Gas Power Plant
| Gas Power Plant | |
| Properties | |
|---|---|
| Maximum Power Storage | 500000 |
| Gas consumption (units) | 250 |
| Resource Requirements | |
|
1 | |
Crafting Table
3 | |
Copper Block
16 | |
|
1 | |
|
8 | |
|
8 | |
Iron Block
2 | |
Lightning Rod
10 | |
|
1 | |
Redstone Block
5 | |
|
1 | |
Sponge
5 | |
Any Wall
10 | |
Gas power plants convert gases into power. Fuel gases generate power for every unit consumed (and do so in 250 unit chunks), and have a cooldown per operation depending on the fuel gas. Oxidizer gases apply a multiplier to the power being generated.
Gas power plants can be detected with the sign text [gaspowerplant].
Gas power plants output via the front two crafting tables.
The back chest (as shown within the image) acts as the output for empty gas canisters.
A gas canister containing a fuel gas is placed in the top slot of the furnace. A gas canister containing an oxidizer gas is placed in the bottom/fuel slot.
A Gas Collector is needed to fill gas canisters. It is possible to automatically send gases to a Gas Power Plant using Pipes. Read more about this automation set up here: Nomegla's Gas Power Guide
As of the Dominion update, all Oxidizer gases are available in every Region. This means that there is not a reason to use any Oxidizer that isn't Fluorine for energy production.
The maximum gas energy per region is as follows:
Ward / Fracture: 100 E/s (Nitrogen + Fluorine)
Monolith: 133.33 E/s (Hydrogen + Fluorine)
Breach / Spine: 150 E/s (Methane + Fluorine)