System Defense Forces
The System Defense Forces/Privateers are a dangerous faction.
The Privateer AI Locus is a well-paying locus which summons starships from tiny Interceptors to fearsome Destroyers. It is important to note that you should not let the privateers gather in numbers, as they can quickly whittle down even the fiercest of Warships. However, this is one of the most valuable AI Loci in the game due to the number of Subcapital ships that spawn, which allow you to quickly build up AI Heat.
Privateer Events
Privateer Assault Force
Only spawns in Trench and Horizon, consists of a Bulwark (Corvette), Heavy Gunships, Light Gunships, and multiple starfighters. Spawns randomly near players in the System.
Dagger Flight Squadron
Only spawns in Trench and Horizon, randomly near players in the System. consists of 3-4 Daggers (Starfighters).
Privateer Patrols
Spawn in civilized space, can range in size. Typically spawns a Bulwark and Heavy Gunships/Starfighters. These commonly cluster around Jump Gates.
AI Ships
Pioneer
A small Interceptor built to counter starfighters, Only spawns in Loci. Currently nonfunctional.
Inflict
Average light Starfighter armed with two Laser Cannons and a Torpedo.
Furious
Average privateer Starfighter, armed with two Plasma Cannons and two Torpedoes.
Teneta
Similar to the Furious, except it caries a Pulse Cannon.
Dagger
A Starfighter, very dangerous in swarms. It is armed with two Plasma Cannons and two Torpedoes. Most common Privateer starfighter.
Patroller
A small Gunship designed for carrying out assault missions, Armed with two Pulse Cannons and two Torpedoes.
Veteran
A small Gunship designed for area control. It is armed with a Heavy Laser and two Pulse Cannons.
Contractor
A Gunship armed with two Pulse Cannons and two Torpedoes.
Daybreak
A Light Corvette armed with two Pulse Cannons and two Torpedoes.
Bulwark
Standard Corvette armed with a Tri Turret and three Pulse Cannons. Very dangerous to new pilots due to its durability.
Resolute
A Destroyer armed with 4 Heavy Turrets. Can kill Subcapital and Capital pilots alike. Calls heavy reinforcements.