Eden: Difference between revisions

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(Created page with "{{Infobox planet | name = Eden | image = eden.jpg | size = 7680 x 7680 | creator = Gutin | ore1 = Iron (★★) | ore2 = Chetherite (★★) | gas1 = Methane (45%) | gas2 = Fluorine (50%) | gas3 = Inert gases (5%) }} '''Eden''' is a [https://en.wikipedia.org/wiki/Blanet "Blanet"] orbiting Horizon. The entire blanet is infested with powerful Wardens, and its unique magnetic field renders Mob Defenders useless. Aside from hostile fauna located througho...")
 
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'''Eden''' is a [https://en.wikipedia.org/wiki/Blanet "Blanet"] orbiting Horizon. The entire blanet is infested with powerful Wardens, and its unique magnetic field renders Mob Defenders useless. Aside from hostile fauna located throughout the blanet, Eden's flora is capable of sustaining mangrove propagules and jungle saplings. The blanet remains somewhat warm because of tidal heating from its orbital parent.
'''Eden''' is a [https://en.wikipedia.org/wiki/Blanet "Blanet"] orbiting Horizon. The entire blanet is infested with powerful Wardens, and its unique magnetic field renders Mob Defenders useless. Aside from hostile fauna located throughout the blanet, Eden's flora is capable of sustaining mangrove propagules and jungle saplings. The blanet remains somewhat warm because of tidal heating from its orbital parent.
= History =
Eden originally featured a greater number of [[Sculk Sensors]], however this created an extreme amount of lag, and so a change was made to the server to slowly remove some of these sensors.

Revision as of 21:05, 26 December 2024

Eden
Properties
Dimensions 7680 x 7680
Creator Gutin
Ores
Iron (★★)
Chetherite (★★)
Gases
Methane (45%)
Fluorine (50%)
Inert gases (5%)
Mobs

Eden is a "Blanet" orbiting Horizon. The entire blanet is infested with powerful Wardens, and its unique magnetic field renders Mob Defenders useless. Aside from hostile fauna located throughout the blanet, Eden's flora is capable of sustaining mangrove propagules and jungle saplings. The blanet remains somewhat warm because of tidal heating from its orbital parent.

History

Eden originally featured a greater number of Sculk Sensors, however this created an extreme amount of lag, and so a change was made to the server to slowly remove some of these sensors.