Light weapons are intended for small starships and have a high fire rate and low damage. Fire by left clicking with a clock.
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Laser cannons are light weapons which are suitable for ships of all size classes. |
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Plasma cannons are the best light weapon for small ships. However, they can only fire forwards. |
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Pulse cannons can only be used on Gunships and are excellent against starfighters and other small, fast ships. |
Heavy weapons are weapons operating on an alternate weapons system. Hold right click to activate. Some heavy weapons consume ammo from a Magazine.
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Heavy lasers fire highly explosive homing projectiles. Consumes 4 Redstone per shot. |
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Phasers fire a hitscan projectile that travels extremely quickly after a short delay (1s.) The projectile deals tremendous shield damage. Consumes 4 Prismarine Crystal per shot. The bells go between the copper blocks. |
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Proton torpedoes fire homing projectiles. They are the smallest heavy weapon and suited for smaller ships. |
Turrets fire projectiles in an omnidirectional fashion and can be configured to fire on targets automatically; however, the Heavy Turret is an exception, as it cannot be set to fire at targets automatically and must therefore be noded to fire manually.
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Point defense turrets are small turrets intended for anti-personnel operations. They fire quickly and do decent damage against entities, but cannot damage ships or explode. They must be configured with Nodes.
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Light turrets are small turrets that are good at ship-to-ship combat with small ships. The lowermost sponge block (where the sign is attached) may be any block. Light turrets can be detected with the sign text [turret] . Minimum block count: 1728 for warships; 5038 for trade ships |
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Heavy turrets are larger turrets that excel in ship-to-ship combat with larger ships with its dual projectiles. The lowermost sponge block (where the sign is attached) may be any block. Heavy turrets can be detected with the sign text [turret] . They do not automatically fire and must be manually controlled with weapon sets. Minimum block count: 6500 for all ships
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Tri-turrets are mighty weapons of destruction that deal tremendous amounts of damage. Due to the projectile's slow speed, they are most useful against the largest ships. The lowermost sponge block (where the sign is attached) may be any block. Tri-turrets can be detected with the sign text [turret] . Minimum block count: 3370 for warships; 9850 for trade ships |
Magazines store ammunition for starship weapons.
[magazine]
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Magazines store ammunition for starship weapons. |
Original Desmos graph created by DoctorXeno and updated by kwazedilla. View on Desmos
Desmos graph created by DoctorXeno. View on Desmos
Desmos graph created by DoctorXeno. View on Desmos