Heavy Turret
| Heavy Turret | |
| Properties | |
|---|---|
| Range | 500.0 |
| Speed | 95.0 |
| Area shield damage multiplier | 1.0 |
| Starship shield damage multiplier | 3.25 |
| Shot thickness | 0.3 |
| Shot length | 0.0 |
| Explosion power | 3.0 |
| Power usage | 8000 |
| Firing inaccuracy | 0° |
| Cooldown | 500 ms |
| Resource Requirements | |
| Concrete (any color) | 5 |
| End Rod | 2 |
| Grindstone | 2 |
| Iron Block | 1 |
| Trapdoor (any type) | 1 |
| Sign (any type) | 1 |
| Sponge | 4 |
| Stairs (any type) | 15 |
| Terracotta (any color) or Slab (any type) | 4 |
Heavy turrets are larger turrets that excel in ship-to-ship combat with larger ships due to their dual projectiles. The lowermost sponge block (where the sign is attached) may be any block. Heavy turrets can be detected with the sign text [turret]. They do not automatically fire and must be manually controlled with weapon sets, which are accomplished with node signs placed on the turret signs.
Despite their name, they are classed as light weapons, and therefore fire with left-click.
Minimum block count: 6500 for all ships