Ruination's Base Engineering Guide
Page is under construction. More info is being gathered
- Ruin
Basics
For setting up your first base you're going to want to setup a location this location will serve all your needs. You can either setup a base in space utilizing /spacestation in core systems, or a /settlement claim on planets. The core principles to Basic Engineering:
- Wiring
- Pipping
- Multiblocks
Wiring Explanation (2026)
As of December 2025, wiring was updated to be less intuitive, and generally the purpose of wiring is to help optimize efficiency via different machines called Multiblocks, and get rid of energy drain. There are ways to optimize wiring/pipping utilizing Redstone and lapis (Wiring has a more detailed breakdown of mechanics). That help to determine the direction of which way power flows.
General Rules of Wiring:
- Note Blocks take in power.
- Crafting tables extract power
- Sponges are only able to touch crafting tables.
- Wires/sponges can be used interchangeably to connect the connector points of crafting tables that need sponges to draw power from the system.
Pipping Explanation
Pipes are generally simpler and require more experimentation to find a functional setup. Crafting tables touching a container extract item from that container. Glass inputs items into a chest via touching a contiainer. Generally, you want to use different colored pipes for swapping from one storage system to another. Like --> Black Glass ---> Chest --> Crafting table --> white stained glass. This helps to prevent any weird setups. There are multiple different ways to setup bases and design them. There is advanced item fitlers, and hoppers which should be facing the direction you want them to flow. You can either input an item into a hopper which sorts the item, or utilize an advanced item filter to blacklist /whitelist items
Persistent Rules:
- Glass touching a chest leads the item being output into the containers.
- Crafting tables touching a container generally extract from the containers.
- hoppers, and advanced item filters can be used too
- Blacklist rejects all items selected
- Whitelist accepts only those items selected
- Item Hoppers/Advanced Item Filter facing the direction of flow.
Multiblock Explanation
Multiblock use signs which are their identifier. Each multiblock can be found across the wiki (Multiblocks for a more detailed explanation). You can pick a multiblock via shift crouching with a Wrench on the sign. This picks up the full item; it is very useful and handy. You can also utilize a multiblock workbench to build them. Both the wrench and multiblock workbench come with Kit Starter.
Engineering the Base
Solar panels are detected via daylight detectors, a diamond block, and a crafting table, and they must be touching the sponge in order to receive power. Redstone is used to transmit and ensure the power can transfer cleanly to one side, with the goal of filtering all power to minimize energy waste. The redstone block takes in power from the sponge and then transmits it via end rods. Power is sucked in through the sponge and goes down the note block, which acts as the power intake, followed by double extraction points utilizing end rods.
For the factory setup—modeled after the basic factory storage system at Wyoming (Personal station of Ruinati0n) there is a dump storage in the back, a chest that filters out items with a singular pipe, and a chest to act as a filter pipe between the items. A hopper placed before this allows manual item input and selection, while separate hoppers linked to the main storage automatically dump items in. The auto-crafters serve as an initial setup for mineral refining, and power furnaces are used to smelt raw ores.
To build your base, typically you want to find a location, set up the solar panels, and then set up the power banks. Once your power system is established, you can build out other subsystems, such as piping an auto-crafter array and setting up power furnaces. While more complex methods exist, mastering these fundamentals provides the foundation for efficient base engineering.



Quick Fixes to Common Issues
Infinite Item Looping
You may be asking :"My Items are looping in my storage" This seems to be a common issue when either learning base engineering or creating a complex system that needs a solution. My Items are looping in my storage. If crafting tables and glass from the extractor pipping is touching the exit pipping system. And the input system to input item then the items will loop if they are close together. A common fix, I've found for this is to input the items together.
Power Distribution
You may be asking my power isn't flowing right. This issue happens when your power isn't optimized enough and drains one direction or flows weirdly. You generally need lapis and Redstone to help distribute the flow of power from your power collection area with power banks to your main system. This can help to optimize if you wanted to divide power between 2 different operations like either ship charger, or main base. Then you can also sub divide it further into printers, ship factory, etc. While since 2025, power is less intuitive there still is general purpose for using these subsystems to help optimize power distribution.
Solar's Not Working
A common fix for this is to invert solar if that isn't working have staff running /fixsolars command fixes this issue.
Pipe's Not Extracting Items
A common issue is when your printing ships, or whenever your storage system is destroyed. Your storage systems pipes when the blocks regen are out of sync. You can break and replace a crafting table to see if that fixes the issue, or ask if staff can run /fixextractors.