Area Shield: Difference between revisions
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Area shields can be detected with the sign text [areashield]. | Area shields can be detected with the sign text [areashield]. | ||
<br>If an explosion occurs within the Area Shield's radius, the Area Shield loses 2 power for every block that would have been exploded. If an entity is within the Area Shield's radius and it would have been damaged by an explosion, the damage is nullified. Detonators are the exception; their explosion will bypass all area shields. | <br>If an explosion occurs within the Area Shield's radius, the Area Shield loses 2 power for every block that would have been exploded. If an entity is within the Area Shield's radius and it would have been damaged by an explosion, the damage is nullified. Detonators are the exception; their explosion will bypass all area shields. | ||
<br>Due to the nature of these multiblocks' construction, it cannot be placed on ships. | <br>Due to the nature of these multiblocks' construction, it cannot be placed on ships but can be used in a [[BDP]] (Base defense platform). | ||
<br>These multiblocks require [[power]] to function. Power can be input into the note block. | <br>These multiblocks require [[power]] to function. Power can be input into the note block. | ||
Latest revision as of 19:37, 30 March 2026
Area shields consume power to protect all blocks within its radius from explosions.
Area shields can be detected with the sign text [areashield].
If an explosion occurs within the Area Shield's radius, the Area Shield loses 2 power for every block that would have been exploded. If an entity is within the Area Shield's radius and it would have been damaged by an explosion, the damage is nullified. Detonators are the exception; their explosion will bypass all area shields.
Due to the nature of these multiblocks' construction, it cannot be placed on ships but can be used in a BDP (Base defense platform).
These multiblocks require power to function. Power can be input into the note block.
Area Shield 5
| Area Shield 5 | |
| Properties | |
|---|---|
| Maximum power storage | 100000 |
| Radius | ~4.5 |
| Resource Requirements | |
| Glass (any) | 1 |
| Glass Pane (any) | 3 |
| Note Block | 1 |
| Sign (any) | 1 |
| Stairs (any) | 2 |
| Stone Brick | 1 |
Area Shield 5 is good for small but critical components of bases.
Area Shield 10
| Area Shield 10 | |
| Properties | |
|---|---|
| Maximum power storage | 100000 |
| Radius | ~9.5 |
| Resource Requirements | |
| Iron Block | 2 |
| Glass (any) | 2 |
| Glass Pane (any) | 2 |
| Note Block | 1 |
| Sign (any) | 1 |
| Sponge | 2 |
| Stairs (any) | 4 |
| Stone Brick | 1 |
Area Shield 10 is good at protecting small builds.
Area Shield 20
| Area Shield 20 | |
| Properties | |
|---|---|
| Maximum power storage | 100000 |
| Radius | ~19.5 |
| Resource Requirements | |
| Diamond Block | 1 |
| Iron Block | 4 |
| Glass (any) | 8 |
| Glass Pane (any) | 8 |
| Note Block | 1 |
| Sign (any) | 1 |
| Sponge | 3 |
| Stairs (any) | 3 |
| Stone Brick | 2 |
Area Shield 20 is good at protecting mid-sized builds.
Area Shield 30
| Area Shield 30 | |
| Properties | |
|---|---|
| Maximum power storage | 100000 |
| Radius | ~29.5 |
| Resource Requirements | |
| Diamond Block | 3 |
| Iron Block | 6 |
| Glass (any) | 12 |
| Glass Pane (any) | 12 |
| Note Block | 1 |
| Sign (any) | 1 |
| Sponge | 4 |
| Stairs (any) | 8 |
| Stone Brick | 2 |
Area Shield 30 is good at protecting large builds.
Area Shield 70
| Area Shield 70 | |
| Properties | |
|---|---|
| Maximum power storage | 100000 |
| Radius | ~69.5 |
| Resource Requirements | |
| Diamond Block | 15 |
| Iron Block | 8 |
| Glass (any) | 16 |
| Glass Pane (any) | 16 |
| Note Block | 1 |
| Sign (any) | 1 |
| Sponge | 5 |
| Stairs (any) | 6 |
| Stone Brick | 20 |
Area Shield 70 is best at protecting large bases.