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== AI | == AI Rewards Index == | ||
{| class="wikitable" | |||
!AI Ship | |||
!Faction | |||
!Difficulty | |||
!Rewards | |||
!Description | |||
|- | |||
|Nimble | |||
|Horizon Transit | |||
|Very Easy | |||
|250c | |||
|Light exploration shuttle; fast but fragile. | |||
|- | |||
|Minhaul | |||
|Horizon Transit | |||
|Very Easy | |||
|250c + 314 XP | |||
|Small cargo vessel carrying valuable ores. | |||
|- | |||
|Striker | |||
|Horizon Transit | |||
|Very Easy | |||
|250c | |||
|Medium exploration shuttle allegedly armed with plasma cannons. | |||
|- | |||
|Wayfinder | |||
|Horizon Transit | |||
|Very Easy | |||
|400c | |||
|Medium exploration transport with weak defenses. | |||
|- | |||
|Amph | |||
|Horizon Transit | |||
|Very Easy | |||
|400c | |||
|Heavy exploration transport with moderate durability. | |||
|- | |||
|Exotran | |||
|Horizon Transit | |||
|Very Easy | |||
|550c | |||
|Sleek cargo freighter with decorative turrets. | |||
|- | |||
|Dessle | |||
|Horizon Transit | |||
|Very Easy | |||
|550c | |||
|Small ore freighter with little combat capability. | |||
|- | |||
|Iskat | |||
|Pirates | |||
|Easy | |||
|950c | |||
|Pirate fighter armed with lasers and torpedoes. | |||
|- | |||
|Voss | |||
|Pirates | |||
|Easy | |||
|950c | |||
|Rusty mining shuttle with a single laser cannon. | |||
|- | |||
|Hector | |||
|Pirates | |||
|Easy | |||
|950c | |||
|Old shuttle equipped with lasers and torpedoes. | |||
|- | |||
|Hiro | |||
|Pirates | |||
|Easy | |||
|950c | |||
|Modified fighter with dual torpedo launchers. | |||
|- | |||
|Wasp | |||
|Pirates | |||
|Easy | |||
|950c | |||
|Armed shuttle fitted with lasers and torpedoes. | |||
|- | |||
|Frenz | |||
|Pirates | |||
|Moderate | |||
|950c + 299 XP | |||
|Agile starfighter with lasers and torpedoes. | |||
|- | |||
|Tempest | |||
|Pirates | |||
|Moderate | |||
|950c | |||
|Strike fighter armed with dual plasma cannons. | |||
|- | |||
|Velasco | |||
|Pirates | |||
|Moderate | |||
|950c | |||
|Heavy assault fighter with triple plasma cannons. | |||
|- | |||
|Anaan | |||
|Pirates | |||
|Moderate | |||
|1,250c | |||
|Converted hauler functioning as a gunship. | |||
|- | |||
|Vendetta | |||
|Pirates | |||
|Hard | |||
|1,250c | |||
|Light gunship with pulse cannons and heavy laser. | |||
|- | |||
|Cormorant | |||
|Pirates | |||
|Moderate | |||
|1,250c | |||
|Assault gunship with plasma cannons and torpedoes. | |||
|- | |||
|Mantis | |||
|Pirates | |||
|Hard | |||
|1,250c | |||
|Heavy gunship armed with pulse cannons and heavy lasers. | |||
|- | |||
|Hernstein | |||
|Pirates | |||
|Moderate | |||
|1,250c + 1,556 XP | |||
|Medium assault gunship with pulse cannons. | |||
|- | |||
|Fyr | |||
|Pirates | |||
|Moderate | |||
|1,250c | |||
|Heavy assault gunship with plasma cannons and turrets. | |||
|- | |||
|Bloodstar | |||
|Pirates | |||
|Hard | |||
|2,650c | |||
|Heavy corvette equipped with tri-turrets. | |||
|- | |||
|Inflict | |||
|Privateers | |||
|Easy | |||
|950c | |||
|Standard privateer fighter with torpedoes. | |||
|- | |||
|Furious | |||
|Privateers | |||
|Moderate | |||
|950c | |||
|Tough fighter armed with plasma cannon. | |||
|- | |||
|Teneta | |||
|Privateers | |||
|Moderate | |||
|950c | |||
|Strike fighter with dual plasma cannons. | |||
|- | |||
|Patroller | |||
|Privateers | |||
|Hard | |||
|1,850c + 1,809 XP | |||
|Medium gunship with shields and pulse cannons. | |||
|- | |||
|Veteran | |||
|Privateers | |||
|Hard | |||
|1,850c | |||
|Anti-fighter gunship with heavy laser. | |||
|- | |||
|Protector | |||
|Privateers | |||
|Moderate | |||
|950c | |||
|Pseudo-gunship with dangerous plasma cannons. | |||
|- | |||
|Daybreak | |||
|Privateers | |||
|Hard | |||
|2,650c + 3,988 XP | |||
|Light corvette armed with heavy lasers. | |||
|- | |||
|Dagger | |||
|Privateers | |||
|Moderate | |||
|2,650c + 967 XP | |||
|Heavy fighter with plasma cannons and torpedoes. | |||
|- | |||
|Contractor | |||
|Privateers | |||
|Hard | |||
|3,750c | |||
|Heavy gunship armed with pulse cannons and lasers. | |||
|- | |||
|Bulwark | |||
|Privateers | |||
|Hard | |||
|5,750c + 4,785 XP | |||
|Heavy corvette with tri-turrets and shields. | |||
|- | |||
|Resolute | |||
|Privateers | |||
|Hard | |||
|~20,000c + Unknown XP | |||
|Light destroyer equipped with phasers. | |||
|- | |||
|Type I-41 | |||
|Mining Guild | |||
|Easy | |||
|650c | |||
|Old retired fighter with torpedoes. | |||
|- | |||
|Type V-11 | |||
|Mining Guild | |||
|Easy | |||
|650c | |||
|Basic mining spacecraft with one laser cannon. | |||
|- | |||
|Type A-21B | |||
|Mining Guild | |||
|Easy | |||
|650c + 881 XP | |||
|Passenger shuttle converted into mining craft. | |||
|- | |||
|Woodpecker | |||
|Mining Guild | |||
|Easy | |||
|650c | |||
|Armored scout shuttle with torpedoes. | |||
|- | |||
|Beaver | |||
|Mining Guild | |||
|Moderate | |||
|1,850c + 2,121 XP | |||
|Mining transport with heavy lasers. | |||
|- | |||
|Badger | |||
|Mining Guild | |||
|Moderate | |||
|2,560c | |||
|Mining freighter armed with turrets and plasma cannons. | |||
|- | |||
|Ostrich | |||
|Mining Guild | |||
|Moderate | |||
|2,650c + 3,588 XP | |||
|Mining freighter with light turrets and plasma cannons. | |||
|- | |||
|Grouper | |||
|Mining Guild | |||
|Medium | |||
|Unknown | |||
|Armed medium freighter miner. | |||
|- | |||
|Dunkle | |||
|Mining Guild | |||
|Hard | |||
|Unknown | |||
|Heavy combat-capable freighter miner. | |||
|- | |||
|Angle | |||
|Mining Guild | |||
|Unkillable | |||
|~50,000c + Unknown XP | |||
|Massive convoy barge with heavy escort support. | |||
|- | |||
|Swarmer | |||
|Tsaii | |||
|Easy | |||
|1,550c | |||
|Agile Tsaii scout craft. | |||
|- | |||
|Scythe | |||
|Tsaii | |||
|Moderate | |||
|1,550c | |||
|Standard Tsaii fighter with plasma cannons. | |||
|- | |||
|Raider | |||
|Tsaii | |||
|Moderate | |||
|2,500c | |||
|Attack gunship with pulse cannons and lasers. | |||
|- | |||
|Reaver | |||
|Tsaii | |||
|Hard | |||
|6,500c | |||
|Attack frigate armed with phasers and heavy turrets. | |||
|- | |||
|Mianbaozha | |||
|Aliens | |||
|Medium | |||
|Unknown | |||
|Agile alien fighter difficult to target. | |||
|- | |||
|Loumai | |||
|Aliens | |||
|Hard | |||
|Unknown | |||
|Heavy gunship that summons reinforcements. | |||
|- | |||
|Mianbao | |||
|Aliens | |||
|Hard | |||
|9,000c + 5,383 XP | |||
|Fast alien corvette with tri-turrets. | |||
|- | |||
|Malingshu | |||
|Aliens | |||
|Very Hard | |||
|9,000c + 6,263 XP | |||
|Phaser frigate deadly at close range. | |||
|- | |||
|Verdolith | |||
|Aliens | |||
|Extremely Hard | |||
|9,000c | |||
|Attack frigate with heavy turrets and phasers. | |||
|- | |||
|Teralith | |||
|Aliens | |||
|Extremely Hard | |||
|18,000c + 9,052 XP | |||
|Heavy assault frigate with chetherite shield. | |||
|- | |||
|Arborealith | |||
|Aliens | |||
|Extremely Hard | |||
|18,000c + 12,270 HEXP | |||
|Heavy destroyer with gravity well systems. | |||
|- | |||
|Fashigun | |||
|Aliens | |||
|Extremely Hard | |||
|~20,000c + Unknown HEXP | |||
|Massive destroyer capable of summoning swarms. | |||
|} | |||
== Ship Tiers Index == | == Ship Tiers Index == | ||
Revision as of 14:58, 18 May 2026
PLEASE NOTE: This page is under construction as more info is being documented, and the wording revised.
This wiki page includes:
- What is AI? – A definition of what AI is on Horizon's end.
- AI Hunting for New Players – This section serves as a guide to AI hunting, providing tips and strategies for dealing with AI effectively.
- AI Breakdown – How AI works in the game.
- AI Factions – Explains factions and their ships.
- World Event Index – A complete, indexed table of all world events.
- AI Ships Index – A digitized index of all AI ships currently on the server.
What is AI?
AI is AI Ships that spawn around the map. These ships are either civilian or militaristic the militaristic variants are hostile. Howewer, ai will not shoot you unless you get close. AI can be identified by the contact's bar.
AI Hunting for New Players
For this stage, this guide assumes you already have basic starship knowledge. If you don’t yet have a ship suitable for AI hunting, this guide recommends purchasing a Vulture, from an NPC Ship Dealer to begin. Once you have your ship and officially start AI hunting, you must first locate and destroy AI starships. All AI kills provide both XP and credits, making AI encounters a core source of progression and income. AI ships can spawn naturally in space when a player remains in an area for a prolonged period, so you don’t always need a world event to find them.
AI can be located in two main ways:
AI World Events
Use:
/listships ai
/encounterstatus
This command shows active or upcoming AI world events. These events spawn periodically across different systems and often contain groups of AI ships depending on the event tier.
Natural AI Spawning
Use:
/listships ai
AI ships can also spawn naturally in space when a player remains in an area for a prolonged period of time while piloting a ship.
This means:
- AI encounters are not always event-based
- Simply staying in space can eventually trigger AI presence
- Higher activity areas tend to produce more frequent encounters
AI Kill Streak / Heat Multiplier System
Horizon’s End includes a kill streak-based modifier system that rewards continuous AI combat.
- Destroying AI ships builds a kill streak multiplier
- Higher streaks increase:
- Credits earned
- XP gained
- Reward scaling from AI encounters
Streak Behavior
- The streak increases with each confirmed AI kill
- Higher streak values result in greater reward multipliers
- Streak benefits apply primarily during sustained combat sessions
Persistence Rules
- In Creative Mode, streak decay is paused
- Streak persistence may last until the server reset cycle (approx. 5 PM EST)
Gameplay Impact
- Sustained AI hunting can significantly increase earnings over time
- Higher streaks effectively function as a reward scaling system for active PvE combat
AI Breakdown
AI Spawns
- AI spawn in all space systems - Asteri, Regulus, Ilios, Sirius, Horizon, Trench, AU-0821
- In the human populated systems being Asteri, Regulus, Ilios and Sirius, only specific AI factions can spawn
- Horizon Transit ships (minhauls, sparrows, wayfinders, etc.)
- Mining guild ships (Beaver, Badger which is the largest that can spawn, Type-V11, etc.)
- Privateers (rare chance for resolutes, usual chance for daggers, bulwarks, pioneers, contractors etc.)
- Pirates (Bloodstars, vendettas, wasps, etc.)
- Tsaii (Only from bait ships - horizon transit, specifically the 3 explorer ships, as seen in /listships the ship piloted by a pirate colored pilot, or on the dynmap seeing a horizon transit bait ship with a pirate name)
- Largest ships to spawn can be a tsaii bait trap reaver - 6.5k size frigate, or a privateer resolute ~8.1k destroyer
- In the Horizon, Trench and AU-0821 systems, 3 extra factions can start naturally spawning, and in those systems all AI factions can spawn
- Plant aliens (these are marked with a green unknown signal tag.)
- Bread aliens (Chifanren)
- Tsaii (spawns without bait ships, sometimes with a reaver as the capital)
- In the human populated systems being Asteri, Regulus, Ilios and Sirius, only specific AI factions can spawn
AI Tiers
- Tier 1 - Lobotomy/Newbie level [Tier name: EASY]
- AI is purposefully stupid, they use I believe a 5th /dc slot for movement and almost dont aim, they fire their guns very infrequently and are bad at combat in general, perfect as an introduction to PvE combat for any new player
- Their identifier in the contacts bar is 1 emoji
- Tier 2 - Mediocre [Tier name: NORMAL]
- AI moves at the 9th /dc slot from here, they aim directly at their target with no leading (no movement prediction), they fire their guns frequently and are a strong step up from tier 1 AI, but with some distance keeping you can evade most fire from them
- Their identifier in the contacts bar is 2 emojis
- Tier 3 - Adept [Tier name: HARD]
- These AI are relatively skilled, they lead their targets now, fire guns frequently and have a new mechanic that the tier 1 and tier 2 AI don't have - Fleeing. They are a threat in numbers and require mediocre skill from a player pilot to be evasive and keep a proper distance from the AI for the evasion to be useful
- Fleeing - Once the AI's shields are either close to being cracked or the AI is already taking hull damage, around that time the tier 3 AI enters a fleeing mode - it tries to move up to 500 blocks away from the player and stay there until its shields are fully regenerated to full health.
- Their identifier in the contacts bar is 1 unique emoji, the unique emojis are:
- for horizon transit
- for mining guild
- for pirates
- for privateers
- for tsaii
- for Chifanren (bread aliens)
- for Watchers (plant aliens)
- for certain halloween AI and for the two pumpkin halloween AI
- Tier 4 - Expert [Tier name: BRUTAL]
- These AI are skilled and should not be underestimated, they are the strongest fair-fighting AI tier and they also have the fleeing mode which activates earlier, often before they start taking hull damage.
- At this tier, these AI have about a 30-40% chance to target your lowest shield instead of targeting your general center of mass on the ship which makes them already more deadly than they are.
- Their identifier in the contacts bar is 2 unique emojis
- Tier 5 - Aimbot [Tier name: INSANE]
- These AI are tier 4's with cheat codes - they have a 1.1x (aka 110%) /directcontrol speed buff, and can use 60% powermodes which is functionally impossible for a player to use. AI at this tier usually enter fleeing mode a bit before their shields get low and oftentimes they escape with no hull damage to them to regenerate.
- At this tier the AI targets your shield with the lowest health with around a 90-100% chance for shooting at it, which essentially forces you to angle your shields on larger ship classes. Evasion is nearly impossible as their shots lead is extremely precise, and only the most skilled players can consistently evade the AI's fire as all AI are artificially set to have a low reaction time to allow players to be able to beat them
- Their identifier in the contacts bar is only 1 rare emoji, the rare emojis are:
- horizon transit
- mining guild
- for pirates
- for privateers
- for tsaii
- for Chifanren
- for Watchers
- rare emoji used for the Halloween AI, unknown on tier 5 ai for event ai.
AI Backup
Some larger AI ships can spawn reinforcement fleets when engaged. This system primarily applies to high-tier or capital-class vessels.
- Larger ships may spawn immediate escort AI upon engagement.
- Those escorts can themselves generate additional reinforcements.
- This can create a multi-layer escalation chain depending on the encounter.
For example:
- The Angle-class ship can spawn a Resolute-class vessel as backup.
- The Resolute may then deploy an additional squadron of smaller Privateer ships.
In some cases, reinforcement chains can stack further, resulting in:
- AI ships that spawn AI ships, which themselves spawn additional support units.
AI Bait Mechanic
The Wayfinder has two variants:
- Civilian Wayfinder (passive transport ship)
- Bait Variant (hostile ambush trigger)
The bait variant appears identical to the civilian version but is designed to initiate an ambush encounter.
Behavior
- Visually functions as a normal civilian Wayfinder
- When approached or engaged, it triggers a pirate reinforcement call
- Spawns a squadron of Pirate AI ships shortly after activation
- The initial Wayfinder itself may remain non-aggressive or act as a lure
Mechanics
- This is a hidden encounter trigger system, not a standard hostile spawn
- Reinforcements spawn after player proximity or engagement conditions are met
- Designed to punish players who assume all civilian ships are safe
AI Factions
Privateers
A fleet of armed military patrol ships these aligned ships patrol Horizon's End.
Common ships:
- Dagger (Starfighter)
- Bulwark (Corvette)
- Pioneer (Speeder)
- Contractor (Gunship)
- Resolute (Destroyer)
Behavior:
- Patrols Systems
Minning Guild
Industrial mining fleets operating in wild space or asteroid-heavy sectors. Common ships:
- Type-V11 (Starfighter)
- Beaver (Transport)
- Badger (Corvette)
- Ostrich (Light Freighter) (PLEASE NOTE: Ostriches' are increidbly dangerous to new players)
- Mining drones and escorts
Behavior:
- Flies around randomly as a natural spawn.
Rewards:
- The Angle tends to drop rewards for the one who kills it.
Horizon Transit Convoy
Civilian transport fleets traveling between systems. Common ships:
- Minhaul
- Sparrow
- Wayfinder (NOTE: these are immobile ships, but they can also be bait ships for pirate convoys)
- Explorer variants
Behavior:
- Usually passive
- Certain Wayfinder variants may secretly be Pirate bait ships
Important:
Some Horizon Transit ships are disguised Tsaii ambush vessels. These can be identified by:
- Pirate pilot names in
Possible escalation:
- Tsaii ambush fleets
- Reaver-class frigates (~6.5k mass)
Pirates
Hostile raiding fleets that attack nearby ships on sight. Common ships:
- Bloodstar (Gunship)
- Vendetta (Corvette)
- Wasp (Starfighter)
- Other fast attack craft
Behavior:
- Extremely aggressive
Danger:
Pirate fleets are among the most common combat-focused world events and can overwhelm inexperienced pilots quickly.
Rewards:
Unknown Signal (Green Aliens)
Also known as Watchers or plant aliens.
Marked by:
- Green Unknown Signal contact markers
Behavior:
- More common in Horizon, Trench, and AU-0821
Common traits:
- Organic-looking ships
- Unusual weapon effects
- Higher-tier AI can be extremely evasive
Ships:
- Verdolith (Frigate)
- Teralith (Frigate)
- Aerbolith (Destroyer)
Rewards:
- Superconductor
Unknown Signal (Yellow Aliens)
Believed to be the 吃饭人( Nicknamed the "Bread Aliens", but offically known as the Chifanren).
Behavior:
- Often appear in deep-space systems
- Can travel in organized fleets
Common traits:
- Yellow signal marker
- Unique ship designs
- Aggressive response to nearby players
Ships:
- Other Ships (Names need to still be added)
- Fashigun (Destroyer)
Abyssals (Event)
The Abyssals are a highly dangerous AI Faction that use weapons that no other ship use.
It is important to note that these ships do NOT spawn at all, and only spawned during a halloween event
Ships:
Dredge
Charm
Graft
Emperor
High Priestess
World Event Index
AI World Events are scheduled encounters that spawn groups of AI ships at specific locations. Use /encounterstatus to view active events and /listships ai to track active AI vessels.
| Event Name | Type | Difficulty | Locations | Faction | Risk Level | Image | Description |
|---|---|---|---|---|---|---|---|
| System Defense Forces Small Patrol | Patrol | Universal | Core Systems | System Defense Forces | Low | SD_SmallPatrol.png | Routine patrols securing core systems against minor threats. |
| System Defense Forces Medium Patrol | Patrol | Universal | Core Systems | System Defense Forces | Low | SD_MediumPatrol.png | Larger patrols in core systems, prepared to respond to moderate threats. |
| Horizon Transit Lines | Locai | Tiered | All Systems | System Defense Forces | None | HorizonTransit.png | Security and monitoring of inter-system transit routes for player safety. |
| Privateer Inspection | Locai | Tiered | Core Systems | Privateers | Medium | Privateer_Inspection.png | Privateers being inspected by authorities; potential for combat if rules are broken. |
| Privateer BootCamp | Locai | Tiered | Core Systems | Privateers | Medium | Privateer_BootCamp.png | Training exercises for privateer recruits; may involve simulated combat. |
| Pirate Disturbance | Locai | Tiered | Core Systems | Pirates | Medium | Pirate_Disturbance.png | Local pirate activity threatening trade or patrols; dangerous for new players. |
| Increased Pirate Activity | Locai | Tiered | Core Systems | Pirates | Medium | Pirate_Increase.png | Spike in pirate raids and attacks in the core systems; advanced threat. |
| Mining Guild Barge Convoy | Patrol | Universal | Horizon, AU, Trench | Mining Guild | High | MiningGuild.png | Guild ships conducting routine patrols around mining operations. |
| Tsaii Warband | Locai | Tiered | Horizon, AU, Trench | Tsaii | High | Tsaii_Warband.png | Raiding Tsaii forces appear in frontier zones; moderately challenging. |
| Privateer Naval Drills | Locai | Tiered | Horizon, AU, Trench | Privateers | High | Privateer_NavalDrills.png | Privateer naval exercises in frontier systems; may engage nearby ships. |
| Unknown Signal (Yellow Aliens) | Locai | Tiered | Horizon, AU, Trench | 吃饭人 | High | Signal_YellowAliens.png | Mysterious yellow alien signal detected; exploratory or hostile encounters possible. |
| Unknown Signal (Green Aliens) | Locai | Tiered | Horizon, AU, Trench | Watchers | High | Signal_GreenAliens.png | Mysterious green alien signal detected; exploratory or hostile encounters possible. |
AI Ship Index
Note: This is a Ship Index meant to document each AI Ship's capabilities, block count, threat level, faction, and ship class. This is intended to help document these ships digitally.
| Ship | Image | Faction | Class | Block Count | Threat | Armament / Notes |
|---|---|---|---|---|---|---|
| Sparrow | (Insert Image) | Horizon Transit | Shuttle | ~??? | Low | Civilian transport ship |
| Minhaul | (Insert Image) | Horizon Transit | Freighter | 501 | None | Civilian cargo vessel |
| Wayfinder | (Insert Image) | Horizon Transit | Explorer | 1509 | Medium | Can appear as Tsaii bait ship
NOTE: There is a pirate Bait version of this ship |
| Type I-41 | (Insert Image) | Mining Guild | Shuttle | 271 | Very Low | 2 laser cannons, 1 torpedo |
| Type V-11 | (Insert Image) | Mining Guild | Shuttle | 265 | Very Low | Mining escort ship |
| Type A-21B | (Insert Image) | Mining Guild | Shuttle | 625 | Very Low | Mining laser, ore storage |
| Woodpecker | (Insert Image) | Mining Guild | Shuttle | 267 | Very Low | Recon vessel, torpedo armed |
| Beaver | (Insert Image) | Mining Guild | Transport | 1985 | Low | Calls Dagger escort |
| Badger | (Insert Image) | Mining Guild | Transport | 3998 | Low | Calls Bulwark escort |
| Ostrich | (Insert Image) | Mining Guild | Light Freighter | 3964 | High | Fast jumper, dangerous to new players |
| Grouper | (Insert Image) | Mining Guild | Medium Freighter | 7996 | Medium | Calls Bulwark reinforcement |
| Dunkleosteus | (Insert Image) | Mining Guild | Heavy Freighter | 11991 | High | Calls Bulwark + Contractor reinforcements |
| Angle | (Insert Image) | Mining Guild | Capital Mining Barge | 19939 | Extreme | Massive AU-only spawn, heavy escort fleet |
| Teneta | (Insert Image) | Privateers | Starfighter | 444 | Low | Light combat craft |
| Dagger | (Insert Image) | Privateers | Starfighter | 475 | Low | Standard combat fighter |
| Bulwark | (Insert Image) | Privateers | Corvette | 4000 | High | Defensive escort vessel |
| Pioneer | (Insert Image) | Privateers | Speeder | 25 | Low | Convoy support ship |
| Contractor | (Insert Image) | Privateers | Gunship | 2000 | Medium | Mid-tier support vessel |
| Resolute | (Insert Image) | Privateers | Destroyer | 8264 | Extreme | High-tier capital destroyer |
| Bloodstar | (Insert Image) | Pirates | Corvette | 3987 | Medium | Aggressive raider craft |
| Comorant | (Insert Image) | Pirates | Gunship | 1059 | Medium | |
| Vendetta | (Insert Image) | Pirates | Gunship | 1113 | Medium | Standard pirate combat ship |
| Wasp | (Insert Image) | Pirates | Interceptor | 249 | Low | Fast attack craft |
| Scythe | (Insert Image) | Tsaii | Starfighter | 374 | Medium | Standard fighter |
| Swarmer | (Insert Image) | Tsaii | Light Fighter | 174 | Medium | Dangerous in swarms |
| Raider | (Insert Image) | Tsaii | Gunship | 1695 | Medium | Strong anti-player craft |
| Reaver | (Insert Image) | Tsaii | Frigate | 6502 | Extreme | Capital ambush ship |
| Verdolith | (Insert Image) | Watchers | Frigate | 6505 | High | Can duplicate spawn |
| Terralith | (Insert Image) | Watchers | Heavy Frigate | 7999 | Very High | High durability capital ship |
| Arborealith | (Insert Image) | Watchers | Destroyer | 12000 | Extreme | Capital ship killer |
| Mianbaozha | (Insert Image) | 吃饭人 | Starfighter | 226 | High | Extremely evasive |
| Loumai | (Insert Image) | 吃饭人 | Gunship | 1753 | High | Summons Mianbaozha |
| Mianbao | (Insert Image) | 吃饭人 | Corvette | 4000 | High | Strong mid-capital ship |
| Malingshu | (Insert Image) | 吃饭人 | Light Frigate | 4895 | Very High | Extremely durable |
| Fashigun | (Insert Image) | 吃饭人 | Destroyer | 11994 | Extreme | Strongest alien capital ship |
| Skuttle | (Insert Image) | Abyssals// Pumpkins | Starfighter | ~??? | Low | |
| Dredge | (Insert Image) | Abyssals | gunship | 2709 | Extreme | The Dredge is a gunship sized ship armed with a capital beam, gaze weapons. Not much is known about this ship. |
| Charm | (Insert Image) | Abyssals | Destroyer | ~??? | Extreme | The Charm is a destroyer sized ship armed with Cthulu beams, Skull Throwers and gaze weapons.
Summons Dredge as reinforcment |
| Graft | (Insert Image) | Abyssals | Destroyer | ~??? | Extreme | The Graft is a large, destroyer sized ship armed with cthulu beams, Skull throwers and gaze weapons. Summons Dredge as a reinforcment |
| Emperor | (Insert Image) | Abyssals | Cruiser | ~??? | Extreme | The Emperor is a large, Cruiser sized ship armed with a capital beam, cthulu beams and gaze weapons.
Summons 2x Dread as reinforcment |
| High Priestess | (Insert Image) | Abyssals | Custom Ship | ~??? | Extreme | The High Priestess is a HUGE ship being larger then the battlecruiser, Armed with various gaze and cthulu beam weapons with its main weapon being the capital beam.
Sumons 2x dread as reinforcment |
AI Rewards Index
| AI Ship | Faction | Difficulty | Rewards | Description |
|---|---|---|---|---|
| Nimble | Horizon Transit | Very Easy | 250c | Light exploration shuttle; fast but fragile. |
| Minhaul | Horizon Transit | Very Easy | 250c + 314 XP | Small cargo vessel carrying valuable ores. |
| Striker | Horizon Transit | Very Easy | 250c | Medium exploration shuttle allegedly armed with plasma cannons. |
| Wayfinder | Horizon Transit | Very Easy | 400c | Medium exploration transport with weak defenses. |
| Amph | Horizon Transit | Very Easy | 400c | Heavy exploration transport with moderate durability. |
| Exotran | Horizon Transit | Very Easy | 550c | Sleek cargo freighter with decorative turrets. |
| Dessle | Horizon Transit | Very Easy | 550c | Small ore freighter with little combat capability. |
| Iskat | Pirates | Easy | 950c | Pirate fighter armed with lasers and torpedoes. |
| Voss | Pirates | Easy | 950c | Rusty mining shuttle with a single laser cannon. |
| Hector | Pirates | Easy | 950c | Old shuttle equipped with lasers and torpedoes. |
| Hiro | Pirates | Easy | 950c | Modified fighter with dual torpedo launchers. |
| Wasp | Pirates | Easy | 950c | Armed shuttle fitted with lasers and torpedoes. |
| Frenz | Pirates | Moderate | 950c + 299 XP | Agile starfighter with lasers and torpedoes. |
| Tempest | Pirates | Moderate | 950c | Strike fighter armed with dual plasma cannons. |
| Velasco | Pirates | Moderate | 950c | Heavy assault fighter with triple plasma cannons. |
| Anaan | Pirates | Moderate | 1,250c | Converted hauler functioning as a gunship. |
| Vendetta | Pirates | Hard | 1,250c | Light gunship with pulse cannons and heavy laser. |
| Cormorant | Pirates | Moderate | 1,250c | Assault gunship with plasma cannons and torpedoes. |
| Mantis | Pirates | Hard | 1,250c | Heavy gunship armed with pulse cannons and heavy lasers. |
| Hernstein | Pirates | Moderate | 1,250c + 1,556 XP | Medium assault gunship with pulse cannons. |
| Fyr | Pirates | Moderate | 1,250c | Heavy assault gunship with plasma cannons and turrets. |
| Bloodstar | Pirates | Hard | 2,650c | Heavy corvette equipped with tri-turrets. |
| Inflict | Privateers | Easy | 950c | Standard privateer fighter with torpedoes. |
| Furious | Privateers | Moderate | 950c | Tough fighter armed with plasma cannon. |
| Teneta | Privateers | Moderate | 950c | Strike fighter with dual plasma cannons. |
| Patroller | Privateers | Hard | 1,850c + 1,809 XP | Medium gunship with shields and pulse cannons. |
| Veteran | Privateers | Hard | 1,850c | Anti-fighter gunship with heavy laser. |
| Protector | Privateers | Moderate | 950c | Pseudo-gunship with dangerous plasma cannons. |
| Daybreak | Privateers | Hard | 2,650c + 3,988 XP | Light corvette armed with heavy lasers. |
| Dagger | Privateers | Moderate | 2,650c + 967 XP | Heavy fighter with plasma cannons and torpedoes. |
| Contractor | Privateers | Hard | 3,750c | Heavy gunship armed with pulse cannons and lasers. |
| Bulwark | Privateers | Hard | 5,750c + 4,785 XP | Heavy corvette with tri-turrets and shields. |
| Resolute | Privateers | Hard | ~20,000c + Unknown XP | Light destroyer equipped with phasers. |
| Type I-41 | Mining Guild | Easy | 650c | Old retired fighter with torpedoes. |
| Type V-11 | Mining Guild | Easy | 650c | Basic mining spacecraft with one laser cannon. |
| Type A-21B | Mining Guild | Easy | 650c + 881 XP | Passenger shuttle converted into mining craft. |
| Woodpecker | Mining Guild | Easy | 650c | Armored scout shuttle with torpedoes. |
| Beaver | Mining Guild | Moderate | 1,850c + 2,121 XP | Mining transport with heavy lasers. |
| Badger | Mining Guild | Moderate | 2,560c | Mining freighter armed with turrets and plasma cannons. |
| Ostrich | Mining Guild | Moderate | 2,650c + 3,588 XP | Mining freighter with light turrets and plasma cannons. |
| Grouper | Mining Guild | Medium | Unknown | Armed medium freighter miner. |
| Dunkle | Mining Guild | Hard | Unknown | Heavy combat-capable freighter miner. |
| Angle | Mining Guild | Unkillable | ~50,000c + Unknown XP | Massive convoy barge with heavy escort support. |
| Swarmer | Tsaii | Easy | 1,550c | Agile Tsaii scout craft. |
| Scythe | Tsaii | Moderate | 1,550c | Standard Tsaii fighter with plasma cannons. |
| Raider | Tsaii | Moderate | 2,500c | Attack gunship with pulse cannons and lasers. |
| Reaver | Tsaii | Hard | 6,500c | Attack frigate armed with phasers and heavy turrets. |
| Mianbaozha | Aliens | Medium | Unknown | Agile alien fighter difficult to target. |
| Loumai | Aliens | Hard | Unknown | Heavy gunship that summons reinforcements. |
| Mianbao | Aliens | Hard | 9,000c + 5,383 XP | Fast alien corvette with tri-turrets. |
| Malingshu | Aliens | Very Hard | 9,000c + 6,263 XP | Phaser frigate deadly at close range. |
| Verdolith | Aliens | Extremely Hard | 9,000c | Attack frigate with heavy turrets and phasers. |
| Teralith | Aliens | Extremely Hard | 18,000c + 9,052 XP | Heavy assault frigate with chetherite shield. |
| Arborealith | Aliens | Extremely Hard | 18,000c + 12,270 HEXP | Heavy destroyer with gravity well systems. |
| Fashigun | Aliens | Extremely Hard | ~20,000c + Unknown HEXP | Massive destroyer capable of summoning swarms. |
Ship Tiers Index
Note: This is a Ship Index meant to document each AI Ship's Tier, Fire Rate, movement, shield targeting, and identification on the contact bar along with the emoji used by the AI.



