Orlandia: Difference between revisions
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| position_title1 = Emperor | | position_title1 = Emperor | ||
| position_name1 = [[_Longy]] | | position_name1 = [[_Longy]] | ||
|foundation_date= | |foundation_date=2 July, 2022 <br> | ||
18 July, 2020 [[Star Legacy]]}} | |||
| language = English<br/>Dutch | | language = English<br/>Dutch | ||
| categories = Player-Created | | categories = Player-Created |
Revision as of 19:47, 27 December 2024
Orlandia | |
General | |
---|---|
Location | Ikaria Saltlake South |
Demonym | Orlandian |
Activity level | Medium |
Nation | Imperial Nova |
Government | |
• Emperor
|
_Longy |
Formation | |
Foundation date | 2 July, 2022 18 July, 2020 Star Legacy |
Culture | |
Links |
| language = English
Dutch
| categories = Player-Created
}}
Not to be confused with Orlandia Crater on Herdoli, which was named after the original Orlandia from Star Legacy
The City of Orlandia is a Trade City on the planet Aret, led by _Longy. It is considered to be the largest city when it comes to physical infrastructure, although this is often debated.The whole city was built on a massive artificial sea, Ikaria Sea.
History
During the early life of the server, Orlandia was a member of UNSC, but went on to re-found Imperial Nova
Orlandia was the second Trade City ever built, following after the construction of Carthage
Politics
The settlement is lead by _Longy
Architecture & Geography
The buildings in Orlandia are mostly white concrete and glass towers posessing a modern style. Unlike many cities, the architecture of Orlandia focuses almost entirely on its skyscrapers and layered design. Before the Ikaria Sea was built, it was constructed in a large salt lake. In order to construct the Ikaria sea, large walls were built around the whole city to prevent it from flooding.