Point Defense Turret
{Infobox multiblock
| name = Point Defense Turret
| image = Pointdefenseturret.png
| caption = An upward-facing point-defense turret
| custom_property_title1 = Range
| custom_property_value1 = 120.0
| custom_property_title2 = Speed
| custom_property_value2 = 150.0
| custom_property_title3 = Area shield damage multiplier
| custom_property_value3 = 0.0
| custom_property_title4 = Starship shield damage multiplier
| custom_property_value4 = 0.0
| custom_property_title5 = Shot thickness
| custom_property_value5 = 0.35
| custom_property_title6 = Shot length
| custom_property_value6 = 0.0
| custom_property_title7 = Explosion power
| custom_property_value7 = 0.0
| custom_property_title8 = Power usage
| custom_property_value8 = 500
| custom_property_title9 = Firing arc
| custom_property_value9 = 0.0°
| custom_property_title10 = Cooldown
| custom_property_value10 = 10 ms
| resource_title1 = Dispenser
| resource_value1 = 1
| resource_title2 = Iron Block
| resource_value2 = 1
| resource_title3 = Redstone Lamp
| resource_value3 = 1
}}
Point defense turrets (PDTs), also commonly called autoturrets (ATs) by some players, are small turrets intended for anti-personnel operations. They fire quickly and do decent damage against entities, but cannot damage ships or cause explosions. They must be configured with Nodes.
The point defense turret shoots from the redstone lamp, on the face opposite the iron block.
The dispenser must be facing into the iron block.
Point defense turrets can be built facing upward, downward, or sideways.