Phaser: Difference between revisions

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(Changed redirect target from Weapons (Starship)#Phaser to Starship Weapons#Phaser)
Tag: Redirect target changed
(Removed redirect to Starship Weapons#Phaser)
Tag: Removed redirect
 
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#REDIRECT [[Starship Weapons#Phaser]]
{{Infobox multiblock
| name = Phaser
| image = Phaser.png
| caption = A phaser
| custom_property_title1 = Range
| custom_property_value1 = 200.0 (Due to a bug; internal range is 140.0)
| custom_property_title2 = Speed
| custom_property_value2 = 1.0
| custom_property_title3 = Area shield damage multiplier
| custom_property_value3 = 5.0
| custom_property_title4 = Starship shield damage multiplier
| custom_property_value4 = 55.0
| custom_property_title5 = Shot thickness
| custom_property_value5 = 0.2
| custom_property_title6 = Shot length
| custom_property_value6 = 8.0
| custom_property_title7 = Explosion power
| custom_property_value7 = 2.0
| custom_property_title8 = Power usage
| custom_property_value8 = 50000
| custom_property_title9 = Firing arc
| custom_property_value9 = 360.0°
| custom_property_title10 = Converge distance
| custom_property_value10 = 0.0
| custom_property_title11 = Cooldown
| custom_property_value11 = 10 ms
| custom_property_title12 = Charge time
| custom_property_value12 = 3 s
| custom_property_title13 = Ammunition consumed
| custom_property_value13 = 4 [[Prismarine Crystal]]s
| resource_title1 = [[Bell]]
| resource_value1 = 2
| resource_title2 = [[Copper]] Block
| resource_value2 = 3
| resource_title3 = Double slab (any type)
| resource_value3 = 1
| resource_title4 = [[Printer|Glass]] Pane
| resource_value4 = 4
| resource_title5 = Grindstone
| resource_value5 = 1
| resource_title6 = [[Iron|Hopper]]
| resource_value6 = 1
| resource_title7 = Wall (any type)
| resource_value7 = 6
}}
'''Phasers fire''' a hitscan projectile that travels extremely quickly after a short one second delay. The projectile deals tremendous shield damage, but is not effective against hull blocks. Consumes 4 Prismarine Crystal per shot.
 
The bells go between the copper blocks. Node signs, if required, must be placed on the rearmost copper block.
 
Minimum block count: 4630 for warships

Latest revision as of 09:13, 20 September 2026

Phaser

A phaser

Properties
Range 200.0 (Due to a bug; internal range is 140.0)
Speed 1.0
Area shield damage multiplier 5.0
Starship shield damage multiplier 55.0
Shot thickness 0.2
Shot length 8.0
Explosion power 2.0
Power usage 50000
Firing arc 360.0°
Converge distance 0.0
Cooldown 10 ms
Charge time 3 s
Ammunition consumed 4 Prismarine Crystals
Resource Requirements
Bell 2
Copper Block 3
Double slab (any type) 1
Glass Pane 4
Grindstone 1
Hopper 1
Wall (any type) 6


Phasers fire a hitscan projectile that travels extremely quickly after a short one second delay. The projectile deals tremendous shield damage, but is not effective against hull blocks. Consumes 4 Prismarine Crystal per shot.

The bells go between the copper blocks. Node signs, if required, must be placed on the rearmost copper block.

Minimum block count: 4630 for warships