Tri Turret: Difference between revisions
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{{Infobox multiblock | |||
| name = Tri-Turret | |||
| image3 = <gallery mode=slideshow> | |||
Turret tri.png|Normal | |||
Turret tri 1.png|Expanded | |||
</gallery> | |||
| caption2 = A tri-turret | |||
| custom_property_title1 = Range | |||
| custom_property_value1 = 500.0 | |||
| custom_property_title2 = Speed | |||
| custom_property_value2 = 125.0 | |||
| custom_property_title3 = Area shield damage multiplier | |||
| custom_property_value3 = 3.0 | |||
| custom_property_title4 = Starship shield damage multiplier | |||
| custom_property_value4 = 3.0 | |||
| custom_property_title5 = Shot thickness | |||
| custom_property_value5 = 0.8 | |||
| custom_property_title6 = Shot length | |||
| custom_property_value6 = 0.0 | |||
| custom_property_title7 = Explosion power | |||
| custom_property_value7 = 6.0 | |||
| custom_property_title8 = Power usage | |||
| custom_property_value8 = 45000 | |||
| custom_property_title9 = Firing inaccuracy | |||
| custom_property_value9 = 3.0° | |||
| custom_property_title10 = Cooldown | |||
| custom_property_value10 = 10 ms | |||
| custom_property_title11 = Charge time | |||
| custom_property_value11 = 7s (Corvette) / 3s (other) | |||
| resource_title1 = [[Printer|Concrete]] (any color) | |||
| resource_value1 = 15 | |||
| resource_title2 = [[End Rod]] | |||
| resource_value2 = 6 | |||
| resource_title3 = Grindstone | |||
| resource_value3 = 3 | |||
| resource_title4 = [[Iron]] Block | |||
| resource_value4 = 4 | |||
| resource_title5 = [[Iron]] Trapdoor | |||
| resource_value5 = 4 | |||
| resource_title6 = Sign (any type) | |||
| resource_value6 = 1 | |||
| resource_title7 = Slab (any type) | |||
| resource_value7 = 2 | |||
| resource_title8 = [[Printer|Sponge]] | |||
| resource_value8 = 4 | |||
| resource_title9 = Stairs (any type) | |||
| resource_value9 = 16 | |||
| resource_title10 = [[Printer|Terracotta]] (any color) or Slab (any type) | |||
| resource_value10 = 16 | |||
}} | |||
'''Tri-turrets''' are hefty artillery pieces that deal great damage. Due to the projectile's slow speed, they are most useful against the largest ships. | |||
The lowermost sponge block (where the sign is attached) may be any block; sponge is used as a placeholder. Tri-turrets can be detected with the sign text [turret], just like any other turret. | |||
Tri-turrets can be noded with signs to fire automatically or manually. This is done by placing a [node] sign on the turret sign. | |||
Minimum block count: 3400 for warships; 9850 for trade ships | |||
Latest revision as of 09:13, 20 September 2026
| Tri-Turret | |
| Properties | |
|---|---|
| Range | 500.0 |
| Speed | 125.0 |
| Area shield damage multiplier | 3.0 |
| Starship shield damage multiplier | 3.0 |
| Shot thickness | 0.8 |
| Shot length | 0.0 |
| Explosion power | 6.0 |
| Power usage | 45000 |
| Firing inaccuracy | 3.0° |
| Cooldown | 10 ms |
| Charge time | 7s (Corvette) / 3s (other) |
| Resource Requirements | |
| Concrete (any color) | 15 |
| End Rod | 6 |
| Grindstone | 3 |
| Iron Block | 4 |
| Iron Trapdoor | 4 |
| Sign (any type) | 1 |
| Slab (any type) | 2 |
| Sponge | 4 |
| Stairs (any type) | 16 |
| Terracotta (any color) or Slab (any type) | 16 |
Tri-turrets are hefty artillery pieces that deal great damage. Due to the projectile's slow speed, they are most useful against the largest ships.
The lowermost sponge block (where the sign is attached) may be any block; sponge is used as a placeholder. Tri-turrets can be detected with the sign text [turret], just like any other turret.
Tri-turrets can be noded with signs to fire automatically or manually. This is done by placing a [node] sign on the turret sign.
Minimum block count: 3400 for warships; 9850 for trade ships