Missile Tracking Mechanics: Difference between revisions
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Fun fact, basically every homing weapon has the same tracking & detonation code as Thermos. modifying page as such, though tow missiles are still only LML and RHML. |
m Weird fragment of a sentence that didn't go anywhere. Removed <3 |
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Light Missile Weapons include [[Light Missile Launcher|Light Missile Launchers]] and [[Rapid Heavy Missile Launcher|Rapid Heavy Missile Launchers]] | Light Missile Weapons include [[Light Missile Launcher|Light Missile Launchers]] and [[Rapid Heavy Missile Launcher|Rapid Heavy Missile Launchers]] | ||
These weapons follow the cursor and have a proximity fuse, extending radially perpendicular to the front of the missile | These weapons follow the cursor and have a proximity fuse, extending radially perpendicular to the front of the missile. | ||
== Heavy Weapons == | == Heavy Weapons == | ||
Latest revision as of 18:40, 23 September 2026
Light Weapons
Light Missile Weapons include Light Missile Launchers and Rapid Heavy Missile Launchers
These weapons follow the cursor and have a proximity fuse, extending radially perpendicular to the front of the missile.
Heavy Weapons
Heavy Missile Weapons include all homing weapons, which are: Torpedoes, Heavy Lasers, EMP Missile Launchers, Neutralizers, Webifiers, Arsenal Missile Launchers, Heavy Neutralizers, and Thermonuclear Missile Launchers.
When fired at at Starship initially piloted with less than 3000 blocks, they track to the target's center of mass.
When fired at a ship initially piloted with 3000 or more blocks, they track to the block that the user fired them at.