Gunship: Difference between revisions

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'''Gunships''' are the second class of [[Warships]], '''unlocked at level 10''', and are typically the most popular warship class in the game due to their versatility and accessibility. They have access to arc-defying [[Pulse Cannons]] as well as thruster-stunning [[Heavy Lasers]].


=== Specifications ===
* Must be a minimum of 500 blocks
* Can be a maximum of 2,000 blocks
* Can fire up to 2 [[Plasma Cannons]]
* Can fire up to 2 [[Pulse Cannons]]
* Can fire a single [[Point Defense Turrets|Point Defense Turret]]
* Can fire up to two [[Torpedoes]]
* Can fire a single [[Heavy Laser]]
=== Subclasses ===
Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; [[Disruptor|Disruptors]] now only function on 1000+ block gunships.
Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.
Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.
== Tackle Gunship ==
A glorified starfighter.
== Light Gunship ==
{{Infobox starship
{{Infobox starship
|name = Gunship
|name = Light Gunship
|subheader =  
|subheader =Paper Plane
|title=Gunship
|image=TeudaM5.jpeg
|caption=The Teuda M5, a light gunship [[zekeship]].
|blockcount = 1,020-1,749
|shields = 2
|speed = 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control)
|weapons = 2x [[Pulse Cannon]]<br>2x [[Torpedo]]<br>1x [[Heavy Laser]]<br>1x [[Light Turret]]
|wellstrength = 1
|jumpstrength = 1
|info = Interdiction Range: 1,200m
}}
== Heavy Gunship ==
{{Infobox starship
|name = Heavy Gunship
|subheader =The Gold Standard
|title=Gunship
|title=Gunship
|image=OrovikaGS.png
|image=OrovikaGS.png
|caption=[[Orovika]]'s Gunship
|caption=[[Orovika]]'s Heavy Gunship
|blockcount = 500-2,000
|blockcount = 1,750-2,000
|shields = 3
|shields = 3
|speed = 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control)
|speed = 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control)
Line 13: Line 48:
|jumpstrength = 1
|jumpstrength = 1
|info = Interdiction Range: 1,200m
|info = Interdiction Range: 1,200m
}}
}}This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers.
 
'''Gunships''' are the 2nd class of [[Starship|Warships]] and most popular of the [[Subcapitals]] that players fly. They are the first Warship to gain access to the arc-defying [[Pulse Cannons]], fast tracking [[Light Turrets]], and the slowing [[Heavy Laser.]]
 
'''Gunships are unlocked at level 10.'''
 
== Specifications ==
 
* Must be a minimum of 500 blocks
* Can be a maximum of 2,000 blocks
* Can fire up to 2 [[Plasma Cannons]]
* Can fire up to 2 [[Pulse Canons]]
* Can fire a single [[Light Turret]]
* Can fire a single [[Heavy Laser]]
* Can fire up to two [[Torpedoes]]
* Can fire a single [[Point Defense Turrets|Point Defense Turret]]
 
== Subclasses ==
[[Tackle Gunship]], usually 500 Blocks. A twin of the [[starfighter]] that lost popularity since it's ability to use a [[Gravity Well (Starship)|Gravity Well]] was removed.
 
[[Light Gunship]], usually 1,011-1,030 Blocks. A small craft armed with Pulse Cannons and Heavy Lasers
 
[[Heavy Gunship]], usually 2,000 Blocks. Equipped with light turrets
 
== Tips ==
This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers.


Gunships are countered directly by [[Corvettes]], and indirectly by [[Light Frigates]], and [[Attack Frigates]]. Gunships are a direct counter to [[Interceptors]] and [[Starfighters]].
Gunships are typically vulnerable to [[Corvette|Corvettes]], but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.


[[Category:Ship Class]]
[[Category:Ship Class]]
{{Navbox_starships}}
{{Navbox_starships}}

Latest revision as of 21:55, 21 June 2026

Gunships are the second class of Warships, unlocked at level 10, and are typically the most popular warship class in the game due to their versatility and accessibility. They have access to arc-defying Pulse Cannons as well as thruster-stunning Heavy Lasers.

Specifications

Subclasses

Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; Disruptors now only function on 1000+ block gunships.

Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.

Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.

Tackle Gunship

A glorified starfighter.

Light Gunship

Light Gunship
Paper Plane

The Teuda M5, a light gunship zekeship.

Stats
Block count 1,020-1,749
Shield count 2
Movement Speed 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control)
Properties
Weapons 2x Pulse Cannon
2x Torpedo
1x Heavy Laser
1x Light Turret
Well Strength 1
Jump Strength 1
Ship Info Interdiction Range: 1,200m

Heavy Gunship

Heavy Gunship
The Gold Standard

Orovika's Heavy Gunship

Stats
Block count 1,750-2,000
Shield count 3
Movement Speed 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control)
Properties
Weapons 2x Pulse Cannon
2x Torpedo
1x Heavy Laser
1x Light Turret
Well Strength 1
Jump Strength 1
Ship Info Interdiction Range: 1,200m

This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers.

Gunships are typically vulnerable to Corvettes, but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.