Gravity Well: Difference between revisions
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== Artificial Well Sizes == | == Artificial Well Sizes == | ||
Ship well radius is determined by a formula. | |||
'''Civilian Ships''' | |||
<code>((3000 / sqrt(12000)) * sqrt(block count)) / 2</code> | |||
'''Warships''' | |||
<code>(3000 / sqrt(12000)) * sqrt(block count)</code> | |||
Starfighters, Interceptors, Shuttles, Speeders, and Platforms are incapable of creating a gravity well. | |||
The equation can be visualized using this graph: | |||
https://www.desmos.com/calculator/ukfrdwg10t | |||
[[Category: Game Mechanics]] | [[Category: Game Mechanics]] | ||
Revision as of 01:24, 18 April 2025
Gravity Wells are a game mechanic on Horizon's End.
A gravity well is generated either by a static body of mass, such as a star or planet, or by a ship or NPC nest.
Natural Well Sizes
All stars, and Horizon, have a gravity well with a radius of 1800.
All planets have a gravity well with a radius of 1000.
NPC nests generate a gravity well with a radius of 1500.
Alien "Watcher" NPCs, Teraliths and Verdoliths spawned by the nest generate a gravity well with a radius of 2400.
Artificial Well Sizes
Ship well radius is determined by a formula.
Civilian Ships
((3000 / sqrt(12000)) * sqrt(block count)) / 2
Warships
(3000 / sqrt(12000)) * sqrt(block count)
Starfighters, Interceptors, Shuttles, Speeders, and Platforms are incapable of creating a gravity well.
The equation can be visualized using this graph: