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Talk:Fluid Valve: Difference between revisions

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an how  o you know it isnt on survival
an how  o you know it isnt on survival
I know that this isn't on Survival because there is no recipe for [[Fluid Valve]]s in the code. Sure, a [[Staff]] member could <i>technically<\i> /customitem FLUID_VALVE, but is admin abuse a vanilla feature in Ion? No, I will restate what I previously said. People come to this wiki for help on things they can move to survival. As staff will not /customitem FLUID_VALVE for you on survival, they cannot move this to survival and it is therefore not a feature. I really can't believe I'm having this argument with someone. This isn't in survival, there's no reason to advertise it as existing to begin with. That's why I '''hate''' "upcoming features" wiki pages. We'd be having a different conversation if E2 were in active development, but it's not. <span style="color:#aa00aa;">'''||'''</span> <span style="color:#7ec3de;">'''2/10/26'''</span> [[User:Bronze|Bronze]] ([[User_talk:Bronze|Talk]] | [[Special:Contributions/Bronze|Contribs]])

Revision as of 17:48, 2 October 2026

why we lying again bruzz use the WIP marker at the VERY LEAST EVEN THOUGH ITS IN CREATIVE MOE TO TOHIS AY

E2 is defunct until someone starts working on it again, It is not work-in-progress, as no one (you're free to!) is working on it. || 2/10/26 Bronze (Talk | Contribs)

its still on creative btw

I don't care that it's on creative. It is not on survival, and is therefore not useful information. People come to this wiki for help on things they can move to Survival, not to read about what grand things could have been if kingsheep3 became a github contributor. || 2/10/26 Bronze (Talk | Contribs)

an how o you know it isnt on survival

I know that this isn't on Survival because there is no recipe for Fluid Valves in the code. Sure, a Staff member could technically<\i> /customitem FLUID_VALVE, but is admin abuse a vanilla feature in Ion? No, I will restate what I previously said. People come to this wiki for help on things they can move to survival. As staff will not /customitem FLUID_VALVE for you on survival, they cannot move this to survival and it is therefore not a feature. I really can't believe I'm having this argument with someone. This isn't in survival, there's no reason to advertise it as existing to begin with. That's why I hate "upcoming features" wiki pages. We'd be having a different conversation if E2 were in active development, but it's not. || 2/10/26 Bronze (Talk | Contribs)