Power Modes: Difference between revisions

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(basic powermode info, and some tips)
 
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Ships can be put into different power modes, to utilize a ships power differently and efficiently.
'''Power modes''' can be used to change how power is allocated between three different systems in your ship:
*[[Thrusters]]: Acceleration (not maximum speed) in cruising and direct control
*[[Shields]]: Shield recharge rate
*[[Weapons]]: Weapon fire rate


(for those who are familiar, this is similar to how ships are managed in Star Wars Squadrons)
You can change your power mode using <code>/pm (Shield Power) (Weapon Power) (Thruster Power)</code>. The numbers you input must add to 100. A system's power cannot be below 10 or above 50. You can assign these modes to a sign by writing <code>[powermode]</code> on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power.


 
{{Navbox_starships}}
You can change how power is allocated between three different systems in your ship:
[[Category:Game Mechanics]]
 
[[Category:Manuals]]
* Thrusters: Acceleration (''not'' speed) in cruising and direct control
* Shields: Shield recharge rate
* Weapons: Weapon recharge rate
 
You can change your power mode with the command <code>/pm (Shield power) (Weapon power) (Thruster power)</code>. The numbers you input must add to 100. A system's power cannot be below 10 or above 50.
 
EXAMPLE:
 
a valid powermode command <code>/pm 50 40 10</code>
 
an invalid powermode command <code>/pm 70 20 10</code>
 
 
You can assign these modes to a sign by writing <code>[powermode]</code> on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power.
 
==Tips==
 
if you have macro buttons on your mouse or keyboard, you can assign commands such as <code>/pm 10 40 50</code> and <code>/pm 40 50 10</code> to quickly switch between powermodes for attacking and then running with [[Starfighter]]s

Latest revision as of 21:19, 27 June 2025

Power modes can be used to change how power is allocated between three different systems in your ship:

  • Thrusters: Acceleration (not maximum speed) in cruising and direct control
  • Shields: Shield recharge rate
  • Weapons: Weapon fire rate

You can change your power mode using /pm (Shield Power) (Weapon Power) (Thruster Power). The numbers you input must add to 100. A system's power cannot be below 10 or above 50. You can assign these modes to a sign by writing [powermode] on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power.