Gunship: Difference between revisions
m (Pulse cannon was mispelled leading to a lack of a redirect. Fixed) |
|||
| (5 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
'''Gunships''' are the second class of [[Warships]], '''unlocked at level 10''', and are typically the most popular warship class in the game due to their versatility and accessibility. They have access to arc-defying [[Pulse Cannons]] as well as thruster-stunning [[Heavy Lasers]]. | |||
=== Specifications === | |||
= | |||
* Must be a minimum of 500 blocks | * Must be a minimum of 500 blocks | ||
* Can be a maximum of 2,000 blocks | * Can be a maximum of 2,000 blocks | ||
* Can fire up to 2 [[Plasma Cannons]] | * Can fire up to 2 [[Plasma Cannons]] | ||
* Can fire up to 2 [[Pulse Cannons]] | * Can fire up to 2 [[Pulse Cannons]] | ||
* Can fire a single [[Point Defense Turrets|Point Defense Turret]] | * Can fire a single [[Point Defense Turrets|Point Defense Turret]] | ||
* Can fire up to two [[Torpedoes]] | * Can fire up to two [[Torpedoes]] | ||
* Can fire a single [[Heavy Laser]] | * Can fire a single [[Heavy Laser]] | ||
=== Subclasses === | |||
Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; [[Disruptor|Disruptors]] now only function on 1000+ block gunships. | |||
Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin. | |||
Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots. | |||
== Tackle Gunship == | |||
A glorified starfighter. | |||
== | == Light Gunship == | ||
This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers. | {{Infobox starship | ||
|name = Light Gunship | |||
|subheader =Paper Plane | |||
|title=Gunship | |||
|image=TeudaM5.jpeg | |||
|caption=The Teuda M5, a light gunship [[zekeship]]. | |||
|blockcount = 1,020-1,749 | |||
|shields = 2 | |||
|speed = 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control) | |||
|weapons = 2x [[Pulse Cannon]]<br>2x [[Torpedo]]<br>1x [[Heavy Laser]]<br>1x [[Light Turret]] | |||
|wellstrength = 1 | |||
|jumpstrength = 1 | |||
|info = Interdiction Range: 1,200m | |||
}} | |||
== Heavy Gunship == | |||
{{Infobox starship | |||
|name = Heavy Gunship | |||
|subheader =The Gold Standard | |||
|title=Gunship | |||
|image=OrovikaGS.png | |||
|caption=[[Orovika]]'s Heavy Gunship | |||
|blockcount = 1,750-2,000 | |||
|shields = 3 | |||
|speed = 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control) | |||
|weapons = 2x [[Pulse Cannon]]<br>2x [[Torpedo]]<br>1x [[Heavy Laser]]<br>1x [[Light Turret]] | |||
|wellstrength = 1 | |||
|jumpstrength = 1 | |||
|info = Interdiction Range: 1,200m | |||
}}This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers. | |||
Gunships are | Gunships are typically vulnerable to [[Corvette|Corvettes]], but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship. | ||
[[Category:Ship Class]] | [[Category:Ship Class]] | ||
{{Navbox_starships}} | {{Navbox_starships}} | ||
Latest revision as of 21:55, 21 June 2026
Gunships are the second class of Warships, unlocked at level 10, and are typically the most popular warship class in the game due to their versatility and accessibility. They have access to arc-defying Pulse Cannons as well as thruster-stunning Heavy Lasers.
Specifications
- Must be a minimum of 500 blocks
- Can be a maximum of 2,000 blocks
- Can fire up to 2 Plasma Cannons
- Can fire up to 2 Pulse Cannons
- Can fire a single Point Defense Turret
- Can fire up to two Torpedoes
- Can fire a single Heavy Laser
Subclasses
Tackle Gunship, typically 500 Blocks. A technically outdated subclass from back when such ships could disrupt the hyperdrives of target ships; Disruptors now only function on 1000+ block gunships.
Light Gunship, typically 1020-1399 blocks. Fast and agile, but very fragile and no longer small enough to avoid most enemy fire. Not very popular compared to its larger cousin.
Heavy gunship, typically 2000 blocks. Versatile and lethal; small and fast enough to avoid incoming damage, but tanky enough to forgive a mistake or two. Incredibly popular with both veteran and novice pilots.
Tackle Gunship
A glorified starfighter.
Light Gunship
| Light Gunship | |
| Paper Plane | |
The Teuda M5, a light gunship zekeship. | |
| Stats | |
|---|---|
| Block count | 1,020-1,749 |
| Shield count | 2 |
| Movement Speed | 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control) |
| Properties | |
| Weapons | 2x Pulse Cannon 2x Torpedo 1x Heavy Laser 1x Light Turret |
| Well Strength | 1 |
| Jump Strength | 1 |
| Ship Info | Interdiction Range: 1,200m |
Heavy Gunship
| Heavy Gunship | |
| The Gold Standard | |
Orovika's Heavy Gunship | |
| Stats | |
|---|---|
| Block count | 1,750-2,000 |
| Shield count | 3 |
| Movement Speed | 25-26 blocks per second (cruise) / 13.5 blocks per second (direct control) |
| Properties | |
| Weapons | 2x Pulse Cannon 2x Torpedo 1x Heavy Laser 1x Light Turret |
| Well Strength | 1 |
| Jump Strength | 1 |
| Ship Info | Interdiction Range: 1,200m |
This warship class is designed to counter smaller ships, leveraging its wide arc pulse cannons, light turrets, and its tracking heavy lasers.
Gunships are typically vulnerable to Corvettes, but high-skilled pilots can often win such engagements anyways as long as they manage their distance; maneuverability is the lifeline of a gunship.