Trade City: Difference between revisions

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(added deep space osts and coordinates)
(→‎Trade City NPCs: Added player ship dealer and some other misc changes for links)
 
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==Trade City NPCs==
==Trade City NPCs==
[[File:Iliusnpcs.png|thumb|A pair of cargo NPCs in the spawn territory.|200x200px]]
[[File:Iliusnpcs.png|thumb|A pair of cargo NPCs in the spawn territory.|200x200px]]
'''Exporter''': Buy cargo crates
'''Exporter''': Buy [[Cargo Trading|cargo crates]]


'''Importer''': Sell cargo crates
'''Importer''': Sell cargo crates


'''Bazaar''': Purchase from other players on the local Bazaar
'''[[Bazaar]]''': Purchase from other players on the local Bazaar


'''Commissions Droid''': Start a [[Daily Commission]]
'''Commissions Droid''': Start a [[Daily Commission]]


'''Ship Dealer''': Purchase [[starter ships]]
'''[[Server Ship Dealer|Ship Dealer]]''': Purchase starter ships
 
'''[[Player Ship Dealer]]:''' Purchase Player-made ships (stock may be limited or nonexistent)


==Player Trade Cities & Requirements==
==Player Trade Cities & Requirements==
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* [[Orlandia]], [[Aret]] ([[Imperial Nova]]) at 5330x, 4110z
* [[Orlandia]], [[Aret]] ([[Imperial Nova]]) at 5330x, 4110z
* [[Altar_Sanctorium|Altar Sanctorium]], [[Kovfefe]] ([[Ekatera]]) at 2465x, 4165z
* [[Altar_Sanctorium|Altar Sanctorium]], [[Kovfefe]] ([[Ekatera]]) at 2465x, 4165z
* <s>[[Cadia]], [[Ilius]] ([[Cortesia Del Mar]])</s>  This Trade City is permanently down following the groups departure after an incident in May,2025.
* <s>[[Cadia]], [[Ilius]] ([[Cortesia Del Mar]])</s>  This Trade City is permanently offline following the groups departure after an incident in May, 2025.
* [[Hegemony]], [[Qatra]] ([[Vega]]) at 5215x, 2330z
* [[Hegemony]], [[Qatra]] ([[Vega]]) at 5215x, 2330z
* [[Cicatrix]], [[Aerach]] ([[Radiance]]) at 2530x, 800z
* [[Cicatrix]], [[Aerach]] ([[Radiance]]) at 2530x, 800z
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=== Deep Space Outposts ===
=== Deep Space Outposts ===
These are more dangerous for a player to venture to due to '''no safezone protection''' and distance, but offer much higher profits. Additionally you can sell ores directly here, introducing a new money making option.
These are more dangerous for a player to venture to due to '''no safezone protection''' and distance, but offer much higher profits. Additionally you can sell ores directly here, introducing a new money making option.
* Sunder, Fracture at 8500x, 7500z
* Sunder, [[Fracture]] at 8500x, 7500z
* Axis, Spine at 7500x, 7500z
* Axis, [[Spine]] at 7500x, 7500z
* Conduit, Monolith at 1500x, 1500z
* Conduit, [[Monolith]] at 1500x, 1500z
[[Category: Game Mechanics]]
[[Category: Game Mechanics]]

Latest revision as of 18:28, 23 June 2026

Trade Cities are territories on planets that have economic infrastructure.

All trade cities (player and NPC) sell standard NPC starships at a Ship Dealer, sell crates for Cargo Trading, and host player shops via the Bazaar.

Trade Cities are safezones - you cannot be hurt while within the territory, and explosions cannot take place.

The owners of a trade city are able to take ships parked in the territory, like any other settlement.

Trade City NPCs

A pair of cargo NPCs in the spawn territory.

Exporter: Buy cargo crates

Importer: Sell cargo crates

Bazaar: Purchase from other players on the local Bazaar

Commissions Droid: Start a Daily Commission

Ship Dealer: Purchase starter ships

Player Ship Dealer: Purchase Player-made ships (stock may be limited or nonexistent)

Player Trade Cities & Requirements

A settlement that meets certain requirements can apply to be a trade city. For each trade city application an independent panel of players will be gathered to vote on the city. It will be judged on the following criteria, and each member will decide an overall yes / no vote. The votes will be tallied and a majority yes / no will decide the application's acceptance. Eden cannot have trade cities.

  • 3 Active Members*
  • Landing Areas
  • Docking Areas
  • Clearly identified trade building to house NPCs.
  • Sufficient Cityscape
  • Settlement feels like a City
  • Good Building Quality
  • Roads
  • No excessive reuse of building designs

*Once accepted, 4 active members are required to keep the benefits of a TC

List Of Player Trade Cities

Trade Outposts (NPC Trade Cities)

Similar in function to a Player Trade City, but owned by NPCs. NPC trade outposts are commonly referred to as -osts.

List Of Trade Outposts

  • Aerost, Aerach at 1985x, 4995z
  • Chandrost, Chandra at 6265x, 4175z
  • Iliost, Ilius at 5440x, 2530z
  • Kriost, Krio at 4355x, 1385z
  • Liost, Lioda at 2125x, 3745z
  • Vasost, Vask at 1000x, 1800z

Deep Space Outposts

These are more dangerous for a player to venture to due to no safezone protection and distance, but offer much higher profits. Additionally you can sell ores directly here, introducing a new money making option.