Power Modes: Difference between revisions
Bwazedilla (talk | contribs) (Removed redirect to Starship#Power Modes) Tag: Removed redirect |
m (Rearranged the order they're explained in the order they're used.) |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
'''Power modes''' can be used to change how power is allocated between three different systems in your ship: | |||
*[[Shields]]: Shield recharge rate | |||
*[[Weapons]]: Weapon fire rate | |||
*[[Thrusters]]: Acceleration (not maximum speed) in cruising and direct control | |||
You can change your power mode using <code>/pm (Shield Power) (Weapon Power) (Thruster Power)</code>. The numbers you input must add to 100. A system's power cannot be below 10 or above 50. You can assign these modes to a sign by writing <code>[powermode]</code> on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power. | |||
{{Navbox_starships}} | {{Navbox_starships}} | ||
[[Category:Game Mechanics]] | |||
[[Category:Manuals]] | |||
Latest revision as of 03:34, 27 April 2026
Power modes can be used to change how power is allocated between three different systems in your ship:
- Shields: Shield recharge rate
- Weapons: Weapon fire rate
- Thrusters: Acceleration (not maximum speed) in cruising and direct control
You can change your power mode using /pm (Shield Power) (Weapon Power) (Thruster Power). The numbers you input must add to 100. A system's power cannot be below 10 or above 50. You can assign these modes to a sign by writing [powermode] on a sign and setting the second, third, and fourth lines to your desired shield, weapon, and thruster power.