Commands: Difference between revisions
Wiki Port 2 (talk | contribs) No edit summary |
Wiki Port 2 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{code|text = | ==General Information== | ||
{{code|text = /wiki}}: Sends a link to the wiki in the chat | |||
{{code|text = /map}}: Sends a link to the survival Dynmap in the chat | |||
{{code|text = /discord}}: Sends a link to the server Discord | |||
{{code|text = /vote}}: Displays a GUI for server voting! | |||
==Player Information== | |||
{{code|text = /list}}: Sends a list of online players sorted by nation | |||
{{code|text = /pinfo [player]}}: Provides information on a specific player | |||
==Utility== | |||
{{code|text = /settings}}: Opens a graphical menu to tweak certain game settings | |||
{{code|text = /bookmark}}: Set a point in space to display in the sidebar, like points of interest or wrecks in space. | |||
{{code|text = /sidebar contacts}}: Toggles the visibility of contacts in the sidebar, or disable visibility entirely | |||
{{code|text = /sidebar route}}: Toggles compact route display, or disable visibility entirely | |||
{{code|text = /convert [item]}}: Converts old custom items to their modern counterparts | |||
{{code|text = /near}}: Lists nearby players | |||
{{code|text = /getpos [world]}}: Gets the coordinates and world of the specified player (limited to ????m range on non-allies) | |||
{{code|text = /blastresistance [block]}}: Gets the blast resistance of a block | |||
{{code|text = /itemsearch [item] (item2) (item3)...}}: Attempts to find the specified item in nearby containers, highlighting them if found | |||
{{code|text = /enableAlternateDCCruise [true/false]}}: If false, this will disable /cruise from overriding and subsequently ending DC, enabling this simply removes an extra step, this command is a preference | |||
==Navigation== | |||
{{code|text = /usebeacon}}: Activates a jump sequence through a system gate | |||
{{code|text = /route add [planet/hyperspaceBeacon]]}} OR {{code|text = /route add [spaceWorld] [x] [z]}}: Add a waypoint with the specified object or coordinates to the route | |||
{{code|text = /jump auto}}: Jump to the first waypoint in the navigation route | |||
{{code|text = /route clear}}: Clears the current route | |||
{{code|text = /route undo}}: Remove the last waypoint added to the route | |||
{{code|text = /route list}}: List all waypoints and prerequisite destinations along the route | |||
{{code|text = /hud}}: Configure hud elements such as planet displays & selectors | |||
==Levelling== | |||
{{code|text = /xp}}: Displays current XP and progress to next level | |||
{{code|text = /calcxp [level]}}: Calculates the required credits to level to X level and displays the XP difference | |||
{{code|text = /buyxp [amount] [cost]}}: Purchase XP with credits to level up | |||
==Starships== | |||
{{code|text = /starshipinfo}}: While piloted, displays information of the active starship | |||
{{code|text = /starships}}: Lists all starships that you own/have access to and their locations | |||
{{code|text = /listships (type)}}: Lists all currently active (piloted and unpiloted) starships of specified type; default type is all ships (I.e., players and AI). | |||
{{code|text = /cruise}}: Engages the ship in cruise mode in the direction that you are facing. Equivalent to interacting with a {{code|text = Cruise}} sign | |||
{{code|text = /directcontrol}} or {{code|text = /dc}}: Engages the ship in direct control mode | |||
{{code|text = /powermode [shields] [weapons] [thrusters]}} or {{code|text = pm}}: Distributes power to different subsystems of a ship. Minimum power cannot exceed 10; maximum power cannot exceed 50 | |||
{{code|text = /settarget [node] [player]}} or {{code|text=/st}}: Commands all turrets on the specified node to target the specified player | |||
{{code|text = /weaponset [node]}} or {{code|text=/ws}}: Takes control of the specified weaponset | |||
{{code|text = /pilot}}: Tries to pilot the ship you are standing on (remember to detect the ship before using this command) | |||
{{code|text = /gravwell}}: Toggles the gravity well on ship, fails if the ship is cruising | |||
{{code|text = /drills}}: Toggles drills registered within the ship simultaneously | |||
{{code|text = /gaymode}}: Activates colored lasers and is purely cosmetic | |||
{{code|text = /blueprint save [name]}}: Saves a copy of the currently piloted ship for later use | |||
{{code|text = /blueprint delete [name]}}: Deletes the blueprint of the existing ship with the same name | |||
{{code|text = /blueprint list}}: Lists all currently owned blueprints; clicking the icon of blueprints produces a list of materials and print cost in chat | |||
{{code|text = /blueprint info [name]}}: Produces a summary of information in chat for the specified blueprint | |||
{{code|text = /blueprint materials [name]}}: Produces a list of materials in chat for the specified blueprint | |||
{{code|text = /blueprint load [name]}}: Creative-exclusive command for loading blueprints | |||
{{code|text = /siege}}: While piloting a ship inside a siege station, if the ship has at least 2000, blocks, starts a siege. |
Revision as of 19:30, 23 December 2024
General Information
- Sends a link to the wiki in the chat
- Sends a link to the survival Dynmap in the chat
- Sends a link to the server Discord
- Displays a GUI for server voting!
Player Information
- Sends a list of online players sorted by nation
- Provides information on a specific player
Utility
- Opens a graphical menu to tweak certain game settings
- Set a point in space to display in the sidebar, like points of interest or wrecks in space.
- Toggles the visibility of contacts in the sidebar, or disable visibility entirely
- Toggles compact route display, or disable visibility entirely
- Converts old custom items to their modern counterparts
- Lists nearby players
- Gets the coordinates and world of the specified player (limited to ????m range on non-allies)
- Gets the blast resistance of a block
- Attempts to find the specified item in nearby containers, highlighting them if found
- If false, this will disable /cruise from overriding and subsequently ending DC, enabling this simply removes an extra step, this command is a preference
- Activates a jump sequence through a system gate
OR
- Add a waypoint with the specified object or coordinates to the route
- Jump to the first waypoint in the navigation route
- Clears the current route
- Remove the last waypoint added to the route
- List all waypoints and prerequisite destinations along the route
- Configure hud elements such as planet displays & selectors
Levelling
- Displays current XP and progress to next level
- Calculates the required credits to level to X level and displays the XP difference
- Purchase XP with credits to level up
Starships
- While piloted, displays information of the active starship
- Lists all starships that you own/have access to and their locations
- Lists all currently active (piloted and unpiloted) starships of specified type; default type is all ships (I.e., players and AI).
- Engages the ship in cruise mode in the direction that you are facing. Equivalent to interacting with a
sign
or
- Engages the ship in direct control mode
or
- Distributes power to different subsystems of a ship. Minimum power cannot exceed 10; maximum power cannot exceed 50
or
- Commands all turrets on the specified node to target the specified player
or
- Takes control of the specified weaponset
- Tries to pilot the ship you are standing on (remember to detect the ship before using this command)
- Toggles the gravity well on ship, fails if the ship is cruising
- Toggles drills registered within the ship simultaneously
- Activates colored lasers and is purely cosmetic
- Saves a copy of the currently piloted ship for later use
- Deletes the blueprint of the existing ship with the same name
- Lists all currently owned blueprints; clicking the icon of blueprints produces a list of materials and print cost in chat
- Produces a summary of information in chat for the specified blueprint
- Produces a list of materials in chat for the specified blueprint
- Creative-exclusive command for loading blueprints
- While piloting a ship inside a siege station, if the ship has at least 2000, blocks, starts a siege.