Missile Tracking Mechanics

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Revision as of 23:37, 15 September 2026 by GriffMinester (talk | contribs) (page that can be editd for missile mechanics later.)
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Light Weapons

Light Missile Weapons include Light Missile Launchers and Rapid Heavy Missile Launchers

These weapons follow the cursor and have a proximity fuse, extending radially perpendicular to the front of the missile, detonating within

Heavy Weapons

Heavy Missile Weapons include Arsenal Missile Launchers and Thermonuclear Missile Launchers

When fired at a ship initially piloted with 4500 or more blocks, they track to the block that the user fired them at.

When fired at at ship intially piloted with less than 4500 blocks, they track to the center of mass.