Commands: Difference between revisions
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{{code|text = /blueprint load [name]}}: Creative-exclusive command for loading blueprints | {{code|text = /blueprint load [name]}}: Creative-exclusive command for loading blueprints | ||
{{code|text = /siege}}: While piloting a ship inside a siege station, if the ship has at least 2000, blocks, starts a siege. | {{code|text = /siege}}: While piloting a ship inside a siege station, if the ship has at least 2000, blocks, starts a siege. | ||
==Settlements== | |||
{{code|text = /settlement OR /s}}: Shows all settlement commands. | |||
{{code|text = /s info (settlement)}}: Lists information about the specified settlement. If none listed, defaults to your own settlement | |||
{{code|text = /s join [settlement]}}: Joins the specified settlement. You must have an invite from the settlement | |||
{{code|text = /s leave}}: Leave your current settlement | |||
{{code|text = /s create [name] [cost]}}: Create a settlement. Must be standing in an unclaimed territory and specify the cost of the claim | |||
{{code|text = /s disband}}: Disbands your settlement. This cannot be undone | |||
{{code|text = /s top}}: List the most active settlements | |||
{{code|text = /s trusted add [player/settlement/nation] [name]}}: Trusts the specified player/settlement/nation to the settlement. | |||
{{code|text = /s motd set [message]}}: Sets the motd of the settlement. | |||
{{code|text = /s motd clear}}: Clears the motd. | |||
==Nations== | |||
{{code|text = /nation OR /n}}: Shows all nation commands. | |||
{{code|text = /n info (nation)}}: Lists information about the specified nation. If none listed, defaults to your own settlement | |||
{{code|text = /n join [nation]}}: The settlement you are in joins the specified nation. You must have an invite from the nation and be the settlement owner | |||
{{code|text = /n leave}}: Your settlement leaves the nation | |||
{{code|text = /s create [name] [red] [green] [blue] [cost]}}: Create a nation. Must specify color codes (0-255) and the cost of the nation | |||
{{code|text = /n disband}}: Disbands your nation. This cannot be undone. Individual settlements do not disband | |||
{{code|text = /s top}}: Lists the most active nations | |||
==Space Stations== | |||
{{code|text = /spacestation OR /station}}: Shows all station commands. | |||
{{code|text = /station create [type] [name] [radius] [cost]}}: Creates a space station. Must specify if the station is a personal, settlement, or nation station. | |||
{{code|text = /station trusted add [type] [station] [name]}}: Trusts the specified player/settlement/nation to the specified station. | |||
{{code|text = /station trusted list [station]}}: Shows all trusted entities for the specified station. | |||
{{code|text = /station trusted remove [type] [station] [name]}}: Removes the specified player/settlement/nation. | |||
{{code|text = /station abandon}}: Abandons the specified station. | |||
{{code|text = /station resize [station] [radius] [cost]}}: Resizes the specified station to the specified radius. | |||
{{code|text = /statio set name [station] [name]}}: Renames the specified station |
Revision as of 19:37, 23 December 2024
General Information
- Sends a link to the wiki in the chat
- Sends a link to the survival Dynmap in the chat
- Sends a link to the server Discord
- Displays a GUI for server voting!
Player Information
- Sends a list of online players sorted by nation
- Provides information on a specific player
Utility
- Opens a graphical menu to tweak certain game settings
- Set a point in space to display in the sidebar, like points of interest or wrecks in space.
- Toggles the visibility of contacts in the sidebar, or disable visibility entirely
- Toggles compact route display, or disable visibility entirely
- Converts old custom items to their modern counterparts
- Lists nearby players
- Gets the coordinates and world of the specified player (limited to ????m range on non-allies)
- Gets the blast resistance of a block
- Attempts to find the specified item in nearby containers, highlighting them if found
- If false, this will disable /cruise from overriding and subsequently ending DC, enabling this simply removes an extra step, this command is a preference
- Activates a jump sequence through a system gate
- Add a waypoint with the specified object or coordinates to the route
- Jump to the first waypoint in the navigation route
- Clears the current route
- Remove the last waypoint added to the route
- List all waypoints and prerequisite destinations along the route
- Configure hud elements such as planet displays & selectors
Levelling
- Displays current XP and progress to next level
- Calculates the required credits to level to X level and displays the XP difference
- Purchase XP with credits to level up
Starships
- While piloted, displays information of the active starship
- Lists all starships that you own/have access to and their locations
- Lists all currently active (piloted and unpiloted) starships of specified type; default type is all ships (I.e., players and AI).
- Engages the ship in cruise mode in the direction that you are facing. Equivalent to interacting with a [Cruise] sign
- Engages the ship in direct control mode
- Distributes power to different subsystems of a ship. Minimum power cannot exceed 10; maximum power cannot exceed 50
- Commands all turrets on the specified node to target the specified player
- Takes control of the specified weaponset
- Tries to pilot the ship you are standing on (remember to detect the ship before using this command)
- Toggles the gravity well on ship, fails if the ship is cruising
- Toggles drills registered within the ship simultaneously
- Activates colored lasers and is purely cosmetic
- Saves a copy of the currently piloted ship for later use
- Deletes the blueprint of the existing ship with the same name
- Lists all currently owned blueprints; clicking the icon of blueprints produces a list of materials and print cost in chat
- Produces a summary of information in chat for the specified blueprint
- Produces a list of materials in chat for the specified blueprint
- Creative-exclusive command for loading blueprints
- While piloting a ship inside a siege station, if the ship has at least 2000, blocks, starts a siege.
Settlements
- Shows all settlement commands.
- Lists information about the specified settlement. If none listed, defaults to your own settlement
- Joins the specified settlement. You must have an invite from the settlement
- Leave your current settlement
- Create a settlement. Must be standing in an unclaimed territory and specify the cost of the claim
- Disbands your settlement. This cannot be undone
- List the most active settlements
- Trusts the specified player/settlement/nation to the settlement.
- Sets the motd of the settlement.
- Clears the motd.
Nations
- Shows all nation commands.
- Lists information about the specified nation. If none listed, defaults to your own settlement
- The settlement you are in joins the specified nation. You must have an invite from the nation and be the settlement owner
- Your settlement leaves the nation
- Create a nation. Must specify color codes (0-255) and the cost of the nation
- Disbands your nation. This cannot be undone. Individual settlements do not disband
- Lists the most active nations
Space Stations
- Shows all station commands.
- Creates a space station. Must specify if the station is a personal, settlement, or nation station.
- Trusts the specified player/settlement/nation to the specified station.
- Shows all trusted entities for the specified station.
- Removes the specified player/settlement/nation.
- Abandons the specified station.
- Resizes the specified station to the specified radius.
- Renames the specified station