Industrial Invulnerability Unit: Difference between revisions
m (IIU -> Industrial Invuln Unit) |
(Should probably mention, IIU only blocks hull damage </3) |
||
| Line 1: | Line 1: | ||
{{Infobox multiblock|name=Industrial Invulnerability Unit|custom_property_title1=Invulnerability Duration|custom_property_title2=Cooldown|custom_property_value1=120s (2 Minutes)|custom_property_value2=600s (10 Minutes)}} | {{Infobox multiblock|name=Industrial Invulnerability Unit|custom_property_title1=Invulnerability Duration|custom_property_title2=Cooldown|custom_property_value1=120s (2 Minutes)|custom_property_value2=600s (10 Minutes)}} | ||
The '''Industrial Invulnerability Unit''' makes the [[Industrial Command Ship]] it is connected to invulnerable for 2 minutes. | The '''Industrial Invulnerability Unit''' makes the [[Industrial Command Ship]] it is connected to invulnerable for 2 minutes. This does not reduce incoming damage to shields, only making the ship's hull itself unable to take damage. It can be used strategically to block a [[Doomsday Device]], or allow the ICS it is connected to to survive and light a [[Jump Beacon]] while waiting for allied [[Warships]] to defend it. | ||
Revision as of 12:54, 26 August 2026
| Industrial Invulnerability Unit | |
| Properties | |
|---|---|
| Invulnerability Duration | 120s (2 Minutes) |
| Cooldown | 600s (10 Minutes) |
| Resource Requirements | |
The Industrial Invulnerability Unit makes the Industrial Command Ship it is connected to invulnerable for 2 minutes. This does not reduce incoming damage to shields, only making the ship's hull itself unable to take damage. It can be used strategically to block a Doomsday Device, or allow the ICS it is connected to to survive and light a Jump Beacon while waiting for allied Warships to defend it.