Jump Gate: Difference between revisions

From Horizon's End Wiki
No edit summary
m (→‎top: Copyedit, typos fixed: a a → a)
 
Line 5: Line 5:
Most jump gates allow travel in both directions, but some only allow travel in one direction. A list of jumpgates and their destinations can be found on individual system pages.
Most jump gates allow travel in both directions, but some only allow travel in one direction. A list of jumpgates and their destinations can be found on individual system pages.


To use a jumpgate, fly a ship within its signal range and click the prompt displayed in chat. Your ship must have a a [[hyperdrive]] that is fueled with at least two pieces of [[chetherite]] per hopper. You do NOT need a [[Navigation Computer|navigation computer]] to use a jump gate, but it is still advised to have one to reach gates significantly faster.
To use a jumpgate, fly a ship within its signal range and click the prompt displayed in chat. Your ship must have a [[hyperdrive]] that is fueled with at least two pieces of [[chetherite]] per hopper. You do NOT need a [[Navigation Computer|navigation computer]] to use a jump gate, but it is still advised to have one to reach gates significantly faster.


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Latest revision as of 19:33, 25 June 2026

A jump gate commonly found in settled systems.

Jump Gates are used to travel through hyperspace between systems.

Most jump gates allow travel in both directions, but some only allow travel in one direction. A list of jumpgates and their destinations can be found on individual system pages.

To use a jumpgate, fly a ship within its signal range and click the prompt displayed in chat. Your ship must have a hyperdrive that is fueled with at least two pieces of chetherite per hopper. You do NOT need a navigation computer to use a jump gate, but it is still advised to have one to reach gates significantly faster.