Ion Turret: Difference between revisions
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fix ion to 65% 7s, not 40% 20s |
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'''Ion Turrets''' are light weapons similar to the [[Webifier]], only available on the [[Cruiser]] and reducing speed by 65% for 7 seconds on hit. Ion Turret projectiles are very slow, and deal extremely low damage. These turrets are notable in their high [[Area Shield]] Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max [[Power]] in 90s. | '''Ion Turrets''' are light weapons similar to the [[Webifier]], only available on the [[Cruiser]] and reducing speed by 65% for 7 seconds on hit. Ion Turret projectiles are very slow, and deal extremely low damage. These turrets are notable in their high [[Area Shield]] Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max (without bugs, this is 1,000 E/s) [[Power]] in 90s. | ||
Ion turrets require [[Charged Shell|Charged Shells]] as ammunition. | Ion turrets require [[Charged Shell|Charged Shells]] as ammunition. | ||
Minimum block count: 13500 for [[Cruisers]] | Minimum block count: 13500 for [[Cruisers]] | ||
Latest revision as of 19:03, 20 October 2026
Ion Turrets are light weapons similar to the Webifier, only available on the Cruiser and reducing speed by 65% for 7 seconds on hit. Ion Turret projectiles are very slow, and deal extremely low damage. These turrets are notable in their high Area Shield Damage Multipliers, meaning a Cruiser can breach an Area Shield which is being constantly fed max (without bugs, this is 1,000 E/s) Power in 90s.
Ion turrets require Charged Shells as ammunition.
Minimum block count: 13500 for Cruisers