* Yellow: [[Coal]]
 
The Yellow Energy Sword may be crafted by anyone. All other sword colors can only be crafted by a Patreon donator.  
|1 = Aluminum ingot.png
|2 = Glass pane.png
|3 = Aluminum ingot.png
|3 = Aluminum ingot.png
|4 = Pistol receiver.png
|4 = Aluminum ingot.png
|5 = Gun barrel.png
|6 = Aluminum ingot.png
|6 = Circuitry.png
|5 = Coal.png
|7 = Aluminum ingot.png
|8 = Titanium ingot.png
|9 = Aluminum ingot.png
}}
}}
|
|
Line 205: Line 230:


= Throwables =
= Throwables =
desc
'''Throwables''' are consumable items that can be thrown.
{|style="background-color:#ffffff; border:0px solid black"
{|style="background-color:#ffffff; border:0px solid black"
|-
|-
|{{Item
|{{Item
|name = Blaster Pistol
|name = Thermal Detonator
|image = Pistol.png
|image = Detonator.png
|properties = '''Class:''' Secondary
|properties = '''Explosion size:''' 5 x 5 x 5
<br>'''Damage:''' 3
<br>'''Delay:''' 1.5 seconds
<br>'''Falloff multiplier:''' 0.0
|description = '''Thermal Detonators''' can be thrown and cause an explosion after a short delay. It deals tremendous damage to any players caught within its blast radius. Detonators, when colliding with a block, will stick to the block and emit a loud ringing noise. Detonators will break ANY block (except bedrock), and their explosions bypass [[area shield]]s (but not [[particle shield]]s on active [[starships]]).
<br>'''Magazine size:''' 10
|2 = Redstone.png
<br>'''Range:''' 100
|4 = Titanium ingot.png
<br>'''Reload:''' 15 ticks
|5 = Uranium.png
<br>'''Shot size:''' 0.5
|6 = Titanium ingot.png
<br>'''Shot speed:''' 7.0
|8 = Titanium ingot.png
<br>'''Time between shots:''' 6 ticks
<br>'''Shot deviation:''' 0.0
<br>'''Can headshot:''' No
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
|3 = Aluminum ingot.png
|4 = Pistol receiver.png
|5 = Gun barrel.png
|6 = Circuitry.png
}}
}}
|{{Item
|{{Item
|name = Blaster Pistol
|name = Smoke Grenade
|image = Pistol.png
|image = Detonator.png
|properties = '''Class:''' Secondary
|properties = '''Explosion size:''' 11 x 9 x 11
<br>'''Damage:''' 3
<br>'''Delay:''' 0 seconds
<br>'''Falloff multiplier:''' 0.0
|description = '''Smoke Grenades''' can be thrown and create a thick smokescreen on impact. Neither the Grenade or smoke deal any damage to players, shields, or the environment. The smoke will enshroud a player within it, but also obscure their vision.
<br>'''Magazine size:''' 10
|2 = Iron ingot.png
<br>'''Range:''' 100
|4 = Titanium ingot.png
<br>'''Reload:''' 15 ticks
|5 = Coal.png
<br>'''Shot size:''' 0.5
|6 = Titanium ingot.png
<br>'''Shot speed:''' 7.0
|8 = Titanium ingot.png
<br>'''Time between shots:''' 6 ticks
<br>'''Shot deviation:''' 0.0
<br>'''Can headshot:''' No
|description = '''Blaster pistols''' are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.
|3 = Aluminum ingot.png
|4 = Pistol receiver.png
|5 = Gun barrel.png
|6 = Circuitry.png
}}
}}
|-
|-
|}
|}
[[Category: Player Gear]]
[[Category: Items]]

Latest revision as of 13:27, 24 December 2024

Blasters[edit | edit source]

Blasters are ranged weapons that fire energy bolts. "Primary" and "Special" blasters consume ammo.
Hold right click to continuously fire energy bolts.
Primary blasters consume ammo stored in Magazines and will not reload if there is no ammo available.
Press F (switch to offhand) while holding the blaster to reload.
Attempting to fire an empty blaster will automatically reload the blaster.
All blasters deal double damage to mobs or non-player entities except for Blaster Pistols.
Blaster Pistols do not use ammunition.

Blaster Pistol
Properties

Class: Secondary
Damage: 3.0
Falloff multiplier: 0.0
Magazine size: 10
Range: 100
Reload: 15 ticks
Shot size: 0.5
Shot speed: 7.0
Time between shots: 6 ticks
Shot deviation: 0.0
Can headshot: No

Crafting
Description

Blaster pistols are a sidearm blaster with a small magazine, but can be fired while other blasters are reloading. Does NOT use ammunition. This item is part of the starter kit.


Blaster Rifle
Properties

Class: Primary
Damage: 5.5
Falloff multiplier: 0.0
Magazine size: 20
Range: 100
Reload: 30 ticks
Shot size: 0.25
Shot speed: 6.0
Time between shots: 8 ticks
Shot deviation: 0.0
Can headshot: Yes
Refills with: Lapis Lazuli
Magazine: Standard Magazine

Crafting
Description

Blaster Rifles are an accurate blaster with an average rate of fire and decent damage.


Blaster Sniper
Properties

Class: Primary
Damage: 12.0
Falloff multiplier: 30.0
Magazine size: 5
Range: 160
Reload: 120 ticks
Shot size: 0.0625
Shot speed: 15.0
Time between shots: 40 ticks
Shot deviation: 0.0
Can headshot: Yes
Refills with: Emerald
Magazine: Special Magazine

Crafting
Description

Blaster Snipers are a high-skill weapon with a very long reload and slow fire rate, but a very high damage. The energy bolt's damage increases the further it travels, which rewards long-range sniping.


Blaster Shotgun
Properties

Class: Special
Damage: 1.75
Falloff multiplier: 0.25
Magazine size: 4
Range: 25
Reload: 60 ticks
Shot size: 0.15
Shot speed: 6.5
Shot count: 10
Time between shots: 20 ticks
Shot deviation: 0.1
Can headshot: No
Refills with: Emerald
Magazine: Special Magazine

Crafting
Description

Blaster Shotguns are a close-range weapon that fires multiple energy bolts per activation.


Submachine Blaster
Properties

Class: Primary
Damage: 1.5
Falloff multiplier: 0.0
Magazine size: 45
Range: 100
Reload: 45 ticks
Shot size: 8.0
Shot speed: 7.0
Time between shots: 2 ticks
Shot deviation: 0.025
Can headshot: No
Refills with: Lapis Lazuli
Magazine: Standard Magazine

Crafting
Description

Submachine Blasters have a very high fire rate but low damage. Ideal for disabling combatants flying with a Rocket Boosting Module.


Blaster Cannon
Properties

Class: Primary
Damage: 0.5
Explosion power: 4.0
Falloff multiplier: 0.0
Magazine size: 60
Range: 30
Reload: 30 ticks
Shot size: 0.25
Shot speed: 4.0
Time between shots: 12 ticks
Shot deviation: 0.07
Can headshot: No
Refills with: Lapis Lazuli
Magazine: Standard Magazine

Crafting
Description

Blaster Cannons deal very low damage but can destroy blocks upon colliding with terrain or an entity. The explosion itself does not damage entities. The explosion will also not happen if the block is protected by any kind of shield (Area Shields, Ship Shields).


Magazines[edit | edit source]

Magazines store ammunition for blasters.

Standard Magazine
Properties

Max ammo: 60
Refills with: Lapis Lazuli

Crafting
Description

Standard Magazines store ammo for blasters. Blasters that reload from standard magazines will refill ammo from any available magazine in the inventory. Blasters that use standard magazines are:


Special Magazine
Properties

Max ammo: 20
Refills with: Emerald

Crafting
Description

Special Magazines store ammo for blasters. Blasters that reload from special magazines will refill ammo from any available magazine in the inventory. Blasters that use special magazines are:


Melee[edit | edit source]

Melee weapons are used for attacking at very close range.

Energy Sword
Properties

Damage: 2.5

Crafting
Description

Energy Swords are versatile melee weapons.

They ignore armor upon dealing damage.
Using the energy sword (right click) puts the user in a blocking stance and will reduce the next incoming instance of damage by half; blocking an incoming sword attack will nullify all damage. Blocking is then unavailable for a second.

The center item when crafting (coal in the representation to the left) determines the sword color.

The Yellow Energy Sword may be crafted by anyone. All other sword colors can only be crafted by a Patreon donator.


Throwables[edit | edit source]

Throwables are consumable items that can be thrown.

Thermal Detonator
Properties

Explosion size: 5 x 5 x 5
Delay: 1.5 seconds

Crafting
Description

Thermal Detonators can be thrown and cause an explosion after a short delay. It deals tremendous damage to any players caught within its blast radius. Detonators, when colliding with a block, will stick to the block and emit a loud ringing noise. Detonators will break ANY block (except bedrock), and their explosions bypass area shields (but not particle shields on active starships).


Smoke Grenade
Properties

Explosion size: 11 x 9 x 11
Delay: 0 seconds

Crafting
Description

Smoke Grenades can be thrown and create a thick smokescreen on impact. Neither the Grenade or smoke deal any damage to players, shields, or the environment. The smoke will enshroud a player within it, but also obscure their vision.