Ion Turret: Difference between revisions
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I feel like that's a notable enough feature to be mentioned here |
I don't like how this is worded, but a t1 cruiser can pop an areashield in 90s. 2 would probably bring it down to 30s. |
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| resource_value11 = 14 | | resource_value11 = 14 | ||
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'''Ion turrets''' are light weapons similar to the [[Webifier]], reducing speed by 40% for 20 seconds on hit. Ion turret projectiles are very slow, and deal low damage in comparison to other [[Medium Reactor Core|Medium Core]] [[Starship|Starships]]. | '''Ion turrets''' are light weapons similar to the [[Webifier]], only available on the [[Cruiser]], reducing speed by 40% for 20 seconds on hit. Ion turret projectiles are very slow, and deal low damage in comparison to other [[Medium Reactor Core|Medium Core]] [[Starship|Starships]]. These turrets are notable in their high [[Area Shield]] Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max [[Power]] in 90s. | ||
Ion turrets require [[Charged Shell|Charged Shells]] as ammunition. | Ion turrets require [[Charged Shell|Charged Shells]] as ammunition. | ||
Minimum block count: 13500 for [[Cruisers]] | Minimum block count: 13500 for [[Cruisers]] | ||
Revision as of 16:27, 1 October 2026
Ion turrets are light weapons similar to the Webifier, only available on the Cruiser, reducing speed by 40% for 20 seconds on hit. Ion turret projectiles are very slow, and deal low damage in comparison to other Medium Core Starships. These turrets are notable in their high Area Shield Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max Power in 90s.
Ion turrets require Charged Shells as ammunition.
Minimum block count: 13500 for Cruisers